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Randall

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Posts posted by Randall

  1. 32 minutes ago, Elrond said:

    I like the idea but I think it isn't good for the economy. The current Mimic is in my opinion good to get some gold out of the game. If ppl would go to fc and use the mimic there instead of spending gold the mimic in nosville will get useless.

    Well, they can change the items in this mimic to be something act4 based, idk maybe devil/angel camps? something like this.

    • Like 1
  2. It is an issue because to make a new account + a character that can easily drop stuff is legit 40min or even less. People can go even further, for example I've seen once 99+30 cs bot, 92+smth war with onyx wings. People are botting on Fernon Crypt even, all the exits on Fernon temple, and many other spots that seem like "not known". it's annoying how single person can run 10+ characters at the same time, it's actually insane. But since it takes almost no time to make single character as I said before, hard to fight with it even.

  3. 1 minute ago, Perse said:

    Looks like i din´t explain myself correctly, because that was exactly the second part of the suggestion, sorry if i wasn´t enought clearly

    Yea, I had to read ur post again to understand, now I know xD. Sorry @Toryss for pointing it out, turns out that I didn;t understand at the first point.

     

  4. 5 minutes ago, Toryss said:

    If theres an extra incentive to buy those boxes the price might go up a bit, its basic economics. This effect might get compensated by even more people spamming erenia tho.


    Why would there be extra incentive/need to buy the boxes? As far as I can read correctly, the suggestion is to make quests as Kertos and Valakus, so it's based on "Complete raid x times". I see no reason why there would be extra need to buy boxes xD. The price may go down, cause there's going to be increased amount of people doing those raids to get resis.
    Also I think it's good idea, especially for Zenas res, since these are significantly harder than Erenia raids, the quest should be adequate to the estimated raids/hr. Let's say estimated Erenia is 15/hr, and I'm not sure about Zenas but probably 10ish(correct me if I'm wrong). So for example based on the raids/hr we can say that for Erenia res boots/gloves you should do 40-45 raids, and for Zenas.... like 30-35. This would encourage more people to do both raids. One more thing to not make it so easy that you can't take both quests at the same time, either boots or gloves.

  5. Yea, kinda hard to figure it out. And the dodge stat, is good thing to have, for example, you have hit rate in weapons, My dagger has for example 516 hitrate, and has +100 hitrate as bonus, so 616 hit rate, and dodge you can see in your "P" stats, so in theory I have around 1000 dodge, and hit rate 616 would miss once every 3 attacks, so 2 out of 3 attacks should hit. Not taking armor shell dodges into account. <- I'm not sure about that but I think it's like this.

  6. 1. HP/MP% bonus from card applies only for your base hp. Base hp is what your character has for leveling up, and passives from Calvin/Krem passives. You can easilly check base hp by de-equipping everything from your character and use the base hp to calculate like you did with 15559.
    3. This is actually how the + on your eq works. The difference between attacker attack lvl and defender defence lvl. So as u said, +10 wep attacking +9 armor has a stat bonus of +1 wep. The %. 120, 200 etc. is when defender level is 0. So again, attacker lvl 10 and defender lvl 0 = you get 200% bonus. 
    4. For example for archers: Bow 30% chance to increase damage by 40%, Dagger 6% chance to increase damage by 65%, so you add both, and you get 36% chance to deal 105% increased damage. This is the reason why archers sometimes do a lot of damage.

    5. Anticrit works as you said, 300% crit will hit you for 200% when you have 100% crit reduce.

  7. I think some of the ideas are good, but at some point you need a limit. Also a thing is, you can't just "overkill" the stats of attack/defence, cause it would require different monsters [pve player point of view], cause at some point you'd just overkill everything on sight what game currently has to offer, I know having a lot of damage is cool and all that, but let's not lose our minds about the numbers.

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