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The game is a Faction v Faction based game, it defeats the purpose to prevent Factions from fighting each other when the entire games framework is designed around it.
Events are designed to be based around the common players, if there are 100 high levels playing and 10 low levels then the focus will be on the high levels. Vivi no longer has the resources or game resources to continue making more and more events without limiting the game further.
We cannot hire more GM's for a game no one wants to play anymore. This also goes towards GS, we choose our GS based on the players in-game.
Why? So you can label Vivi and the team behind the custom changes "useless dumb whores" and whatever filth you have next to say because a class is overpowered or overplayed. We lost one of our best GS' because of the amount of abuse he received and the entire balance you're now saying is good (irony) was bad back then.
We have the last version of Aeria, so the feature is there.
See Point 7.
What like? MMOByte?....
Whilst I always appreciate feedback and suggestions, I believe when it comes to Scarlet Blade it's a case of "shooting yourself in the foot". We've had some of the best GS' ever in VGN history work on Scarlet Blade and they've been chased away with the amount of harrassment and abuse by players. Vivi does not have the motivation to work on this game any longer because everytime she does she's received with nothing but abuse no matter what she does, she rushed an event patch for you all and yes granted it was a bit buggy it was fixed and operating but all she got was hatred. You speak about custom content, what about the 8 months they all worked on this huge patch to be received with nothing less than a slap in the face and being harrassed every time they logged in-game.
The game no longer pays for itself, we keep it here out of respect to those who stuck around. So what donations you think we're making, you're wrong and no cute pets or costumes will fix that.
The fire in April caused a lot of damage and we lost a lot of work from a patch that was being worked on, environments which were setup to ease development and research. Granted a lot of it is saved locally but this game isn't an easy game to develop. Every tool we use was developed by us, every new thing we add must also be added assembly level and we've reached a peak where we are going to break the game if we continue.
The only way this game would even have a "second chance" and be saved is if the game was brought back to it's vanilla status and returned all the way back to a low level but I will tell you, this work is not worth the efforts. The game even at it's peak only had 140 players ever... it's never been a big game and we have half that now.
I swear, you've got this all wrong and no matter how this appears you're going to just assume the worst. You have to look at yourselves as partially to blame, you chased away some of the best minds this game had and now you're demanding what you once had but failed to see.