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Gyado

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Posts posted by Gyado

  1. Hi I have doubts regarding the next trophy that I should do to my mage pg to replace it to the Shadow Gem during the PVP.
    The first is The Artfact of Knowledge.

    As you can see, the main effects of this trophy are the enhanced magic damage of 200 and the increase of 2000MP. Already here I ask you if those 2000MP are cumulative and are added to the MP books or are they simply 2000MP more?

    Then I ask you how good are you with this 7% CDR?
    I own erze and with that 5% I hardly notice any difference either on the low cdr skills or on the high cdr ones (maybe a buff that recharges 3 seconds before normal).

    aeac9af886a70a2e6ce86927e6dac91e.png

    The other trophy that I would like to highlight is the Cube of Destruction.
    This trophy seems to be made precisely for the pvp, even if beyond the little useful effect of stealing hp from the enemy I see a slightly lower increase of attack and defense in PVP.
    I know that normally the PVP effects are the strongest because they apply as last compared to the total damage of the weapon.

    002a72a41a9b188980e1cac8220aecad.png

    So I wonder, considering the increased damage of 200 of the first trophy and these two + 7% in PVP between attack and defense, which is more appropriate in PVP?
    Which of these two is more suitable?

    Normally I think that the first trophy is perfect only for the attack while the cube allows to have a fairly high increase between defense and attack.

    But I leave the answers to the most expert.

  2. 3 minutes ago, Nyet said:

    Nobody has fantastic eq that is +8, no idea what your idea of fantastic is but it's wrong.

    And there is a way.

    Add

    A

    Shell

    Requirement

    I've said this 4x i don't even understand what you're even arguing anymore.

    But do you really play the RBs?
    I've seen people +8 +9 destroy player with r8 + 10.
    I'm just telling you that there is no perfect way to exclude "noobs" from the RBs.
    Even if you add a ban to participate in those who do not have the shell with a shell it will be of no use.
    All have an equip with any shell.
    And don't try to say that the rune must be minimal r7 with specific effects because at that point 4 cats would reduce us to 2 or even 0.

  3. But it is obvious that we are always the same people doing the rainbow.
    But when a new one appears that obviously is "noob" of equipment you don't have to complain since there is no way to banish these people.
    It wouldn't even make sense to put an equip limit because like I said there could be people with fantastic shells but with equipments r7+8.

    Put your heart at rest.
    There is no real way not to be against or with "noob" people.
    And if you find someone who clearly shows patience, just report it.

  4. 4 minutes ago, Nyet said:

    I've been having PvE people in my team for a very long time and it's something that should've been fixed since a very long time, just put equally equipped people against eachother, I don't get what you're finding so difficult to understand about what I'm saying.

    Just because something is happening doesn't mean the answer is "get used to it"

    How do you determine if a person is similarly equipped?
    If I'm with a guy with a SP + 15 and an equip r7 + 9 how can I tell if he's a guy with a PVP or PVM equip?

    If another my partner has an r7 + 7 equip but with a fantastic PVP shell what should I do?
    Would I put it against the other r7 + 7 that probably have PVM equipments and I would make it lord it undisturbed?

    Furthermore, once again you do not understand the fact that we are FEW.
    We are always the same to participate and we cannot create a system of rank, choices of equip etc etc if we are 4 cats fighting.

  5. The fact that anyone can join should spur the new c48 to join the RB.

    Unfortunately, there are people who are too strong who, in addition to having strong teams, also have an immense ego and go crazy as soon as they see someone who has medium-sized equip.

    I keep saying that this suggestion of yours came from the anger you had when you met a weaker player than normal that made you lose.

    Inserting more and more limitations will ensure that there are always the same people fighting and that among them there are always the same people to win.

    Also right now if you try to enter an RB with a PVE equip you are immediately bombarded with threats and insults (always reconnecting to the ego of some children who play before).

    The RB it pains me to say it is as structured as the AOT and as you can find them a weak player here too you can.

    If you complain that you find weak or stronger people or you surrender to evidence. This is because, as I said, there is no real way to prevent people from participating (as well as threatening to stop them from entering the arena).

  6. 13 minutes ago, Nyet said:

    This isn't original nostale so I don't see how that's relevant, it's also not AoT which didn't and still doesn't have useful rewards, so I also don't see how that's relevant.

    Whether or not the person comes back, which they do, a lot. They shouldn't be allowed to guarantee someone a loss in the first place, I already explained the logic behind people hosting erenia, should be the same in this case.

    But does the word example tell you something?
    If you start putting ever more stringent rules, don't be surprised to always find the same people.
    It is better to report a troll and it is enough to prevent a lot of people from participating.
    Erenias have nothing to do with it.
    There is time, and time is money.
    So you make yourself a strong team and try to make as much money as possible in 1 hour.

  7. 5 minutes ago, Nyet said:

    I don't rejoice when I'm vs people that troll, I report them. Just like I report people on my team that troll and also are bad. People that are not equipped for a game mode shouldn't play it, simple as. If there are rewards involved, which there are, them people playing it are reducing the chance for others to get the reward, it's just not logical.

    When you do an erenia raid you don't add people with level 15 equipment and say "well they're only joining sometimes" it makes the raid slower, you get less boxes, same logic applies.

    In fact I gave an example talking about the original Nostale.
    On the original you could not report them because the AOTs were for everyone.
    Here if there are people who exaggerate in checking the report.
    If then a guy with a volcano + 9 and an equip r7 + 7 r5 + 9 arrives unfortunately you can't know if he's trolling, especially if he also tries to fight in a ridiculous way.
    End of the matter.
    Ok unfortunately you are going to miss a challenge but at least you are sure that this person will never find it against you again.

  8. 16 minutes ago, Nyet said:

    So your point is do nothing about the people who are underequipped because they're only on your team half the time? Seems pretty smart.

    No friend, the point is that there is no real way to prevent what you propose.
    Unless we "strong people" gather together and discuss which equipment shells SP pet etc etc you will be able to use you will have to get used to occasionally finding someone who will ruin your challenge.

    At most, if the people who spoil the challenge are clearly a troll, they are photographed and reported to those responsible.

    And you know there will never be a way to prevent noobs from participating.
    Have you ever been on our original Nostale?
    Did you ever find empty people in the AOTs?
    I and you too always found useless people ready to ruin the challenges.
    And the same thing when your team was good on the other side you found empty people and you started to rejoice that the challenge would be so easy.
    If there were more people the highest in the ranking would have no problem finding people of their level and strength but unfortunately we are always 4 cats to fight.

  9. 1 hour ago, Nyet said:

    I really don't understand the basis of this comment, you're complaining people are too strong, get stronger.

    The entire point I'm making is if you're a PvE player with PvE SP's and PvE equipment, you're focused on PvE you'll do well in PvE and will be useless in PvP, instead of building PvP equipment they come to rbb and guarantee a loss for other people. It's just stupidity.

    I guess you didn't understand what I meant.
    First, I participate without problems and I have no problems in defense or attack.
    Second thing I was listing the fact that as there are extremely strong people this RB is a challenge only among a few people since newcomers are immediately crushed or as you say ruin the challenges.
    The issue of PVM is that if they have that one and why they can afford that.
    Besides the fact that there is no limit to entering with a certain equip and a certain shell and a certain fairy etc etc.
    Your request is closely linked to the fact that you lost a challenge because a guy was with a PVM equip.
    So?
    It happened to everyone and will continue to happen.
    The RB is not a vital thing and as I said if one day it happens in your team that "noob" another day you will find it against and surely you will not have to object to 3v2.

  10. You know what is unfair?

    Find people too much strong that are all times to fight against is completely useless.
    People so strong that you should be in 4v3 to be able to play at par.
    As usual, complaining about this is useless because as you can find yourself against the pve player you can find yourself against it and win easily.
    I believe that there is no real method to balance a pvp over c48.
    Also because those who arrive at those levels want to try to compete first to understand that it is a place for us (the few monsters full r7 + 10).

  11. 23 minutes ago, Rippes said:

    Making this system work would help a lot with raids, and it wouldn't be a nerf at all for "PVE CONTENT" it would be for people that just use alts lvl 90 with +0 sps to leech and get 1 more box, so instead of a nerf it would be a buff since it would mean more people would be active in the raid and you could go faster.

    I would implement this gold system not only for the gold, but also for the box where if you don't do enough dmg you can't get the raidbox. 

    About sps like war/sader/holy, they do dmg. Don't try to say they don't. 
    An holy mage can even relog act 6.1 monsters with basic hits, so i doubt they wouldn't do enough dmg. 

    Of course im'talking about the pg without nothing but just for buff(they die in 1 hit by everything).

    About the box I would also agree to implement a system that is based on damage but in this case I believe that no one would be willing to approve the request (since many people earn so much money just use 2 characters).
    I believe that staying on the ground gold factor is ideal.

     

    3 hours ago, Nyet said:

    That's really a lot of reading so i just read the first part about a slow c28 sader.

    If you can't afford to use certain wings / shoes for move speed, don't expect to easily pick up items, it is what it is.

    But tell me what comments to make if you don't even dare to read what the others write?
    I mean if you yourself say you don't want to read how can I take your opinions seriously?

    No offense, but this is what a classic strong person is.
    This suggestion works precisely to believe that it is slower for the funds than reserved.
    Come on I said if they did it in the IC why not here?
    After all, the IC is one of the most remunerative and rapid methods(in the original nos) as here are the raid act 6.

     

    2 hours ago, Kaizou said:

    I'm against any change that could potentially nerf pve even further, changing things because a few players aren't able to do something others can is obsurd, just save up untill you can eventually buy what you need to be on the same speed as everyone else, the gold loot is just an extra and isn't what you mainly raid for but it's nice to have.

    Then I also disagree on an action point system for raids, not everyone's role has to be based on dps, if a raid host has trash equipment and asks for people with stronger equipment, who cares, no one is entitled to join that players raid, and he's not entitled to add anyone who doesn't meet his requirements just because he has an alt account that's useless or not.

     

    About the host we dont have nothing to say, infact  as i said the motto is: "The raid is mine and I decide. If you don't like it, open your personal raid"

    About the stystem point I agreed to apply it only with regard to little damage.
    Let me explain.
    A semi-empty character will take 50k from the boss.
    The limit will be just 20k.
    This would only serve to discourage those who want to use 2 characters.
    In fact, as @Rippes has said, even the secondary characters do damage.
    If you set a limit then anyone would think twice about using a second character.

    But in any case my suggestion is about gold and equal distribution without advantages for those who have too many speed instruments.

    Precisely because it is an extra of the raids we try to balance it lightly so as to guarantee a fair quantity between rich, fast and poor people.

  12. 5 minutes ago, Troxx said:

    actually thats what Bash would say to every suggestion in forums xD Its his server,he works for it and its free to play so we all should keep our mouth close. I am not against not adding your alt to a raid, just its not ''fair'' to the team, getting a box not doing any damage (not even hitting the seals [erenia raids]), just as it is ''not fair'' (as u say) that faster ppl get more gold than slower ones. I mean slower ppl dont invest (to buy wings,costumes or even boots with movement speed) so lets leave it as it is ?

    I am of the opinion that the only investment someone makes to improve their gold drop is to buy a shell with gold drop or an illusionist's hat.
    Having a faster SP depends on your class and the role you cover.

    If you play sader or war or AM you are slow respect to a DG\AA with the best speed buff.
    The wings are bought for the PVM and for the PVP not to be faster in collecting money and tools in raids.
    If the fear is that nobody will buy more wings to go faster there is no need to worry.
    This because:
    1) The wings will always be used to speed up the progress of the raid
    2) And both for other activities that include speed, damage and beauty of the SP.

  13. 12 minutes ago, Troxx said:

    Same has to be done with raidboxes imo. ppl been using non-equiped alts in raids, afking them right after buffing. I mean its okay using 2 accounts and get 2 raidboxes each raid but u gotta work a bit for that, not just be the hoster and request other ppl have op eq meanwhile u dont even have a c25+ alt :/

    This is the same story as someone who uses more characters to get a series of buff in act 4.
    I'm also a person who sometimes tries to put his Holly or War into a raid to get a second box.

    Here we talk about:
    "I can do it because it's not against the rules"
    "You can do it too, you can buy a better PC or have more initiative"
    "The raid is mine and I decide. If you don't like it, open your personal raid"

    I also agree that using empty characters just to apply a buff to the group is essential for the success of the raid.
    In the sense that finding a character that in addition to buffing everyone with his Holly is also able to cause damage to the boss is really difficult.

    It is a question of initiative, friendships and speed in opening and ending a marathon.
    In fact I think the third point I have listed is the most important.
    "The raid is mine and I decide. If you don't like it, open your personal raid"
    Normally if you participate in a raid is why:
    1) You don't want to open one, wait, find decent members, manage the team etc etc
    2) You cannot because you would not be able to complete the task, whether for a matter of time or otherwise.

    So if the head of the raid is a weak person who, in addition to searching for extremely strong members, also uses an empty character to get one more boxs, the only two things you can do are:
    1) Enter the raid and try to use one of your secondary characters to get more boxes.
    2) Raise your heels and leave.

  14. 27 minutes ago, Nyet said:

    Well if you're spamming raids which give a pretty good amount of gold regardless nobody is relying on these drops realistically?

    I don't see any issue with how it is now, SP wings are good to have in general for damage not just for speed, damage tarots give speed, there shouldn't really be any slow players in the raid at all?

    Just don't think it's necessary to re-work this for the potential benefit of like 1kk an hour, sometimes a loss some hours?

    Let's put it this way.
    For a moment we remove the Zenas where normally only c45 + members are added who have wings and various tools to go fast.
    Let's consider the Erenia where even the C30s manage to participate.
    Let's focus on two types of players.
    -An AA c50 with the new wings of Zephyr - all costume buffs + 2 speed etcc.
    -A Sader c28 inserted right for buffs and malus, slow in a ridiculous way, without costumes and with a sp that does not give an increase in speed.

    For how many tools to increase speed there will always be slower people.
    Think of the DGs in the Zenas compared to the DHs or as i said AA compared to Sader.
    Or in general we think of the fact that there are people who are more expert in understanding where drop golds will fall and even faster in pressing the X key.

    As is clear, the Sader is the one that throughout the raid will be able to gather yes and no 3 4kk of drop while the AA may even go to make 8kk of gold if it engages and if it has a bit of luck.

    If the money were evenly distributed, both slow and fast players would benefit from it.
    This is because even if a fast player will receive less gold, at least he will not have to make an effort to have to compete with others to collect as much as possible.
    I would also like to add that for these reasons fights and the classics "i'll hunt you because you steel my gold" have even been born.

    Taking away how much money you will receive at the end of each raid, I ask.
    So why if in an activity such as the IC where there are people of all kinds, both slow and fast, a method of dividing objects and gold is applied, we cannot apply it to another very popular activity such as raids Erenia and Zenas ?

  15. Then I start by saying that this suggestion was conceived by me after having done so many Erenia and Zenas raids.
    That is, that I propose (if accepted) could also be reproduced for the other raids of Act 1, 2, 3, 5.1, 5.2.

    That said we can start:
    When the boss Erenia or Zenas dies he randomly releases a series of tools (some totally useless and others quite useful like Full Moon Ts group half moon etc).
    After that it will always randomly release a series of drops containing a figure of gold on the ground.

     

    NnKrPGh.png(This is an old screen before the rate of harvested gold was reduced)

     

    The problem concerns just this trail of gold that is thrown into the boss's room and that starts a challenge for those who are the fastest pg to collect as much gold as possible.
    At this point two situations are created. A and B.

    A) The player has a fast SP with attached Wings and buffs and starts collecting at least 3 waves of gold on the ground or even gets to take more than 5 if he is in a favorable area.
     

    B) The player has a slow sp and with an even slower drop animation resulting lucky only if it happens into a good drop zone(but in any case it will be immediately reached by faster players who are going to "rob him").

    I say right away that I am one of those people who find themselves and continue to be in both situations.

    Having said that, I would like to point out to those who may not have tried the new Instant Combat: (IC).
    Once the entire map is cleaned up, small rewards will automatically be assigned to each of the players to always avoid starting a race for those who are the fastest to collect money and attack potions.

    Now following the example of the IC I would propose to enable the sharing of money in the same way as those who:
    1) They will hit the boss 1 times
    2) They will cause a series of damage to the boss (This is the case in which people want to use the seconds pg to get more gold in addition to a second box). Not too much damage but like damage than a real member can do(not the holly without equip that hit the boss 1 times and run to obtain the money).

    As for "how much gold to distribute" there is to be discussed on the fact that if 1kk was distributed for each raid at the end of the marathon we would end up with 15kk or more in our pocket.
    For this I propose that 300 / 350k be distributed at the end of the raid.
    In this way we would end up with 4kk more without having to compete to be able to grab as much money as possible.
    Obviously the quantity of gold can be very well discussed and modified, the important thing is that the concept of money that is automatically distributed equally is respected.

    That said, I leave the comments to you.

    Let me know if my idea could improve the redistribution of money in raids.
     

    I also point out that I do not make this suggestion because I am slow to drop gold.
    But precisely because there are times when I can drop more than 5 gold units and sometimes 0.

    • Like 1
  16. 16 hours ago, Elrond said:

    Some few new things. Probably a rainbow battle reward rework? Recycled Pegasus LUL

    webp.net-gifmaker2n8jmd.gifwebp.net-gifmaker3w4jf5.gif4135fgjzw.png4136leksr.png4137wbjf9.png4138hqk1t.png4139epkg1.png4140edk5i.png4141blk6a.png4142vrjla.png27731hhjln.pngscreenshot_1v3jlv.png

    So a Fabulous pegaso(probably with a buff like fibi)

    A strange PSP version of fernon fused with lucifer🤓

    New items for RB(But our is better...maybe)

    A little ice witch pet(i just want that)😇

    And another fabulous emote

  17. 3 minutes ago, required said:

    Since when is 200kk rep an atractive goal when it's still red elite icon and absolute no use? 

    +1 

    There must come new icon's and "everyone would reach legend in 1 week" is a really bad argument, everyone reach red elite already in 1 week cause like it's said the problem is the high amount of rep we get.

    Turn down the rep amount, reset all rep and add new icon's... red elite it's a joke 

    A change in rep system would motivate many people cause the goal isnt the amount of rep, it's the icon what people want

    @Bash please, we need a change... we are tired of red elite 

    It has already been proposed several times to insert new icons to differentiate players who engage in reputation farming.
    Lowering the reputation to everyone would be useless, given that those who sweated to have it would lose it as if it were nothing, while those who have recently begun will not care.
    It has also been proposed to allow everyone to choose their own reputation icon (such as a person likes green Nos while others like Blue Master).

    Moreover, if the reputation of Legend is added and beyond, people would be pushed into a vulgar competition that would ruin the place of excellence in reputation farming (Act 4).

  18. It must be considered that these wings will be used above all in mass PVP.
    By removing swordsmen and magicians who, for obvious reasons, can make their resistances even higher, I would focus mainly on archers.
    Consider the fact that the latter has 2 really strong and useful PVP SP.
    The sin and the scout.
    Despite these +10 of res that help a lot against players who focus on the reduce resistance will necessarily have to give up the effect of the onyx wings that we all know are perfect for the PVP.
    As for me, I find myself neutral on this issue.

    At this point we will have to make a choice.
    Have the chance of 20% that every attack is reproduced against the enemy.
    Or possess some effects including 10 of resistance.

    Not to mention that many people have already spent a lot of money to equip their SPs with onyx wings and will hardly make the decision to cancel them to take advantage of a 10 of resistance.

  19. 13 minutes ago, JevilChaos said:

    you're probably right but the shop function is still useless in my opinion

    This is because the bazar is the best way to sell the items.

    The second method is the use of the speakers.
    An hour ago I suggested to make these last ones useful as they used to be: viewable in each channel.
    In this way, anyone can buy anything without using the shop in a channel that is used only for exp and organizing  act 6 raids.

    • Like 1
  20. As the title suggests, I would propose to the staff and @Bash to re-introduce the speakers for all channels.
    Since they left, I noticed:
    1) A decrease in the population, both for trade and for the new trading system for new players

    2) Less raids of any kind (considering that normally people could hear if there were raids both from channel 8 and even from Act 4).

    3) They had been removed because there had been a patch that would have introduced the new speakers that showed the objects in the chat, but soon after that they also disappeared from circulation.

    4) They were also good for creating teams of some particular raids like the Fernons

    5) With the global speakers it was possible to contact someone who sold a particular object in ch 1 even being engaged in another activity in another ch.

    I hope the idea is taken into consideration because I consider the globality of this item a good way to stimulate trade and the life of the server.

    • Like 5
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