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Lexs

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Lexs last won the day on February 1

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  1. Mystery Box -Cosmic/Alucard Dragon God✔️ -Flower Fairy Hairdo✔️
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  7. I guess u just copy the wrong argumment to suigetsu bc yes Hb can hit 3 times in a jump as he said, but GM can hit 2 times in a jump, not 1, and one of the HB hits is phy dmg and even with the jump burst it dont have a big dmg at all like the other 2 mag dmg skills, nothing else to say abt this
  8. if u gonna take as example ur HB and my HB to said the class is broken meanwhile other 10 players that tried HB had no impact, it just saying its more abt the players than class, im not saying its a weak class, ofc is strong, but if 2Hb are good and 10Hb not having that impact in game, just prove that is more abt how the player use it, u also had big impact using Asura and it not mean its broken ahaha Sorry but i cant believe u taking seriously a SARCASTIC comment abt ice AE Im literally being sarcastic in every comment where i provide ytb links, i even type a face laugh pleaseee help
  9. I literally said the meta of 2 mechas with other dps supporting them -fire res, u kinda need reading comprehension since we were 1hb and 1mecha and no classes supporting us, and u can see 2mechas pt beating 2 hb pt, so u just acepting that mecha beat hb meta. I cant take seriously this ahaha i literally didnt say AE is broken unless u taking seriously a SARCASTIC comment abt ice AE xdd you need to learn that SARCASM there is use to make enphasis that AE is not broken aahah and yes, Losque is good, there is no doubt abt that if after first nerf he used to get 40+kills while you and other AEs 10-15kills And u can clearly see that all the time i was mecha, ur pt was kinda spread or maybe not full, but we were fighting against 5ppl,where literally i dont need big mecha AE to hit 5ppl when i can do it with Hb too, also we have 3 mechas already and im main HB, kinda no sense asking why an HB main back to HB in that situation, a bit of common sense pls and if u talking abt ur HB top kills, u only got 1 kill more than mecha, which contradicts ur argument abt Hb being broken I dont know if ur eyes works but u show a short clip of ur pt fighting our capper pt xdd literally all are cappers xd also u can show the entire video and not only cut in the 2 unique kills u did, bc we changed to AoE classes and then ur pt didnt even do a single kill anymore until GA ends
  10. This post is a lot of whining, to begin with, complaining that there is no diversity of classes in this meta is totally absurd, since in the previous meta we had: Gk x1, Hs x1, Adj x2, Reaver x1, Conj x1, Ae x3 and sometimes x4, Bp x1 sometimes... And in the current meta: Gk x1, Hs x1, Adj x1, Lw x1, Ed x1, Reaver x1, Ae x1, Mecha x2, Hb or Anni x1 soooo it is clear that crying about class diversity in the pts in the current meta is out of place. Typical post from AE lover on fire because they nerfed his class and now he wants to nerf the strong classes of the enemy guild. This post started when Locsta was in SD, focusing on the fact that the HB was very broken and trying to nerf Garden's strong class, not even mentioning the mecha when he had already tried it in TW and it had not given him good results, but now that he is in SB and Suigetsu carry SD with mecha, he comes back trying to nerf the mecha too and since he doesnt have players to play LW/ED in his guild then nerf this too. So main AE from SB trying to nerf mecha(sd) and hb(garden) class, and main mecha from SD trying to nerf hb(garden) and save his mecha and nobody wanna nerf SB classes because they dont even join pvp, just complaining or copying builds and when they do not get good results proceed to cry. The mecha and the HB dmg have not been touched for years possibly 3+ and they never complained, I even played HB in the broken AE meta and got top kills over the AE and they still didn't complain. It is absurd to complain that the HB oneshoot ppl, the class was made to have great damage, it is normal that when build a full 3hit/sadness build you end up 1shooting when one activates, but that does not happen as often as they want to make it seem, and if they 1shoot you often, it's because you're doing something wrong, the other guilds have been playing HB as well and they haven't ever 1shoot me or maybe once with luck, on the contrary they have been 1shooted by my HB several times. Does the HB have the highest dmg? Yes, but it is not a class that can do damage as continuous as others with which you can hit many times in a shorter period than the HB and maintain a much more constant damage like the mecha and sometimes even the AE ice, it has a high but not constant damage and little range compared to the mecha (HB 20mtrs and 15mtrs - Mecha 25mtrs), in the same way it is easier to counter an HB than a mecha, due to the small range of the HB you only have to separate a little of your companions which is useless against a mecha because of the great range it has, the only counter to the mecha is removing buffs to remove its armor, but with all the excessive amount of buffs we gain thanks to ED/LW and the swaps of trophy that can be done in mecha since the missiles activate too fast it is not so easy to remove status but u can do it, anyways it is even easier to remove the DESTRUCTIVE LEAP buff from the HB, and not only that, you can also nerf the HB with disarm trophies (Badge of crime/ axe moss) that activate super fast since they have a 5% chance instead of 2% like the others and those 2 troph can stack... which don't work to nerf the mecha, and to make things worse you can use ChinoT to nerf the HB which doesn't allow him to jump, which is totally broken because it doesn't have any type of cooldown/inmunity and to make matters worse there are several ChinoT that you can use and stack at the same time, and even worse there is one that lasts 8 seconds which makes the cc more broken and that only counters the HB, but people here prefer to just complain and ask to nerf the class of the other guild in order to win, or they hope that one has to tell them how to do it in order to beat us. That only 1 HB is enough to carry and delete 1pt even when they have 70holy res and reduction is another exaggeration to try to nerf the class, and there is no video to prove it, the only time I saw 1 only HB that works well to delete another pt it was when it was supported by 1equi -30holy res, 1 AoJ -20 res and block and 1 Asura -25% block so of course it will have a big effect on HB or any class if you reduce -50 resist and -45% block permanently to your target, and in that mentioned case it's not x1 HB killing people with 70holy, it's x1 HB killing people with 20holy and 5% block with shield swap. However, if we're going to talk about broken things that easily carry 1pt, the meta of 2 mechs and classes supporting them with -resis is totally broken, mechas 1shooting ppl, that's what the current meta is becoming, anyway, I see people here complaining with only theory that in practice it does not work like that,ill show videos where u can see the real impact of HB in pvp, not a sakura random test or just words, mostly of them is TW ( Im not going to take into consideration my HB impact/1shoots bc i understand they state that is HB class which is broken, not the player) -Broken HB having less impact than AE after first nerf ( which was decently and not broken for sir Locsta) https://youtu.be/qz6uPoq_WjA https://youtu.be/HvWQu2u-tfg https://youtu.be/aHjd1962tbM https://youtu.be/bYcpN2QKTpg https://youtu.be/d7Xk4hK6Q0A -AE ice having more impact than HB ahaha nerf AE ice https://youtu.be/vjzYNbjUcCM -Enemy Hb having less impact than Mecha and AE after second nerf, even u can see in our side suigetsu playing mecha having better impact than me playing broken HB and in second video i playing mecha having more impact than him palying broken HB https://youtu.be/6BOKDmUbsLA https://youtu.be/WVyQtPgOAXA -Guild Arena and TW where mechas having more impact than broken HB https://youtu.be/2HM-L1h2TJ0 https://youtu.be/MBVxqE3zmBw -TW where enemy mecha have mroe impact than HB and didnt even play the entire TW https://youtu.be/p3Qzt38EAWg -TW where we got outnumbered and even enemy side had 2 broken 1shooters HB that never 1shooted me the entire TW... https://youtu.be/DNMdBYmgExA -TW where 2 mecha pt beat 2 HB pt, this is the current meta https://youtu.be/rq053nW9lSg With this i dont wanna say mecha needs a nerf, idc, i only prove with facts/videos that HB isnt broken as they wanna make it look only to nerf it, and there is another topic to focus if we gonna talk abt broken class like mecha meta, anyways subscribe to my channel and leave ur like
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  12. 1) I dont think this will be a big help for pvp, but also i dont think this will harm pvp. 2) Removing smoke isnt an option at this point, adju has "adju escape" with 2min cd and humans have "strategic retreat" with 1.5min cd, and pts use x2 adj and x1 hs so the frecuency of revs in pvp wont change after remove smoke bomb, this only gonna make halfkins not being able to play blue classes bc human having x2 ways to leave combat is so much better. Im agree that is kinda annoying trying to target players that are very small xD, i dont think ALL players use it precisely for that reason, most of them use it just to look "cool" and others bc before when players used trophies that removes positive buffs, it usually priorized removing those pots that change size instead of other buffs that benefit in pvp. 3) Agree that those trophs are very annoying , i think antor is the priority, pike maybe too. 4) Agree with this, maybe SOLO players or assassin will suffer a bit without this but i think this will help the pvp in pt vs pt. 5) Agree that we have too much stats and nerfing pod would help, but increasing stats value isnt necesary then. 6) Against this, i think its fine that sleep is canceled after attacking, but in sleeps that are 100% like ilu/time manip, simply bc u can control the sleep, instead enchant sleep is 1%, u cant control when it activates, and usually players just spam attacks and the enchant activates randomly, if we made the enchant sleep cancel after attacking then it would become useless bc u cancel it instantly since u dont know when it will activate and u are just spamming skills trying to break ur keyboard. 7) u trippin bro I agree that many points mentioned are very annoying in pvp, but that I agree dont mean that they need to be nerfed, we cant complain about everything simply bc I dont like it or it dont favor my playstyle, we must look for options before, for example in case of items that reduce the size making players difficult to target, making it small to avoid focus on it is a valid strategy, I don't see players complaining "hey this AE use dimensional jump back to get out of focus, nerf that", trying to "nerf" their strategy simply bc it works for them and we don't like it is ..., I'm probably the only player who doesn't use a mouse in their playstyle which makes it a little more difficult for me to target a specific player , but I have adapted and mastered doing it with the tab quickly, and YES there are times when it is not possible and I have to use the mouse and I know how complicated it is to target someone small, much more for me since I don't usually use a mouse , but I'm looking for options, you can change the default hotkey of the members of pt f1-10 and put your caller/asura/reaver or whatever in the letter R and when you have to follow calls just press R and T, which facilitates a little taking targets. Finally, I think that the "changes/nerf" suggested by players which affect the pvp should be consulted with both guilds that play pvp before being made (as in the case of choosing sides in tw the 2 active guilds in the pvp are consulted ) the same thing happens with these changes suggested by players, easily preventing revives by nerfing smokes can affect a guild with most of their healers being halkin while favoring a guild with most of their healer being human, or also favor your 200% mv speed style where you just hit and run since players who don't have 200% mv speed use smoke for escapes, removing stun/mundane certs will affect the guild more with players who mostly use assassin for cap , or in general trying to remove the cc (antor/pike/stun-mundane certs) will affect more the guild that has a more cc based playstyle and maybe they don't want all the cc to be nerfed as it has been year after year, not everyone wants a classic server pvp style with awak class, so I think both guilds active in pvp should be consulted before applying any changes proposed by players, it would be the fairest thing to do
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