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Posts posted by Kailash
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I am glad that you give your opinion about the guide, whether they are good or bad.
But do not believe this thread for a debate and I do not think that this is the correct section for such discussions.
I would appreciate it if you kept the thread clean for people who are interested in the subject of the thread and the guide. -
Pixies and elves in Nostale!
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New SP for the Martial Artist, element of Light: Master Wolf.
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upadate-translate Patch v33
Dowloand: https://mega.nz/#F!eAskHTzS!6HDtIUTUPCwLTLuDDDrBuQ
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We do not know when developers will make a skin for this new class, nor when bash will get designers to do this kind of thing.
So I propose that you create a skin with an existing design of your weapons.
In this case his glove Lv 95 Infrit. Also, as we all know it will be weapons that will never be used, so why not take advantage of its design?New Skin: Dragon's Fist (Permanent)
All attacks increase by 5%
All attacks increase by 150
It will be good to match it to the other classes.
Another thing I wanted to suggest. @Bash
Is that the artist can use the other costumes, to not have designs for the artist of some costumes we can not take advantage of some of them.
I suggest that they can only wear it and that the character does not show anything, that only the armor is shown in the case of disguises without the artist's own design.
Costumes like rabbit, otto, police and beach. In order to at least be able to make use of his stats even if he does not look dressed in the pj.It would be a temporary solution until you have its own design.
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Amora psp
Ragnar skin
Frakstein psp
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I put the effects of the onyx because it is the best effect that there is currently.
and all use them for their power and not for their appearance (a large part of the players)Leave the official effect if it would be wasting some pretty wings.
If you propose an effect that exceeds the onices it would break the game completely since it is currently too strong.
It would be nice to have that power with a different aesthetic, because the eyes tired seeing people with onices in their 8 sp.
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Wind Wings
Only with magic attack and long distance, there is a 40% chance of causing a magic arrow.
Movement speed increased by 1.
Magic Arrow:
Causes 8% of the damage done by the character.
Change:
When performing an attack the magic arrow appears with a probability of 20%
Movement speed increased by 1.
Magic Arrow:
Cause 50% of the damage done by the character.
Basically it will be the same as the onyx but with a different look.
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As expected, the officer's new costumes will someday arrive in the vendetta sv. But I suggest you change to the following stats.
Set Easter rabbit party and Easter rabbitt.
Easter rabbit party Hat:
All attacks are increased by 5%
Remove: Maximum MP is increased by 500
Remove: The effectiveness of recovery items is increased by 20%
Add: There is a 3% chance of causing Horror.
Horror: Bag MAgic effect.
Duration: 7.0 seconds
No attack posible. Light resistance is decreased by 20.
Easter rabbit party costume:
Remove: All defences are increased by 5%
Remove: Maximun HP is increased by 500
Remove: Increases fame reiceveid by 10%.
Add: Movement speed is increased by 2
Add: All dodge increased by (Level Player *1)
Easter rabbit Hat:
Remove: Shadow resistance is increased by 5.
Remove: Light element is increased by 5.
Remove: Increases champion experience received by 10%.
Add: All attack increased by 3%
Add: All defence increased by 3%
Add: There is a 3% Chanse of causing Bind
Bind: Bad general effect
No attack posible. Movement impossible
Easter rabbit Costume:
Movement speed is increased by 1 ------> by 2
There is a 5% chance that damage from all attacks is reduced by 80%.
Remove: There is a 25% Chance of causing (effect-none)
Effect: Good Effect, duration 5 seconds; Movement speed increased by 2, Dodger increased by 5.
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The complete family system was added:
With new rankis.
Global skills.
Family Missions (Daily)
Expancion of Familiar level of 10 to 20.
A new slot for costumes was added: (Wings for the character without SP)New Easter event
hint
1. There will be different bombs on the field.
2. Each bomb has a different effect.
3. Corrosion bombs can cause significant damage to players.
4. If a card bomb hits the player, a certain chance will cause the player to become a card.
5. Conversely, if a card bomb is attacked a certain number of times, it will become a card to help the player attack the crazy clown rabbit.
6. Crazy bombs can cause damage regardless of the enemy. Attacking a crazy bomb can make the bomb go backwards.
7. If there are many crazy bombs hitting the crazy clown rabbit at the same time, I heard that magical things will happen.
Treasure box information
Easter eggs
Easter Egg Treasure Box Information
Small Easter Cake (Event)
Crazy Clown Rabbit Expedition Seal
White Egg (Activity)
Easter Headwear (3rd)
Easter Costume (3rd)
Easter Headwear (7th)
Easter Costume (7th)
Easter Party Headwear (3rd)
Easter Party Costume (3rd)
Easter Party Headwear (7th)
Easter Party Costume (7th)Crazy Clown Free Expedition Treasure Chest
Crazy Clown Rabbit Turns Card
Easter Headdress (3rd)
Easter Costume (3rd)
Easter Headwear (7th)
Easter Costume (7th)
Easter Egg
Small Easter Cake (Activity)
Infected Egg ( Activity)
pure white egg (activity)
angel wings- 3
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set drakula.
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Drácula set.
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Add a heroic mode in different Raids: Main Raids.
Explanation:
Use the current Raids but with a double difficulty.
The following Raids can be done in Heroic mode: Cuby, Ginseng, Dark Cstra, Giant Black Spider, Slade, Ibrahin, Kertos, Valakus and Grenigas.
Special Heroic Raids: Jajamaru and Chicken King.
Raid Cuby Heroic:
Recommended Level: 90-99
Maximum of players: 10
All the monsters of the Raid.: Lv 90
Add more attac, defence and HP.
Boss: Lv 95
Add more attac, defence and HP.
Raid Box: Cuby Heroic
Awards:
1 Cuby Pet
1 Shining Flame Gloves
1 Shining Sparkle Shoes
10 Potion Attack
10 Potion Deffence
10 Potion Energy
70 Huge Recovery Potion
10 Full Moon Crystal.
10 Airwaves Sweets
1 Magic Speed Booster ( 1 day )
New quest(Daily): Successfully complete 1 Raid Cuby Heroic.
Awards:
1 Tarot Card Game.
Raid Ginseng Heroic:
Recommended Level: 90-99
Maximum of players: 10
All the monsters of the Raid.: Lv 90
Add more attac, defence and HP.
Boss: Lv 95
Add more attac, defence and HP.
Raid Box: Ginseng Heroic
Awards:
1 Green Knight (New partner)
1 Hamburge Hat (Permanent)
1 Hamburge Costume (Permanent)
1 Shining Sparkle Gloves
1 Shining Flame Shoes
10 Potion Attack
10 Potion Deffence
70 Huge Recovery Potion
20 Angel`s Feather
1 Magic Speed Booster ( 1 day )
New quest(Daily): Successfully complete 30 Raid Ginseng Heroic.
Awards:
1 Oraclès Headband Heroic (New)
Raid Dark Castra Heroic:
Recommended Level: 90-99
Maximum of players: 10
All the monsters of the Raid.: Lv 90
Add more attac, defence and HP.
Boss: Lv 95
Add more attac, defence and HP.
Raid Box: Dark Castra Heroic
Awards:
1 Mini Castra pet (New)
1 Shining Storm Gloves
1 Shining Death Shoes
10 Potion Attack
10 Potion Deffence
10 Potion Experience
70 Huge Recovery Potion
10 Full Moon Crystal.
1 Magic Speed Booster ( 1 day )
New quest(Daily): Successfully complete 1 Raid Dark Castra Heroic.
Awards:
5 Draco`s Claw
Raid Giant Black Spider:
Recommended Level: 93-99
Maximum of players: 15
All the monsters of the Raid.: Lv 92-93
Add more attac, defence and HP.
Boss: Lv 99
Add more attac, defence and HP.
Raid Box: Giant Black Spider Heroic
Awards:
1 Grow Turik
1 Grow Sellaim
1 Grow Eperial
1 Grow Ladine
1 Shining Death Gloves
1 Shining Storm Shoes
10 Potion Attack
10 Potion Deffence
10 Potion Experience
70 Cylloan Spring Water
1 Magic Speed Booster ( 3 day )
New quest(Daily): Successfully complete 1 Raid Giant Black Spider Heroic.
Awards:
5 Glaceru`s Mane.
Raid Slade Heroic:
Recommended Level: 93-99
Maximum of players: 15
All the monsters of the Raid.: Lv 92-93
Add more attac, defence.
Boss: Lv 99
Add more attac, defence.
Raid Box: Slade Heroic
Awards:
1 X Mask Heroic (New)
1 Fairy Affinity
1 Avanger`s Shoes
1 Avanger`s Gloves
10 Potion Attack
10 Potion Deffence
15 Divine Health Potion
70 Cylloan Spring Water
1 Magic Speed Booster ( 3 day )
New quest(Daily): Successfully complete 30 Raid Slade Heroic.
Awards:
1 Knight helmet Heroic (New)
Raid Ibrahin Heroic:
Recommended Level: 95-99
Maximum of players: 10
All the monsters of the Raid.:
Add more attack, defence and HP.
Boss: Lv 99
Add 1 Boss more.
Raid Box: Kertos Heroic
Awards:
1 Robber Gang`s Silver Gloves
1 Robber Gang`s Silver Shoes
1 Golden wings
15 Mithril Medal
10 Potion Attack
10 Potion Deffence
15 Divine Health Potion
90 Cylloan Spring Water
1 Magic Speed Booster ( 3 day )
New quest(Daily): Successfully complete 15 Raid Ibrahin Heroic.
Awards:
1 Skin Ragnar.
Raid Kertos Heroic
Recommended Level: 95-99
Maximum of players: 10
All the monsters of the Raid.:
Add more attack, defence and HP.
Boss: Lv 99
Add 1 Boss more.
Raid Box: Kertos Heroic
Awards:
5 Earth Crystal
1 Kertos Boots
1 Kertos Collar
1 Darko the Hell Pup
10 Potion Attack
10 Potion Deffence
15 Divine Health Potion
90 Cylloan Spring Water
1 Magic Speed Booster ( 3 day )
New quest(Daily): Successfully complete 15 Raid Kertos Heroic.
Awards:
1 Attack Strategy of Lord Cuarry`s (1), 1 Journal of the Unknow Hero (1)
Raid Valakus Heroic
Recommended Level: 95-99
Maximum of players: 20
All the monsters of the Raid.:
Add more attac, defence and HP.
Boss: Lv 99
Add 1 Boss more.
Raid Box: Valakus Heroic
Awards:
5 Earth Crystal
1 Valakus Gloves
1 Katol`s Bracelet
1 Mini Valakus Pet (New)
10 Potion Attack
10 Potion Deffence
15 Divine Health Potion
90 Cylloan Spring Water
1 Magic Speed Booster ( 3 day )
New quest(Daily): Successfully complete 15 Raid Valakus Heroic.
Awards:
1 Defensive Strategy of Lord Cuarry`s Knights (1), 1 Journal of the Forgotten Hero M (1)
Raid Grenigas Heroic:
Recommended Level: 95-99
Maximum of players: 15
All the monsters of the Raid.:
Add more attack, defence and HP.
Boss: Lv 99
Add 1 Boss more.
Raid Box: Grenigas Heroic
Awards:
1 Blazing Fire Wings
1 Fenix Pet (New)
5 Earth Crystal
10 Draco`s Claw
10 Glaceru`s Mane
10 Potion Attack
10 Potion Deffence
20 Divine Health Potion
100 Cylloan Spring Water
1 Magic Speed Booster ( 3 day )
New quest(Daily): Successfully complete 20 Raid Grenigas Heroic.
Awards:
1 Knight's mask.Heroic (New)
Special Raid:
Raid Chicken King Heroic:
Recommended Level: 90-99
Maximum of players: 10
Boss: Lv 99
Add 1 Boss more.
Raid Box: Chicken Heroic
Awards:
1 Chicken Costume Upgrade Scroll
1 Chicken Costume
1 Marco Pollo
1 Mystery Egg (new)
1 Growth Fruit
10 Airwaves Sweets
10 Potion Attack
10 Potion Deffence
10 Potion Experience
50 Huge Recovery Potion
1 Magic Speed Booster ( 1 day )
New quest(Daily): Successfully complete 1 Raid Chicken King Heroic.
Awards:
1 Green Fruit
Raid Jajamaru Heroic:
Recommended Level: 90-99
Maximum of players: 15
Boss: Lv 99
Add more HP.
Raid Box: Jajamaru Heroic
Awards:
1 Jajamaru Upgrade Scroll (new)
1 Sakura
1 Magic Carpet
3 Dracos Claw
3 Glacerus Mane
10 Airwaves Sweets
10 Potion Attack
10 Potion Deffence
10 Potion Experience
50 Huge Recovery Potion
1 Magic Speed Booster ( 1 day )
New quest(Daily): Successfully complete 1 Raid Jajamaru Heroic.
Awards:
1 Jajamaru Upgrade Scroll
New Items info:
1 Hamburge Hat (Permanent)
All attacks are increased by 5%
The effectiveness of recovery items is increased by 10%
1 Hamburge Costume (Permanent)
All deffence are increased by 5%
Movement speed is increased by 1.
1 Oraclès Headband Heroic (New)
Required Level: +20 LvH
Below level 4 there is a 10% chance of never getting a bad effect
All elemental resistance is increased by 10.
1 X Mask Heroic (New)
Required Level: +30 LvH
All elemental resistance is increased by 5
All attacks are increased by 20
Below level 4 there is a 10% chance of never getting a bad effect
1 Knight helmet Heroic (New)
Required Level: +50 LvH
MeleeDefence: 50
RangedDefence: 50
MagicDefence: 50
Dodge: 10
There is a 3% chance of causing Darkness of DOOM
Below level 4 there is a 20% chance of never getting a bad effect.
1 Knight's mask.Heroic (New)
Required Level: +50 LvH
MeleeDefence: 10
RangedDefence: 10
MagicDefence: 10
Dodge: 50
All elemental resistance is increased by 5
Below level 4 there is a 15% chance of never getting a bad effect.
All Raid Boxes are limited, impossible to sell or change.
the characteristics of the companion and pets I leave to the developer.
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Updates for the month of April. They come to the officer with the Easter event.
1. 2 New Costume sets
2. New Easter Event
3. New Feature about Costume Wings
4. New Pets for the evolution
5. Family Mission
6. Family Achievement
7. Family Rewards
8. World Skills
9. Family Effects
10. Family experience 1
1. Coat or arms
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New Specialists of fun and special moment with your boy/girlfriend.
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Updating the translation of the patch v29
Dowloand: https://mega.nz/#F!eAskHTzS!6HDtIUTUPCwLTLuDDDrBuQ
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Implement the Valhalla skin in the payment shop.
These partners are very slow, receiving the +1 speed will be quite good.
For: 1500 VGN
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8 hours ago, Bash said:
The class is not a good class in fact it was a quick cash grab and as you can tell from people who have actually played it. It's not that good.
I've tried the class on the official server, I'm 92 + 26. And both their SP and the class base are good. The class is not perfect, but the current 3 that we have is not either.
People who say that class is not good is because they have not spent time using it and playing with it on different levels.
8 hours ago, Bash said:I'd also appreciate it @Kailash if you wouldn't keep doing this please. You did the same for act 6.2 and caused a fuss about it. You guys are not in a position to question our capabilities again as we delivered 6.2 when everyone said we couldn't it's time you guys show some respect to what we do and stop trying to force hands.
In no time I wanted to disrespect anyone. And I never said that it was something they could not do, there is a difference between not wanting and not being able to.
I just gave my opinion and I would like to know the opinion of the players of this community. Since in my point of view I do not think it necessary to wait for the SP 4 if with 2 you can play perfectly. But if the players have to wait for them to wait ^^
As I said it was my opinion, and I never said that I did not have the ability to take 6.2 in a moment, in his day just ask why he waits so long. What others think or say is not my problem.
A greeting.
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He told us the GS and I think Bash. That the new class would be implemented when it was complete.
Currently the only thing missing is 2 SP (And much later we assume that there will be 4 SP more)
The class is complete in terms of its equipment, it has all the main and secondary weapons of normal and hero level, all its armor.
He adapted the important costumes, such as the Viking and the wedding, and fresh out.
It already has 2 SP, quite interesting the 2.My question is what to expect so much? Is not it better to implement it in vendetta now? Only 2 SP is missing so that it is complete (initially).
I think that instead of making us wait so long (to the vendetta players) they should implement it now. Because if we wait until all SPs leave that class we will see it only in 2021 here XD.
The SP 3 in the official is scheduled for April and the 4th for August and if it leaves 5-8 it will surely be for 2020.
What do you think?Would there be chances of you changing your mind? @Bash
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New pet: Polar Bear
Attack: melee. Element: Light Attribute: 50% Resistances: Fire: 60% Light: 70% Water: 60% Darkness: 50% Effects in attack: Restores, with a 6% chance [Haemorrhage] Effects on defense: Damages caused by all attacks have decreased by 35% with a probability of 60%.
Skil1: Furia Berseker
https://i.gyazo.com/f72d7ebf0d6287734d522b573d17f1b9.png
Skil2: Golpe Hacia abajo
https://i.gyazo.com/62eb3b69eae803b56decdcefc55b5603.png -
New costume
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SP 2 Mistic Arts
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I agree, I sincerely thought that would come modified here in vendetta from the beginning, worse I see that no.
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Even if it's easy I see it as a waste of time xD.
In other games it is understood that there is that, because they do not have SP and they fight showing their disguise.
But in Nostale to put an SP you can not see anything ... And if you want to teach armor in nosville is very easy, remove your disguise. As I said before, that in Nostale is useless since the disguise is only seen without SP and the raids, pvp and pve we all do with SP.
Balance SP swordman (2)
in Suggestions
Posted
We have not heard from the official server about changes in SP for a long time. So again I suggest some changes, I have taken information from the feedbacks forum that players, GF never answered them, and try to balance what I could with the requests of the players (Logics at least). Here I leave the changes of swordman SP,s. Remember that what is not mentioned is not changed.
Warrior:
Skill 2: Iron skin
Original:
Change
Duration: 30.0 seconds ----> 60.0 seconds.
Ranged damage is decreased by 65% ---> 50%
Add: Magic damage is decreased by 10%.
Skill 6: Intimidate
Original:
Change:
Target: Around Enemy in 4 cell ----> 5 cell
Cool time: 120.0 seconds ---> 30.0 seconds
Remove: There is a 100% chance of causing Run Away
Add: There is a 70% chance of causing Serius Fear.
skil 8: Fury
Original:
Change:
Target: Around Friends in 5 cell ----> Itself and NosMates.
Cool time: 70.0 seconds ---> 50.0 seconds
Consumption MP: 220 ---> 100
Morale Increase:
Morale stat is increased by 99(Player Level *1) -----> Morale stat is increased by 10.
Add: Melee Attack power increased by 198(Player Level*2).
Add: The hit rate increased by 198(Player Level*2)
Add: The Dodger increased by 297(Player Level*3)
Sprint:
Add: There is a 100% probability to remove bad effects of level 3 or lower.
Ninja
Skill 6: Light Speed Attack
Original:
Change:
Attack Range : 5 cell ---> 10 cell
Skill 8: Lethal Blow
Original:
Cool time: 100.0 seconds ---> 15.0 seconds
Remove: There is a 70% chance of causing Cut-
Add: Chance of inflicting critical hits is increased by 30%.
Add: There is a 35% chance that 15% of the remaining MP is lost.
Skill 9: Sharp Edge
Original:
change:
Add: Increases hit rate by 297(Player Level*3).
Crusader
Skill 1: Holy Bolt
Original:
Change:
Target : select one ---> Around Enemy in 2 cell.
Magic light Effect (Change) It will happen to enter against any element (Currently it only works with enemies of element of darkness)
Skill 2: Triple Bolt
Original:
Change:
Attack Range: 7 cell ----> 9 cell
Add: There is a 30% chance of causing Rigidity.
Skill 8: Prayer of Defence
Original:
Change:
Duration: 180.0 seconds ----> 300.0 seconds
Skill 9: Prayer of offence
Origianl:
Change:
Duration: 180.0 seconds ----> 300.0 seconds
Berseker
Skill 2: Big Swing
Original:
Target: Aroud Enemy in 3 cell ---> 4 cell
Skill 3: Berseker
Original:
Change:
Side effect: after 40.0 seconds -------> after 30.0 seconds
Skill 4: Sonic Rush
Original:
Change:
Attack Range: 8 cell ----> 10 cell
Skill 6: Frenzied Attack
Original:
Change:
Target: Around enemy in 2 cell ----> 4 cell.
Skill 9: Life and Death
Orginal:
Change:
Duration: 20.0 seconds -----> 30.0 seconds
Remove: The lower your HP, the stronger the effect.
Remove: Every 2 seconds, HP is reduced by (Player Level*4)
Add: The hit rate increased by 396(Player Level*4).
Skill 10: Split Tornado
Original:
Change:
Target: Around Enemy in 4 cell ---> 6 cell
Cool time: 120.0 seconds ---> 90.0 seconds
Gladiator:
Skill 2: Lightning Surge
Original:
Change:
Cool time: 20.0 seconds ---> 15.0 seconds.
Skill 3: Shield Attack.
Original
Change:
Cool time: 50.0 seconds ---> 10.0 seconds
There is 90% chance of causing Knockdown ---- > 10%.
Skill 7: Iron Roll
Original:
Change:
Cool time: 100.0 seconds ----> 20.0 seconds
Skill 8: Engorgement
Original:
Change:
Engorgement:
Remove: Light resistance is increased by (Player Level/9)
Remove: Water resistance is increased by (Player Level/9)
Add: Attack Level is increased by 1
Add: Chance of inflicting critical hits is increased by 10%
Victory Cry:
Add: The hit rate increased by (Player Level*2)
Skill 9: Declaration of war.
Original:
Change:
Cool time: 100.0 seconds ----> 50.0 seconds
Loser`s Sigh:
Add, The ability to dodge attacks melee has decreased by 250.
Skill 10: Execution
Original:
Change:
Cool time: 140.0 seconds ---> 100.0 seconds.
Battle Monk
Skill 7: Meditation
Original:
Change:
Spirit of Enlightenment:
Movement speed is increased by 2 -----> 1
Add: Melee attack is increased by 99(Player Level*1)
Add: All defence powers are increased by 99(Player Level*1)
Side effect: after 1.0 seconds
Increases PvP attack power by 9(Player Level/10)% ----> Increases PvP attack power by 10%.
Defence Power in PvP is increased by 9(Player Level/10)% ------> Defence Power in PvP is increased by 10%.
Spirit of Temperance:
All defence powers are increased by 99(Player Level*1) -----> All defence Power are increased by (Player Level*2)
All elemental resistance is increased by 15 ----> All elemental resistance is increased by 20.
Side effect: after 1.0 seconds
Defence Power in PvP is increased by 16%(Player Level/6) ----> Defence Power in PvP is increased by 20%.
Spiritual Strength:
Melee attack is increased by 99(Player Level*1) -----> Melee attack is increased by (Player Level*2)
Side effect: after 1.0 seconds
Remove: Melee attack is increased by 75.
Icreases PvP attack power by 19%(Player Level/5) -----> Icreases PvP attack power by 20%
Add: Movement Speed is increased by 2
Death Reaper:
Skill 5:
Original: Infinite Armour
Change:
Duration: 60.0 seconds ----> 150.0 seconds
Add: Defence level is increased by 1.
Skill 6: Spirit Catcher
Original:
Change:
Attack Range: 4 cell ----> 6 cell.
There is a 50% chance of causing Spirit Absorption ----> 80%.
Spirit Absorption:
Every 2 seconds: MP is reduced by 297(Player Level*3) ----> Every 2 seconds: Restores 99(Player Level*1) MP.
Skill 8: Shadow of Death
Original:
Target: Around Enemy in 13 cell ----> 6 cell
Add: There is a 100% Chance of causing Short Blackout.
Mark of Death:
Movement speed is decreased by 1 ----> Movement speed is decreased by 3.
Add: The ability to dodge attacks melee has decreased by 396(Player Level*4).
Renegade:
Skill 5: Sanctuary
Original:
Change:
Sanctuary (debuff):
Duration: 15.0 seconds ---> 5.0 seconds.
Remove: Light element is decreased by 10.
Remove: The effectiveness of recovery items is decreased by 49%(Player Level/2).
Add: Light resistance is decreased by 15.
Add: Shadow resistance is decreased by 10.
Skill 8: Reignition
Original:
Change:
Duration: 120.0 second ----> 150.0 seconds
Dark Dash:
Duration: 3.0 seconds ---> 10.0 seconds.
Movement speed is increased by 11(Player Level/9) ----> Movement speed is increased by 5.