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Pluton last won the day on August 11 2019

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  1. Class Name: Darkness Paladin Class Description: Darkness paladin is a witcher who learn black-magic and weapons arts to fight against the wizards. Class Main Passive: 2% chance to make a triple hit for 3 seconds. Class Race Passives: (HUMAN) the allmighty: Increases P-attack-M-attack 35% (HALFKIN) the untouchable: Eva +30% (ANURAN) the insensitive: Increases all resistances by 5% (ZUMI) the unbreakable: Increases def and parry 15% when equipped with a 2 hand weapons (URSUN) the infernal: 1% chance to inflict random status on the target SKILL: Dark paladin lance: P-atk +23888, triple hit on target and give "Paladin Power" as buff. "Paladin Power" gave a triple hit on skills during 5 secs. (5 sec cooldown, cost 550mp) Infernal pentacle : M-atk +66666 darkness dmg, triple hit to all targets arounds 50m. (5sec cooldown, cost 666mp) Darkness slash : P-atk +35000 , double hit on target, reduce dark and slash res by 3% during 4secs stack 10 times (3 secs cooldown, cost 666mp) Darkness laser : M-atk + 99999 darkness dmg, hit all targets on a ligne of 75m. (7secs cooldown, cost 999mp) Hellish spawn : Go invisible during 25secs, u can use your skills during the time you are in with this buff, all targets will be revers during your first skill for 5 secs. (15secs cooldown, 666mp cost) Darkness explosions: M-atk +36666 darkness dmg, knock up all targets around 20m during 3 secs. (10secs cooldown, 666 mp costs) Darkness power : cost 5% mp each 2 secs, gave + 30% p-atk and 50% m-atk, +15% EVA , +5% parry , +5% m-crit and p-crit, 5% double hit , and 3% triple hit, reduce cooldown of skills by 3secs. Others information >> Statistics: HP: 105% MP: 135% STR: 100% AGI: 120% INT: 135% WIS: 50% LCK: 125% License knowledge: Dark Strike: MP costs will be reduced by 20% (Max. 3) Darkness storm: For each level, STR and INT+2% (Max.7) Dark laser: For each level, DMG dark laser +4% (Max.5) You'll never touch: For each level, EVA and Def +0.3% (Max. 10) Darkness heart: For each level, m-atk and m-atk +2% (Max. 20) Darkness speed: For each level, Move SPD +1.3% (Max. 10) Darkness power: For each level +1% HP (Max. 20) Hellish Darkness: For each level, the cooldown of Hellish Spawn -0.5%. (Max. 5) Certificates : darkness end : Increase 7% p-atk and m-atk darkness shield : reduce damage taken by 8% darkness strike : 2% chance to make double hit All skills can be used with staff / pike / sword. Heavy armor class. purple class. Ig: Pluton
  2. Pluton

    human berserker

    on a class like berzerker , how can you say that "not everything is about damage" ? this class is not a healers , and not a tank too, it just need to make dmg to kill faster enemies.. or we don't play the same game ? human with axe make less dmg than club + bracer or sword (same for anuran and great sword ) , but it's without any buff on club (or sword) .. the main idea is to make all race on an equal stat for this class .. if you compare dmg zumi VS human , zumi makes more dmg cose of his race (+15% club atk). so my idea his to create a 1H axe , or to make +15% atk on sword / club / great sword / axe for all race , but not for ursun,their fear is out of subject
  3. can u make a one hand axe , or put axe in 1 hand weapons , to make berserker useful again when you are human ? (and make somthing about DE .. nerf was too much , physical mode is dead and magical don't make suficient damage)
  4. Lighning Halo Atar 12/13/18 Fine Templare Box 12/13/18
  5. huuuuuuum , I' have watched the new patch and i see : Class EXP no longer goes to negatives when going past a specific amount at level 109+. This was caused when changing class it would bug out the value and save an incorrect value. Anyone who was affected by this bug should automatically be fixed back to 0 after maintenance. must i understand that our charms an all the time that we lost by leveling our classes is for our ass ?
  6. that's good like this maybe try with 70/65%, but now it look like the thing i was looking for
  7. oky , thank youuuu !
  8. is it possible to create a new off hand accessory , with the same skin as masamune, but with a "normal" size , like a real katana ?
  9. now that's a little to late to avoid it ... and.. avoid it is not a solution. a bug must be fixed , you don't have to avoid it.
  10. before i know that there is a bug with lvl109 class ... i up 11 classe 109 att 100% . when i up to 110 .. impossible to up ... the % as disappeared. and now i'm in this situation to prove that my classe were up : (shielder / berserker / executionner / dragon soul / dragon emperor / assassin / asura /blade acrobat / blade master / master fencer / celestial arrows) i'm looking for the come back of my Class EXP T.T