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Azna

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Posts posted by Azna

  1. 22 hours ago, Ferox said:

    Am I the only one who does not like that 2 movement speed, which makes nearly all of the other wings useless? Imo, the movementspeed you get from wings, is one of the main reason to buy them (pve player!!!!!!!!).

    Yes you get 2 speed but you lose onyx which appears ridiculously often in pve, so I think it's a fair exchange. people with a lot of dmg may as well use those wings.

  2. The community is not big enough to split into 2, Further more than it's not "impossible" catch up if you're experienced player.
    Even then if there's a second server, who do you think would go there? The people who worked hard for 2 years?

  3. 7 hours ago, DarkAngel said:

    In the coming months... in plural, yikes ._., I don't know it seems kind of an important matter to me, as well as other martial players

    Did you expect a reply like " It will be added tomorrow, as you wished, Sir DarkAngel" ?
    You do realize that creating/balancing SPs does not happen in a matter of minutes. Also what happened in beginning of may slowed down the process. And obviously, that's not the only thing that is being worked on.

    • Confused 1
  4. Totally agreed (not)!!!!!! Bash must ask every individual on the server before he does anything!!!! Especially the geniuses who cry on the forums about everything!!!!!!!!!!!!

    • Like 1
  5. 21 minutes ago, Nyet said:

    Well it won't because people are constantly buying them, and I'd rather not speak on your preference of making gold since you've already made enough profit as a result of selling to a gold duper even with the 80% gold loss.

    I don't use boxes for profit, I buy VGN to make gold, pretty sure that's common knowledge at this point.

    I think the reason you're receiving blame is because people feel they're all taking punishment for something gold dupers / sellers did when they already got their money and left. It's hard to see the bigger picture and if this will reduce the chances of it happening in the future when you come back after however many days of being unable to play to now see you've lost 20% of your gold, you can't trade anything, you have to do a redundant questline etc. it's just tough to come back to that and see it as rewarding.

    As always a Graduate family member can't do simple maths and realize that 80% + 20% equals 100%. However, If people are "constantly buying them" Then they're still worth it, and I see no issue there.

  6. 14 minutes ago, Nyet said:

    Okay well as long as you're monitoring it to see if something should be done that's all I really want to happen, just from my POV I don't see the economy stabilising for a long time if ever.

    Also, some people don't really know how to give objective criticism so instead just flame you, which is what it is I'm sure you're used to it, I gain no benefit from saying you're money hungry or a trash GM and it doesn't even show that way realistically, I just don't want to see an economy become like UK official where everything was inflated for the simple fact that people bought everything in bulk and decided the prices as they see fit.

    People will always mob, it's how you get xp. It purely depends on your preference to make gold. Also pretty sure everyone is aware that Unknown land is a joke to try farm given where it's placed

    If mobbing is my preference on making gold, why isn't buying boxes your preference? Then you may as well just do the raids yourself? Find yourself a Fernon team (you actually get more manes and claws from there)? Second of all, You do realize that the box price will drop itself if it's not "benefiting" / creating huge loss to the ones who open

  7. If the prices are as high as you're saying then:
    1. Don't buy and raid by yourself.
    2. Farm unknown land?

    However, I think the issue with the price change was more in mobbing, since it wasn't really rewarding compared to raids with 2 characters. Now if you do the changes mentioned above, it'd be even worse ratio, and no one would actually mob.

  8. 13 minutes ago, Bash said:

    I think add suggestions on easing the early player experience if you can. We will help new players get comfortable and be able to do their actions by themselves.

    Just write a list and explain it all and we will work towards creating a happy medium but the system will remain.

    How about to just lift the quests requirement for 99+50 characters? (It takes way longer to get c50 than quests to 55 anyway)

  9. On 5/8/2019 at 10:58 PM, Ciri995 said:

    Soo

    as far as i know most of people use avengers resis in glacernoon but 112% res?

    Assuming u face an archer with c45 eq.. he got 36% resdrain from eq only (orange effects) + 20% from shadow stone = 56% res drain (assuming he's using shadow stone a_a)...if u add the shell options u can get up to.. 80-90% res drain?

    So how can i archer, counter the res drain in glacernoon effectively?

    Even with 70/70% resis and s-all res on armor i can get up to 168% res or so

    Also wanted to know how to effectively survive in there.

    I got a trash r7+10 c48 armor, around 100% crit reduction from jewels.. i still get oneshotted by random scouts or ridicolous crits from them..

    What i should improve? Not to mention that i can only set my sps 100 x x 70 for now

     

    Nothing you can improve, No matter what you do , full buffed scouts will one hit you. 
    On the res question. Either S res armor, or fernon res. 

  10. 1 hour ago, Javelin said:

    there is the issue that no one would do caligor anymore so i think there should be a other idea

     

    The issue that we mostly face is that, even if there are 100 players in caligor, that's not enough for 5 good teams to do 1h of the raid.

  11. I've long thought of this, and fernon raid seals are actually becoming an issue, so I suggest either putting them in bash npc, or in Fernon raid box, as there are never enough of them..
    Would accept better suggestions regarding this issue too.
     

    • Like 2
    • Thanks 2
  12. 1 hour ago, KonataTV said:

    I don't disagree just proving the point that the raid its already rewarding enough if you are lucky, like some raid do. (for example laurenas wich you can't sell boxes) 
    I agree that the price of equipment needs to be fixed onto 40-70kk minimum. I did more than 200 raids and didn't drop 1 single bow, but bought a bow for 1,5b and next hour of fernon dropped 2 bows, shit happens, but if you don't do raids don't expect the price to drop. Sometimes you lose more than you earn? Don't count it as time lost, at the end of the day I don't go to fernon to make money (I wish to make money) but I only go to have some fun and do some raids, and lets be honest you spend a lot of time in arena like me, why you don't count that as time lost? Just perspectives, wish you see my point on the post, not trying to be disrespecful.

    I rarely go arena anymore, and I do not count time, I've had hours where out of 20-ish boxes I get 10 crystal of balance and no eq ^^, if you want to maximize your dmg however, you need to spend a lot of gold on fps

  13. 2 hours ago, KonataTV said:

    I can tell the raid it's already very rewarding 
    https://www.youtube.com/watch?v=ssjL1rTSbgM&t=1s

    2 bows sold each one for 475kkk ON BAZAAR XD (so yeah 900kk~1kkk in 1 hour LOL)

    xbow in the other hand sold for 16kk and literally no one wanted to buy it. 

    This sounds to me like the guy who got 2 zenas gloves in 1 hour of zenas, Let's hype it, zenas gives you 500-600kk per hour if you think of it this way..? but oh wait, you can do zenas every day, whereas fernon is 3 days of the week, on scheduled times, which could not suit everyone,oh and I almost forgot, fernon is not afk only raid like zenas XD.
    Just because you got lucky once, doesn't mean this happens every hour, I've been having weeks where I didn't get any bow,wand or mask (still never got the shoe), So, set price around 30-40kk seems fair to me.
    I don't know if you've had it with your 2 hours of fernon, but sometimes you actually lose more than you earn xD.

    • Like 1
    • Thanks 1
  14. On ‎12‎/‎22‎/‎2018 at 4:48 PM, LikeAGinger said:

    You can get max. 92% reduce resistance with Mage. (35 shell, 20 trophy, 25 wand, 12 gun).
    Also: we didnt talked about debuffs yet ;)

    But u can't get 180% all res easily. Avengers s6 are 112% all res; 10% allres with book; 2% res from character; 5% all res from costume hat; 30% all res from armour; 15% all res from perfection points = 174%. Still under 192% or under your "easily to get 180+% averall res".

    Dont forget to keep the facts.
    Also it's necessary to get the same things from two sides (res drain / more res) to balance smth.

    Edit: Speaking form the archers side against mages.

    show me one shell with 35% res reduce please

    • Like 1
  15. 1 hour ago, Bash said:

    I'm glad you're enjoying it and thanks for the feedback.

    I have done some changes to Rainbow Battle, let's see how it goes and if it improves the overall feel we at least know it's the direction to focus. You'll see the changes once the patch is live.

    I suggest making side crystals 2 points, and middle 3. So if you have 2 side, you have more than mid, Which is obvious. 2>1

  16. 1 hour ago, Bloodevil said:

    It is and I suggested to make it more accessible! 

    Or do you mean easier in a bad way? 

    Accessible means able to be accessed/obtained/reached , with other words easier to get. You think if the fairy gives u even 20% dmg (it's 15% now) people will rush to use 5kkk on it? Even if they were to do that, There are no essences at all, Cuz no one does FC raids.

  17. 1 hour ago, Bloodevil said:

    Meh, honestly i disagree.

    Gladiator's negative effects decrease your misses (and you don't reall miss mages because of their elusion) and decrease opponent's hit rate (obv useless against mages). Well it's surely better than warrior but definitely way worse than a sader or a monk or a ninja against a seer. It's just not the same thing, also even if we admit that swordies are able to use war/glad only, how about archers? They really can't use Ranger against warrior, i know they can stun in the moment skin disappear and blabla but let's not joke about it, ranger and scout can't deal with warrior

     

    Ranger is not viable after the crossbow buff, which was huge. However, My point is, no class is all about one fairy. Of course there are players who would only care about one sp, (mainly pvp only players). But all in all, even if your point is correct, and the other two classes need more fairies, isn't the easier solution to make the fairy more accessible?

  18. 1 hour ago, Bloodevil said:

    Azna you can't beat mages with warrior, you literally can't!

    I didn't want to say that mages use ONLY seer and dg, i just want to say that using seer+dg you are "covered", you don't really need anything else to win against other classes. For sure you may want to use other sps, but it's more a "choice" than a real need!

    I mean i don't think that i have to explain why i can't use warrior against mages (excluding dg but i don't see why a mage should use dg against a warrior rather than a seer)

    Same thing with archers, without assassin they can't really win against warriors (obv if there is a big difference between 2 char they can but i think you understand what i mean)

    The only sp you can't win with warrior is seer to be honest.. Seer can lose to gladiator though.

  19. 1 hour ago, Bloodevil said:

    I partially agree with you, let me explain:

    You're right, atm is definitely not worth it (even though in arena and rb you get benefit against 100% of the player since you get the bonus against both factions), point is I think the best solution would be an easier fairy to obtain rather than a stronger one.

    I mean, you're mage, you just need your dark fairy and you're ok, archers and even more swordies need at least 2 fairies.

    It wouldn't be impossible to farm 2 fairies but we're talking about 10b and most importantly essences are incredibly hard to find, i agree with you that it's not IMPOSSIBLE to craft but it's something...out of place in this server.

    I mean, let's face it, it's a fairy, it shouldn't be the hardest item to obtain in this game, it really shouldn't be! And it shouldn't because depending on your class you may need more than 1 fairy, if we give it a powerfull buff you would be forced to use only sps with the element of your fernon fairy. And i know that for mages that'd be super good since seer+dg are the best sps overall (ik archmage can be super good too but you can live without it), but f.e swordies need war+monk (at least) and archers need scout+assassin.

    Also, since A4 raids are mostly ignored i suggested many times to increase the chances of getting essences/add the chance to get a fairy (the 0-70% ones) from the raidboxes, i think it would be a good thing for the server and would make FC more populated.

    That being said, if players prefer to have a stronger fernon fairy i would strongly recommend to add a defensive option since we already have too much dmg, all resi/def pvp would be ok for me. Maybe we can also change that +5 element power into +150 to give a decent PvE buff (but honestly no one would spend that much for a PvE-based item).

    I don't dislike the idea of an item incredibly hard to obtain, i just don't think it should be a fairy

     

     

     

     

    You're mage and you're okay with one fairy? I use 3 element sps most of the time, I believe you too as a swordsman, in your way of thinking you can only focus on warrior, since warrior beats pretty much everything , with small exceptions, though gladiator can clear those exceptions.

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