Did u watch the posted vidoes on the forums ? sw has always being nerf in far too many way i can count. How many of our times has our skill tree has been nerfed. our void debuff n defense reduction is a mere 160 defense n 13% .Our precision Min.atk-Max.atk has no bonus of dmg increase anymore . Lower atk=longer killing time even u still have cri rate n cri atk remained . No damage also equal lower critical damage.Where is the sense of that ?Have a 2nd look, do u know how stupid and silly tat sound for a assasin class ? In Tartarus dungeon its passive skill of revealing light is eating off our primary defense mechanism which is Evasion. Look at the post videos tat has been uploaded, Sw class need to run around the dungeon boss on mech juz to regain thier hp from pots on the start of the 1st boss.Which other class do tat ? Even a Pu or Se can dps up front with no problem at all.Does tat sound shameful,embrassing and pathetic for u guys ? This class has honestly been reduced to rust by poor insight of negative responds of the pass hence shape out to its downfall till Today. May i remind all of u as well, we need to swap out skill tree again for the dungeon with no extra page to swap our skill where we can switch between pvp and pve. this point is also another point of bad management on such weak insight towards the player for not knowing our needs, switching on different skill on various opportunite occasions. Lastly in the pass of Asb and Vsb i dont recall my Sw plays need a build which so concentrate on eva by due to esp artist to sustain evasion and poison smoke to aid on dps . So are we even force to buy skill reset again to finish things off for shards in the dungeon n revert to our pvp style and swap again for upcoming new raids where we keep spending $ juz on skill reset repetitively ?
Its so humiliating to watch to watch a once so pronounce class being reduce down rust. I am completely spell bound towards these bad changes as players always want things to be (Balance as they may call it) instead of a trend of Speciality which each class has what they are good in. By all the tweek and alteration added to lower Sw abilities, why not instead enchant thier prior capabilties of thier skills. (No games are fun when everything is Balance,games are fun when each character are Unique and Special in each of their own ways)
I am afraid of the worst case scenario to happen if no one is willing to change this game with be another part of the previous asb n Vsb where they meet thier doom in demise