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Shiny

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Posts posted by Shiny

  1. 9 hours ago, GoddessSand said:

    Recommendation after explanation as to why.

    ME's for a second.

    Often times players are forced to use skill points in a skill they would ignore if they could, like SWs needing 6 pts for 2 skills leading up to use resurgent sting or the 2 points in contortionist before other skills.

    So, I get that people have the notion that the ME should be more focused on the party rather than themselves and skill tree that requires Party buffs before self buffs do just that. Having a ME and not ever set her skills yet in considering what skills to use since she doesn't have the endless supply of skill resets I have come to a conclusion. Those self atk buffs I would never use as a support ME. It is really easy to just ignore all those self atk buffs when your main focus is on the PT and well, you don't need them as a ME if you use all your skills into support because you aren't going to attack jack squat anyway. Also, having said that, it's really easy now to build a ME that can support a PT with atks and Def buffs, while before it was harder to fully do both. I suggest making it a bit more challenging to create a full support ME by requiring self buffs before the PT, particularly in the atk and acc/ch-acc area. As a ME I would max out both PT and self def buffs just because I would need to live as long as I can, but the atks having to use skill points to self buff before party buffs would really force me to choose which of the two buffs I am going to max out or what skills I would reduce in points to max out the atks of the party. It's those party atk buffs that can really break any class into being able to kill more people than normal and make them OP.

    Recommendation

    Veil of Offense should require level 3 Offense mastery

    Veil of Accuracy should require level 2 Accuracy mastery.

    Other options would be requiring the ME to use points into certain atk skills like those with stuns or disables before they are allowed to buff the party with atks and acc/ch-acc.

     

    Well that actually depends on the medic, not every medic is a support medic. There has been some medics that actually DPS or DPS, or they focus on something else entirely. 

     

    Though I do support the self atk buffs being a waste of time for me personally, but I can’t speak for everyone else as I said before. There are medics who have put points into it because they themselves dps. 

     

    What I don't get, is you saying that having atk and def buffs were harder than before. Medics could have 2 buffs fully,without sacrificing their hp.

     

    In 59 cap, and this cap. I could have 3 buffs easily but I would have to sacrifice hp, something that a medic absolutely needs or else we wouldn't even survive a wh. So i’d say getting both attack and defence buffs are harder.

    I dont know about having the requirement of getting shockjock to able to buff my team, seems kinda unfair if we're going back to being pure support and having to put points into getting that while wasting skill points into other things.

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  2. Bai

    Well the time has come to leave this game and move on to others c: I'll be leaving scarlet blade, cant say for good might like rarely pop in a few times to check things and stuff. Though its like a 10% chance that i'll get on. I'll mostly be on Old School Runescape and try that new game coming out...forget what its called but curse gonna try it out. Anyways thanks for all fun pvp that happened on occasions, to participate in and all the friends i've made. Never gonna forget c; Have fun all! 

    402901_funny-hetalia-hetalia-gif-finland

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