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GoddessSand

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Posts posted by GoddessSand

  1. I tried to tell them that the times needed to be placed an hour earlier not later in the spring because the DLS goes forwards so you need to move the time forward. They are horrible times along with NB, but it is what it is till somebody wants to really do something about it.

    I would suggest to move AK on the weekend to 12 or 14 hours later, but who knows what they will do. I also suggest moving NBs so that they start 2 hours before the AK battles. But that's just my opinion and idea.

  2. Would be interesting to create a debuff potion that debuffs yourself and applies a DOT atk at the same time for like 1 or 2 hours. Make it so that the debuffs are extremely high and the DOT is extremely high so that every spawn you just die. Then you can afk for an hour or 2 and come back to your character's exp is at 0. Just a thought.

    You can call it poison Chicken

  3. 6 hours ago, Sabin said:

    Bro invest in passive points of you want concealment.. 

    Plus you dont even pvp 😆

    Just because I don't play when you do doesn't mean I don't pvp at all. I do pvp, just not in Amara because it's a ghost town. I would join NB, but they moved it to times that are unsuitable for me to join period. Only really major pvp I do is AK on the weekend. Stop accusing me of something because you don't see me there when you are.

    Maybe they should just remove all the other pet chips too if you think that the pet chips shouldn't be used for increasing stats and just rely on your skill tree and gears.

  4. concealment and detection not sure on values.

    Personally I would want just concealment and not the detection because the SW already has a hard time getting enough concealment, protection, and DPS that I have to sacrifice concealment and protection if I want to kill certain characters in pvp. So, it would push some players to sacrifice some of their skill points in one thing or another too.

    Also, lvl 3 pet chip upgrades where you can only upgrade your lvl 2 pet chips to lvl 3 in lvl 60+ maps like Dragon Valley. I wouldn't put it available in Amara because lvl 59 players can go there. This way no low level player can get a lvl 3 pet chip as pet chips once unsealed are non-transferable.

  5. On 4/8/2022 at 4:24 AM, Vivi said:

    Well like I said, these changes will end up the same exact way anyway, so its best its just reverted, kept 1 time and left as that. I'd rather not waste my time making 20+ maps to have remove it and revert it all back. So I'll revert it back to the time it was and adjust the server to automatically change its time for dst so times for it follow the hour earlier or hour later.

    In Spring all clocks move ahead an hour. So, during the winter when the time changed AK got moved to 1 hour later and with the current time on server AK got moved to 1 hour later from that time. So, in the winter when AK Friday night/Saturday morning was at 9pm for me, it was moved to 10pm when DST kicked in. Now the server time got moved, it moved AK to 11pm instead of back to 9pm. I think the server time now needs to be moved ahead 2 hours to fix it having been moved back 1 hour.

    Server should be at GMT+2 to fix the spring forward time adjustments. In fall it should be put to GMT+1 and then never touched again since the US will no longer change the time after the fall this year.

  6. 23 hours ago, keenon said:

    Yes. I know that is tedious, but i insist. The history, lore, emotions and love for this game would fully increased.

    Please, accept help. We start with a small part. a little try. 

    Among 35 countries of the American continent, 20 speak spanish. 

    Let me try. 

    Of those that speak Spanish there are far more in Europe and Asian that understand English, that is why English is the most common language used in games. Especially since the number of players who understand English is much higher than any other language.

  7. 8 hours ago, BesTweaveR said:

    DdQmBkc.png


    Here's a link showing the current GMT+1 TIME to help you: https://time.is/GMT+1

     

    Here's a link to show current server time. https://sb.vendettagn.com/

    Oh and maybe you should have 1 vote for NB active times. 1 vote for AK mid week active time and 1 vote for Saturday active times. Because Saturday active times are much different for everybody because not many have work on Saturday and can adjust play time for AK or NB. The Mid Week AK I would have a vote for so there can be a distribution of who can show what will make it most populated. However, I would like to split it up so that you vote FK or RG for mid week. The issue then would be if people are honest about the faction choice so that the Mid week can be chosen based on the greatest amount of players from both factions and not just the greatest amount of players. Because the time with the greatest amount of players could result in 20 RG and 4 FK or vice versa. Just saying. It's a complicated issue.

    • Like 1
  8. NB at the new times is 11am and 7pm my time. 11 am I won't be there as it's during my work day. The 7pm meh still not dedicated to showing at this time if it's just going to be zerg winning or not enough people to actually take Aba. I might show during the weeks I don't have my kids, but that is a big might. I stare at this screen all day and I do like giving myself a rest from the computer. I would prefer it to be at 8pm my time but that's just me.

    AK at the new time is 1am my time Tuesday and 1pm Saturday. That is if it is a Saturday and not Friday like it's been. The 1am my time on Tuesday, I might try it but I don't like staying up till 2am to finish it. The 1pm Saturday is an okay time as it's right in the middle of the hottest part of the day, so maybe it would be good.

    While I am critical of it on my end, if it helps the player base then it helps the game and I am all for it even if I don't show.

    • Like 1
  9. Since there are players that attack RP farmers and the RP farmers have a hard time targeting them let alone being able to defend themselves against mobs and other players why not level the playing field.

    So, how to do that add FK RP mobs/guards in the RP zone where FK farm RP and add RG RP mobs/guards in the RP zone there RG farm RP. What this will do is prevent players from coming into that area without being attacked right off and that they end up having to deal with mobs themselves like the other players have to do. This will make it so that they can end up getting killed just as easily as those farming RP.

    • Confused 1
  10. 2 hours ago, xF4T4Lx said:

    Only SW and PU can make Tartarus in less than 15 minutes

    The others take between 20-25-35-40 minutes

    Being able to do Tartarus with 2 People would be something better for everyone, it does not harm anyone

    They should enable the Tartarus Hard Solo but (Duo) it means that it has the same difficulty and drop as the (Solo) the only differences is that it will be able to be done faster

    Not all of us have children and put it to run TTH or TTC with us :v

    It is to put another NPC or the same "NPC SOLO" that has the option of "Duo" same difficulty and drop

    Why run alone if you can go hand in hand with someone else xdxd

    Depends on how you do it. If you got the MMs to spare then it should be able to be done quickly, though you'll get tossed around like a pinball till you reach a boss. For me if I went just for bosses it's a 13~15 min run, if I go for slugs and Ancient jewels it's 20~25 per run, 30+ min for killing everything insight.

    For TT take the NPCs for the team modes, except for the team challenge NPC, and turn them into the same difficulty as the Solo counter part and make them allow the 4players or less.

  11. 4 hours ago, Vivi said:

    The only way this could possibly work is indeed another NPC using the same exact map as solo - but listed as team and allowing 4 people inside. There's no way to force it to only allow 2/3 people in. Its either solo or up to 4.

    That works for me. I personally wouldn't use it with anybody other than 1 or 2 other people that maybe new to the game and help them as a tutorial or help them complete it. Otherwise I would farm it with a friend who is an ME and could use a partner to DPS bosses faster. It would make it a lot better for them since a Solo run for a ME can take on up to 30 to 40 min while a solo run for others can take up to 15min. Plus, I get to play with somebody instead of playing alone most of the time.

  12. 1 hour ago, Filomena said:

    I agree, make the "solo mode" avaliable in 2 players also, if it's possible.

    I think they need to make a 2nd NPC for this DG because just opening up the solo to allow team mode would prevent a solo player from entering on their own and I don't really want to mess with the team mode difficulty and loot because it should require a full team to complete. While the 2 player DGs should be just as difficult as the solo as well as same loot so that it's not encouraging solo players to attempt to complete it for better loot with slightly higher difficulty that many geared players can do on their own.

    Though I personally only want this for lvl 60+ dgs, I can see it needed for lower level DGs for new players that are playing with a friend.

  13. Create a DG where just 2 players can do it, but loot and difficulty is the same as a solo run.

    reason - With new players and medics having a hard time to do a solo run on these higher level dgs and the difficulty of team mode with 2 people is too hard. Also, when trying to get a team together it can take longer than I can run a DG 4 times myself.

    Another is that often players play as a couple in the game and like to play together, but not with any others as much. So, it would allow people who like to play together can help each other by farming in a DG together without making it more difficult for the two to run it.

    • Like 1
  14. 7 minutes ago, xRivenx said:

    probably, by the way, you could put more things in this AP Store since in AH, there are almost no cool items to buy.

    They like to put certain costume inside mystery boxes so that people buy those instead of putting items directing into AH. It's away to keep the game with getting flooded with the same costume for the same character. It also allows for people to sell costumes that they didn't want because they got it for the wrong character, thus making it more available for players who don't spend AP on them.

  15. Is there any plans to fix the HP gains from Rank to be more accurate to stated Rank HP gains?

    My FK SW is ranked Seraphim and the difference between it and my RG SW is the rank which is Cherubim. Their difference in HP is only 150. When my RG SW was ranked Ophanim the HP difference with SW ranked Seraphim was only 300hp. Now according to the spreadsheet the difference in HP between a Seraphim and Cherubim is 300hp and the different between Seraphim and Ophanim is 600hp. Though the HP stated from the rank in the skills is correct, the actual HP gained is very different.

  16. On 1/30/2022 at 3:22 AM, Filomena said:

    What? But this is unfair!

    tumblr_logrk6omay1qc7geho1_500.gifv

    Well, while true that they can be used sequentially, I don't find myself using them sequentially nor that often because of the charge time of the single attack over the AOE one. I mostly just use Jack of Blades as a means to find hidden SW's or a last resort attack if I can pull it off in PvP. 

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