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Venom

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Posts posted by Venom

  1. 7 hours ago, Beau said:

    It's okay, hush now child. You're clearly salty af from the looks of it, I get where you are coming from, you are mad because we are hunting you, when we dont even complain when you kill afk players in base 🤣 when you gonna cut people on spawn point during large skirmishes and getting mad when you got ganked? When you get curbstomp and cant do shit and gonna call 13 v 16 a zerg? Sounds like Lessica.  It's all fun and games until their own BS get shoved back to their asses😎 

    lessica? cuttin ppl on spawn?yal just so confused lol,maybe i should start that

  2. 27 minutes ago, Beau said:

    This you getting salty about zerg and complaining about trashtalks right?  We had 2 pvp amara where you guys had more ME and WH in hauler side you got bukaked and stop showing up lol if you are salty about that then just forget it we just playing for fun, talk trash at times but it isnt personal, do you even realise it is you who is hating now? 

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    uh no, think u have understanding issues.go get it checked.also next time record ur 'bukaked'(weirdo) be sure to have the influence visible '.oh an also using that 'playing for fun 'as an excuse to zerge  is also old,i think u still playing in 2014 or whatever year Relentless  guild zerge happen an killed ASB,they were also playin for 'fun'''OOOH WE GUNNA ZERGE THIS 1 PERSON,ITS OK WE JUST HAVING FUN' lol 'jokers' so much shades of ninja in your words ,its sad.(..also is that video suppose to mean something rabbit teeth)

  3. 6 minutes ago, Beau said:

    Lmfao you tunnel vision and just remembering stuffs we do wrong, last time I check you are complaining zerg just from this post alone 🤣when did I left NB you should ask people around instead of coming up with a conclusion of your own and just keep saying stuffs to keep yourselves feel better, all I see here is salty kids crying lmfao 🤣 like I said dont complain zerg if your main pvp only depends whether I specific person is online or not lol

    i didn't complain about zerge,i said u pan an ppl like xtacee leaves coz u cant zerge.learn to read

  4. 30 minutes ago, Beau said:

    @Venom "As a player who play both side" it's funny to hear that coming from you when most of the time you just stick on FK side to pvp and spy and test duel on rg side, and also has the audacity to call me out, when I was the one keeping HG shithole together and still playing regularly when most of you are gone about 1 year ago 🤣 Im also mostly present in any pvp whenever I  am online so  idk what you saying 😕. You guys are the one hating it seems.

    You make an effort to log both sides and pvp just to Screenshot RG side as if trashtalks doesnt happen in fk side, kinda hypocrotical to call one side dont you think, trashtalk happens and it is quite normal but you should leave it inside the game, dont take it personally, if you cant handle that then it's your problem. Stop playing the victim card lmfao.

    Exactly but mostly it's the FK guys who are complaining about the zerg yeah? And will come to forums to spat on the GS and GM faces without offering any valuable information whereas people like larissa tho they complain they make an effort to work things out so everyone can have equal chance yeah? See the difference? The people you are complaining about doesnt even complain. 

    Larissa and Sand already up to it and spend quite and effort lets just wait and see how all this unfolds 🤣 still up to Vivi to make the call.

    last time i check u were FK lol an using the word spy is poor an u sound like a mini ninja.also spy on what an where?to do what?an dont matter u know your true self,an whats your effort?to zerge?

  5. 20 minutes ago, Beau said:

    @Venom Nah it happens on both sides, it is so presumptous to claim only FK side sacrifices 🤣 , there are alot of RG who adjusts for the scheds since it is 3 am/4am and 3 pm/4pm for most of us. When FK is zerging it is okay, but if RG is the one doing it, everyone loses their minds. On a side note most of the FK plays asian time zone gmt5 to gmt8 which makes it a bit better than RG so I dont know about the staying up late seems like a weird excuse when even on an even number large scale pvp where the pvp players on both side is active the result is still the same.  It will be pretty hard for a faction that only pvp depending only if 1 or a couple of person is active or not.

    yea hide behind the old 'it happens on both sides',but as a person who plays on both sides,i get to see which side output the most poo atm,also how about u an other rg expecting equal pvp at lower influence? Seen u multiple times talkin about fk hiding at less than 40% fk where as u in this position is long gone.but since that rg also make sacrifice lets just call it a day an work with it as is yeah?let both side make the sacrifices.oh an how are these new times different from when it was in the am for asian players, its now 9am-9pm approx for them, before 2nd nb was like 2 am.but when EU players experience the same thing now 'everyone loses thier minds'?would agree if they all had one.

  6. (based on the last few months) most of  FK/RG zone is mixed between NA/SA /ASIA generally speaking, with Europe and environs being a major RG zone, with little or no FK to represent at that time. There is nothing can change that, before last NB changes, Asian zone suffered  the same fate as EU RG,with NB being out of their reach. Instead of complaining they tried to stay up and joined when they can.Not saying u should not complain, hence the reason i wish for a 3rd NB for EU zone, where these RG can zerge in peace( in reference to 2nb b4 time change, if u were wondering the slot of which i speak).On a side note while times are difficult i see some Fks making the effort to stay up later than they should to entertain Rgs in these zones ,who only respond in hate an Sht talking. And to complain why is FK hiding in'gaurds'? at a whole 33% ,they suppose come mid an fight us'. While the same RG at that percentage is no where to be seen. Peace out o/.

    • Like 1
  7. 9 minutes ago, Uninformed said:

    OK this is all improve CB, but if everyone just wants their class better for less points you end up with a mess, we need balance not our own classes to be way better.

    If you get some of this what are you prepared to lose?

    its all improvements because to me CB is the class right now that needs the most improvements, i didn't notice anything that's super broken on them to require fixing/nerf.Maybe the extra skill points is questionable but everything else on that list is minor improvements that CB needs imo.it may seem like a whole lot  positive but if u have a cb take a closer look at the skills ,u will see that these are just minor stuff.But these are my views, feel free to agree/disagree or leave you own thoughts.

    • Like 2
  8. CB suggestions

    1) X Slash and Jump Slash reduced to 1 point each, as prerequisite for Heart Piercing(frees 3 points).add some ch acc to Reckless shout.
    2) Move Razor Slice and  Suppressor shout to 5th tree, and bring Shockwave and Skin Repair to 4th tree.(having access to 2 ice should allow enough duration for eva debuffs)
    3) Sudden howling 20m range at rank1 instead of 17m.Possibly reducing the cost of heart piercing to 8 points, its too expensive for what it does, compared to other debuffs( frees 5 pts)
    4) CB mech, make auto attack a small aoe,like say SE mech, increase Tactical fire range from 15y to 20y,reduce dragging cooldown from 25 to 20 sec.
    5) lastly give CB helmet the same crit void stats as that of PU/WH/DE.
     

    • Like 1
  9. @Tropical now rechecking,it looks like eternal suffering did get an animation change,but  i dont remember seeing that info.it now shares the animation with fatal flail,(very cool looking animation) as to if its fast enough to be worth it,im not sure yet ,still looks slow.i may try when i get spare reset, it may be worth a revisit.

  10. 19 hours ago, Norleras said:

    I noticed that too regarding pull to Electric Tempest.  It wasn't like that before the rebalance.  It's a matter of trying to fix that

    but either way,the animation on these skills are super slow.they are like 1.5-1.8 sec animation,only reason people use immolation, electric tempest  and lightning whip is because they are necessary.while Eternal suffering isn't. so it gets neglected automatically.

    The neglected skill list  goes as follows due to animation or charge time,unless the skill is  necessary

    1. WHIPPER : Eternal suffering, necessary =(electric tempest,immolation and  lightning whip)

    2 SENTINEL : Crater-Maker,Particle burst (Extinction Event,now fixed with major)

    3. Punisher ; Mighty Impact,Demolition,Atomic blast ,divine justice ect(all fixed now) =lucky ppl

    4 Shadow walker ; Flare ( somewhat necessary,i know alot of SW avoid this skill now due slow animation.

  11. On 8/14/2020 at 2:59 AM, Daddy said:

    Thanks lll see what we can do. I know whipper needs some attention. 

    the skills 'Eternal suffering,Electric tempest and Immolation can all do with some animation updates,as u know these 3 are very slow,also idk if u notice in pvp ,trying to use electric tempest or immolation after pull, fails the skill.it hits air instead of the target(s).as  for animations I find that  Hardcore assault, Flaming whip, Wrecking Ball or Sadist Choice  are some of the best flowing whipper skills.any other info or questions u can always msg me on dsicord.

    • Like 1
    • Thanks 2
  12. Please remove the charge time from Lightning whip,it seems to have been forgotten when the Punisher charge times were being removed,the 0.5 sec charge that is advertised is actually fake,it takes around 1.5 seconds to charge the skill,making it basically useless.

    2} the scaling is a bit poor,especially when u are forced to use 2 extra points for 0.2 sec of disable( lvl = 1 sec disable,lvl 3 =1.2 sec disable).not sure what can be done here,maybe not let 3 points be required for the 2nd skill(Electric Tempest) or slightly increase the lower lvl scaling of lightning whip.Thanks.

     

    • Like 3
  13. i agree to make team run better but don't force it to be the only option,make solo hard worth it aswel for those who cant find a team, or just prefer to solo on their own  time.Solo hard can to with an additional metal shard drops + the addition of Metal scrap on both team and solo.

  14. Some suggestions

    1 : add pass-card to BGS/NB/AK with losers also getting it( probably 1 for loss an 2 for win} replace the card replicube from NB.

    2 : add a daily for the new card similar to legendary passcard for people who dont pvp or  not geared enough.

    3 : make materials an cards trade-able [most players have multiple chars they need to gear up, also some classes maybe better for farming than others.so to be forced to collect cards an farm on each char wont be fun at all. 

    4 : hard mode pt dgn loot isnt  that great given the effort an time it requires./damage from mobs is also high ,it can 1 shot a full buffed se.Overall the difficulty maybe too much

  15. Seem the aim of most PU is to 1-2 hit everyone with no actual effort.even reverting to old PU like what was said above,the extra skill points will be too op with the slow changes,dot ect.Keep in mind 3 of pu mech skill are aoe which affect 6 targets,with 2 having big range an aoe dia ,with all of them hitting similar dmg. as a comparison ,It takes about 3 SE mech skills to do same dmg as 1 PU aoe mech skill which affects 6 targets vs the single target of the SE.Not even mentioning the arkana aoes like overkill,ultra plasma bullet,atomic  blast ect an others which also does formidable dmg/debuff  to multiple targets.

  16. 13 hours ago, BesTweaveR said:

    Bro, this tells me you did not read past posts about PU in this thread. Please back up your words with substantial facts

    https://imgur.com/CkKtBrM

    https://imgur.com/YPhEMuo

    one is overkill one is wildifre,2 diffrent PU. dmg wasn't taken on sw or blueberry. im not sure how much dmg Pu players actually want.as for the slows i can make a video but thats something u can easily try yourself or with the PU;s on fk.

  17. yea PU is truly dead class,they are only doing 20k dmg on overkill now,and they can immobilize a wh/de  down to a cb/se using thier max max speed buff, until their defense buffs are out or nearly over.noticed no difference in pu tankieness aswel.( forget to mention they can slow u while keeping u out of thier range)

    SE : the ch acc an acc is nice on the speed buff but requires much sacrifice on points,i am  down to a single debuff vs 2 before an auto atk as my only dmg skill in arkana mode besides stuns an trap.a full mech dependant class,even if losing 1 passive to get more arkana skills they do very minimal dmg.

  18. if the other 2 pulls could get H&S 2 animation would be great,idk how long it would take but making h&s2  20m range would be a quick part fix as the only proper working pull rn.btw right now h&s2 vs sadist choice,sadist choice is winning on range,even tho its 15m xD

  19.  On the issue with whippers getting stunned on pull,which leaves it at a decent disadvantage

    I was wondering if adding a disable to the pull for same duration as the stun could fix the issue,or replace Hook an Sinker 1 and Athena's Hate  with a modified  'Dragging',with adjustments being made to stun duration/dmg of course(not sure about hook 2)

    (Dragging is CB mech pull+stun)which seems not to suffer from the issue of someone using their stun on u when you pull them. @Daddy @Vivi

  20. @Daddy  yea problem is people rushing to conclusions without checking the details or testing,Serah farron  rage quit for no reason, so far its looking like PU is doing more damage than before while still being tanky.but im not sure if its just the result of people using the extra skill points at the moment.Il report back here after i do some more detail test on PU and other classes.

    • Like 1
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