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Showing content with the highest reputation on 02/16/2024 in all areas

  1. The old skills where unable to balanced around as not only where they from 1 extreme to another (most where really bad then there was just a handful of what you can consider gold). There was not really room for debate on this topic because to put it quite simply the old pet system had a lot of issues around balance which is why pets where disabled across most relevant content (If I remember correctly just Abyss and if you still consider HoO relevant). And could you imagine me asking players if they want me to balance / change pet battle skills. What do you think the response would be to what can only be boiled down to a nerf on their battle pets that doesn't affect the PvP environments. It would be a majority no for sure full of heated debates so we're solve none of the issues with pets they'd be disabled for eternity and I'd end up just having to stop putting new ones in the game. Why would I stop putting them in the game? Well because another issue with the old pet system is that people see new pets being added to the game all the time. But because of the high level of investment into fusion odd pets and spending 100's of tokens and praying to get the Blade Fury book (or buying it for a ridiculous price) people where just not interested in buying them for any reason outside of prays they might need rather than just to have a cool pet that they like. Now atleast people can see a pet they like, buy it and use it without having to worry about the huge investment since the book RNG has been significantly reduced and not to mention just the significantly increased amount of different pets you can have now. One of the main points of this update as was mentioned on the patch notes was to pretty much remove any reason to use pet fusion for battle pets outside of getting the pet to 4 star for the ultimate skill (Which is no longer 50:50 to unlock but 100% chance to get one every time). At the end though we knew it would be negatively recieved for some but we had to make changes for the health of the game so that pets where usable and people can have more freedom to use w.e pet they want and not have to worry about the significant costs that come with that. I'll end my response with the specific relevant snippet from the patch notes. Just to note this was something done for the good of the game and the playerbase and sometimes the decision in the short term sucks but in the long term this will be a positive for everyone.
    1 point
  2. I agree with Yamite, the new pet battle skills are nice and a good refresher but some players lost lots of materials and time from making these battle pets that are now useless because of the skill changes. I recently just fused some battle and pray pets as well that are now basically useless because of the huge nerfs (40mspd to 20mspd) and Sunder armor/crystal snowball/blade fury ( 3000 Zodiac Sparkles + Pet coin bought to roll book skills). I think you should've asked the players before you launched the update for the Pet changes, or kept the old skills the way they are and implemented new different skills for battle pets. If you decide to keep the update and not revert the changes we should receive some compensation, such as the option to choose base pets and or specific pet skills. This might seem a lot to ask for at first, but after you take into consideration the time and materials spent to acquire the pets it really isn't. Thank you for reading.
    1 point
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