Jump to content

Nyxia

Members
  • Posts

    29
  • Joined

  • Last visited

Posts posted by Nyxia

  1. I don't think that the classes need any balance. It's more like the content of the game which requires different things.
    Element Down from the wildkeeper as an example. Even if you nerf it, people still would prefer wildkeepers in their erenias over other damage classes.
    Erenia debuffs herself with Meele Defensive = 0 which makes swordsman actually very good vs her.
    It's more like a lack of knowledge about the raid in depth..

    Sadly when you start with the game and get erenia ready, all the host say like "oh we only need wk now" so you will apply this behaviour to your own raids when you will host some in the future.
     

    In the end, it's more about the players.. I guess o:

    (Hawk is pretty OP tho :P)


    In my opinion the things that only prefer like one type of damage and don't have counterparts (Dragonrider's Gloves as an example) should be balanced.
    The new wings (Zephyr Wings) on the official only trigger their effect with either ranged or magic damage which makes them useless for swordsman.
    This are things which should get balanced tho.

  2. 1 minute ago, Ravoo said:

    @Perse   yea, in the last ones which is completely useless and still not enough. Pls explain to me how u wanna reach +30 with 3 blessings from lvl 90? xD 

    It takes 3 hours of 6.2 service to reach +28. Honestly you don't need any blessings to reach the trade limit level (Level 83) since you get there by doing the quest.

  3. 27 minutes ago, Bash said:

    The level package is for levelling your character not your fairy. Sorry they suck ass, I guess go to GF they're better right?

    The Level packages are actually fucking great. They give all new players actually very good start equipment to farm & raid by themself. Overall I think, the experience for new players is actually a lot better then before.

  4. Just now, Bash said:

    I don't think making it purchaseable at an NPC is an option.

    We could just improve the drop rates (if they're complicated) but as it stands a lot of people have already done the quest.

    So far I know you get blue herbs & vampi pellets as a reward in some TS. So it should not be a problem actually. Not sure about this tho.

  5. Just now, sreny said:

    Well then give them blue herb and vampie pallets for free if you care about that.

    I saw mostly gold sellers as a problem so they would have to do quest every time they get banned... 

    Well.. that's what this thread is about. Not free for, but at least make it purchasable at a NPC.

  6. Just now, Sa-chan said:

    the character stil can not drop anything. it would just be able to pick up stuff

    If characters are able to pick up stuff you still can sell the gold on them.
    The gold buyer just have to do the quest to be able to use it.

  7. 1 hour ago, sreny said:

    Pretty sure blue herb is stil a thing that almost everybody buys for quest, which you can't.

    Solution for me would be: make them able to pick up stuff from others.

    Helps for those kind of stuff. I mean botters can drop them easy botting i guess.

    For everyone else its just a pain. This solution wouldn't bring any bot gold into the system

    You could easily just buy tons of like Spider Eyes at Bash, drop them, pick them up and sell them again. It would cause gold problems.

  8. Just now, Elrond said:
    • Wheat
    • Fragnant Grass
    • Berry to Teleport on mythtical path (?)

    IMO Fairies are not needed. They level up extremly fast. 

    Not sure about the fact to buy the items you actually have to gather. Maybe an increased drop rate or shorter time to gather/mine them?

    • Like 1
  9. So since a lot of people are asking in 10 million different threads that some new items should be added to the NPC, I will try to get a list down here for all the ESSENTIAL items.

    - Blue Herb
    - Vampie Pellet
    - Seed of Power
    - Huge Recovery Potions (this maybe limited and not usable for crafting?)
    - 30% Fairies (as well limited)
    - SPP Potions (or reduce the rate SP Points are used)

    Another good idea would maybe be to add the Fairies to the Level Package Rewards.

    I actually don't think that any EXP Items are needed since you will most likely hit 83 with just doing the Act 1 quests.
    If I missed any important item, feel free to comment it down below.

  10. 4 minutes ago, Elrond said:

    The most pain in the ass are:

     

    • Fragnant Grass
    • Wheat
    • Red Berrys (for those teleporters)
    • Capturing monsters (prehit with an alt cuz with books u oneshot chickens without gear..)

    It would be nice to be able to buy the first 3 at a NPC.

    You can use a teleportation mount for the Red Berry teleporter. (Or ask a friend if you don't own one cause you low :P <3)

  11. 19 minutes ago, xeonta said:

    That's a cool idea @Bash, just guessing if there would be a sense of restricting new created character in general, e.g. 1 week or even 1 month. Independent from the goals they achieved, so you need to have the character at least one month, as well as collecting the achievments.

    In this way you have a 2-factor restriction (use of this idea depends of course on the achievments)

    Just a suggestion, maybe it can be helpful in any case.

     

    Greetings Xeonta

    Well I think 1 month is far too long. Even 1 week is too long. I think the solution Bash has is enough because you can control by yourself how fast you want to reach the achievements.

    • Thanks 1
  12. Yo.

    I were finally able to reproduce it.

    All you have to do, is be the one who gets invited to the party and don't change the loot type.

    Example:

    Person A and B

    A invites B into a party and don't changes the loot type. (It stays on loot by order)

    If  A now kills monsters, the party will behave normally and drop the loot in the expected order.

    BUT if B (the invited player) kills monstery, the dropps seems to don't belong to the group at all and he can loot everything for free (so does the pet of B).

     

    @Perse maybe you can move this to bugs then.

  13. Yea I know that it collects items if its on loot in turn. But in that case it would only loot 50% of the items right?

    So the "bug" I experienced was that the chat didn't showed in this yellow-ish color which items dropped and my pet collected 100% of the dropps. Which feels like a bug to me, since the Items technically didn't dropped for the group because it didn't showed in chat.

    We were on the same map, I exped someone in 6.2.

  14. Hey Peeps,

    yesterday I noticed that my pet collected all items I dropped even though I was in a group with loot on sharing. Besides that, the dropps didn't showed up in the chat.

    Normally the pet doesn't collect anything if the loot is on sharing, am I right about this?

    Someone can tell me how I can reproduce that behavior?

     

    Greetings

×
×
  • Create New...