default

Members
  • Content count

    22
  • Joined

  • Last visited

Community Reputation

4
  1. Recommended Hardware?

    As jordan has pointed out many times before, why isnt there simply a list of the recommended hardware and software to run EE as close to perfect as possible? I know a fair amount of people would be willing to dump some money into building a machine that specifically runs EE, or at the least buy a specific graphics card to reduce the amount of dumb crashes. A general lsit of the best hardware or software to use wouldnt really go amiss being added to an already existing sticky or something, along with maybe an explanation of why the otherwise outdated cards are the best for the game, because some people want the "why" more than the "what".
  2. The ones I know of are elite monster grinding, dailies, dungeons with class drops, DoD,but what else? I've got roughly 58,000 CCM left to grind, and the monotony of running the same dungeons ten times a day in very specific ways or going afk while im at work or asleep is killing the entertainment value of the game at a pretty rapid pace, surely theres more than just a few ways of ccm grinding that are actually worth the time spent, right?
  3. Wrong animations on costumes?

    I'm bothered greatly by the fact that I cant tell what animation some weapons are going to use without buying them, and just recently I bought a pike costume weapon, assumed it would use the pike animations, spent a pretty penny on it because it said "pike", went and tried it out, realize it was,a gain, NOT a pike, much like the Thunder Halberd, but instead an axe animation. Is this something that can be fixed or am I SOL?
  4. Since ive been back I havent seen any altars beyond the typical everyday altar, why is that? There are a lot of types of special altars that could be done you know? Dye altar running all the starlight dyes, decolorizers, maybe some costume items that have to deal with painting or art, or even just regular dyes so that people can get their style on with easily available dyes. Partial enchant altar running partial encahnt boxes and absee enchants, maybe warstones, things that get more people hyped to do their enchant acheivments since its the single most boring acheivment to get done. Pet skill altar so that people can have an easier time finding skills they want for their pets without exclusively relying on a rare drop from the books that are already on the altar, maybe even adding pet accessories, or really anything related to pets in general. Cant really think of anything else. And to be quite frank, I 100% expect the enchant altar to be a hard "no" despite enchants having no reason to be done other than getting the legendary achievement done, there is absolutely no reason to ever bother with them for any reason other than that, the reward for doing enchantments alone is nowhere near worth the effort required to get it, +2% double hit? For the single most aggravating and time consuming achievement that is 100% RNG based in the game? Oh come on, everything else is worth doing, weapons give a bonus to attack, farming, mining, and summoning give core stats, necklaces give attack and cast speed, gems with move speed, rings give crit dmg, rare enemies give exp (even if its defunct), capes give parry, and those are all fairly easy to get done, but enchants? that takes both time AND luck, and the reward for finishing them is something youll never notice without it being pointed out somehow.
  5. Everyone uses guardians because resistance is a huge deal right? No one cares about sniper, attack, healer, etc right? What if those unused enchants, you know, had resistances on them? Sniper, Healer, Magic Weaver, Attacker could simply have some resistances added to them, and people would be more likely to use them. Give them 2-3 resistances at a higher % than guardians,and the increase in those specific resistances would offset the loss of other resistances. Doing something like this stops guardians from being the end all be all, while giving the others their shot at the limelight. Say magic weaver gives +16% fire and ice res. Suddenly those two resistances become much more manageable, while leaving you blatantly open to other forms or damage by losing 10% res in everything else. 2-3 resistances get a mighty boost, while everything else doesn't, people could specialize their trophies for certain situations instead of just throwing guardians on everything. What could possibly go wrong? Clearly resistance is the major player in the metagame, just add resistances to other trophy enchants and let guardians stay the way they are.
  6. Betrayal with the altar

    It's hard not making assumptions when you request something very specific as an item, and then see what you think it is you requested, and then hover over to see that its in fact not what you requested at all, along with the tertiary item being same color and stats but different visuals entirely, it's hard to not feel like it was done on purpose, especially after taking a few days to wait and see if the altar was going to have what I asked for, feels straight up like a bait-n-switch when I dont have an item encyclopedia in front of me that tells me what items are and arent in the game. Also this. Same visuals, same stats, different names, two different slots in the archive. Why?
  7. Betrayal with the altar

    You're taking it the wrong way. I know multiple pets aren't put on the altar, im saying im glad one of the ones I was looking for is instead of being skipped over or otherwise ignored and passed over. However, given that I requested a gift box of star stones of the type I was looking for and saw a gift box, but not of what I was looking for, left a very sour taste in my mouth, like being a kid and seeing a car shaped present in the driveway, and unwrapping it to see a tandem bicycle instead of a car. Theres no reason to be so agressive, I didn't know not all stones had gift box versions, I made an assumption based off what I saw in the past, Vivi pointed out there is no gift box version, and I learned that only a few stones have the box option. Even specifically asked for a gift box version so I wouldnt feel as greedy for asking for very specific stone when there are multiple colors available, knowing that not everyone wants just one stone type per altar.
  8. Betrayal with the altar

    I can understand the gift box part, which is also why I added the picture of the stones I was looking for, in case there was some confusion, my mistake for assuming you would know, i'll be more clear on what I want next time I suppose, since its not the stats im looking for but the visuals to matchup with my avatars theme. But thank you for putting Palom up, I appreciate it, it removes one pet from my wish list.
  9. Betrayal with the altar

    I took a look at th e altar and feel conflictingly betrayed, one of the things I was looking for is there, and it seems plain as day that whoever designed this altar didnt look at the picture I posted so much as just reading the text and winging it. Like asking for a Diet Coke and getting a Fresca. At least the doll is there.
  10. Probably my second biggest problem with DE is that it seems like every other class has something to incapacitate an enemy or some form of excellent sustain, DE has neither.GM has an aoe stun while having sky high dps, Berserker has the best sustain in the game, butwhat to other classes like either Awakened Hunter, Rakshasa, Demon Summoner, etc have? De has it great compared to those classes, and I bring them up because i have never seen anyone ever play them beyond class level grinding.DE can pack a punch on its own, sure, but at best its a mid tier class. It requires a great amount of babying to really shine, but at least it has a chance.
  11. Are Auto-Clickers illegal?

    Its not about speed, its about not breaking your mouse via spam clicking.
  12. A lot of classes are left mostly un-used because they lack a self heal, making them generally worse than other classes because they dont have the sustain that other classes have. When I go DE I have to actively monitor my hp and mp and carefully manage it so that I dont screw myself over, or I can just go warrior, use auto attack heal, and then go afk and not worry about dying at all, or if I felt like actually playing, keep auto attack heal on and just button mash to basically automatically out dps everything thats not triple hitting with magic (except DE because doesnt do damage unless going fire mage), and still not worry about dying outside of maybe being stunned or reflected too hard, because zerker can simply avoid dying by mixing self heals with massive self bonus attack power + active heals. I guess this also relates to what I said above. The fact that theres some kind of regen is nice, I guess, but its almost as if its pointless and just adding more numbers to the screen. WHICH brings me to another issue, Ive got a nice sturdy computer built, havent foudn a single game I cant run on max settings, however when I run DoS with celestial arrow, i have to slow my runs down because if I dont, my client will outright crash because it cant keep up with all the constantly fluctuating numbers on the screen. Would it be possible to add an option to hide damage bubbles caused by your own damage instead of other players damage?
  13. What class are you using to run, I use celestial arrow and have no problem with taunt runs, so either your class is doing something to cause them to fail or you are overlooking something.
  14. I'd just like to add that I think its completely unfair to only have the magic dragon be the only pet-turned-mount that heals hp, and if anything it should be the other way around.