Jump to content

Locsta

Members
  • Posts

    31
  • Joined

  • Last visited

  • Days Won

    4

Locsta last won the day on August 9 2023

Locsta had the most liked content!

About Locsta

  • Birthday 03/28/2004

Personal Information

  • VGN Games
    Eden Eternal

Recent Profile Visitors

556 profile views

Locsta's Achievements

14

Reputation

  1. Mystery Box : Mysty Purple Blooming Kusano✔️ Soulflame Dagger 1h ✔️ Cherry Blossom Dagger✔️
  2. Some classes would probably never stand a chance in PvP unless its reworked (exe/druid, ect). I've seen some players try Rifleteer but same than Assasin this is not really the class (beside capping) to play but someone could still make it work, less effective but more fun i guess. its either leaving Assasin as it is and I did almost get one shot by iMiko's Assasin during yesteday TW lol Having a fear or stun on assasin would really make it so good (I think something similar to the stun on thief (Deadly Containment)) and I don't think it'd be insanely broken as it'd still be a running around type of class but pretty good to catch people with it. The fact that everyone have move speed capped or almost is also role playing and not fun lol any class with move speed buffs could really outrun you lol even me on AE (with move speed buff) i reach around 180% move speed with no wizzards boots or racial skill on. (200% when I use Ixnas) and this is with not really sacrifying anything. (the tankiness difference with Move SPD pet compared to DMG Taken is noticeable) for the block stat, I think it'd be so good to have the cap lowered at 35-40% to have less RGN on the game overall even though we have there is many ways to lower block on the game that still wouldn't kill the game because someone with 0% block is still not guaranteed to die but I think that should come with a work on DMG Taken and DMG Increase on the game or its just going to be everyone getting killed too fast and also having all the stats in PvP maps lowered (Sakura Island, GvG/Territory Wars/BG/GA) something like -10% all attack/magic/defense stats (Cast SPD/ACC/EVA, ... Not really Including M-ATK and P-ATK) and -10% All core stats (AGI, WIS, LCK, INT and STR) would make people sacrify x item for x stat. So Assasin and many others classes would be better without really having to change anything if these examples upthere were applied on the game (most likely the block and work on DMG lol) I'm guessing you are an Assasin enjoyer for the few times I caught you playing it in TW but there are way worse classes than Assasin on the game right now and I would say the same for Arch-Elementalist honestly lol but for example Arch-Elementalist on Ice Stance would already have more impact just by having the stats lowered on the game) so many stuffs have been implemented to give out free stats and dmg that everything just stacked overtime and now the game ended like this. think we should close it here and just wait and see whats the next PvP Patch about. ps honestly this conversation will not lead to anything lol just adress Jordan for any concern you might have even though I think pretty much everything have been said but now this is just use running in circle.
  3. I honestly do not see anything wrong with assasin as it is right now. It still deals pretty good amount of damage and I believe its the best class to cap crystal right now or its really close to annihilator. its not rare to see someone playing assasin and to mention names, I'd say Amaris and Jin still do the job with that class. imo the simplest way to make a lot of classes better at the same time would be to take a look on how balanced are both DMG Taken and DMG Dealt on the game. lets say if everyone was naturally less tanky and the DMG Dealt increase by the supports classes were lowered then for ex Assasin and pretty much all the others DPS would already be way better but its still playable as it is right now lol
  4. Its definitely not questionable to say that GvGs and TWs are the most played PvP. You could regardless always try things in PvP as long that you are not being insanely outnumbered. You can quickly see if A build works better than B build but as you pretty much said you might just get caught up by another party running META classes lol. A lot of classes used to be better in GvGs over TWs but its not really a thing that much anymore since I've being seeing the sames pt both GvG/TW and I'd agree to say that Time Manipulator is a good class but not really. The class seems to have a really good kit and good stats, triple hit skills, ect but the game makes in sort that it sucks. There is everyone running -DMG Reduction stuff and also too many people have 70 Ice resistance by not trying simply because the game offers you so much free resistances right now. (POD, TW Event, Achievements, Trophies, Guild's Blessing + Cleric Glyph (Proc)). This is already 66 base Ice resistances without mentioning the DMG Taken reductions on the game like Elegant Storm gems lol and then its again harder to deal DMG to someone who is on shield with Swamp King's trophy on lmao. And this is for a class that run no Elemental Resistances KPs so you get the picture this class definitely cant be run by itself despite his good kit but as I said before as many classes this one gets overshined by too much. Don't get me wrong though I think a lot of classes could be played at some point if its ran by a really good player. + Even if you get to -ice res the target by a lot thats still not comparable to what Mecha Ares could do to someone with - fire res lmao (+ there is more way to -fire res on the game than -ice) I am not going to argue about PvE things I honestly don't really care about that part of the game and Jordan can now make it seperate by adding PVE Stats and PvP Stats
  5. Fiery Temple Hairstyle - Item Mall✔️ Mysterious Yo Ho Hat (Legendary) - Altar✔️ Stealthy Assasin Dagger (Legendary) - Altar✔️ Draconic Winged Artillery Gun (Legendary) - Item Mall✔️
  6. I agree that some players have more impact than others even though they play the same class but this wasnt just you one shotting people with Holy Blade. It would of been different if it was really just one guy making it with the class but its not. Well everyone can't get the sarcasm everytime anyways and it lowkey came out of nowhere LOL GM can effectively hit 2 times while having the DMG buff but this rarely happen its not really something you can control at high % like Holy Blade.
  7. So its just both of us talking lmao Well your point of not having fun is TW stands regarding how the game is by now. I don't think you have to win to have fun on the game though you can just simply go out in the battlezone and fight. As long that you have a chance to win in a fight that might be fun adding the factors of playing enjoyable classes too. I definitely agree when you say that most people prefer to play DPS or Debuffs classes over Healers or supports classes. I remember seeing people forced to play ED/LW against their will quite recently in order to increase their WR. Also its right that its pretty tough to bring people back on the game in its current state. It does not really attract anyone so far who haven't played yet as just by seeing PvP videos they dont really get attracted. These same videos regarding current PvP wouldn't attract me on the game neither but I enjoy watching old TWs Lv100 cap. The game was way more dynamic.
  8. Well I did suggest to nerf the supports such as LW/ED so Holy Blade and Mecha Ares would not need to be changed or maybe just nerfed a little bit. Jordan said he won't nerf these 2 classes as they always been here and never been a problem which the same can be said for Holy Blade. The class always been here but never been so much of a problem. I am not sure if you ever did PvP but I haven't seen you once in PvP so I might be more able to say how Holy Blade has an impact on having fun in TW but now it doesn't mean its going to be fun all of sudden but would surely make it slighlty better right now. But in the case Holy Blade and Mecha Ares were not that strong anymore no matter what build this would really leave opportunities for others classes but thats not whats all is about as I mentionned supports being lowkey too strong seeing the buff they bring to DPS so it would in fact probably stay a most SUPPORT party which is fine to me as long that another most DPS party can compete. Theres a ton of changes that can be done, either nerfing others aspect on the game such as the one you mentionned or slowly nerfing classes and making everything fair (healers/support included). I don't want this thread to end up on a repeat talk though I get your point.
  9. Pretty sad, in fact lol I think that adressing others stuffs beside the class would work the best for the game and this has been brought in Losque's topic but the mystery question is how to adress that without fucking the whole game. Also adressing only the DMG Taken would mean that some classes would really stand on top again but it would atleast make some others classes playable a bit more. Probably not the best but as far as I know, some people still make work classes that are not judged being the best. If only DMG Taken were going to be adressed then some classes might also need to be nerfed aka HB. Nerfing Holy Blade would definitely make it more fair but now is it going to be fun anyways? Mecha Ares is probably going to take over more than it used to be but there would still be more potential for others class to be tried out. imo Lv100 cap was the funniest even though some classes aka DE were too good but it was pretty fun to wipe people and not being fighting for 10 minutes so now the game has pretty much lost of its dynamism (moving crystal, fight, move crystal wipe) but its just due to lack of people in PvP which might be due to how the game is right now. But its really hard to adress that problem now there is so many DMG Taken reduction from weapons/trophies in addition to skills that make the game a little bit weird. Its also so easy to cap every stat on the game there is a lot of stats you can give up on to be more tanky and without losing any DMG. I'm thinking about the Body Gem that lowers M-DMG Taken by 2%. Something you would think about using if you had to take care of more than Holy and Fire resistances on the game.
  10. Thanks for your reply. I am not going to jump on a 1v1 arguing about what happened on the game or what you think happened on the game because this is not the right place for it. This has first of all nothing to do with the fact than I enjoy to play AE more than any other class as you seen me playing Holy Blade against you (SD vs Garden) lol and the DMG difference when we had Holy Blade and when we had not was pretty much obvious. I remember a lot of tws being No Holy Blade 0% WR vs Holy Blade 50% WR. Plus you say that I am trying to nerf mecha when I just mentionned that nerfing the class would just be an alternative to leave others class a chance to compete. Saying that Holy Blade does not one shot a lot is not true lol if you compare that class to any other DPS classes, the one shot ratio comparison is just insane LOL. (I think you missunderstand because sometimes the fights last 5 minutes but even there is always someone getting crazy bursted out of nowhere but gets revived so the fight do not end). You also said that its not Holy Blade dealing insane amount of DMG to people with 70 holy res but 20 resistances which is not true at all lmao there is so many times I played HB where I litteraly bursted out people with no debuff on them and there is also many videos you can find where that happened (With ED/LW in pt) Regarding AE being good then I was pretty much complaining in Stardust about AE being META back in the day because this was the only class being played as DPS (sometimes Mecha Ares). Everyone would just run AE and boom boom in TW but as you guys were outnumbering most TW, this class was fun enough to play at some point in order to compete in 10-13 vs 20+. The fact that you could stay in range was really making the class . High DMG and safe at the same time making the possibility to wipe more than a party with only 10. You just have to accept that Holy Blade got too strong right now and its not because no one was playing it while you were that it was not insanely good at that time but it even got stronger right now plus the DMG on the game keep on increasing with release of new gears aka awakened weapon for this content. But as I mentionned earlier there are classes that overshine others and back in that time AE was overshining every other class in term of DPS value. It did happened that I one shot someone on AE with lightning storm lol. Another reason why this hasnt been played is because the class gameplay does not please everyone and now everyone is just forced to use it to win. (or mecha ares) I can relate to AE before its rework, most people who talked to me about the class said it was either too hard or they didnt like the gameplay even though I was doing fine on it but no one was forced to play and no one did play it actually because it wasnt insanely broken enough to being forced to play it. I would like to state however that this is not just me randomly complaining after been through a couple loss on the game. Even back in Stardust when we were winning at some point, we were still complaining about how boring was to play Holy Blade and Mecha Ares. Just letting you know but your answer is typically the reason why no one like to argue or make any post on the forum about what could be better for PvP. now this is pretty much funny that you brought AE Ice being broken and I am not going to argue about it this is just you trying to find a good point to score lol. You're free to use it and tell me whats up lmao. The nerfs asked here is just in order to make the game more fun and as I said, this is me and some others people opinions but now there is the possibility that some players like the current meta of running 2 DPS Classes and 8 support lmao This been just sharing opinions and I hope this would not end up in bad terms as this is just like in order to make the game better and now if you do want to share opinions you're free to just simply do it but this hasn't been made to settle scores. PS i do have the video where I got one shot while on ae while having Insight buff but now it just sounds like its going to end up like childish arguing and proving eachother things to see who is not lying
  11. alright LOL I'll leave you thinking on this as I thought my idea made its sense but i guess not LOL
  12. I think the most craziest is the fact that you gain both DMG Reduction and DMG increase. You could use any other class that buff Mecha Ares for sure and I think Shielder/Blade Acrobat or Annihilator (but you already use it) would probably be on that list but beside Shielder there is no other class I can think of that grant you this much DMG and Tankiness at the same time. + Elegant Dancer is a way better support right now if you look at the overall kit of the class which includes debuffing party, CC skill, dmg immunity allowing you to deal more DMG and being tanky at the same time.
  13. I actually thought of a way to include this on the game, I am just going to leave it here, who know you'd maybe get an idea out of it lol. Heres what I thought about. I'm going to give you an example to give you a better picture so lets say I want to awaken my Demonic Radiant Staff to Awakened Radiant Staff. To make it awakened, I have to use my Demonic Awaken Stone on my Demonic Radiant Staff and it will become Awakened (lets not mind the EXP). Whats happening is that my weapon actually transform into another staff aka Awakened Demonic Radiant Staff. The skin changes, the icon changes, the gear upgrade/fortifications/enchants/gems remain the same. So the idea here is to actually make something alike this Demonic Awaken Stone. So i guess you could make it in sort that the stone transform your staff into a new other staff with a new Icon but keeping its caracteristics but you might also have to deal with the archive as it might be an issue with archiving the staff if its transformed into another unless you make another archive category or add the transmogrified weapon somwhere. Or either make many stones that would correspond to every skin like below but that probably take a bit longer to realize. Thats something that would definitely work after seeing how that awakening weapon process work. I guess it would just need a moment of reflexion on how to bring this on the game. (rewards, through grinding, item mall?) Anyways, thanks for looking into this. I'll be waiting for sure
×
×
  • Create New...