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NoRunNoGun

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Posts posted by NoRunNoGun

  1. 3 hours ago, DrakkarUlfsark said:

    The only way to take the Wanted bounty from a player from your own faction is using a destruction skill stone in your weapon and repeatedly duel untill the stone triggers. so if you see a system message saying "PlayerA has killed the Wanted character PlayerB" and both players are in the same faction, you can assume they are doing it on purpose, because no one ever uses destruction stones in their builds and the chance for it to trigger with a perfect timing in a duel to kill someone is very low.

    Some classes have dot skills aswell

  2. 8 hours ago, cadeoperto said:

    Why would you report this method? is this prohibited act of violation? if so please tell me where the rules at because I want to read all of them.

    Killing a wanted character is on achievement list. So people would abuse the killing their own faction over and over again just to complete this. So if it happens from duel it's fine but if they do it in purpose of doing it over and over again then they can get report for it. 

  3. 5 minutes ago, Beau said:

    @sicat you afraid of the dark? 

    It depends, I've been play testing stuffs both map and it seems CG has alot of bugs that might be exploited depending if vivi can replace npc in certain maps or add npc it can be solved quite easily but if not, its gonna be a problem. I wont be writing anything until I'm done with the testing and stuffs.

     

     

    My favorite is when you can sit inside enemy base because there is a spot that i would call it "blind spot" for guards.

  4. Actually you are wrong. This is how currently works. 

    Let's say 5 rg and 3 fk register. 

    RG                                                                                               FK

    Player 1 accepts                                                                    Player 1 accepts

    Player 2 declines or not respond to invite                        Player 2 accepts

    Player 3 accepts                                                                   Player 3 accepts

    In this case player 4 from rg side will get invite, if player 2 declined, he will get it immediately, if player 2 did not respond to invite, he will get it after 20 seconds. If player 4 don't respond either then player 5 will get invite on last 20 seconds before bg starts. 

  5. What's the point to make it getting invite if numbers are already imbalanced before bg starts. He will be kicked anyway if other side have less people from register. It's not like the system picks randomly people who registered. It picks the first people who registered to be against the same amount of enemies inside bg. You will get invite if someone from your side cancels or doesn't respond in the 20 secs period you get to answer on invite. 

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