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Flock

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Posts posted by Flock

  1. 54 minutes ago, Elrond said:

    And after using this amulet you have to fill your skillbar again. Not really useful if you use hundreds of them.

     

    you have 30 slots in your skill bar, and u can add more amulets without close it, btw u have 60 slots in your invetory so u cant use hundreds of them without going to bash and buy more

  2. 1 hour ago, hollowknight said:

    First of all I want to make clear that I'm just a player experienced with all the ways of farming in this server (from pts to fernon) so everyhing will be based on my own experince doing pve. I know that some prices are really high and I undestand that these changes were made to mitigate this issue and maybe that will work, but I just want to suggest/discuss other options.

    The main issue with erenia/zenas raids are that you get a really high profit when u sell them (like 80kk/h with 2 accs) comparing to how much u make if you decide to open them (30kk/h max? and like 30 claws/manes?). So why not reverse the changes that were made to c25/8 gear (or even improve a bit the loot from boxes) but make erenia/zenas raidboxes not tradeable? This is how it works on fernon and it seems to be working pretty fine. This would also encourage (well, or force tbh) to farm by their own if they want to perfect their sps (either doing erenia/zenas/fernon raids of going to UL) and would solve the problem of the overpiced boxes.

    Regarding to shining blue souls, I also think that this change should be reversed. We were able to make around 55kk/h (more or less, including that you level someone for cash) and this doesnt really sound like a crazy way to make money (for example, in erenia you could make 80kk/h). With the souls at 160k/u this amount is reduced by 5kk more or less and even if its not so much money, we have to consider that the souls were the 'secure' way to make moeny in 6.2/6.1; because you wont be able to find someone to boost for cash always, or probabling you won't loot avengers each hour.

    And well this is a bit off-topic maybe, but I think the fernon raid should be changed a bit to make it more profitable. It's the hardest raid of the game by far (to make decent amount of raids/h i mean) but it doesnt feel as rewarding as it should be (IMO, ofc). So why not increase the amount of claws/manes you obtain (for example) to make it slightly more profitable (as you have to 'invest' a good amount of money, to be well geared for this raid)

    Again, I'm not saying that these changes were done to 'fuck' players and I know that everyhing was decided as the best way to solve the problem and it might be the best option, and not what i've just said. 

     

    +1 :)

    • Thanks 1
  3. Just now, Bash said:

    That's also true, maybe I can create a "duel request" system in the future so it's 1v1 of those 2 people only. It's present in a lot of games these days so idk why this game doesn't have it.

    i see, well, we'll have to w8 and see how u do it :)

  4. 2 hours ago, Bash said:

    Well speakers are returning back to all channel eventually. We've just not gotten round to it. I was mainly directing arena towards it being a PVP focused channel only. Similar to RBB channel where it forces you into the map.

    Well, i like the idea, but the problem is when we want to do a pvp, if we only have 1 ch for arena, we can't do 1v1.

  5. i think, the problem isn't the "gold sellers" cuz now if u want to sell gold u can do it ez too(i mean, like if u want to quit the game or something), the problem was with the fking botters and now is more dificult for him make gold. And for sure more dificult for him sell that ilegal gold.

    • Like 1
  6. 3 minutes ago, xeonta said:

    You can open the access to the bank once you reach 99+50 (this post was just a suggestion tho).

    Yea for sure is only a suggestion np, just i coment it.

    Then if u can open the acces to the bank, i mean is better just don't put cap gold in 99+50/day.

    • Like 1
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