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Webster

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Posts posted by Webster

  1. 1 minute ago, Elrond said:

    Of course! You should add that. Raid Master means for ALL Raids. With this we can increase the activity of those raids.

    I see your point, i probably was thinking too fast ^^

    I like the idea of a long grind for those "big" titles, but amounts of required raids should be different as 250 cuby raids seem very possible but 250 fafnir raids would just be too frustrating. Give me some minutes and i will rework that with some adjustion to raid length and sense

  2. Hi vendetta community,

    i am really hyped for the title system and looking forward to titles worth grinding for. So this thread is supposed to collect some ideas for new titles to support the Crew and Bash a little bit, so suggest your own ideas of titles, discuss about the suggestions of other ppl concerning title names and what you need to achieve it.

    Suggestions should look like this:

    Title name

    Amount you need + what you need to achieve it

    __________________________________________

    So let me make the start:

    Cuby/Ginseng/Castra/.....(every raid you get minor trophys) Destroyer

    Complete 100 Cuby/Ginseng/Castra/..... Raids

    __________________________________________

    Cuby/Ginseng/Castra/.....(every raid you get minor trophys) Master

    Complete 250 Cuby/Ginseng/Castra/..... Raids

    __________________________________________

    Raid Master

    Collect all "Master" titles

    __________________________________________

    Short explanation why it should only be for raids you can get minor trophys from:

    just imagine doing 250 fafnir raids only for title purposes. There maybe should be titles like Fafnir Destroyer/Master but they shouldnt be required for the "Raid Master" title.

    I'm really excited for your suggestions and lets discuss peacefully

     

     

  3. I am really hyped for the new title system and am looking forward for new titles that i can grind for.

    To make it a little bit better i would appreciate to see all the titles in the new "Title System" thingy and the progress i already got for them.

    So for example:
    "Raid Destroyer": 217/1000 Raids completed

    At the top should be the titles you already earned and below that the titles that got the most progress in order from highest to lowest in %, updated after every relog maybe if its too hard to do live

  4. 5 hours ago, TheHealersGod said:

    event dose not come every day, it's matter of time tell alot drops gone :) 

    Well its not supposed for event drops only, but youre right, when theres no event its fine to pick up all the shit.

    Although i dont see a downside, it just saves time

  5. 1 hour ago, Perse said:

     

    the problem is the part of picking it instant, you just can´t do it. There are some macros that you could use to pick items, but they will just loot at the same time that a normal person spamming x could do it. If you put more speed, the game just crashed and kick you, so i think that this could be the same.

    i see your point, but dont you think it could be possible to deactivate this block just for that item?

  6. 4 minutes ago, Perse said:

    Is... not a bad idea, but i think is a hard one to implement. I would pref to decrease the pet "cd" to pick items, so the pet can loot for you

    As i said, im not really into coding and shit unfortunately but it seems possible to implement an item that detects items in a certain amount of cells around you that belong to you

  7. Reading through the suggestions there seem to be many ppl (including me) that dont enjoy event drops, or many drops in general while farming 6.1 e.g.

    So what about an item that works as a vacuum cleaner for drops?

    Quick example: You lure 6.1 for leveling/farming and you always have to pick up 20-30 items or even more when there are event drops etc.

    With the vacuum cleaner you just click on it after you killed everything and it absorbs every item within 5 cells that belongs to you. That would save time and i personally hate picking up all the shit that drops.

    Anyways there should be some changes included to make it work:

    1. The item should have a 10-30 sec. cooldown so you cant spamclick it

    2. The priority for dropped items should be much higher, because right now it feels like you can pick up items that belong to another person just 5-10 secs after he dropped them. So the item priority should last atleast 30 secs, otherwise ppl with the cleaner item can just walk behind other ppl farming and absorb their items 

    3. You got to have enough space in your inventory to get every item the cleaner would absorb, i can imagine there would be problems else deciding which item would get absorbed and which would not. If you dont have enough space the cleaner shouldnt work.

     

    As for the design it could look like the thingy you need to get the Kenko pearl in the Act 1 mission in fernon temple.

    It could be included as a high priced VGN Item or a mystery box item maybe.

    I unfortunately have no clue of coding, so i dont know if its even doable, but in my imagination it should be possible, else nevermind xD

  8. On 11/14/2018 at 2:28 PM, Bloodevil said:

    +1 with an important adding:

    You must be in "g-mode" (without sp) in order to switch between wings.

    That being said i'm not sure it would be doable

    Sounds fair, but for me as someone who has no clue about programming and coding and shit i can just imagine that the whole wing-switching thing would be really complicated to put in xD

    But +1

  9. Finally some constructive criticism xD

    Although i dont really understand why you dont like the link between Draco/Glace and perfections (because these used to be the raids that established perfection in nostale, for me its less natural to get perfection gems out of e.g. Erenia ^^) i also like the idea of making the stuff you get out of the boxes more valuable.

    6 hours ago, Bloodevil said:

    I would rather increase the amount of dragon hearts received as a prize, for example from 1-->4, dragon hearts are necessary to produce Fernon Fairy (atm it's almost impossible to find 460 dragon hearts needed for just 1 fairy).

     

    Since 460 for a single fairy is a huge number I think the demand would stay high

    I like this, but i think 1 -> 4 is a little bit too high, 1->2 would already be double the amount you get normally.

    In addition, what about the fairy essences you need for fernon fairy? If im not wrong you can only get then out of glacernon raids, and the droprate seems to be very low (I didnt get a single one so far). Also you need 100 for each element i think.

    Maybe these essences could be added to Draco/Glace according to their theme, so fire/shadow -> draco // light/water -> glace.

    I think it wouldnt be unhealthy if they would be added to boxes with low dropchance.

    • Like 1
  10. 1 minute ago, Nayxa said:

    Dude, if the staff/GM see this problem... They would rework or change something in the raid as far I known and maybe next or somedays patch will include this things solution, but yes i understand that u think that and well? 

    I'm sure that right now our saviour @Bash, will take some notes or something to the future...who knows 

    But in my eyes your suggestion maybe makes the game too easy and many hate when an game like this becomes too easy , also the raids are viable to those below clv25 not those above or clv 25 thats why I said you're greedy cause its low risks and high rewards, u need to make something to balance between that 

    What do you think is a suggestion section for?

    The staff cant think the whole day about improvements for the game

  11. 18 minutes ago, Nayxa said:

    Its not dead , last time i was on it was like everyday like 6 people or more doing the raid

    In my eyes this suggestion is too greedy and also good cause now i remember something xD

    As all have told you, we need just better rewards in raidboxes not more claws or manes cause it would make the game easier for many and then theres a slightly chance of many leaving this server 

    As you dont seem to understand what i am talking about i will try to make it clear one last time:

    I didnt open this thread for my own advantage, the only thing i am trying to achieve is to make these raids viable again, not more and not less. I think there is no doubt that draco and glace raids get outshined by almost any other thing you can do in that time, and there is also no doubt that these raids need some kind of improvement.

    I've just made suggestions, and im totally open for any other kind of suggestions, lets just work together and not against each other.

  12. Tbh i'm a little bit sad most ppl who dont like my suggestion just say its bad, although they also say draco/glace is dead.

    Instead of establishing a new suggestion with other/more/less rewards or whatever you say "yes, draco/glace is bad, but no, we dont want to make it viable".

    I dont see whats the downside of having another viable raid to do...?

    Lets discuss what could be a proper reward to give these raids a little push

  13. 1 minute ago, Nayxa said:

    Really not, i did it only with elemental bow and other lv 85 weapons with some 14 people in a guild where all were +80 and it took only 3~7 min each raid (repeat with non quality equipment just an good cooperation between all!)

    3~7 minutes each raid would be 5 minutes on average, so 50 minutes for all raids, in my opinion thats longer than 15-20 minutes, am i right?

  14. Just now, Nayxa said:

    Yeah but you forget that erenias/zenas is for clv and not to "low" lv  , if they get grip of the change the game would be too easy

    In my vision its better to do an more difficult draco/glacerus raid just that they are 10 times stronger and requires clv equipment and an minimum lv of 93 or clv 25, adding some more gems and adding custom rewards in raidboxes , with this new difficult raid u can spam them but perhaps theres new attacks ect? 

    And u get more gems / claws in that way and the chests are non tradeable

    Okay, lets make all raids for c-level then with better attacks and custom rewards... lul

    Draco/Glace requires decent eq aswell, yes you can do it with level 80+ and mediocre equip but then the raids will take longer than 15-20 minutes, you see my point here..?

  15. 16 minutes ago, Nayxa said:

    Well custom things aren't gamebreaking unless an idiot makes it so and Bash knows how to be balanced about these custom pets ect 

    BTW gems are powerful asf when i gets high on an stat (example attack 0+37 or element 0+57 if thats the case an sp+0 would do like an sp 99+6~9 without literally setting the points, which would be 63+37 and 43+57 which makes an sp maximize two stats or other example fire resistance 21+19 and so on which makes your character more OP , leading to frustration of mases and will only backfire)

    Also it would be best at 5 or 10 claws/manes 

    I hate making games easier cause we gotten an insane good exp,jexp and other ratios on this server

    You dont seem to get my point. xD

    I dont want to make draco glace overpowered. I want to make them viable.

    Let me calculate that for you with your example (5 or 10 claws/manes) in comparison to Erenia:

    5 Draco + 5 Glace raids = 5 Claws + 5 Manes as natural quest reward + 5 (or 10) Claws +5 (or 10) Manes

    = 10/15 Claws and Manes each for 15-20 minutes raids and ~4kk from selling boxes

    ------------------------------

    1 hour Erenia = 15-20 Claws + 15-20 Manes and atleast 20kk from items in average i'd say

     

    With that amount of gems draco/glace still wouldnt be a viable option for me, i'd always prefer Erenias over that.

    I think the most important thing you guys seem to forget is that draco/glace has a daily limit of 5 raids each, so you cant really abuse it too much

     

     

     

  16. 40 minutes ago, Nayxa said:

    Well, its only during an small period where players actually goes to this raid, just to get mats and other things like sps and gems 

    So this won't affect so much your "great again" , if u really want to do that then we should rework the raid to better rewards or custom equipment/item , that will attract many players if done correctly xD

    So you tell me getting some gems can be easily "gamebreaking" but getting custom equipment wont? Nice logic btw. xD

    What about lowering the quest rewards, since all the con's were aimed at the amount of gems from the reward.

    Maybe 5 Raids => 20 Claws/Manes would be more balanced.

    But I honestly wouldnt lower it too much, cause it wouldnt be a viable alternative for farming gems in comparison to e.g. Erenia.

  17. 3 minutes ago, Nayxa said:

    Well my fault there , never did the gam trade thing 

    In my opinion the thing would boost a bit too much the sps, making almost all sps+100 in no time and maybe unbalance the players who actually did this before to come here to say reduce the rate or claws(if the change was done ) 

    This could be easily afterwards the ruin of the game, think about the difficulty of the actual game if we(this is for staff and community) did this ?

    If you do 1h erenia (with 1 char) you get about 15-20 claws and 15-20 manes in average but you also got the chance to get c25 equips, res or erenia horn, so you get perfection + gold.

    After finishing 5 Draco and 5 Glace raids you would get 25 claws and 25 manes (according to my suggestion) but you cant get any gold out of the raids.

    Sure, draco and glace dont take that much time with a good team, but dont forget you can only do them 5x each per day while there is no limit for e.g. erenia raids

     

     

  18. 4 hours ago, Nayxa said:

    Well, the first one its ok but u can get an trophy by opening 100 raidboxes 

    Anyway when to the second suggestion, maybe the 25 claws or 100 would be too OP with the first suggestion as u get 5 gems per 25 claws 

    You can exchange 5 Claws/Manes for 5 perfection.

    I think you understood me wrong, i made 2 different suggestions, so either the first or the second one, not both.

    I personally prefer the second one cause i like the concept of marathon raids on nostale vendetta

    3 hours ago, TheHealersGod said:

    -Not all people are looking for erenia or zenas in matter of fact its the host who request over power people for draco or glace, it seem unfair from host so people will normally take 2ed option like fox,chicken,etc etc.

    in crease the claws or wolf mane will not let them host draco and glace raid, it will make them more like hey i will add my own characters list.(greedy). 

     

    You can only abuse it with 1 alt char (like erenia/zenas or any other raid), so i dont think its unfair ^^

  19. Hey guys,

    let's be honest, right now nobody is doing Draco or Glace raids, you get 10 boxes worth around 400k each where you cant even get trophies from. No highlevel player will prefer Draco/Glace over Erenia etc. (most players dont even have the amulets).

    So i came up with the idea to make them a little bit more valuable. On officials these raids are the best resource to get perfection stones and i think that's the right concept, but at the moment you just don't get enough to make them attractive.

    So i came up with 2 different suggestions:

    1. Increase the amount of claws/manes for each raid from 1 -> 5

    2. Continue the concept of marathon quests at legendary hunter and create a new quest for each raid. They could look like that maybe:

    • Complete 5 Draco raids => 25 Claws as quest reward

    or:

    • Complete 20 Draco Raids => 100 Claws as quest reward

    same for Glace raids with manes instead of claws of course.

    I think that would be the right amount to make these raids viable again while not losing their concept of farming perfections.

    Atleast i would really enjoy another source other than Erenia/Zenas to farm claws/manes, how about you?

    • Like 4
    • Thanks 1
  20. Hey there,

    i've been talking with some friends lately about the reputation system on nostale vendetta.

    As a player who spent a lot of time on official servers i was used to staying at low reputation ranks, because farming it wasn't really interesting for me as a PvP-player.

    Coming to vendetta i got more and more interested in doing Raids and PvE in general and therefore my reputation was at the highest rank after just a few hours of raiding, and honestly it's a little bit boring to see every high-level player at the red elite rank.

    It would be much more interesting for me personally to see a difference between e.g. PvE and PvP-players or players who spend a lot of time doing raids or going to Glacernon etc. and i honestly don't see other points increasing the reputation rate on nostale vendetta other than getting the required reputation for sp1-6 faster.

    So i wanted to come up with some suggestions to maybe add some more challenge to nostale vendetta:

    1. Change the required reputation for each rank (e.g. red elite 90m+, blue elite 75m+, green elite 50m+, etc.)
    2. Reset the reputation every month to a minimum of like ~100k, so you still can wear your specialists
    3. Decrease the reputation rate (probably the worst solution, because most players already got high rep.)

     

    I'd really like to know if i'm the only one interested in a change or if you share my opinion and also other suggestions or a combination maybe.

    • Like 5
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