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Posts
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Posts posted by Perse
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3 hours ago, Toryss said:
Yeah, i think that 100% potions are actually a big problem to the game overall, considering:
-they allow u to solo farm a6 and earn stupidly high amounts of money (not that big of a problem tho)
-they render healing classes useless
-pve content becomes a joke at this point
The clear biggest problem comes from raids tho, maybe dont allow them to work in there like it is in a4.
With "Healing clases" you mean only holly
PVE content is a joke because we are overequipment for the current pve content.
you can farm on act 6 spaming huge potions, the only thing is that you are going to loose a finger if you are sword. Also a holly following you and healing while lure? thats not even an option.
They same problem could be for troyer, sader, warr... and lets not talk about dr, you can´t see it even on raids.
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even without multiclient, the holly is more usefull autoatacking than healing
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Even if you put that the heal become 50% of the hp, holly is not going to work on raids more than it do. Is a waste of time be healing another person, when he can use a full, that cost only 35k on a NPC, and gain 1 dmger.
You can just make a "offensive" holly, so you can deal some dmg to the boss, but nothing else.
They only way that a holly will be needed is dissabling fulls on raids, and I hope that never happends.
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Yes, I really know about that idea, you can´t imagine how much hyped I m about the next pve patch, since is the best part of nostale for me. But I just thought that recycle an existing ts shouldn´t be so hard for bash (don´t really know, I m just a noob programer), and just solve some problems.
Also I loved haunts ts, to be honest.
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I chose summoner, becuase I want to know how it feel to be Cesar Millan ~~
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Maybe this suggestion will be a little controversial, buuuuut whatever, looks like everything i post is . So if I can give an idea for the staff, is worth.
My suggestion is simple: rework hunting ts. For those who don´t know about huntings ts, are a special ts, like pts, made to earn gold at low lvls. Where is the problem then? It gives you max 300k at the higher lvl one, only if you do it alone (0 gold on group on ts) and it takes a lot of time.
My idea was to put some drop on the ts, but what drop? I was thinking on removing the gold from the ts and putting woa, gillion, and some raids mats, like slade claw, or green/red glasses. The drop should be lower that is out of the ts, in order to not to make it really op, because there are a lot of mobs on the ts.
If this is implemented, we can also remove gold and angel feathers drop outside of the ts, since no one farm on act 1, 2 and 3 but bots, and new player are going to have a little mine of gold on this kind of ts, as on official was. So the only thing bots are going to farm are seed of power and other garbage.
Is also a must to remove or fix the luxury boxes, since there are a lot of mobs and drops a lot of this boxes that makenothing but hinder.
I think that is a good idea because with that, you don´t need to play with 3 accounts or with more people to farm gillion, and have a good way to farm woa (at the moment, the best way to farm woa is buying from the npc). Also I was looking for a good place to farm slade claws and I didn´t get nothing.
Eddit: I haven´t seen any bot that can search and craft a pts, so I don´t think they can abuse this
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6 minutes ago, Essyx said:
They are bad balanced, but i mean, that swordsman class has a lot of pvp sp's. It's not really PVE class like Wostex mentioned.
The only problem of swordman is the hit rate. The class has a lot of pvp sps s with op combos, but if you miss it (thing that usually happens) you are out. The dr is the most evident one.
Agains mages blade is op, but only if they just don´t have a lot of dodges, that are "easy" to stack with boots, hat...
Agains archers... 0 chance until you are really equipped with op accesories.
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2 hours ago, Essyx said:
Ninja?.. Gladiator? Death Reaper? They are clearly supposed to be PVP sp's
miss, miss, miss and more miss, that´s all
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6 minutes ago, Gilgames said:
That's only because Erenia boxes are tradeable, to be honest; if they weren't, the situation when Erenia/Zenas came out would've been similar to what we're seeing right now. Imagine Erenia boxes weren't tradeable: all the players who prefer to just sell them would have to open them instead, and people would probably complain about the "not steady income issue" even there.
Now, I feel what you mean when you say that Erenia raids give you a guaranteed income per raid if you choose to sell the boxes, but Fernon gives you a much higher average income; hence why, there's no need to change anything as of now, in my opinion.
that´s my point, but even if you open the boxes, you have a guaranteed amount, since EVERY weapon, not only archer ones have a fixed price.
If c45 prices keep going down, you will only earn money with the archer equipment or fernon shoes/mask.
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1 hour ago, Raeghel said:
I don't think so... Why i should quit fernon if there are possibilities to find a thing that i can sell forr 300kk+ ?
If in 5h of fernon i find only crap things i feel sad but after i find 1 bows i get so much rewarded!
Because you can make more constant money doing erenias, that is easier.
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1 minute ago, Essyx said:
I got 2 masks in like 2 hours raiding, here you go. You raid on your own risk. You can get rich or just waste time.
you are lucky then, I can´t count the raids I did and not even a single 1 and just got 2 bows. I still think that if prices goes down so hard, people will quit on fernon and bows, mask and shoes are going to be even more expensive. If staff think I m wrong, don´t implement it and let s see what happend in 2 month or so.
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11 minutes ago, Squizzy said:
Personally idk if having fernon fairy easier to make would even be a good idea, since jennifer's hat got introduced in the game + fernon fairy, some people already do insane amounts of damage, with those 2 alone thats 25% dmg in pvp. Seems a bit OP to me
Really nice point
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42 minutes ago, Rippes said:
About how many people are swordsman, well like about 10% i'd say, no one wants to be a swordsman because it's "weaker" compared to the other two, and harder to make it "competitive".
I guess the main reason is also the fact that, he can't 1 hit and can be 1 hitted, and he can't abuse the safe hitting like 90% of the population of nostale does.
Reading this from another main sword feel good, I m not the only one
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that´s why I asked for opinion, I know that´s a problem, but maybe an alt check or something could be implement. I just hate so much people with 10k of alts on glace giving full buffs and killing himself.
I also know that more kills doesn´t mean more skill, but, more kills without alts mean more time espend on glace, so is a way for farm, since you can only do x5 dracos raids per day and is the best way to earn dracos heart.
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jus trying to put my grain of sand, and since there is no designer atm (don´t know how are the things between brix and bash since the Q&A) the best idea is to reciclate sprites
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Just asking for your opinion: what about giving "points" with the kills? And later you can trade that points for items on a npc on glace, so with X number of kills you get a dragon heart, with Y number, a fairy....
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the percentage or swords is very low, I can tell you that.
About the wings... I pref archdaemon and archangels only on sader, but because I use it most on erenias/zenas, where you can´t use too many skills and 5% dmg and elements are better to me, and, as essyx said, are cheaper. Golden for serker if you are going to use it for fernons is also a decent choice, since the boss move you with an effect. On pvp onyx atm are better by far.
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It´s a Nayxa idea, disagree(joke)Maybe 1 complete week every month is too much time, but is a interesting idea.
29 minutes ago, Nayxa said:The second is Jörmungandr(Midgard serpent) which will spit corroding acid at you(DoT damage effect ) and damages you normally
You can maybe use the sprite of the dark raid fc mobs for this one.
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47 minutes ago, Essyx said:
On the one hand, this is nice idea, because
On the other hand, i fully agree with Squizzy:
You get enough doing this raids already.
Guy, every raid is a roulette: you can get 2 shoes and bow this hour, and get nothing next one.
In my opinion suggested changes make Fernon raid more rewarding(which is already pretty much rewarding) - I'm against
how many bows and shoes did you get doing the raid?
The problem is that the "main prices" like shoes and mask, are very rare. So, there are 3 awards worth from a pool of... 15 maybe? knowing that erenias are more profitable, since you can sell the boxes, and there are a fixed price for the weapons, not much people is going to do the raid, so the bows are going to be even more expensive.
If we give some vale to the others weapons and armors, at least people are going to be more motivated about doing the raid.
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6 hours ago, Gilgames said:
In my opinion, just making the duration of all those consumables/potions/buffs stackable, like the oil, would do the trick. Also, I don't understand why people came out with arguments like "making the game too easy" while this is really only a QoL change lol.
Regards.
They problem here is that he want just to afk for 2 hours or more while lvling, with ance, tarot, and exp potion. I m tired of people saying that they play vendetta because they don´t want to farm, just to afk on arena. These kind of player use to left the game very soon.
I can understand squizzy point, I farm a lot and some times I forget to put a new booster, but since this benefits bots a lot, they are not going to implement it.
Related to atk potion, on raids like erenias is going to be better not to stack atk potion, becuase the boss can one shot you and is sad to loos all the atk potions.
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I have a question here: do you know how exactly work the "increase dmg"? because has no sense for me. I made for example a test with my friend (I m sordman and he is archer)
basic atk ~ 400
crit ~ 800
But then, with an increased atk, the dmg goes to 8k or so, doesn´t make any sence for me.
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You need to work a little on the idea, but look really good. Maybe more customizable, like miniland, but really good idea.
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1 hour ago, VendettaEden said:
You not give the power to player by increasing vgn rate , just 80% player spent small amount 15% moderate amount and 5% Big amount. Or the rich player dont Care about vgn rate , they Can buy it but for others player they cant be overpowered by buying 30€ vgn for 300000vgn ... What you Can do with 320kk gold in this game , maybe by one fernon shoes :).
But yeah if you Lost Big vgn donator and no want increase Vgn rate so is your choice. But i just tell you if gameforge increase experience gaining , you just Lost much player and ya much player dont play Nostale gf because is p2w but is too hard for EXP.
https://www.amazon.com/English-American-Dictionaries-Thesauruses-Books/b?ie=UTF8&node=11488
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4 hours ago, Squizzy said:
Basically all I got from that was "lets make fernon give even more money" but I didn't expect much else from someone who has a consistent team to spam the raid with.
Since Azrael mask is 200kk+
Bow is 500kk
Shoes are 500kk+
those prices won't change and things like the gun will only increase in price where as it decreases on fernon daysIt ain't about efficiently and how to do the raid, the raid itself is easy, only the 1 shot is annoying, but the hard part is finding 8 FULLY geared and strong players, you literally need the best of the best to do this raid.
Did you just compare swordsman prices to act like this is normal? Bro, no one plays swordsman thats why it doesn't cost anything lol
Daggers 60m and going down, same for guns, and mage armors 30m and going down. But yes, nobody play archer or mage either, right? Also, how many masks and shoes did you get?
Make Holy great again
in General Discussion
Posted
you don´t even need healing on erenias since you can delete him xd