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GoddessSand

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Everything posted by GoddessSand

  1. In Spring all clocks move ahead an hour. So, during the winter when the time changed AK got moved to 1 hour later and with the current time on server AK got moved to 1 hour later from that time. So, in the winter when AK Friday night/Saturday morning was at 9pm for me, it was moved to 10pm when DST kicked in. Now the server time got moved, it moved AK to 11pm instead of back to 9pm. I think the server time now needs to be moved ahead 2 hours to fix it having been moved back 1 hour. Server should be at GMT+2 to fix the spring forward time adjustments. In fall it should be put to GMT+1 and then never touched again since the US will no longer change the time after the fall this year.
  2. Of those that speak Spanish there are far more in Europe and Asian that understand English, that is why English is the most common language used in games. Especially since the number of players who understand English is much higher than any other language.
  3. This game came out in 2010? that's new to me, I thought it was released in 2012 when I started playing.
  4. Damn I kinda liked the new AK times. NB I never really cared because it's not like people actually take aba because it's too hard to kill if you have too few people or if people are pvping aka slaughtering the few players of the opposite side that join.
  5. Here's a link to show current server time. https://sb.vendettagn.com/ Oh and maybe you should have 1 vote for NB active times. 1 vote for AK mid week active time and 1 vote for Saturday active times. Because Saturday active times are much different for everybody because not many have work on Saturday and can adjust play time for AK or NB. The Mid Week AK I would have a vote for so there can be a distribution of who can show what will make it most populated. However, I would like to split it up so that you vote FK or RG for mid week. The issue then would be if people are honest about the faction choice so that the Mid week can be chosen based on the greatest amount of players from both factions and not just the greatest amount of players. Because the time with the greatest amount of players could result in 20 RG and 4 FK or vice versa. Just saying. It's a complicated issue.
  6. NB at the new times is 11am and 7pm my time. 11 am I won't be there as it's during my work day. The 7pm meh still not dedicated to showing at this time if it's just going to be zerg winning or not enough people to actually take Aba. I might show during the weeks I don't have my kids, but that is a big might. I stare at this screen all day and I do like giving myself a rest from the computer. I would prefer it to be at 8pm my time but that's just me. AK at the new time is 1am my time Tuesday and 1pm Saturday. That is if it is a Saturday and not Friday like it's been. The 1am my time on Tuesday, I might try it but I don't like staying up till 2am to finish it. The 1pm Saturday is an okay time as it's right in the middle of the hottest part of the day, so maybe it would be good. While I am critical of it on my end, if it helps the player base then it helps the game and I am all for it even if I don't show.
  7. Since there are players that attack RP farmers and the RP farmers have a hard time targeting them let alone being able to defend themselves against mobs and other players why not level the playing field. So, how to do that add FK RP mobs/guards in the RP zone where FK farm RP and add RG RP mobs/guards in the RP zone there RG farm RP. What this will do is prevent players from coming into that area without being attacked right off and that they end up having to deal with mobs themselves like the other players have to do. This will make it so that they can end up getting killed just as easily as those farming RP.
  8. Depends on how you do it. If you got the MMs to spare then it should be able to be done quickly, though you'll get tossed around like a pinball till you reach a boss. For me if I went just for bosses it's a 13~15 min run, if I go for slugs and Ancient jewels it's 20~25 per run, 30+ min for killing everything insight. For TT take the NPCs for the team modes, except for the team challenge NPC, and turn them into the same difficulty as the Solo counter part and make them allow the 4players or less.
  9. That works for me. I personally wouldn't use it with anybody other than 1 or 2 other people that maybe new to the game and help them as a tutorial or help them complete it. Otherwise I would farm it with a friend who is an ME and could use a partner to DPS bosses faster. It would make it a lot better for them since a Solo run for a ME can take on up to 30 to 40 min while a solo run for others can take up to 15min. Plus, I get to play with somebody instead of playing alone most of the time.
  10. I think they need to make a 2nd NPC for this DG because just opening up the solo to allow team mode would prevent a solo player from entering on their own and I don't really want to mess with the team mode difficulty and loot because it should require a full team to complete. While the 2 player DGs should be just as difficult as the solo as well as same loot so that it's not encouraging solo players to attempt to complete it for better loot with slightly higher difficulty that many geared players can do on their own. Though I personally only want this for lvl 60+ dgs, I can see it needed for lower level DGs for new players that are playing with a friend.
  11. Create a DG where just 2 players can do it, but loot and difficulty is the same as a solo run. reason - With new players and medics having a hard time to do a solo run on these higher level dgs and the difficulty of team mode with 2 people is too hard. Also, when trying to get a team together it can take longer than I can run a DG 4 times myself. Another is that often players play as a couple in the game and like to play together, but not with any others as much. So, it would allow people who like to play together can help each other by farming in a DG together without making it more difficult for the two to run it.
  12. What about Mereholt Jenna. Oh wait that would keep players from being about to stream on Twitch or YouTube.
  13. Aside from AK on Fridays/Saturday morning at 4am GMT, there's nothing going on in Amara or BGs. It's like once the last NB of the day ends the game goes quiet. I can't go to any of the NBs or AK mid week, so it's like if I want pvp I have to show up for AK. What gives? Where is everybody?
  14. They like to put certain costume inside mystery boxes so that people buy those instead of putting items directing into AH. It's away to keep the game with getting flooded with the same costume for the same character. It also allows for people to sell costumes that they didn't want because they got it for the wrong character, thus making it more available for players who don't spend AP on them.
  15. Try a different page? Unless you are talking about the Auction House, then it's the case of players not buying them and selling them.
  16. Is there any plans to fix the HP gains from Rank to be more accurate to stated Rank HP gains? My FK SW is ranked Seraphim and the difference between it and my RG SW is the rank which is Cherubim. Their difference in HP is only 150. When my RG SW was ranked Ophanim the HP difference with SW ranked Seraphim was only 300hp. Now according to the spreadsheet the difference in HP between a Seraphim and Cherubim is 300hp and the different between Seraphim and Ophanim is 600hp. Though the HP stated from the rank in the skills is correct, the actual HP gained is very different.
  17. Well, while true that they can be used sequentially, I don't find myself using them sequentially nor that often because of the charge time of the single attack over the AOE one. I mostly just use Jack of Blades as a means to find hidden SW's or a last resort attack if I can pull it off in PvP.
  18. Is your plan to stay at level 49 or are you going to higher levels? Now, yes SS can be done with the gear you are wearing given that they are all +12. I can't remember if +12 was allowed before or after Ellis was released, because if it was after Ellis was released then you should be able to do it with +10. If it was allowed before Ellis was created, then maybe you might need +12 for all your gear. But if memory serves me right, gear went from +10 as max to +12 as maxed with Ellis release or shortly there after. Now, what you need to make sure you have to complete SS is the right stats, jewels, and randoms along with the right accessories. Just because you have a full set of uni gears doesn't make you prepared for that DG. Tanks rely a lot on Def, void, and ch-resist, while DPS classes relies a lot on eva, crit-eva, and ch-eva, try rotating your def buffs so as to not use them at the same time because often you only need 1 buff with your gear for protection. Killing, you have to watch what you are doing with killing and like Filomena said watch for the 10 second reflect buff and the 10 seconds when you can attack it. I personally watch for that reflect buff in solo runs when HP hits about 20k though it might kick in at 15 or 12k HP. When it kicks in I wait for it to go then attack for 7 seconds and stop and wait for buff to show and disappear before attacking another 7 seconds. I do 7 seconds even though you get 10 seconds because you don't want to be in the middle of an attack when it pops up or pops up just before you hit the attack button. That middle boss I have no strategy to give to avoid it's attacks because I either survived it by quick dps or by luck. That last boss players would move the boss from the center where it starts to the right side of the area slightly up a hill at a point just before it would reset. That would allow you to avoid the mobs that spawn as you attack that boss. But it is killable and maybe you need to make sure to have a stack of HP regen pots at lvl 49 from NPC along with HP pots that give a chunk of HP all at once. Spam the HP regen as it allows you to use them and use the HP quick boost as needed because those are good to not use them unless you have significantly lower HP. That is if you can reach 100% HP with HP regen use, then only use HP quick boost for the times when a large amount of HP is reduced at once. Strategy is the name of the game and you need to make sure you have one or ask for one before you decided to take on any DG.
  19. @demon Daily quests don't start till after level 20 possibly 25 when you enter Caregate and can do DM and BC. The reason that you won't find dailies at lower levels is because as you do quests you will level up from just the main and side quests. Once the main and side quests no longer level you up when you finish them then dailies become useful for experience, gold, and certain loot items. To find dailies, they are often located at the base of each map or next to a vending machine/short range portal in the area of the map suited for your level of character. The best thing for us to know is if you plan on staying at lower levels or level up to end game? Lower levels can end up having players willing to help you in those maps, but you can also find some of the most OP characters in comparison to your character. That's because end game players often gear their lower tier characters far more than any new player can gear their character in the short time that they started playing.
  20. Awww. That's sad. He was a great guy.
  21. Ya, it's gone. It was semi out of date. But this is a location for the spread sheet of skills.
  22. IGN: GoddessSand 50 shades of black for SW (unique if it comes in Unique otherwise rare works)
  23. While I understand that the item mall and mystery chest are what allows the sever to keep working, I make the following suggestion only so that maybe we can help keep new players. Reduce the pet data chips in the item mall by 50%. I think far too many new people need them as well as veterans who create alts but don't buy them and I think the cost might be why. I think at least for a short time they can be reduced to help new players gear their character up to be more competitive against maxed geared players. On a side note - Recommend increasing uni costumes and hats drop rate in game (Reason as follows.) Uni grafting tools require uni items and rare items to make them useful. I personally use uni grafting tools to graft rare costumes onto the unique ones, but the problem is that I'm not getting very many unique costumes or hats when I farm let alone any of the newer unique costumes, hats, and weapon skins that have certain stats. Because of how low these uni items drop I can't take a rare costumes and hats and graft them onto the uni ones. So, I recommend increasing the drop rate of the unique costumes, hats, and weapon skins which will increase their availability for people, like myself, to use purchased uni grafting tools and rare costumes to make the look we want on the uni stated costumes that we can wear at any time.
  24. I want to make it known now, that I don't want people to complain if Vivi makes a Christmas event that isn't the best. It's not like she and the staff only are focused on creating events, because she has several things she has to repair. So, if she releases something suck it up and deal with it. If there's a bug with the event, that's different, but what she creates is just going to have to do. Now, having said that I would like a Christmas DG that will drop Uni costumes, 60+lingerie, necklaces, earrings, NT level 1 pet chips or items to craft these things. I got bored with the spawn in Enocia that when the event was extended I didn't bother with it.
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