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naru

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Posts posted by naru

  1. New players need to much time to catch up in my opinion. Without the help of geared old players they need weeks/months to get to that level of someone who played the past months/years. Ik thats normal for a mmo but it just sucks to search for hours a party for the new content. Most of the geared ppl have their main member to go HoO or something else its annoying to get a good party with geared or medium geared player. I would suggest :

    1. give new players with lv 100 the lv 100 gold sets.
    2. give them chisels level 100, so they can gear gems too or atleast just give the lv 100 sets already with slots
    3. Release a quest where you can get after killing x amount of Dos mobs 1 lv 95t weapon. ( One quest for each kind of weapon 1h,2h,2h mdps, 1h heal)
    4. maybe even let them be able to +10 gear until lv 100 for free.....

    You need for lv 110 trials mid geared - geared player to be fast otherwise theyre one shot the whole time. Same with lv 100 trials and gop and i dont even start with DS. HoO is just about dmg but if they have abit gear they are atleast able to do this dgn even if it takes abit longer without super geared players

  2. 5 hours ago, Kibo said:

    Don't really care for anything new right now. The schedule is already pretty filled, and Elysian Island is coming. I wouldn't object if something else was added but overall it doesn't matter, PvP isn't dead

    we talk here about guild orientated pvp and that ppl maybe get motivated if there was something LIKE a guild arena to make other guilds participate more pvpwise. RN the pvp is just one sided in gvg/tw 911 side dominates and there are not many, just few guilds which can actually challenge them abit. I know that the arenas arent dead..... we try to give ppl more options so pvp becomes actually a thing for more than just BH,911,owo and maybe redemption/justatoxic (idk i dont see many players of this 2 guilds).

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  3. 14 hours ago, infecttado said:

    i gave my suggestion but i voted on ''leave it as it is'' since we need to focus on 1 thing now, Awaken Weapons incomming, and people that have 999k need chill now.
    PvP is the ''end game'' but as we noticed ALOT of players COMPLAIN about NOT WINNING 100% of PvP content, and some quit or split.
    If you're in a guild which you have NOTHING to do to urself, welcome to helping guildies world :3 
    Classic Server doesn't really need new pvp stuff for now.
    Another point is Jordan is the major eden developer from VGN if i'm not wrong and hes solo on it (not sure on it too, but he said some time ago), i'm awaken player too which doesn't have a huge update for long time and i've seen people leaving the server cause they have nothing to do for like 3-4 months already, so he needs to finish next update, isn't good deal push more stuff to his list now.

    Jordan likes the idea and its not like he HAS to add it NOW its just a suggestion.

     

    12 hours ago, Daias said:

    i believe it's ok as it is atm because we have so many pvp events like 3vs3, 1vs1, mba, tw, gvg and 10vs10. if another pvp mode is added on weekdays, 3vs3 should last less hours to implement the new pvp mode

    Its about guild pvp or like Shal already said "organized pvp" the pvp youre talking about is with random ppl and just rng. Except gvg and tw ofc.

     

    3 hours ago, SenorBernd said:

    I think FOMO(fear of missing out) plays a big factor here, since there already is pretty much PvP to do if you wanna grab it all. A new mode would also mean either moving around the existing times or cutting time off of other modes(except it's indeed a pretty short duration of like 15-25 minutes to shove it inbetween something but then again you literally have less and sometimes even no moments to take a breath inbetween). 

    There are always people that have too much time and want more and people that don't even have enough time for the existing things, that are against it.

    I personally voted no because i'd like to see the time and ressources spent on other things, BUT i think you definitely have Jordan on your side since he showed in the past that he very much supports the heavy-pvp base in every aspect possible so i think even if the Poll goes against it it'll be likely to at least see something.

    Tbh some ppl cant participate 1. or 2. gvg round too or other pvp modes. If you dont have the time to participate because youre busy with irl stuff then just let it be? I know plently of ppl which cant play 3v3 because of work , 10 v10 and even tw. None forces someone to pvp. 

  4. 10 minutes ago, SenorBernd said:

    Of course for PvE. Pets are disabled in every PvP mode. 

    Makes sense i allways wanted to spirit scar and magic blockade alice in mayor with a pet.

  5. 6 hours ago, Mark20 said:

    Maybe you made the suggestion in wrong server, all  stuff than  you said is only  nonsense. 
    classic has  enough players and dont need these suggestion.

    Ofc its fine for you aslong as youre in the winning guild... you were like that in awaken too im not suprised tbh. If you want to tell me the pvp is balanced and totally fine in classic server youre just delusional. In awaken server we dont have to make a suggestion like that cuz the server is pretty dead maybe after the update we can think about stuff like that. Mark can you tell me which guild can actually beat the guild youre in rn? Out of 16 guilds are 2 guilds alt guilds in gvg rn, 1 good guild died and 9 are no match for the other 4 strong guilds. A change like that would make the pvp maybe more active cuz new prices and other stuff AND its possible that some ppl which dont like pve or arena and just play for pvp with their guild become more active and come back to the game. 

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  6. 1 hour ago, Jordan said:

    I had previously brought up an idea that involved a guild vs guild sort of element after TW on the weekdays based on the top ranked guilds in TW making it more rewarding to try even if the odds are against you rather than just giving up. I can't find the post atm but it seemed like people where somewhat hesitent to add more PvP on weekdays atleast.

    I'm all for more PvP personally but idk if a lot of others feel the same.

    PvP is slowly dying again. Most of the ppl i know which participate pvp just dont like arena pvp only tw and gvg. And tbh yes tw and GvG are more fun if you have a good guild. I like both kinds of pvp, the one in arena and the one which requieres a guild. I think you should make a voting for it because lets be real if youre done with your gear you wont play for arena or pve you will just come for gvg and tw if its your territory. Another guild pvp weekdays would give hardcore pvp players another reason to play the game. 

  7. Some ppl get bored cuz arena aint a thing for them since its totally random with which ppl they get in que but maybe we could do a guild arena.

    Its capped to 30 ppl for each guild and you can participate daily for 30 min maybe right after tw or 15 min after TW. It could be like GvG random against which guild youre OR the guild leads need to register their guild to participate. With a register we could prevent getting dead guilds in a match. Register day could be Monday and until Friday the guilds which are registered will randomly fight against each other once a day until sunday. The guild with most wins could get prices like

    Glory giftbags x30/ 2 of this OP banquet buffs (which you can only get if you host alot banquets) so you can use them for GvG on weekend/Maybe some costom guilds statues with cool buffs/A Costom box which can contain one of this items ,10 bind eden crystals, 25% tritiumscroll, 5 warstones or a random prime costume(as best reward).

    The map could be the normal GVG map and you have to fight for the crystals like in gvg just without the legion thing and bombs. The guild with most crystals at the end of the 30 min wins the round. The crystals should have alot of hp and resistance so you have to use ATLEAST 10 ppl on one crystal to kill it fast, like that we can prevent ppl from joining at minute 25 and just use 4 cappers to assasinate the crystals in 1 min solo. I mean yea in this level cap none really can do that i guess (soloing a crystal in less than a minute) but just to be sure you could make the crystals abit harder to kill. 

     

    More and more pvp participating ppl are quitting i asked some of my friends which actually do alot of pvp and not all of them like arena unlike me but they like pvp with their guild and are abit bored that the only good pvp is on weekend (gvg) but only twice a day for 30 min sometimes even less if you lose fast. Im not in a pvp guild yes but,  i love the arena system without pets and arena sets with arena enchants so dont tell me "youre not even in a pvp guild why you care about guild pvp" but i want that this server survive atleast 2 more caps thats why this suggestion :).

  8. 7 hours ago, SenorBernd said:

    +1

    also it'd be nice to not see m-crit-r pets in every 2nd altar, would love some variety. Maybe sometimes pets with good battle skills too owo

    Battle skills for pve?

  9. On 7/16/2020 at 12:42 AM, Shal said:

    Its already 5 minutes per round thinkingface:

    @Jordan for victory condition maybe there could be a death counter per round. Like if your side kills 40 people in that round then win the round automatically. Or maybe the game could check the lead of kills per round, like if your side takes a lead of 40 kills then win the round. Not sure if this is possible to implement though.

    Imo the number of kills should be high though, because its usually hard to regroup when your side starts wiping and so taking a decent lead isnt that rare. However, ive been in a lot of matches where we regroup at last minute and win the round back, so yeah if this can be implemented then the lead count should be quite high in order to allow this kind of scenarios to happen (which are quite funny imo).

    P.s. after thing back on it I like the lead idea better because it shows the difference between the two teams.

    1 fight is 6 min it starts at 5:59 and you forgot the 1 min in spawn when we are joining the arena. so its 14 min each round jordan could reduce the time from 6 to 4 min each round and it would be 10 min with spawn time and fight time. :)

  10. 3 hours ago, Jordan said:

    I mean asside from the enchants being a bit much for Classic its not a bad suggestion.

    However, this is something that should be more directed at Awaken than Classic.

    alright and what about later on classic with lv 80 after inquisitor release?(if you add something like that)

  11. 9 hours ago, Astr said:

    That make no sense. You spend time and gold to make the drivers and the plus of the awaken is the new ability. 

    why should a normal weapon as be good as a awaken weapon that doesnt make sense. 110% is totally fine tho...

  12. I would like to know now if you guys going to wipe the stones or not. I want to cash and hoard the stones for lv 70 but if you wipe them ill wait. No need to waste more gold for this cap until the awakens are going to be released.

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  13. I wanted to suggest to add maybe costom enchants for capes cuz theyre the only accessoires which cant be enchanted. 

    Something like

    pheal +x and -5% dmg taken

    mcrit dmg +x and flat acc+5%

    cast speed +x and gheal +5%

    crit dmg +x and acc flat +5%

    or

    1% chance to decrease dmg taken by -10%

    1% chance to decrease enemies physical res by -5

    1% chance to decrease enemies ele res by -10

    1% chance to increase parry by +10%

     

    Tell me what you guys think of this. 

  14. 19 minutes ago, AceFire said:

    Okay from  110% to 120% there's an increase in m-atk of 1669 on Staff wich is even higher if we talk about the axe(I'm taking in consideration all achievs done and the use of 4x green certs). Thse might be a low value in general for you, but if you equip that staff is not just 1669 more m-atk is ways more. Especially when u get it +10 wich increases it even further beyond going up to 3k difference becoming in reality 5k more m-atk when you equip it. Hey okay might be no difference at all for you alright. But then if there's no difference at all why are you even asking for it? Also an awaken weapon is not 115% but right now for lvl 65 is 117% wich is higher than you tought, and for lvl 75 is 123%.
    I think we don't need that 5k more m-atk, if we talk about mage that 5k will be a lot higher.
    And I'm not talking about magic weapons just because I'm a p.dps main, I said at the start Axe would be even higher.
    Again if you don't want to be forced to do the awaken one cause you want an alternative to it. Like, I'm totally fine with it, I can understand, guitar awaken is pretty shitty, same for club, same for mace if you want to use it as a dps templar. I understand it. But then if you want an alternative, just ask to lower the awaken weapons damage. You know what appeaned when they putted driver system for lvl 60 weapons? I loved that system. It's something new that I really didn't use. But that makes the game insanely pay to win in pvp. Cause in pvp you want to min/max, and even 1 more p-atk/m-atk does the difference.
    Have I been clear enough? Want something different, lower the atk of awaken weapons. Don't ask for more damage, there's no need of it. Unless you want to end up like aeria where you don't even need a party, you straight oneshot everything. Cause step by step, we're going in that direction again. Keep it classic.

    lv65 awakens are not 117% you can ask a gm if you dont believe it theyre 115%ish the lv 75 are 120%+ thats why i suggested that. You will allways get one shotted by mages theyre just unbalanced deal with it and let it go they dont want to rework the classes. 

  15. Why not just capping the % at 115% like the awaken weapons so both weapons have the same amount of matk/atk and you can build like you want. Even if jordan doesnt release the driver system for lv 65, 110% and 115% arent that different. Idk why you guys act like you get 20k more atk/matk with 115% or 120%. 

    • Like 1
  16. 17 hours ago, MaD2210 said:

    I saw a Spectral Pinion Robe 109% selling for 20k gold

    i saw the robe with 103 for 6k. If you dont want to buy it for 20k with 109% then you have to buy the bad versions of this set. the % on sets arent that important its not a big def dif. And 6k is a total fine price for a gold set tho.

  17. 1 hour ago, infecttado said:

    That's sounds ok, cause we have one way to farm on Awaken Server, 75 Trials gives around 40-45 EC daily per char, i do in 3-4 when have good altars, but before on aeria we haven't a way to farm this.

    That wont work because we are on classic server. The only class with life steal is Warlock and later warrior with awaken axe. You simply cant solo trials on this server unless you have the awaken axe and good gear then maybe. That means you have to farm the ec with a party and everyone will try to get the ec. @infecttado Anyways dont try it just wait for jordans "solution" so many pve players already quit jordan and bash forget sometimes that half of the ppl in aven are selling alts and the guild towns are full with alts farming too. Looking at login numbers doesnt mean anything im right now in a pve guild with alot of casual f2p players and the guild became the last few weeks pretty inactive, more and more ppl just quit the game. 

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