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Everything posted by GoddessSand

  1. Is there any plans to fix the HP gains from Rank to be more accurate to stated Rank HP gains? My FK SW is ranked Seraphim and the difference between it and my RG SW is the rank which is Cherubim. Their difference in HP is only 150. When my RG SW was ranked Ophanim the HP difference with SW ranked Seraphim was only 300hp. Now according to the spreadsheet the difference in HP between a Seraphim and Cherubim is 300hp and the different between Seraphim and Ophanim is 600hp. Though the HP stated from the rank in the skills is correct, the actual HP gained is very different.
  2. Well, while true that they can be used sequentially, I don't find myself using them sequentially nor that often because of the charge time of the single attack over the AOE one. I mostly just use Jack of Blades as a means to find hidden SW's or a last resort attack if I can pull it off in PvP.
  3. Is your plan to stay at level 49 or are you going to higher levels? Now, yes SS can be done with the gear you are wearing given that they are all +12. I can't remember if +12 was allowed before or after Ellis was released, because if it was after Ellis was released then you should be able to do it with +10. If it was allowed before Ellis was created, then maybe you might need +12 for all your gear. But if memory serves me right, gear went from +10 as max to +12 as maxed with Ellis release or shortly there after. Now, what you need to make sure you have to complete SS is the right stats, jewels, and randoms along with the right accessories. Just because you have a full set of uni gears doesn't make you prepared for that DG. Tanks rely a lot on Def, void, and ch-resist, while DPS classes relies a lot on eva, crit-eva, and ch-eva, try rotating your def buffs so as to not use them at the same time because often you only need 1 buff with your gear for protection. Killing, you have to watch what you are doing with killing and like Filomena said watch for the 10 second reflect buff and the 10 seconds when you can attack it. I personally watch for that reflect buff in solo runs when HP hits about 20k though it might kick in at 15 or 12k HP. When it kicks in I wait for it to go then attack for 7 seconds and stop and wait for buff to show and disappear before attacking another 7 seconds. I do 7 seconds even though you get 10 seconds because you don't want to be in the middle of an attack when it pops up or pops up just before you hit the attack button. That middle boss I have no strategy to give to avoid it's attacks because I either survived it by quick dps or by luck. That last boss players would move the boss from the center where it starts to the right side of the area slightly up a hill at a point just before it would reset. That would allow you to avoid the mobs that spawn as you attack that boss. But it is killable and maybe you need to make sure to have a stack of HP regen pots at lvl 49 from NPC along with HP pots that give a chunk of HP all at once. Spam the HP regen as it allows you to use them and use the HP quick boost as needed because those are good to not use them unless you have significantly lower HP. That is if you can reach 100% HP with HP regen use, then only use HP quick boost for the times when a large amount of HP is reduced at once. Strategy is the name of the game and you need to make sure you have one or ask for one before you decided to take on any DG.
  4. @demon Daily quests don't start till after level 20 possibly 25 when you enter Caregate and can do DM and BC. The reason that you won't find dailies at lower levels is because as you do quests you will level up from just the main and side quests. Once the main and side quests no longer level you up when you finish them then dailies become useful for experience, gold, and certain loot items. To find dailies, they are often located at the base of each map or next to a vending machine/short range portal in the area of the map suited for your level of character. The best thing for us to know is if you plan on staying at lower levels or level up to end game? Lower levels can end up having players willing to help you in those maps, but you can also find some of the most OP characters in comparison to your character. That's because end game players often gear their lower tier characters far more than any new player can gear their character in the short time that they started playing.
  5. Awww. That's sad. He was a great guy.
  6. Ya, it's gone. It was semi out of date. But this is a location for the spread sheet of skills.
  7. While I understand that the item mall and mystery chest are what allows the sever to keep working, I make the following suggestion only so that maybe we can help keep new players. Reduce the pet data chips in the item mall by 50%. I think far too many new people need them as well as veterans who create alts but don't buy them and I think the cost might be why. I think at least for a short time they can be reduced to help new players gear their character up to be more competitive against maxed geared players. On a side note - Recommend increasing uni costumes and hats drop rate in game (Reason as follows.) Uni grafting tools require uni items and rare items to make them useful. I personally use uni grafting tools to graft rare costumes onto the unique ones, but the problem is that I'm not getting very many unique costumes or hats when I farm let alone any of the newer unique costumes, hats, and weapon skins that have certain stats. Because of how low these uni items drop I can't take a rare costumes and hats and graft them onto the uni ones. So, I recommend increasing the drop rate of the unique costumes, hats, and weapon skins which will increase their availability for people, like myself, to use purchased uni grafting tools and rare costumes to make the look we want on the uni stated costumes that we can wear at any time.
  8. I want to make it known now, that I don't want people to complain if Vivi makes a Christmas event that isn't the best. It's not like she and the staff only are focused on creating events, because she has several things she has to repair. So, if she releases something suck it up and deal with it. If there's a bug with the event, that's different, but what she creates is just going to have to do. Now, having said that I would like a Christmas DG that will drop Uni costumes, 60+lingerie, necklaces, earrings, NT level 1 pet chips or items to craft these things. I got bored with the spawn in Enocia that when the event was extended I didn't bother with it.
  9. Everything is the exact same from Pet chips, pet level, gears, jewels, lingerie, etc... It shouldn't really matter from there because even if you multiply two numbers with a 600HP difference you still have at least a 600HP difference.
  10. All things being equal there should be at least a 600 HP gap not 300
  11. How is the HP of each player calculated? I ask because both my Shadow Walkers are 2 ranks apart. One is ranked Ophanim and the other is Seraphim that's on the rank sheet are 600HP apart, but I am only seeing that they are about 300HP apart.
  12. I think what some people have run into in certain countries in trying to get PGC, is that they go through the steps to get it and the money comes out of their account, but it doesn't register that they got any PGC when they login. Not sure if there's a waiting period for the PGC to show that they need to wait or if they never get it at all. I would hate to drop money into a PGC and have it come out of my account but PGC not show that I purchased anything at all. That might be a reason that they asked for an alternate means to get AP.
  13. Not sure I like the idea of having anything less than 15 or maybe 10 min. I think the idea of the 15min CD is so that you can only use them once in a BG as they can become an unfair advantage for some players because they almost certainly spell instant death to some players. Increase the stats on them again I don't necessary like due to the level that they are currently set for. Maybe if they created an upgrade item that only lvl 60+ players can use to increase the stats might work, but I really don't want them to turn into a 1 hit kill shot for everybody especially if the CD is lowered.
  14. i feel that the lower levels are too under populated to make them fun and maybe Vivi could change loot to the lower levels so that they drop gear for the next level group up? So, when you farm DT you get Gamma gear, DM and BC you get delta gear, SF and IV you get Zeta gear, then AT and SS you get kappa gear, which again also include an expert mode of these so that you are farming with boosted experience and these gears at the same time? Currently this is not a thing, but could be a suggestion? Currently, what you will need is gold, as gold will make everything better. At level 34 your best option is farming SF or BC for items that could be special enough to sell for gold. Items like jewels though the bosses and mobs give a small amount that could be used to help enhance gear for the next level cap. I however feel that people trying to grind exp and get to where everybody else is at gets stuck because if you level up without gear you can't do shit and if you try to grind to get gold to buy said needed gear, you are also stuck there for a long time till somebody comes along willing to help you level and get you the gear you need. Many can level you, but few can help out with getting you gear. However, the benefit of staying at lower level is that the World bosses drop unenhancable level 1 pet chips so that you can at least have those till you obtain AP pet chips that can be enhanced.
  15. I do agree with Bash that there are too few people that play and many that do play are too hyper critical of anything Vivi does. Though it is also relevant to note that many people who no longer play, decided to end their time with SB by breaking the rules leading to their perm ban. For the most part I am glad these toxic players don't play anymore, but bugs that they couldn't just play the game without cheating. Where's the bragging rights to say, hell ya I killed your ass, if you only attack them while they are in the middle of getting killed by mobs or had to use cheats to do so? I think increasing the player base and keeping them would be the best option right now to save this game. We can do so by helping new people out and show off this game in what we feel are the best parts. We as the players in the game control more about the life of the game than the GMs or GSs. They can tweak the game here and there, but our attitudes towards each other, the GMs/GSs, and the game says a lot to the new people. What we as the game community can do is be more positive towards Vivi especially and not so critical that it comes off as rude and/or condescending. We can also be more positive with each other, stop treating each other like your personal punching bag in the game because things aren't going your way or you have some sort of grudge against another player. I am pretty sure Vivi hates listening to all the bitching people do about this player did this to me and that player did that to me. She's not their mom and people need to handle their own shit, but being a dick to other players is a great way to keep reducing the game's player base. If you feel like you want to take out a grudge against another player, ask yourself how few people do you want to be in the game? We used to have 30+ vs 30+ in AK, but from the rule breaking to the toxic shit talk towards others, people left and don't like playing. Now, if we could handle our own shit as this is just a game and maybe be more positive with things, then maybe if we start getting more people, then Vivi would be more willing to produce more things and respond quicker to issues with the game. We need to stop making it Vivi's or the GS's fault if something didn't turn out right because they can fix it. It's not like they have a manual to go by on what happens if they tweak something because testing something and implementation isn't going to translate over the same as the game or somebody might do something they didn't expect. PS - As for skill tree? Not removing the character's level requirements, I wonder what would happen if the skill requirements were removed for each skill? Though I expect that it could break that character, but I wonder if that wouldn't be the actual case since there are some skills I want and use them anyway, while there are other skills that don't really get used because they were required but not useful in pvp. Removing the skill requirement could lead to greater variations in character builds, but that could also lead to breaking a character so that people will all just stick to the same skill tree anyway unless you nerf or boost certain skills that could cause greater variations. Hard to say without testing and implementing.
  16. I wouldn't pick MMOBytes to promote this game. MMOBytes is more critical of the game and doesn't really show off some of the best aspects of the game. He talks it up, but ultimately he doesn't show off the game. What I think would be cool would be to create trailers/video clips showing off some of the things people enjoy in the game in short quick clips, but long enough to show the game's true worth. One thing would be to get video clips from people showing off their favorite part of the game and them playing it. Like Running DGs, BGs(AK/NB would be great), Attacking bosses, farming world mobs, and just straight up pvp. MMOBytes in his videos doesn't show any pvp to talk about how fun it is or isn't and just goes over the first 10 levels of the game just about. Other videos to put out there would be to introduce each a video for each character. Start off with a quick character customization and then playing that character in as many quick clips throughout the game as possible. You might have them start off with pve farming in world maps, entering the small BGs, joining in on World Bosses/World Boss fights, pvp, then some clips of them doing something awesome in NB or AK, and maybe even show off some of the lingerie/costumes for that character so people might look at these characters as something more than just another MMO. This game was created after all as a sexy game, so why not show it off like it's sexy and fun? MMOBytes doesn't really do that either and mocks the game's sexual content even though many of us started playing because of it. I mean who doesn't want a character in this game with T & A that you can strip down and dress up like a sexy character you want? Well, that is besides the Loli call SE, which is still cute and sexy in it's own way. Could put a clip of the arkana in a different outfit between game play clips and even have them do a social skill as well.
  17. are your graphics drivers current? The other would be an issue with your own monitor and/or Cable? Could try a different cable or a different monitor. Could also try changing graphic settings in game or on your Graphics driver.
  18. So, if the player is able to control one character, have another character follow the main one so that they go around collecting loot shared among other players. You would consider that Botting correct? They were seen using both characters, but only controlling one at a time with the other on follow to make it seem like the other character wasn't being a bot. You can tell when they switched characters because one stopped attacking when the other started to attack.
  19. What are the rules about dual logging? It seems that there are players who do it using either a virtual pc setup or 2 computers. I know that dual logging for these purposes is against the rules 1) having more than 1 character in a BG at a time. 2) having more than 1 character in a PvP zone at a time, especially for the purpose of self farming for RP But are players allowed to 1) have more than 1 character in a PvE map for the purposes of botting for farming? I watched this happen where the player basically used that 2nd character to loot and bid on items with a second toon to increase chances of getting more event loot. 2) having more than 1 character in the game for purposes of exp boosting? Any other clarifications on dual logging would be great since it still happens even though it's prevented from happening with a normal PC.
  20. First RPG game I played was this game as I mostly played FPS. So? Kinda understand where they are coming from. @dissaur Each class is different. ME heal class, great for being a PTs ME player in PvP. SE is great at fast attacks and going for faded characters like the SW. SW great for hiding from players and sneaking up for a quick kill. PU great at long range damage and also finding SWs. WH are great at tanking and pulling multiple players/mobs together and attacking them as a group. CB is a great quick short range damage attacks with a pull to close that gap between them and others to kill them. DE are great at taking high damage(aka the tank class) and dealing damage to players who come close to them. PVE classes for farming the best - DG boss runs are PU and SW and full runs are WH, SE, and PU. ME for PVE is only good in a PT with others. The CB can be good at farming but mostly has to do full runs to finish a DG. PVP class - all depends on what you like to do. DEs are great at letting a group of players hit them and with a ME that isn't being attacked the DE can survive anything along with the WH. SE's are often needed to keep the SW from getting close to the ME. ME's needed to buff and heal players. PU to do high damage and tank down the WH and DE or really any class quickly before they get healed by the ME. So, pick your poison each one players will say are too OP or too nerfed depending on who controls which character and what they are doing. Players hate SW's who have high damage, but those that have high damage have low protections because they didn't want to sacrifice damage for very little protection and it can suit them well. DE can be so tanky which players complain about because a group of players can't kill it even if it doesn't have a support ME, but their attacks are weak that they can't kill others. So, when it comes to choosing one character over another, a lot of it is how you play it and how others play theirs.
  21. I want to defend the SB team for a second on the getting an event for SB on Halloween done with only having a test server for a month. It's not like they were automatically able to pull this out and test run it with sufficient time to incorporate feedback on what people would like to see from it. I was hopeful for a more complete event, but we probably should look at it from their perspective. Rushed jobs don't create quality work and that's what they were under in creating this event, a time crunch. The other thing we should probably look at is that we don't know their creation tool and features as well as Vivi does, so it's not like we can do it any better. Then there's them working on a game where Vivi had to create her own notes on what to do since the system didn't come with instructions. Lastly, is that they had to upload all the content and creation software into the new server and probably had to deal with the same thing we deal with when we install a fresh copy of Windows or even the game, but needing to tweak everything to a more usable system on how we like it. So, I do say thanks for the event and doing what you can to bring us something other than grinding TT more. Suggestions if possible to change Pumpkin Baskets - Drops seems really low from mobs and the bosses. The bosses should have more like 20 of these dropping at a time and not 2 or 3. Mobs should have them drop more frequently. Candies - Can you reduce the number of pumpkin baskets needed to create the candy to maybe 3? I don't see why they should be as high as they are for how little of a buff that they give. Since it's also a replicube, I really don't like the idea of spending 15 pumpkin baskets on the chance of getting a buff to give my pet more exp when it doesn't need it. 3 day premium medallion - also reduce this from 100 to maybe more like 30 or 50. These are a 3 day medallion and I don't find the buffs from them all that inspiring to use so many pumpkin baskets on it when they already don't drop very much. I would refuse to spend gold on their purchase from the AH or even cash from item mall to obtain them since it doesn't do all that much. I'd rather spend my gold on a unique grafting tool from another player than pay them for a 3 day premium medallion, cash would be same the same thing. Though I might consider spending 50 pumpkin baskets on the other medallion if it was a 7 day one. Considering these are AP items, I also understand the need to keep them strictly to cash purchases and require higher quantities. Unique costumes - For players like myself that doesn't see much use for many of these other things, one thing I seek more of are unique costumes for the SW and ME. They don't have to cost too much, but not too little either. Maybe 100 pumpkin baskets or 125. I don't see the some of the newer costumes drop frequent enough let alone for my class to really want to spend my time killing bosses for them or even in BGs that really are just a 1 vs 1 and in many cases for some players still self vs self. I seek 3 specific types that give either eva, ch-eva, or ch-resist so that I can graft rare costumes on them. The limited supply means the limited number of unique grafting tools I need for them and I would also need some more pretty costumes to graft onto them. Though I do keep at least 1 of each kind in their original condition because why mess with their look. Would like a 50 shades of black for SW to keep in original condition. Unique Lingerie - not really wanting to flood the game with them, but what about adding them to the trade list with an much higher cost of pumpkin baskets so that players can't flood the game with them, but can maybe make a sacrifice of 200 or 250 for some of the these since I have yet to get a tears of the spider queen lingerie. Mob spawns - What about changing these to spawn for 10 min every 2 or 3 hours? That way more people can be involved with them and they can go through 1 complete wipe and a re spawn before finishing. If you make the timing for them right they can happen during that 2 hour gap between lvl 60+ Second ark and TP? But they would happen so that players can feel like it's something more when there isn't an event DG? If they spawn twice per 3 hour gap, the mobs would still spawn the same amount of time as if it was a 6 hour gap, but more frequent so more people can participate or want to be active more often maybe?
  22. Not sure if it's all time related or just players stopped showing up, but NB is pretty much like the boss abandoned. For the past few days it's been a pathetic match. I show up and it's 100% FK and if it stays that way, FK won't get any winning SG replicubes. If 1 RG shows and avoids pvp through hiding on the map, unless FK can kill Aba they lose because RG have less players than FK. So, tried switching to RG maybe bring some pvp in that map and like today all that happens is one particular FK will go afk in a place you can't reach them and wait out the entire BG there. They don't stay up in spawn area but you can't really get to aba while they can and afk there. I'm not sure how it happens but it seems that there are some RG players who avoid the guards on aba even though the FK guards are up. How to fix it? change the time, change the length that the portal closes, and find someway to increase players desire to show up either with rewards, loot, or something. I hate switching sides in the middle of that bg because unlike I was able to when I dual logged I can no longer just go to character select with one toon while immediately joining with the other and have to log out completely and log back in with my alt. It's the time it takes to log out and log back in that I request the portal stay open longer.
  23. That maybe right with the level, the the first to reach max level with max % will stay there. However, you lose any exp and your placement on that list will change. Even if you lose exp and go down, when you go back to 100% your will change position. I personally have gone up and down on that list and really don't care about it because it's just a list that says hey look I made it to 65, while the RP list says hey look I farmed RP and made it to the top. Since it's not all done by pvp, there are few players that brag about their rank being all from pvp which I would still have to disagree since they most likely farmed at one point so that they could get a major mech. Zaktsu stopped farming shortly after reaching archangel because that was his goal and when the CB got nerfed and his partner stopped playing he quit.
  24. CB level and rank are 2 different things. Topped ranked CB should be Akan. The top level CB is really a conglomerate of people because level depends on your exp level and not your rank. Since you can be level 65 but not at 100%, then your rank will be based on how much out of 100% experience you have at lvl 65. If your character is at 100% with 50 other players than it really is just a random placement. I mean look at MichelleZ who hasn't played for like a year and yet she's higher up in the level. Level placement really mean jack in this game if you have 100's of players at the same level and same exp % on that level.
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