Jordan

VGN GM
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Jordan last won the day on December 9

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  • VGN Games
    Developer for Eden Eternal

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  1. Jordan

    R.I.P Tank classes

    I can likely tweak Assassin without hurting its capping, would likely mean nerfing the stuff that doesn't affect the crystal such as triple hits and such. I'll see though right now I'm just trying to get a feel for the change and see how it went before proceeding with anymore changes to classes.
  2. Jordan

    R.I.P Tank classes

    How is Holy Blade feeling after the small change I made server side, is it still getting a lot of Target to Far? or is it much better now?
  3. Jordan

    Daily Rewards

    Hey Everyone, With Patch v40 I accidently overwrote one of the files with a Patch v38 file so the Fix to Daily Rewards has been reverted. I apologise for any inconvenince and will provide a fix for this when possible. As of Patch v40 till stated, Daily Rewards will not reset at day 28 anymore. Thank you!
  4. Jordan

    Best way to farm gold ?

    You should focus on leveling until you reach the 90's then you can do what Popz and Yukani mentioned about running Shaxian Fae Fields.
  5. Jordan

    Aflallo pet

    @Vivi Maybe we can extend it after this week without the other custom pets but I really doubt people will buy it just because its the only option. Most people who are buying it are likely buying it for personal use and not just to make money.
  6. Jordan

    R.I.P Tank classes

    I'm sorry but if your going into group PvP solo then it's kinda your own fault that you can't tank high dps classes. Thats like going into a dungeon that requires 10 people and asking why the boss isn't killable solo. It was an experimental change and in no way shape or form will I be judging the success over solo yoloing TW. Edit: The change will likely result in 1 of the 2 things, nerf to over powered pdps that became broken with the change like Assassin or reverted back to 70. Depends really on how broken the classes became, but seriously you cannot think that I put much thought into solo players in a group based pvp (there is a reason that you must be in a guild to even enter TW). Like why are you even playing a Tank in solo pvp? who are you tanking for exactly? tanks are suppose to take the hits while the DPS dish out damage.
  7. Jordan

    Content Suggestion 2

    I don't really think jumping from 100 content to 115 content is a smart idea. Would just pressure us into running out of space and need to release a new level cap again. Also I don't want the players who can't run to be forced out until they go gear in content that people might not be even playing anymore, it will just make people feel more hopeless than they already do and just quit. 2nd idea could be a decent idea 3rd idea is abit of a hard task for me the developer cause I means going back and recreating drop tables for monsters just to make them relevant again. I kinda feel like the time I have would be better spent making new content for people to play than making content that makes people back tracking to content they have already played. Maybe if it's linked to say awaken quest or something it might be worth the trouble. 4th idea I'll have to check out once the latest balance changes settle down. I'm not sure if giving more stats is always a good idea. But we will see 5th something I don't mind doing asking as others want this. 6th don't think making them limited is a good idea, if we're going to add couple buff they will work the same way the current ones do. 7th was debating this but the one issue I see with this is that aven is iconic to eden, it's like the staple thing and taking that away or at least adding another option is quite a hard decision to make.
  8. Jordan

    Durability

    It originally had more of a purpose to make people use repair hammers. They likely only added guild repair to psuedo remove the system as it's far to integrated to the games systrms. I have been looking into a way of making guild repair into a skill or having some form of easy access GUI button to make it a little more usable but no luck so far.
  9. Jordan

    Patch v40

    Major Changes Kage Rework! It's finally here, I hope people enjoy it as it provides all new and fresh gameplay with a truly unique class design. Defense Cap has been reduced from 70% to 50%. Note: Experimental Change, after some revision of PDPS classes one of the main problems I came across was that they have to go through 1 extra step compared MDPS classes. So I made this change to hopefully make that step easier and will likely balance some classes that become too strong from this change once we see them in full scale PvP. However, this can be reverted if found to be a bad change. Elemental Resistance vs PDPS skills is now capped at 50%. This change only affects classes that can change their elemental damage (Annihilator and Kage). Their damage vs 70 resistance will limited to 50 just like if someone had 70 pierce. Note: This does not have any effect on MDPS classes and this has been tested heavily. Changed some server side values relating to skill casting and skill range to make skills react more fluently. This should mean "Target Too Far" should be a less frequent problem. Note: This does not mean classes have extra range. Note: This mainly affects Holy Blade and Physical DPS Classes. Captcha has been disabled on all Battle Maps. Dimension of Souls Alternate Dimension of Souls The Battle of Time and Space Devastation Dimension Vingot Lab Minor Changes Badge of Honor now works on Awakening Classes. Class Master Crystal Gem now works on Awakening Classes. Cosmetic Additions Mounts Azure Foxfire Kitsune Crimson Foxfire Kitsune *NEW* Wigs Metamorphosis Hairdo Assassin's Coiffure Hallowed Radiant Wings Hairdo There is a small problem when fully zoomed in to this costume that makes it disappear. I will try to fix this for a later patch. Fine Templar Archmage Hairdo There is a small problem when fully zoomed in to this costume that makes it disappear. I will try to fix this for a later patch. Metamorphosis Dance Hairdo Imperial War Coiffure Ice Queen Hairdo Ice King Hairdo Cute Bear Hairdo Custom Spirit Samurai Hairdo Gear Changes Neck Shredder now grants M-ATK on its base. Neck Shredder now grants M-CRIT on its affect. Neck Shredder Skill Bonuses for Kage Updated. Air Cutter now grants M-ATK on its base. Air Cutter Skill Bonuses for Kage Updated. Holy - Boomerang Dagger now grants M-CRIT on its base. Hallowed Slicer now grants M-ATK on its base. Hallowed Slicer now grants M-ATK on its affect. Satanic Slasher now grants M-ATK on its base. Satanic Slasher now grants M-ATK on its affect. Balance Changes Beserker: Skill, Ram: Removed Cooldown. Glacier Knight Class Talent, Duty: Now gives 4% Healing instead of 5% Healing. Blood Knight Passive, Iron Will: Now gives +20% DMG Dealt instead of 10%. Paladin Skill, Light - Divine Shield: Upon deactivation, Movement SPD reduction is now 30% instead of 50% and duration is 2 seconds instead of 3 seconds. Dragon Soul Class Talent, Dragon Wagging Tail: Increased from 4% DMG to 6% DMG. Class Talent, Dragon Potential: Increased from 4% to 6% DMG. Class Talent, Dragon Armor: Stacks 10 times instead of 5 times. Dragon Emperor Skill, Dragon Wing Bash: Damage Over Time affect lowered from 25% to 15%. Skill, Dragon Emperor Leadership: Primary P-ATK / M-ATK Lowered from 40% to 30%. Skill, Dragon Emperor Leadership: Secondary P-ATK / M-ATK Lowered from 20% to 15%. Assassin Skill, Sudden Stab: DMG Dealt lowered from 75% to 70%. Note: Holy Skill is unchanged. Rakshasa Passive, Cestus Expert: Now grants +20% Cast SPD. Elegant Dancer Skill, Swift Dance: MP Cost changed from 3% to 2%. Blade Master Skill, Raging River: MP Cost changed from 3% to 2%. Trainer Skill, Survival of the Fittest: Duration increased from 15 seconds to 25 seconds. Misc, Class Pets: Have been given more damage reduction. Devil Hunter Skill, Stealth: Can now be used in Combat. Skill, Stealth: Cooldown of 10 seconds added. Passive, Bow Expert: Now grants +10% DMG Dealt. Mecha Ares Class Talent: Grenade Burst now grants +2% DMG. Class Talent: Improved Fist: Increased from 3% DMG to 5% DMG. Class Talent: Electromagnetic Radiation: Increased from 3% DMG to 5% DMG. Lethal Arrow Skill, Lethal War Cry: Accuracy Reduction has been reduced by 25%. Reaver Skill, Final Destination: Duration increased from 6 seconds to 8 seconds. Time Manipulator Skill, Time Freeze: Base M-ATK has been increased. Skill, Galactic Contortion: Base M-ATK has been increased. Conjurer Skill, Thunder Burst: Range increased from 10 meters to 15 meters. Adjudicator Talent, Boundless Light: Now gives 5% Healing instead of 4%. Druid Skill, Monkey Morph: Cooldown changed from 5 seconds to 3 seconds. Totem Master Misc, Class Totems: Blessing Totem and Grace Totem have been given more damage reduction. Angel of Justice Skill, Heaven's Hammer: Now Deals Double Hit DMG. Skill, Demon's Hammer: Now Deals Double Hit DMG. Skill, King's Hammer: Now Deals Double Hit DMG. Major Bug Fixes Fixed the Blade Master Combo Problems, all combos should work correctly. Fixed the issue where Invisibility skills would not work when in combat with a player/monster over level 100. Fixed the issue of players who are in the next day could not find the ongoing Territory War due to their Time Zone. Fixed an exploit used to avoid the Captcha Check. Minor Bug Fixes Fixed the Anuran Paladin Passive. Fixed the costume "Treasure: Hallow's Yukata Garb" on Anuran's. Fixed the costume "UltraMech Bluejet Wings" on Male Halfkins. Fixed the costume "Magic Energy Wings" on Male Halfkins. Text Fixes Fixed the description of the Druid Class Expertise. Fixed the description of the Achievement "Pike King". Fixed the description of the Pet Pray "Magic Energy". Fixed the description of the Item "Eternal CP Talisman I". Fixed the description of the Item "Eternal CP Talisman II". Fixed Various Things Regarding... Quick Explanation, as many of you know some content more than others from our custom content was causing people with who did not have a SSD in their computer would have a high chance of getting an Alpaca Box when in the rendering range of the custom content in question. This was apparent mainly from the new custom Senshi pets from Twin Saga and the old monster in Viroona before I replaced them with EE models. I have figured a way to prevent this issue and have gone back and performed the fix on every model in the game. Although we've tested this fix and have proven it to be effective this does not mean you will never Alpaca again, as Alpaca is just an error catcher and anything in the game can cause it. If you suspect this fix to be ineffective please tell me what you think caused the Alpaca and I will investigate the problem. Thank you. Pets Koharu: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Aflallo: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Fina: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Aryn: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Shirley: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Nerokas: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Mounts Ostrich: Walk Animation Speed and Added Sounds. Demir (Alucard): Walk Animation Speed and Added Sounds. Red Flame Divine Unicorn: Walk Animation Speed and Added Sounds. Midnight Unicorn: Walk Animation Speed and Added Sounds. Daybreak Unicorn: Walk Animation Speed and Added Sounds. Evil Dragon Gram: Walk Animation Speed and Added Sounds. Shadow Hyena: Walk Animation Speed and Added Sounds. Ethereal Wolf: Walk Animation Speed and Added Sounds. Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Golden Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Fiery Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Blue Dragon Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Crimson Dragon Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Rock Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Stoneskin Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Steelskin Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Blizzard Iron Wolf: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Lavender Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Iceback Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Quetzalcoatl: Walk Animation Speed and Added Sounds. Strawberry Bunny: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Pudding Bunny: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Shadow Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Glacial Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Divine Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Wicked Shadow Midnight Lion: Walk Animation Speed and Added Sounds. Heavenly Silver Griffin: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Infernal Plum Griffin: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Imperial Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Moonlight Panther: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Arrakin Wolf: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Viridescent Flaming Phoenix: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Amethyst Soul Puma: Walk Animation Speed and Added Sounds. Onyx Dragon: Walk Animation Speed and Added Sounds. Ruby Mirage Dragon: Walk Animation Speed and Added Sounds. Amethyst Mirage Dragon: Walk Animation Speed and Added Sounds. Pyrite Mirage Dragon: Walk Animation Speed and Added Sounds. Coral Turtle: Walk Animation Speed and Added Sounds. Ice Soul Puma: Walk Animation Speed and Added Sounds. Energized Armored Kaiju: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Abyssal Armored Kaiju: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Snowy Shiba Inu: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Sooty Shiba Inu:Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Ares' Crimson Combat Machine: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Ares' Black Combat Machine: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Jet Black Sportbike: Walk Animation Speed, Added Sounds, Fixed Sidewalking Animation and Fixed Alpaca Problem. Racing White Sportbike: Walk Animation Speed, Added Sounds, Fixed Sidewalking Animation and Fixed Alpaca Problem. Gray Kitty: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Flushed Kitty: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Dark Knight Alpaca: Walk Animation Speed and Added Sounds. White Knight Alpaca: Walk Animation Speed and Added Sounds. Sacred Dragon Warrior: Walk Animation Speed and Added Sounds. Dark Sabretooth Wings: Walk Animation Speed and Added Sounds. Alabaster Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Crimson Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Obsidian Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Monsters Fixed all monsters Alpaca Problem excluding Sachiel, Sachiel the fix broke so unfortunately he will have to remain how he is. NPC's Fixed all NPC's in the games Alpaca Problem. Thank you for taking the time to read to the end! Enjoy Your Day!
  10. Jordan

    New Run Map

    Awaken 100 sets are still un-decided and will be very much last to come out. So I cannot give you any information about them cause its very early on and isn't even confirmed to be coming or not.
  11. Jordan

    New Run Map

    Nah if anything they come at the same time or the grinding map will follow. Similar to BTS release and DD release in the past because they will follow a story of sorts.
  12. Jordan

    New Run Map

    I'm talking about when new maps come, you would more than likely use the questing maps over the battle map, not saying viroona over a new map..
  13. Jordan

    Future of 2018 Patches

    Just to throw some updates to this thread so people don't think I've forgotten it, the patch orders have shuffled a bit. The following patch that should be in the coming week will contain some minor and experimental changes to game mechanics, specifically some of the stats focusing on helping both Physical DPS classes and Holy Blade class. I will state now there is no balance changes relating to these classes skills but the changes are based around external factors that directly affect these classes. Next after some thought and consideration I will be disabling Captcha checks on all the battle maps so that runners don't get hindered from them aswell as to fix a seporate issue relating to exploiting the Captcha system. Before people say "he only disabled to remove the exploit", this isn't the case as it would have been easy to get around this fix and still have it inside battle maps but I made a decision to not do this but if people want it back they can have it back (this goes the same if people abuse it once removed). Some notable bugs being removed this patch: Invisibility Skills in PvP not being affective, was related to a target being over level 100. Territory War Time Zone issue. The new pets/mounts/mobs/npcs causing players with low end pc's to crash (Alpaca Box). You can also expect the Kage rework for this patch. As for future patches, you can likely expect 2 and 3 to come around Christmas time. However, It might be a 2 part patch then possibly in January - Feburary the Final patch (the quests will likely all be in 2/3 and not 4).
  14. Jordan

    New Run Map

    You cannot make map level restrictions for overworld maps, they tried it with bts and dd and vl but their was still several ways into the map such as couple teleport and such. However with the new grind spot it will primarily be aimed for people who are level 110+ so although people who are bellow that mark will be able to use the map it will be most beneficial for them not to use it till around 106 or above. Alternate DOS went well so I was thinking about doing the same for the new map also so I'm glad you mentioned it. POD is strictly level based so you will likely find people who want to farm pod will do it in the questing maps and maybe have a route to run their like before mayland was released as running your pod in a grind map is a bit inefficient if you cannot 1 hit the mobs as they will give the same amount of pod exp as a normal map would.
  15. Jordan

    New Run Map

    We have plans for a new running map, it will likely be an entirely new map from another game and not a reused EE one this time. As for unlimited dungeon, its a bad idea cause otherwise you will be basically just giving botters a free location to bot without any worry of the rules and because its a dungeon captcha and pod will not be accessable from within the dungeon. As for mobs in this upcoming patch I've fixed every issue with models from the other games and the alpaca's they where causing (most notibly the pets from Twin Saga). So we have no issues with throwing in custom monsters too for a fresh feel to the game. However, I'm letting someone else pick all this stuff and design the story for the new maps while I just put the content in the game. Also the same person is the same one who made the custom skins for the 100 trial bosses and stuff so they can also make new skins of EE monsters if they so choose.