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sicat

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Posts posted by sicat

  1. 13 hours ago, Norleras said:

    Then you'll have to worry about bullying as well as pvpers complaining about being down by the number of people farming.

    ik the solution for bullying is beyond VGN domain... so there's that

    but pvp in SP... seriously?  Who's deranged enough to sign up for SP expecting quality pvp experience?

  2. How bout the previously suggested lv60+ Soccer?

    As for the current allotment of BG's, it goes like these (lv49cap: SP, Siren, Janus) (lv59cap: SP, Siren, SA) (lv60+: Janus, SA, TP). correct me if i'm wrong

    I suggest to distribute em like dis (lv49cap: SP, Siren, SA) (lv59cap: Janus, Siren, SA) (lv60+: Janus, SP, TP) so that 60+ gets to kick balls. No more SA in 60+ cuz it's broken to begin with. Take away soccer from 59s cuz it's only useful for boosting until lv52 imo. There's a good spot in Ellis that is relatively more viable source of exp compared to SP for lv52-56. There is DMH for lv56+ or even for lv54+ if geared enough.

    Of course, lv60+ SP would be totally pointless if it just give a relatively small amount of exp. I say the amount of exp we get from farmin it should be enough to lv-up a lv64 to lv65 in less than 12 match.

  3. 7 hours ago, DrDieLess said:

    Putting aside the cost of getting naraks/gear naraks, the only gold cost is for the attempt. So for +10-12 I believe the cost is 50g. There is no additional gold removed from you from enhancement npc.

    didn't click gold sink?

    Enhancements removes too small amount of gold from the economy while it's fairly easy to farm 1.2k gold per hour from DMH, thus potential for inflation. Enhancement is maybe enough for a gold sink atm but it wouldn't be bad to add another one. And that's where skill reset, I propose. Enhancing +0 to +12 only removes around <1k gold or even 2k gold with self-crafted naraks. On the other hand, I'd be very much willing to remove 3k gold from the economy for a skill reset or even 4k gold if it's not obtainable anywhere else.

     

  4. ^ Wouldn't it be nice to have one of the vending machines sell "skill reset code NT" for gold and/or RP? Let's say for 3k gold and/or 50k RP rather than for VGN points and as random free giveaway in winter event.

    1. Cuz I'm poor irl! 2k VGN points is almost equivalent to my one day salary! Seriously, it could further lessen the p2w attribute of the game. To counter the loss of revenue, I suggest to have "Jewel Fusion SG" take its place in the AP store and that should no longer drop from event bosses.

    2. Cuz more access to the said item allows people to experiment more on skill builds which could result in a more dynamic pvp. Heck, people might skill reset in the middle of NB and AK. (wont prevent zerg tho)

    3. Cuz skill reset has huge potential for a gold sink for a pvp-based game like SB. If I'm not mistaken, enhancements (+) is the main gold sink in this game. Failure costs gold. The failure in enhancing a gear is caused by RNG -- a factor we almost have no control of -- thus very annoying. Isn't it less frustrating to spend gold resetting a skill build than loose gold out of pure (bad) luck?

  5. Ya see it's not only the scarcity that inflate em but also, if not mainly, the high demand. It's a free market after all. Sadly, such type economy is always in the hands of the wealthy. I know you filthy rich bastards are capable of buying those jewels at 10k but I suggest that you shouldn't. Cuz once we agree that it's worth 10k only then it actually becomes worth 10k.

    but then again, 10K... I'm looking forward with much excitement. :P

  6. 9 hours ago, Versteckt said:

    I wouldn't even say that this change benefits some pay to win because everyone had to farm in this dungeon to get jewels, so in the end it's only damaging to ALL players, especially the younger ones who did not have access to this dungeon at the time was good to farm some jewels, and now the tendency is for the price of these jewels to increase even more, even the jewels that aren't unique will have a good price increase, I believe that by then some players may raise this discussion again, but while only I am complaining I think this discussion probably will die right here. 

    I'm among those "young ones" who did not have access to the former DS. I say... meh~ There is always BC out there. I've seen new players grow financially capable just by exploiting uni jewels' inflated values. Uni jewels are what endgame players want and what new players can easily provide thru BC. That's equalizing.

    btw most of those scarce items aren't really scarce. It's always out there ready to be farmed. What really scarce maybe is the patience in farming.

  7. 1. There are only two true factions - the zeRG and the Few Knights.
    2. Pets secretly do lewd stuff to your unconcious body. It's the only way to revive you after being defeated in PvP.
    3. I heard that Suer hill is a natural habitat of exp bug.

    • Haha 1
  8. Cybercluster X: Reduce 500 cp

    Cybercluster XI: Reduce n amount of rank points

    Cybercluster XII: Reduce 0.5% exp 

    Cybercluster XIII: Reduce pet stamina by 60%

    Cybercluster XIV: Reduce n  amount of gold at hand (this should be good to counter the effects of the recent balls event)

    Cybercluster XV: Reduce n amount of VGN points

    err, what else...

    Cybercluster XVI: Reduce boobs' size

     

  9. I still remember my first 3 days of playing SB. Back then I seriously thought this is a dying game. btw here are some suggestions to repopulate enocia.

    1. Prohibit duels in all places except enocia.

    2. Reduce enocia warp skill cooldown to 5 mins. Have a portal from enocia to barbiron, nemesis, nemesis2, and ellis. This should make enocia the main crossroad of the game.

    3. Relocate dmh npc into enocia. The normal drasilmarsh is in enocia so it's natural that it's hard mode should also be in enocia.

    4. Exclusively in enocia, make all female NPC nekked~ 

    • Like 1
  10. Call me fool and imbecile but I see lowbie BG as the opportunity to instill good PVP manners to the newcomers. Keep in mind that killing other player character is one thing and preying on the weak is another. Asserting dominance should be done humanely, otherwise it'd be plain bullying.

    4 hours ago, monoki said:

    destroy their crates BUT! you must defend your own.

    Seriously, is there enough reason to deny them THEIR loot?

  11. 7 minutes ago, DrDieLess said:

    Point 3 I will disagree with. There are lots of people in this game that enjoy doing only PVE and removing any ability to get a SG without doing PVP could kill that.

    Well, 3 is about making RP the most valuable resource. If it can be done without involving SG, then the better.

  12. Just a bunch interrelated suggestions.

    1. Remove all rewards in winning BGs. I'm just against the dynamics of the current BGs aside from NB and AK. Putting up good rewards and loot expecting people to fight over it is lame. I simply show my opponents in lower BG that, in such system, working together way more rewarding than trying to kill one another, thus, peace. And peace is the least thing we need for pvp. My point here is that if you position pvp between the players and the reward, then heretics (like myself) would simply bypass the pvp part and/or avoid battles that cannot be won.

    2. Increase RP gain in every successful pvp kill while decrease if not remove RP loss in pvp death. Increase if not abolish daily RP cap. Remove RP earned from doing mobs so it can only be earned through pvp. This would make RP pvp exclusive. RP becomes the best "reward" for doing BG. In the current system, if you happen to be in the winning side, no matter how poorly you perform in the BG, you still receive the same juicy SG and medals. Consequently, if you happen to be in the loosing side, no matter how many kills you get, you still get relatively nothing. Kindda unfair! On the other hand, RP is earned based on individual effort so it having it as the reward system for BG is definitely just and fair.

    3. Make SG(NT) obtainable/purchasable exclusively with RP. Maybe do the same for anc spanners(NT) and other essential stuff. This should make RP the most valuable game resource. This would change people's behavior cuz winning is no longer the ultimate goal in doing BG.

    • Like 1
  13. 9 hours ago, DrDieLess said:

    modifying the game isn't allowed.

    ...I'm actually using a naked patch. You know, the patch that reveals the unmentionables of some NPC's and makes all my equipped gear see-thru. Does this warrant a ban?

    Oh! btw. I was thinking of replacing "Vendetta Gaming Network\Scarlet Blade Vendetta\Data\GUI\NA\Textures\loading01.dds" with a picture of an uncensored p**sy... I mean cat.

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