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  1. Hola. Wepa wepa. I'm Mar, ''MAR'' / ''MER'' also know as MARSIRENAS ; Main manager of NOBLES GAMERS Server on Discord and my YOUTUBE @MARSIRENAS & @NOBLESGAMERS channel. I just wanted to share a Article I made. Anyone can email me at marsirenas@yahoo.com Hope this helps you. In the realm of gaming, Massively Multiplayer Online Role-Playing Games (MMORPGs) have emerged as a groundbreaking genre that captivates players of all genders and ages. These immersive virtual worlds offer a plethora of experiences, challenges, and social interactions that transcend traditional gaming boundaries. In this article, we will explore the best aspects of MMORPGs for both men and women, highlighting how these games provide unique opportunities for personal growth, community building, and endless adventures. Freedom of Self-Expression One of the most appealing aspects of MMORPGs is the freedom they provide for players to express their individuality and creativity. Both men and women can create unique avatars and customize their appearance, from facial features to clothing options, allowing them to represent themselves as they wish. This freedom of self-expression empowers players to embrace their identity, explore different personalities, and even challenge societal norms within the safety of a virtual world. Engaging Storytelling MMORPGs are renowned for their captivating narratives, deep lore, and intricate world-building. These games offer a rich tapestry of stories, quests, and adventures that immerse players in epic sagas and fantastical realms. Regardless of gender, players can become the heroes of their own stories, embarking on quests, unraveling mysteries, and overcoming challenges alongside friends or fellow adventurers. The engrossing narratives of MMORPGs allow both men and women to experience thrilling adventures and connect with compelling characters. Social Connection and Community MMORPGs provide an unparalleled platform for social interaction and community building. Players can connect with millions of others from around the globe, fostering friendships, alliances, and even romantic relationships. The virtual environments of MMORPGs break down geographical barriers, allowing men and women to bond over shared interests and common goals. These games often feature robust communication tools, guild systems, and player-driven economies, encouraging collaboration, teamwork, and the forging of lasting connections. Skill Development and Strategic Thinking MMORPGs are not just about mindless button-mashing; they require strategic thinking, problem-solving, and skill development. Both men and women can hone their cognitive abilities by engaging in complex combat systems, mastering intricate crafting mechanics, or participating in intense player versus player (PvP) battles. MMORPGs often feature diverse character classes with unique abilities, fostering different playstyles and strategic approaches. Through gameplay, players can improve their decision-making, adaptability, and analytical thinking skills. Empowering Role Models In many MMORPGs, strong and empowering characters exist, serving as role models for players of all genders. These characters break stereotypes and challenge traditional gender roles, offering inspiration and representation. Whether it's a fearless warrior, a cunning sorceress, or a wise leader, these diverse avatars provide men and women with the opportunity to identify with powerful figures who embody strength, intelligence, and resilience. MMORPGs help reshape societal perceptions of gender roles, encouraging players to embrace their own strength and potential. Escapism and Mental Well-being MMORPGs offer a form of escapism, allowing both men and women to temporarily detach from the pressures of the real world and immerse themselves in a virtual realm of adventure and exploration. These games can serve as a therapeutic outlet, reducing stress, anxiety, and loneliness. Engaging in MMORPGs provides an opportunity to disconnect from daily challenges, enjoy a sense of achievement, and find solace in a supportive online community. Conclusion MMORPGs provide a unique and inclusive gaming experience for both men and women, offering a wide range of benefits and opportunities for personal growth. From the freedom of self-expression to engaging storytelling, social connection, and skill development, these virtual worlds have something to offer everyone. MMORPGs break down barriers and create a level playing field where players can connect based on shared interests and goals, irrespective of their gender. The ability to express oneself freely within MMORPGs is a significant draw for both men and women. Creating avatars and customizing their appearance allows players to experiment with different identities and challenge societal norms. This freedom of self-expression fosters a sense of empowerment and encourages individuals to embrace their true selves without fear of judgment. MMORPGs provide a safe space where players can explore different aspects of their personalities and forge new identities. The storytelling aspect of MMORPGs is another compelling feature that appeals to players of all genders. These games present immersive narratives, intricate lore, and vast worlds to explore. Whether it's embarking on epic quests, discovering hidden treasures, or uncovering the secrets of an ancient civilization, MMORPGs provide a sense of adventure and discovery. Men and women can equally immerse themselves in these rich narratives, connecting with the characters and becoming part of the unfolding story. The social aspect of MMORPGs is unparalleled, as players have the opportunity to connect with a diverse community from all corners of the globe. Gender becomes irrelevant in these virtual worlds, as individuals come together based on shared interests and common goals. The communication tools and guild systems within MMORPGs facilitate collaboration and teamwork, fostering a strong sense of camaraderie. Friendships, alliances, and even romantic relationships can develop within these virtual communities, offering a support network and a sense of belonging. MMORPGs are not solely about entertainment; they also promote skill development and strategic thinking. Engaging in complex combat systems, mastering crafting mechanics, or participating in PvP battles require players to think critically and make strategic decisions. Both men and women can enhance their problem-solving abilities, adaptability, and analytical thinking skills through these games. MMORPGs provide a platform for continuous growth and improvement, allowing players to develop valuable skills that can be applied in various real-life situations. Moreover, MMORPGs offer a range of empowering role models for both genders. These games challenge traditional gender roles and provide strong, intelligent, and resilient characters for players to identify with. By embodying these powerful avatars, players can challenge societal stereotypes and embrace their own strength and potential. MMORPGs contribute to shaping a more inclusive and diverse gaming landscape, where individuals of all genders can find representation and inspiration. In addition to these benefits, MMORPGs also serve as a form of escapism, providing players with a mental respite from the challenges of the real world. Engaging in these virtual worlds allows individuals to temporarily disconnect from daily stresses, reducing anxiety and providing a sense of achievement. The supportive online communities within MMORPGs offer a space where players can find comfort, share experiences, and build relationships. In conclusion, MMORPGs offer a multitude of advantages for both men and women. From the freedom of self-expression to engaging storytelling, social connection, and skill development, these games provide a diverse range of experiences that transcend traditional gaming boundaries. MMORPGs empower individuals, challenge stereotypes, and create inclusive communities where players can forge meaningful connections. As the popularity of MMORPGs continues to grow, their impact on personal growth and social interaction will undoubtedly continue to shape the gaming landscape for men and women alike.
  2. Hola, Hi all. ‘’Save Scarlet Blade Vendetta’’ discord community server is a new community on the discord app. To this day has 37 participants and form this group of players that are a major part of the community of SBV had shared the following Ideas for the GMs to consider as things can possibly improve the game. The ideas and feedbacks that have been summarized are the following. 1. Improve the donation system of buying AP by adding the use of the PayPal app and another exchange system. – Many players had problems with pixel cards where transitions just do not happen and lose money on the return or, just decided not to donate. In other cases, few cases had the need to look for a mediator merchant to do it for them2. Change the level cap to level 69. 2. A peaceful solution for players is that when they just want to do Rank Point/ RG farming, they can do it at peace with no bullies. Every player has their motive and wants to have fun from the game, just not all groups want to play on the same matter. There a significant number of players that when doing their Farming RP peacefully with the non-considerate player making them waste time and forcing them to pvp in a not equal, with big disadvantage vs. the ‘’RP Bully’’ that want the big possibility to get an easy kill out of the situation or just bother a player when doing RP. It has been the root of bullying behavior that happened later to some players. Maybe a new buff item or changing an already item that can make RP farming much faster or avoid pvp action in both that has a limited of time and can be bought on the AP Store that endures at least 2 hours (this actually can be lucrative). Another option is a new map for just RP farming at peace. So players that want to pvp all times play on one map and peaceful RP farmers play on another map. 3. Events happening that include the lower-level players. 4. Special quest for a ‘’job’’ Jobs Quests Similar to the game WOW that power levers can do too. Where you can craft new outfits, which don’t give you stats and are only for the looks. Books Quests where you have to find special places or points in the game, and if you have fulfilled the book, you get some expanded gold, and you can start a new book. Quest books where you can read all the quests again, which you have solved, and then you have an NPC who asked questions about them and if you answer right (after a moment of researching) you get an item. At least 1 special event per month or just more events. Some kind of mini-game 1 day of the month. For example a Game trivia game. Soccer Ball spawn special events on Enocia and Mereholt maps for all levels. Campaign online day special event ( at least 1 per month) 5. More GMs (4 to 6) 2 GMS and 2 GS that manage Special Events. At least 4 More GSs, where one can be representing the Latin’s players, 1 European, and 1 that do more direct customer service with players. (1 player recommended 2 new GS instead of 4 or 6). 6. More variation on skill trees and passives, reduce skill point costs for skills. Change the medic Purple Atk name Shock Jock with no pre-requirements to learn that skill. All others arkanas classes that has a similar skill like this, does not had any requirements to learn it that , minus for the level. This help the Medic be little be more equal to others classes. 7. RG and the FK Arkana are in a balance on pvp. One player mention that, On the Old ASB version when players was going to participate on AK or NB, players used to wait outside till there another players want to join. Will be nice if they can apply the same system for sbv too. That the only way to avoid zerge or imbalance for NB/AK. 8. New Costumes. Original Costumes Sinclair NPC Wig and fashion It would be a good recommendation to have costumes contest every 2 months so people can give ideas of what they would like as a costume and this be added on the game out of a judge selecting a winner or 1st, 2nd and 3rd place with having the benefit of having 3 to 5 copy of it as a prize. These costumes can be sold on AP for the rest of the players. New outfits that are more normal without showing a lot of cleavage (chest) or ass from the arkanas, for those players that like more normal looks or just different looks. 9. GMs actually appear on some type of main special event before it starts and engage with players for at least 10 minutes. 10. More Cute Pets 11. Someone to promote this game for more new players to join. 12. More good unique items and rare items drop rate and much less junk item. As many already know on vendetta.com there is a community of players/gamers that are players of Scarlet Blade Vendetta aka ‘’SBV’’. This community is a small one where we have the benefit of contacting each other (players that have been playing for years or at least months) close by in the same game or on a server on the discord app. Many of us players are really worried about the community of SBV being low on numbers of players. In a community, the number of players going too low can significantly mean that a possible future will not be good. So the player Grimlite, King Gosuto, and I Mar decided to try to investigate on the matter the reasons why some are not active or less active. Most importantly to find the ideas and especially feedbacks that can save this community. Save as to actually function in the future. This group and I are not saying it is an obligation to GMs to do this for the SBV videogame. What we are giving is our ideas to be considered and an evaluation of the possibility of them being added to the game. In terms of ‘’save’’ use here is does not mean that any person is saying the game will shut down. It mostly means to prevent a bad end from happening. We just actually had people donate or buy with AP items and spend extra time on the game because we do care about SBV. Apart from this there 1 player named Cameon_Bloodwraith decided not to be on ''Save Scarlet Blade'' discord server but he wanted to say the following to GM Vivi: ‘‘Hi and I like how the game is balanced it is great and she should keep it at that. Maybe a few more events and dungeons and maybe continue the story. But else I’m fine how it is.’’ Many players consider that the SBV had improved gratefully from how it was at the end of ASB times in 2016. So many are thankful for the effort already done by SBV. All the participants that gave their ideas on these them agreed changes are necessary to improve SBV.
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