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Jordan

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Everything posted by Jordan

  1. We can grab them from anywhere aslong as I know what I'm looking for. If you have any images so I have a visual to find for this kinda stuff would be appreciated. Note: Although I'm able to downgrade most content from AK, some content is using their new custom format that I plan to reverse engineer at some point but right now isn't possible. This is mainly a TS issue though rather than an AK issue as when making the Patch 44 out of all planned models from AK only 6 where cut because of version where as TS was the opposite only 6 - 10 where possible out of the 25+ chosen.
  2. Lost Engineering Rack "1250/1251"
  3. As many of you know recently there was a fix made to the Colossal Cauldren dungeon on an exploit that allowed you to get infinate Movement Speed permenantly until you either logged out or changed to a different channel. Last week 2 other exploits where brought to my attention that warrented me to search for the cause behind these exploits that where popping up. After doing a bit of digging I located and fixed the root cause of this problem. Although I will not explain the bug exactly as it's best not to send the entire community like a pack of wolves trying a million other ways to try and recreate the issue what I will say is that the issue was possible with many other places in the game including PvP environments. If there is any issues with the game after this fix with buffs please write a ticket or pass the information to a GS so that we can investigate and fix the problem. Thank you, your GM Team! Bug Fixes Fixed a Major bug in relation to buffs having the reverse effect on death. Fixed all level 80 TK Weapons so now they give the correct stats (As before this patch they where heavily bugged, especially the shield. Have a nice day!
  4. Thank you for the suggestion and I will add it to my list, however it's quite far down on my TODO list so likely wont see it for a good while unfortunatly. I still actually have to fix the auto sort system and thats been on my list since September.
  5. Jordan

    Patch v47

    Changes Easter Event has been removed. Bug Fixes Fixed an issue where <Star Child> Amaterasu in Uptopian Realm would crash you when casting her 3rd skill. Fixed an issue where Guild Arena victories would count towards your Awaken Territory wins. Fixed an issue where Guild vs Guild Elimination would announce it has started for each version of Guild vs Guild Elimination that was running at a time. Fixed an issue where the Monday Reset did not reset the Territory's correctly so the server would think you stilled owned the ones from before reset. Fixed an issue where Awaken Territory Wars being capped would also mean Normal Class Territory's where capped. Fixed the new Gold and Silver Territory War costume (for some reason it didn't patch in correctly). Text Fixes Corrected a description of the Blue Team Territory War buff.
  6. Welcome to Eden Eternal Vendetta
  7. Jordan

    Patch v46

    Information Hey everyone, even though Patch 44 was only just over a month ago I have yet another Patch ready for you! This patch is mainly focused on some of the PvP elements of the game but I've tried my best to nail some of the major bugs the game has. I hope you enjoy this as we have put a lot of work into this, as always here is a feedback thread: Major Changes Guild Arena This is a brand-new PvP mode that has been developed by me exclusive to VGN. Based on the already popular and successful Guild vs Guild mode this mode will pit 2 Guilds against each other in a head-to-head match. Note: Although it's in full effect this mode will be classed as in a beta phase as it's only been tested on a functional level and not on a balance level. So please record some nice videos of this mode and share the link with me, so I can see how it's going and see what might need changing ? For more information about this game mode I have created a small introduction guide here: Normal Class Territory War Changes This mode only runs on Weekdays at the usual time (Monday - Friday). When winning a Normal Class Territory you will now take over the territory. Similar to Awaken Classes except does not grant salary bonuses and does not affect the Awaken Class Territory cap. Has no cap on how many Normal Class Territory Wars you can own. On Guild vs Guild reset (Saturday 6am Server Time), guilds will receive a week-long guild buff based on how many normal class Territorys have been owned. 1st Place: "Normal Class Masters" will grant players of the guild P-ATK, M-ATK and G-Healing +3% along with All Stats +3%. 2nd Place: "Normal Class Up-And-Comers" will grant players of the guild P-ATK, M-ATK and G-Healing +1% along with All Stats +3%. 3rd Place: "Normal Class Enthusiast" will grant players of the guild All Stats +2%. Note: Guilds with the same amount of points will both receive the same buff and the guild bellow will receive the next buff. Note: There is no cap on how many normal classes Territorys you can hold, so yes you can deny other guilds a buff by winning all 5 in a week. Normal Class Territory Wars now have their own Crystals that are back to the original state before I buffed them in the balance patch (Exactly how it was back at 80 cap). Note: This means the Normal Class crystal debuff has been removed, which will make the map run better. New Normal Class Territory War Map Centurion Battlefield is exclusive to Normal Class Territory Wars and will be the only Normal Class Territory War map to appear twice a week (Tuesday and Thursday). There a no new mechanics to this map other than the major difference of there only being 3 crystals. Awaken Class Territory War Changes No longer will reset on Maintenance Day, Instead it will reset on Monday at 6am. Note: It may reset this maintenance, but not for future maintenances. Crystals have been slightly buffed. Crystal Island: Belk has been buffed. Crystal Island: Ray's have been buffed. Guardians Valley: Riccardo and Bertrude have been slightly buffed. Guild vs Guild Changes Crystals have been slightly buffed. NPC's have been slightly buffed. Easter Event I have tried to make something new and different, so please give me feedback on this so in future events I can improve the events. The Easter Bunny "Bink" has arrived in Aven (X:298, Y:361). Daily Quest - Bun Buns Unite! You are tasked to go on an Easter Egg Hunt in Cyclone Basin, Vipers Forest, Sunset Desert and Skyreach Jungle. Daily Quest - Bun Bun Slayer! You are tasked to collect "Bunnies in a bag" from the Aven event boss "Evil Bun Bun, Easter Bunny". Added Some Easter Themed pets Note: I've added some for Crystal Altar and some for Mystery Boxes, one of the Mystery Box pets will make a one time appearance on the Crystal Altar over the weekend. The Vendetta Treasury has returned! Note: We have now added a level 115 Category! Changes Added a new "Chr" Setting that allows you to hide your damage dealt and damage recieved numbers. Note: This is to help players who like classes such as Celestial Arrow while stacking Elemental bonus hits. Reality Potions from Sky Tower and 4 trials of the Dimension now stack up to 999 instead of 100. You can now disassemble Sky Tower gems into Demon Crystals. You can now disassemble Dreadlore Lab gems into Mini Reactor. Dragonside Ridge Daily: L108. Kid Collector III (Daily) now only requires 1 Dragonside Soul Token. Dragonside Ridge Drop Table Updates: Ridgeside Scout now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Fury Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Emerald Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Ice Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Venomous Dragon now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Soldier now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Berserker now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Hunter now drops 3 Dragonside Soul and Dragonside Soul Essence. Furious Ridgeside Rex now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Frosted Hunter now drops 3 Dragonside Soul and Dragonside Soul Essence. Frosted Ridgeside Rex now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Flame Beast now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Earthbreaker now drops 3 Dragonside Soul and Dragonside Soul Essence. Holy Ridgeside Beast now drops 3 Dragonside Soul and Dragonside Soul Essence. Holy Ridgeside Guardian now drops 3 Dragonside Soul and Dragonside Soul Essence. Halloween 2018 Quest "A Robot in need" can now be dropped. Removed Deserted Island from the Territory War Window. Bug Fixes Fixed a MAJOR bug with the new dungeons being able to be lost inside the server so NPC's didn't know where to deliver their response too and several other small interaction issues with the UI and some skills. Fixed a MAJOR bug when attacking a target under certain conditions that had a chance to cause an Alpaca Crash. Note: This will not magically fix all Alpaca issues as Alpaca is the way the game handles any crash related issue unless the issue overrides it. Note: This mainly occurred when using a dash skill on a target and mid dash they would use an invisible skill of any nature (Including Smoke Bomb). If you would like to test this bug you can still do it on every other Eden Eternal server and it has been possible since the Reawakening Patch. Fixed an issue where Captcha Code's would activate during a raid dungeon. Fixed an issue where Executioner Skill "Offense not Defense" was not giving +7% DMG when you had the class Talent "Fencing Focus". Fixed an issue where Devil Hunter skill "Viper String" was not dealing Double Hit DMG. Fixed the Dream of Destruction: Colossal Cauldron movement speed bug. Note: Yes I'm sure this time. Fixed an issue with the Flaming Crystalline Dragon Mount. Fixed an issue with the Charred Crystalline Dragon Mount. Fixed an issue with the Imperial Guardian Mount. Fixed an issue with the Moonlight Panther Mount. Fixed the Power Scroll Lv110 and Guard Scroll Lv110. Fixed the Exit Portal inside Ruins of Ages. Crystal Utopia Merchant "Kisu" now sells the correct items. Fixed the level 100 Knight Costume for Humans. The Stalwart Razorback (Legendary) can now be sold in Auction House. Fixed the following Weapon Costumes when sheathed: Text Fixes Fixed a typo with Beserker's Rebuke and its values (Both Regular and Class Talent version). Fixed the description of the Newbie Portal Stone Buff. Fixed the name of the Light Gray Headwear Color (Was Dove Gray Headwear Color). Fixed the name of the Citrus Headwear Color (Was Orange Yellow Headwear Color). Improved the Clarity of the description of all versions of the Class Temple Chest. Fixed the Buff Name of Ka'Nenellos' Molten Core. Fixed the Following Buff Descriptions: Engraved Ring Magic Engraved Ring Maxim Ring Prophetic Maxim ring Premonition Necklace Omniscience Necklace Translated Remaining Pet Skills that where missing. New PvP Schedule Have a nice day!
  8. Introduction Welcome to the new and exclusive Vendetta Gaming Network Guild Arena! Based on the Guild vs Guild Elimination mode already in the game we have designed and implemented a brand new mode that works in a similar fashion but with new elements to make it more interesting. Rules All the same rules that Guild vs Guild Elimination currently has are in affect (e.g. Capture Crystals, Tug of War like bar, First to lose all their points or whoever has the lowest points at the end loses the match). The mode is currently 30 vs 30 (Is subject to change). The mode accepts only 4 Guilds per week. These Guilds are decided at the same time as Guild vs Guild Elimination is decided (Saturday, 6am). Guilds can earn their place in Guild Arena by participating in Territory Wars (Both Normal Class and Awaken Class modes). Winning Team Gains: First Place: 6 Guild Points Second Place: 5 Guild Points Third Place: 4 Guild Points Fourth Place: 3 Guild Points Fifth Place: 2 Guild Points Sixth Place: 1 Guild Points Losing Team Gains: First Place: 5 Guild Points Second Place: 3 Guild Points Third Place: 2 Guild Points Fourth Place: 1 Guild Points Guilds will be placed in the First Round Match based on the following: The Guild with the most points will fight the Guild with the fourth most points. The Guild with the second most points will fight the Guild with the third most points. Following the First Round Match the Second Round Match will feature all 4 of the Guilds again. However, the matchup will be setup as: The 2 Winning Guilds from the First Round Match will play in the First/Second place Match. The 2 Losing Guilds from the first Round Match will play in the Third/Fourth place Match. How to Join Located on the Battlefield Window (Purple Sword on the Mini-Map). Mechanics Spawn Locations Similar to Territory War you have 1 spawn per team with 3 Portals. Red Team: Left Most Spawn (Noted as A, Coloured Red). Center Spawn (Noted as B, Coloured Red). Right Most Spawn (Noted as C, Coloured Red). Blue Team: Left Most Spawn (Noted as A, Coloured Blue). Center Spawn (Noted as B, Coloured Blue). Right Most Spawn (Noted as C, Coloured Blue). There is 5 Crystals in total. 2 Base Zone Crystals (Noted as A). This Crystal has Average HP and Average Resistances. 1 Center Zone Crystal (Noted as B). This Crystal has High HP and Hight Resistances. 2 Neutral Zone Crystals (Noted as C). This Crystal has Low HP and Low Resistances. You can collect "Army Command Crystals" on the following: Safe Zone Spawn Locations (Coloured Green): 21 Second Respawn Time, Each Spawn has a possible of 20 locations they can spawn at with only 12 being active at any given moment. Center Zone Crystals (Coloured Red): 7 Second Respawn Time, Has a possible of 10 locations they can spawn at with only 6 being active at any given moment. Neutral Zone Spawn Locations (Coloured Yellow): 14 Second Respawn Time, Has a possible of 95 locations they can spawn at with only 57 being active at any given moment. You can spend "Army Command Crystals" on the following: You can become a "Self Destruct Ninja", become invisible and trigger a bomb killing all enemies 20 Meters after detonation. The following bomb spawn locations: Red Team: South-West (Noted as 1, Coloured Red). Red Team: North-West (Noted as 2, Coloured Red). Red Team: East (Noted as 3, Coloured Red). Blue Team: South (Noted as 1, Coloured Blue). Blue Team: South-East (Noted as 2, Coloured Blue). Blue Team: North-East (Noted as 3, Coloured Blue). You can spawn Troops, a large group of NPC's that will be sent towards a Crystal. Troops are invincible until they're within 60 meters of the Crystal. Allied Crystals within 60 meters are made invincible. Elite Team Captains deal % HP damage to crystals on each attack. They have the following routes: Red Team: Center Crystal Route (Coloured Red). Red Team: Enemy Base Route (Coloured Orange). Blue Team: Center Crystal Route (Coloured Blue). Blue Team: Enemy Base Route (Coloured Light Blue). You can spawn a Siege Cannon squad, a large group of NPC's lead by a Siege Cannon that will be sent towards a Crystal. Siege Weapons deal % HP damage to crystals on each attack. They have the following routes: Red Team: Neutral Crystal Route (Coloured Yellow). Blue Team: Neutral Crystal Route (Coloured Cyan). You can gain a Guild Wide Buff for 5 minutes. Note: This buff is given to players even if they enter Guild Arena after the buff was selected. Note: You can have all buffs running all at once. Buffs Available (Both Teams have the same buffs): Fury: DMG Dealt +5%, P-ATK +3%, M-ATK +3% and Move SPD +20%. Protection: DMG Taken -2%, All Resistance +7 pts and P-Heal +10%. Sacred: DMG Taken -2%, G-Heal +10%, M-Crit Rate +5%, Cast SPD +10%. Rewards All Guilds will recieve Glory Gift Bags: First Place: 75 Glory Gift Bags. Second Place: 60 Glory Gift Bags. Third Place: 45 Glory Gift Bags. Fourth Place: 30 Glory Gift Bags. The First place Guild will recieve a Thunder Crystal Reward. Note: This box gives you one of the three Vendetta Gaming Network Custom Guild Statues. The First place Guild will be granted a Golden Costume in Territory War, Guild vs Guild Elimination and 10 vs 10 Arena. Note: This costume also has a custom design pattern. The Second place Guild will be granted a Silver Costume in Territory War, Guild vs Guild Elimination and 10 vs 10 Arena. Note: This costume also has a custom design pattern.
  9. Fixes Fixed a Schedule Error that meant Normal Class Territory War wouldn't close correctly. Note: This meant I had to move Temple Arena to an earlier point of the day. Fixed the Colossal Cauldron Movement Speed Exploit. Fixed the breakpoints of Gates of Pandemonium bosses. Fixed the bosses in 0/2 Palace of Dreams. Announce Due to an Altar Mistake we have had to change the Battle Mount Version of the "Blue Flame Tiger (Prime)". The text of this item will still claim its a battlemount but it is not. We're not liable for anyone who buys this item and gets scammed.
  10. Jordan

    Patch v45

    Changes Territory War and Normal Class Territory War have been moved back 1hour to try and increase accessibility to players from Southern American. Hopefully this doesn't affect anyone in a negative way. Due to misunderstandings, it means its 1hour later. Lowered the reward of all the REP quests in the Patch v44 Maps. Added 3 REP quests in Shaxia Basin. Bug Fixes Angel of Justice Skill Heaven's Hammer has now been fixed, the double hit has been restored. Skill King's Hammer has now been fixed, the double hit has been restored. Fixed the Ares' Crimson Combat Machine mount causing crashes. Fixed the Ares' Black Combat Machine mount causing crashes. Fixed the Crystal Utopian Realm's boss Sif that was causing crashes when you broke her BP bar. Fixed the Vendetta Awaken Knight Quest so it now gives the classes. Good Day!
  11. The only thing I can think of is that maybe you have a corrupt file that cannot be found upon logging in. I would suggest maybe trying to reinstall while your virus software is disabled to see if it works.
  12. At what point does it crash? The second you log into the account, before or after you selected a channel or after logging into the game?
  13. Hey everyone, there is a small server side patch to be applied to fix some issues that where caused with Patch v44. Fixes The TW side command has now been added back. The Aven remove class change bug has been added back. The Delivery Quests have now been fixed: Note: You must drop the quest and reaccept it if you want the fix to work. If however you cannot drop the quest you must submit a ticket with your character name so a GM can reach you ingame to perform the fix on your character. Ranking Rewards can now be forced by maintenance (If like this week the time window was missed for ranking rewards we now have an alternate method to release them). Angel of Justice Heaven's Hammer Double Hit was disabled due to a bug with its damage. King's Hammer Double Hit was disabled due to a bug with its damage. Note: These skills will be re-enabled to Double Hit in a future patch, sorry for any inconvenience. Have a Nice Day!
  14. Jordan

    Patch v44

    Information Hey everyone, after many months of hard work it's finally here Patch v44! There is a lot of new content to look at and enjoy along with lots of new gear to obtain to boost your character. Hope you guys enjoy! If you have any issues or feedback please post it on the following thread here: New Content New Overworld Maps Whispering Woods Singing Valley Roaming Hills Crystal Utopia New Battle Map Dragonside Ridge New Dungeons Ruins of Ages Dragon's Keep Palace of Dreams Utopian Realm Awaken Weapons The awaken weapons follow a Good and Evil design where some will have light colours and others will have a dark coloured design. Where appropriate there is 2 Weapons for the price of 1 to give different stats and effects to the user (Example, Sword has both a PDPS and an MDPS version). The NPC that handles Awaken Weapon Quests is located in Aven (X: 271, Y:207). Holy Weapon Dissenchantment The Holy Weapon system was always a hit or miss in my eyes and as much as I tried to avoid having Holy Weapons that make or break a class I know that unless the skills are useless it just isn't possible. I have decided to make this system never appear again in future patches. So that people who enjoy the skills or need the skills to make a class function you can now dissenchant your Holy Weapon's into a weapon gem to get the skill from the weapon instead. Note: This system works in the exact same way as the current system meaning you still need the skill from Aven. Added New Pets We've added a plethora of new pets to the game as a lot of them where used as monsters in the new content. As these Eidolons where requested many times in the past I hit 2 birds with 1 stone. Added New Mounts Added Vendetta Reward NPC. Allows you to recieve the Lv1-65 Enchant title on alts on the same account. Allows you to recieve the Lv66-90 Enchant title on alts on the same account. Changes Changed the base colour of "Immortal Arrow". Note: The previous Awaken Bow was already blue so I decided to change it up so its more unique. Increased the width of the players bag from 12 items wide to 15 items wide. Increased the width of the players bank from 10 items wide to 15 items wide. Increased the size of the Guild Warehouse from 40 slots to 100 slots in each Warehouse. Increased the amount of pets allowed to be bound from 10 to 30. Added "47-Slot Backpack Expansion". Added level 120 Corona's Essence, Stardust and Heartflame. Added Rapier P-ATK & M-ATK to the pet pray "Cracking Skulls". Added Axe P-ATK & M-ATK to the pet pray "Blade Master". Item "Trial Coin" now stacks to 999 instead of 99. Item "Daily Login Reward Coin" now stacks to 999 instead of 99. Item "Wizard Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Warrior Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Priest Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Guardian Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Increased Temple Arena entry count to 10 per day instead of 1 per day. Added Trophy Achievements to the Level 100 Trials. Changed Frankengrue pet's damage type to Strike from Slash. Disabled the Trophy "5 Beast Team Badge". Balance Changes Executioner Offense not Defense now additionally increases DMG Dealt +7% to party members. Soul Flare MP costs reduced from 3% to 2% per second. Paladin Light - Blessing Aura now increases P-Heal +10% from +5%. Defense - Blessing Aura now additionally decreases DMG Taken -5%. Dragon Soul Dragon Soul Possession now increases P-ATK +30% from +20%. Dragon Soul Possession now reduces DMG Taken -20% from 10%. Assassin Sprinting Stab now deals Double Hit DMG. Neck Twister now deals Double Hit DMG. Camouflage cooldown increased to 60 seconds from 30 seconds. Camouflage healing reduced from 80% to 50%. Asura Class Talent "Relentless Strikes" now gives 2% P-ATK instead of 1% P-ATK. Trainer Heal Pet now heals 30% of the Pets HP instead of 5%. Heal Pet now grants the pet -30% DMG. Devil Hunter Viper Sting now deals Double Hit DMG. Equilibrian Inner Fire now grants DMG Taken -10%. Battlefield Poet Star of the Show cooldown decreased from 45 seconds to 30 seconds. Bug Fixes Fixed a bug with Annihilator's Siege Mode only lasting 30 seconds. Fixed an issue with Pet Pray "Warrior" not working. Fixed an issue with Pet Pray "Duelist" not working. Fixed an issue when previewing the Cerberus Pet. Fixed an issue where level 104 players and above would start losing EXP, CP and Guild Fame from quests. Fixed some texture issues with the new wigs from Twin Saga. Fixed some server side scaling issues with custom models (Includes Pets, Mounts, Monsters and NPC's). Fixed one of the Viroona Monsters who still had the Alpaca issue from a previous patch. Fixed a visual bug on monsters having part of their Brake Points already broken at the start of a fight. Fixed a limitation on the quest system that prevented the game from having any more quests added. Note: Although this has been tested thoroughly some minor issues may pop up in the future. Please report any issues in the feedback thread or in ticket so we can address it. Fixed an issue where players over level 100 could not turn in Overworld Map's Fame Items. Fixed an issue where the weapon "Cosmic Star" gave the wrong amount of AGI and INT. Fixed an issue where the weapon "Hades Inferno" gave the wrong amount of INT and LCK. Fixed an issue with the Trophy "Mori Mori's Mucous S" having issues regarding other transformation buffs. Fixed an issue with Life Worshipper's Wind of Impatience stacking with its Class Talent version. Text Fixes Fixed the name of the Christmas Items that where accidently un-patched (This is why making a patch mid-patch is hard) . Fixed the dialog of the 100 Trials Reward NPC. Fixed a typo on the "Mysterious Inlay Merchant". Fixed the effect description on the trophy "Ultimate Beast's Lucky Blood". Eden is Eternal!
  15. I rarely look at it :S used to be thy who would remind me off stuff from it but cause he's busy I haven't really looked at it much the past while. Likely best just to directly suggest to me or post on forums.
  16. Dragomon Hunter was a very unique and quite an unpopular game here in the west. The official server merged their servers within 3-5 months then closed after a year and a half of being open. Their was also a private server hosted by another group of people that also only lasted a couple of months due to the game having a rather low and inactive player count. Twin Saga is in a similar boat at the moment with our version of the server being closed due to it not taking on and having a low player base along with the official server not looking to healthy either and the other private server being a sub 50 player count. I do think Bash will open a new game eventually once things are in line but I'm 99% sure it wont be Dragomon Hunter.
  17. As the game is very old now most of the older content has became a bit redundant now. Awaken classes is basically the main focal point of the game now so until level 80 basically any class that helps you quest is good. Some of the popular choices are tanks like templar/knight or healing classes like cleric (mainly cleric) will help you get through the quests. Personally I like the yellow classes for questing as you can kind of no brain it. However, engineer is also a popular questing class as it lets u kite mobs easy. When you do get to Awaken Classes, good classes to focus on first is things like the Engineer of the Mages as you have Awaken Engineer (Mecha Ares) which again allows you to kite mobs easy and clear dungeons fast for gold along with the Awaken Mage (Gravity Manipulator) which allows you to kill bosses fast as it has super high single target damage.
  18. I will put this one in my signature, I also don't use Instagram,
  19. Thank you the picture looks really nice ! I set it as a cover photo on my VGN profile
  20. Jordan

    Patch v43

    Changes Temple Knight Weapons level 80 will now scale to level 95 based on the characters level. Temple Knight Weapons level 80 are now restricted in Normal Class TW. Temple Knight Armor level 80 will now scale to level 90 based on the characters level. Temple Knight Armor level 90 will now scale to level 95 based on the characters level. Territory War teams can now be predecided by a GM. Note: This can be enabled and disabled freely during the week so this might change at any moment (Will provide announcement on changes). Note: We will be starting with MoneyTeam vs Garden only. Removed Christmas Decorations. Lowered the level of "Snow-white Sakura - Red Lady" to level 80. Lowered the level of "Scorching Flame - Sea of Fire" to level 80. Famous Forger now lasts 7 days. Famous Forger now costs 1500 gold instead of 2500 gold from <Blueprint Seller> Elika. Master Craftsman now lasts 7 days. Master Craftsman now costs 1500 gold instead of 2500 gold from <Blueprint Seller> Elika. Summoner Master now lasts 7 days. Summoner Master now costs 1500 gold instead of 2500 gold from <Blueprint Seller> Elika. Added "Master Botanist" to <Blueprint Seller> Elika. Added "Mysterious Madam (Farm)" to <Blueprint Seller> Elika. Added "Mineral Master" to <Blueprint Seller> Elika. Added "Mysterious Madam (Mine)" to <Blueprint Seller> Elika. Added "Summoner Master" to <Blueprint Seller> Elika. Added "Mysterious Madam (Altar)" to <Blueprint Seller> Elika. Balance Changes Assassin Sprinting Stab: No longer deals Double Hit Damage. Neck Twister: No longer deals Double Hit Damage. Note: This change doesn't remove its 1 shot chance, rather just reduces it to one 1 shot abillity rather than 3, similar to Gravity Manipulator. It's capping should be unaffected. Bug Fixes Fixed Monday Awaken Territory War from being a second Normal Class Territory War. Honor should now be collectable after GVG has started. Fixed Normal Class Territory War effecting the cap limit of Awaken Class Territroy War. Permenant "Enable to Switch" buff should now be removed upon entering Aven. Sinash Trophy should no longer deal 5000 damage to the caster on Spawn/Equipping. Added the missing sounds from the Christmas Mounts added in Patch 42. Text Fixes Fixed the text of "Drake Energy Safeguard". Fixed the text of "L80. Nikola's Secret Research Project IV (Engineer)". Fixed the Description of "Holy Glow Shield". Fixed the Description of "Awaken Mighty Blessing 3-Piece". Have an amazing life!
  21. Information Until the next maintenance their will be a 150% EXP and CP boost. Decemeber 25th, I will be hosting a Boss Spawn Event (Likely twice, earlier in the day then later in the day). Enjoy the holidays!
  22. Jordan

    Patch v42

    Major Changes Normal Class Territory War has returned (Currently in Beta). Currently guild rewards are disabled for this mode. Players over level 80 are treated as if they are level 80. Includes Stat Calculations. Includes Player vs Player DMG. Fear skills over level 80 are effective on everyone. Weapons, Rings, Necklaces, Capes and Trophies are capped at level 80. Armor is capped at level 78. Buff is now given by default, no spawn HP issues. Granted unabled to swap class state, limited to Awaken Classes only and Mimic. You're only disabled if you log into Awaken TW with an Awaken class or Mimic. Current Schedule: Monday to Friday: 3PM Server Time. Saturday: 6PM Server Time. Sunday: None. Guild towns will only require 3 Logins per week now instead of 10. Note: Was hard to test so I cannot 100% guarentee the effectiveness. Christmas Decorations have been added to Aven. Note: There is no boss event as I ran out of time and thought that it was more important to bring the long overdue content. I will make up for this by hosting 2 Events on Christmas Day of boss spawns, Apologies. Vendetta Treasury is back with its bugs fixed! Cosmetics Added Added Mounts: Wishful Christmas Sleigh. Snowy Christmas Sleigh. Warm Christmas Sleigh. Added Pets: Robust Santa Magic Santa Brave Santa Wise Santa Bug Fixes War Stone Polymerizer Cooldown has been fixed.
  23. Jordan

    Patch v41

    Minor Changes Added Azure Foxfire Kitsune (Prime) to the Archive. Added Azure Foxfire Kitsune (Legendary) to the Archive. Added Crimson Foxfire Kitsune (Prime) to the Archive. Added Crimson Foxfire Kitsune (Legendary) to the Archive. Bug Fixes Fixed Daily Rewards so they now reset once completed again. Fixed a Bug with Lightning Style: Lightning Fast Recovery healing more than it should. Fixed a Bug with Water Style: Water Realm Immobilizing enemies at 10 stacks instead of 20 stacks. Fixed a Bug with Water Style: Water Ball Jutsu not dealing Triple Hit DMG when it should. Fixed a Bug with Water Style: Thick Skin not healing every time. Fixed the Ostrich (Legendary) Mount. Fixed the Strawberry Bunny Mount having the Pudding Bunny Mount's Model. Fixed the Pudding Bunny Mount having the Strawberry Bunny Mount's Model. Text Fixes Fixed the name of Azure Foxfire Kitsune (Prime). Fixed the name of Crimson Foxfire Kitsune (Prime).
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