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  1. ik the solution for bullying is beyond VGN domain... so there's that but pvp in SP... seriously? Who's deranged enough to sign up for SP expecting quality pvp experience?
  2. How bout the previously suggested lv60+ Soccer? As for the current allotment of BG's, it goes like these (lv49cap: SP, Siren, Janus) (lv59cap: SP, Siren, SA) (lv60+: Janus, SA, TP). correct me if i'm wrong I suggest to distribute em like dis (lv49cap: SP, Siren, SA) (lv59cap: Janus, Siren, SA) (lv60+: Janus, SP, TP) so that 60+ gets to kick balls. No more SA in 60+ cuz it's broken to begin with. Take away soccer from 59s cuz it's only useful for boosting until lv52 imo. There's a good spot in Ellis that is relatively more viable source of exp compared to SP for lv52-56. There is DMH for lv56+ or even for lv54+ if geared enough. Of course, lv60+ SP would be totally pointless if it just give a relatively small amount of exp. I say the amount of exp we get from farmin it should be enough to lv-up a lv64 to lv65 in less than 12 match.
  3. didn't click gold sink? Enhancements removes too small amount of gold from the economy while it's fairly easy to farm 1.2k gold per hour from DMH, thus potential for inflation. Enhancement is maybe enough for a gold sink atm but it wouldn't be bad to add another one. And that's where skill reset, I propose. Enhancing +0 to +12 only removes around <1k gold or even 2k gold with self-crafted naraks. On the other hand, I'd be very much willing to remove 3k gold from the economy for a skill reset or even 4k gold if it's not obtainable anywhere else.
  4. ^ Wouldn't it be nice to have one of the vending machines sell "skill reset code NT" for gold and/or RP? Let's say for 3k gold and/or 50k RP rather than for VGN points and as random free giveaway in winter event. 1. Cuz I'm poor irl! 2k VGN points is almost equivalent to my one day salary! Seriously, it could further lessen the p2w attribute of the game. To counter the loss of revenue, I suggest to have "Jewel Fusion SG" take its place in the AP store and that should no longer drop from event bosses. 2. Cuz more access to the said item allows people to experiment more on skill builds which could result in a more dynamic pvp. Heck, people might skill reset in the middle of NB and AK. (wont prevent zerg tho) 3. Cuz skill reset has huge potential for a gold sink for a pvp-based game like SB. If I'm not mistaken, enhancements (+) is the main gold sink in this game. Failure costs gold. The failure in enhancing a gear is caused by RNG -- a factor we almost have no control of -- thus very annoying. Isn't it less frustrating to spend gold resetting a skill build than loose gold out of pure (bad) luck?
  5. FC wont balance things out as long as people are unwilling to play underdog. Atm most, if not all, who wish to FC are motivated mainly by bandwagon. <- just my hunch. No FC for those who wish to complete kill quest. Instead, I suggest to make FC an exclusive privilege of (if not mandatory periodically for) angels and archangels.
  6. but if it's just about reaching lv65, why not increase the exp of all DV mobs instead? or maybe decrease exp required to lv up for lv60 and up.
  7. It's better to pvp with your own buddies simply because they are your buddies. Lowbie battlegrounds is generally more meaningful as a farming ground than a place for professing superiority complex. As what sand said, play with other players and you run the risk of facing a jerk who would deny you all the bounty of the battleground. about of factions: If you chose RG, then you will eventually be a part of the zeRG. If you are in FK, then you will eventually learn to love to bully ungeared lowbies. RG are more reliant with one another compared to the FK. I think that's the reason why beggars once proliferated in the RG side. No, seriously. There isn't much difference between factions. RG and FK only differ in color theme of/and cyberskin armor. Factions are just excuses to be able to pvp, otherwise it's all the same gameplay. For sure, there are time periods when there are more RG than FK logged in, and vice versa on other time periods. But there's neither fix schedule nor absolute correlation between the number of online players per faction vs time period. Well, there is AK where for some reason FKs dominate during Wednesday while RGs on Saturday... but that might be among the very few exceptions.
  8. so you are a group. I suggest you split into both of the factions. Some play Royal Guards while the others play as Free Knights. It would also be nice to synchronize your progress for a better pvp experience.
  9. Questing and appreciation of the storylines were my main motivation in playing this game. Never really felt any drag until lv45+ when the exp required to lv-up started to vastly outweigh the amount of exp gained from quests. If ya equate progress only for leveling up and/or gearing up, then yar bound to hit "nemesis wall".
  10. come to lv50+ instead. You may think that a nemesis toon is easy to gear up because of the free zeta NT but no. It's actually quite the opposite imo. So long as u dont boost all the way to lv59, Ellis provides the best opportunities in gearing up.
  11. Ya see it's not only the scarcity that inflate em but also, if not mainly, the high demand. It's a free market after all. Sadly, such type economy is always in the hands of the wealthy. I know you filthy rich bastards are capable of buying those jewels at 10k but I suggest that you shouldn't. Cuz once we agree that it's worth 10k only then it actually becomes worth 10k. but then again, 10K... I'm looking forward with much excitement.
  12. I'm among those "young ones" who did not have access to the former DS. I say... meh~ There is always BC out there. I've seen new players grow financially capable just by exploiting uni jewels' inflated values. Uni jewels are what endgame players want and what new players can easily provide thru BC. That's equalizing. btw most of those scarce items aren't really scarce. It's always out there ready to be farmed. What really scarce maybe is the patience in farming.
  13. Get drunk! SB usually loads incredibly fast when I'm under the influence of alcohol. no seriously. Tweaking OS might slash off some seconds of loading time. Take superfetch for example. It should speed up loading SB by theory but, depending on the potatoness of the hardware, could somehow prolong it instead.
  14. so which dunjun drops weapon skin and which drops costumes?
  15. This may be already a common knowledge by now but I'll say it anyway. DS drops two keys while first level DTO only drops one. Also, mobs in DTO second level, do not pursue us over long distance. I just bike it all the way to the first boss and the only mobs that came after me are those gargoyles nearby. Ya need not to be a SW or a PU to skip the mobs. Great! But for some reason biking all the way can sometimes screw up the DG. The first boss sometimes is missing so the trigger to open the gate after it is defeated is also missing thus cannot finish the run. Other times the gate behind em is already opened even tho the boss is still alive. These glitches only took place when biking fast. Pausing along the way prevents it from occurring imo.