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Posts posted by Nayxa
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Why not adding a duel/multi duel option on the player tab list(the menu where u can group whisper friend ect) in order to make a 1vs1 without being disturbed by others , also making the safe area useless if u are in a duel + this debuff if u leave safe zone
Duel makes a buff/debuff that makes all other sources of damage null to you (also if u attack others the damage will be reduced tby 100%) execpt the person u are in duel, this can be taken higher groups too which u need a confirmation from every party that will duel to the dead
it can be 1vs 2 and 1 vs 15 or 10 vs 10 (u get the idea)
I could write a in post but why not, now that many here are argueing about ganking ect
So why not make a favorable thing for both sides ?
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1 hour ago, yonkoluffy said:
Stop discussing with Nayxa. She stopped playing Nostale
Alright fixed, now learn to write in English before saying anything about me
Its soo sweet when my frenemies try to say something against me or warning others
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1 hour ago, legolas87uchija said:
I just want to know all about minigames and the minigames chn.
Okey, minigames are the meteor and other stuff that were added like 2 years ago(u can find gameplay in YouTube i believe?)
For fun mainly , theres also rewards for participating in these games
However if u wondering what about the miniland minigames, then they are disabled still
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35 minutes ago, Ultimate said:
I'm gonna be a little angry because what you say make no sense at all.
What about you sell ALL your specialists because I'm sure that you already bought upgrade items at Nosbazar?
What about enabling speakers in your game's option? People ALREADY trade gems.
40kk isn't much for becoming stronger, but it is expensive when you get nothing.
Is "Risk" the chance of being scammed? Leave nostale and play at some casino outside.
I guess that he can refuse because then we will buy fewer cardholders, but in reality, it won't be the case, we will just use VGN point for other kinds of stuff.
And actually, I'm a developer for 4 years now, are you? https://github.com/TheMode
EDIT: there are actually bad sides to my suggestion, but you didn't say about any of those. Keeping refusing at things that already happen.
Well, u can easily go into a website and claim that u are that person
Even so, letting players decide this is a bit bad option
Also, i make my own sps...from level 1 to 99+15 and then 30~53 each , not like i care to use my main character. I rater use my lv 92+ 13 grinding for almost all things that ive interest in
Tell me more, even so i think is better that we both leave each other
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4 minutes ago, Ultimate said:
Please replace "easy" to "safe" in all your messages.
It does NOT change anything, players trade them anyway right now, you're basically saying that being scammed is a part of the game and that we should take that into account.
I really hope that I'll never have to trade with you two.
EDIT: about the "easy" part, it is why I didn't suggest directly to add them at Nosbazar but only trading, so you'll still need to use speaker, same as right now, it is completely the SAME system except that you don't pay 40kk for void and that you can't be scammed, where is your problem ?
Ask someone like @Bash, about this.
As he is who adds things and balances things, also if u were a DEV then u would know why im saying this.
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33 minutes ago, Qnone4 said:
I don't get the point of you, "implementing it would make it too easy", at what point would it be easier? Yeah you wouldn't have to spent 40kk for each trade related to perfection stones, so where's the problem? Exchanging 40kk in order to get not even a 100% save trade is damn pointless.
The problem comes when u got everything and u start to sell the gems to a new player, which didnt go though all the grinding ect to get those , making them more stronger than many others at the same level, making it a bit easier to farm for example act 6.
People are like , hey we can do this game a lot easier than it already was from the things that the GMs have done.
Which leads only to a fcking idle click game instead of a RPG(not entirely but i hope that u get the idea) which makes me a bit angry cause i know many rpg/mmorpg games that got a private server, as i see that this one is worthy to make new things, which isnt doing the game more easier in some of the important aspects of many of their games
Those gems were made to be farmed though hard work making their characters stronger, not literally trading to get stronger
40kk isnt much for those who want to be stronger, even though its end-game
I might explained it bad so TL;DR
Risk(difficulty or difficulty to get things(in this case)) = Reward(meaning u get stronger by archiving feats like getting a lot of gems which is already easy)
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14 hours ago, Ultimate said:
Players sell them anyway, I suggest to make them tradable just like event's snacks.
Currently, it only increases the chance of being scammed or admin being spammed, I do not see the point at all (except paying 40kk just for holders).
Alternatively, we can make it sellable too (at Nosbazar).
-1 due to making the game too easy
even so u can get more than 100 if u spam certain raids though ...instead of adding the trade option
Making them pointless to trade, unless you put them in a card holder and give them to a guy to upgrade(this involves certain risk sometimes) so u can actually trade them but with this method
However VGN is not responsible if u get scammed or stolen something. Just a friendly reminder for you and others beforehand
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1 hour ago, Ultimate said:
Yeah, I mean them.
Well... I'm not really for setting trophies as drop, it should be reserved to raid boxes, and creating others trophies will require too much work, that's why I suggested pretty simple items instead.
The goal is to make players say "Hey, here there's the boss, let's call friends to kill it", or at least, make them worth our times.
For me, simple items are boring...
Trophies in the other hand, people loved the thing and went to do more raids in order to get that mayor trophy they wanted, which indeed it will be a good thing as
1.The Green Points(giant monsters) are meant to be a boss
2. Trophies are hard to get in raidboxes also they aren't limited to raids only, they are also obtained though the rainbow battle if you noticed
So it is actually a pretty good idea to add into the game cause they haven't gotten any attention since their making, so if this would be added, i would buff the giant monsters to be a stronger challenge to players
Also take for example EE where theres a wandering/non wandering giant monster that drops a trophy if killed while break points are down to 0
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1 hour ago, Ultimate said:
"12 or 8 hours" -> "73kk" well... you should find something else.
Firstly, do your quest until ts 55 and then ragnar/jennifer quest, you'll see by yourself if it makes you lvl 88 or not (at least you'll be close to)
Well, thats what i got after spending some on my sp collection and upgrading all to minimum +5
anyway if u dont do that is between 300kk and 325kk if you do two weeks without buying anything expensive or upgrading stuff and buying scrolls (ive got a problem idk?)
but my method is mostly farming/exp to make a character without getting experience too quick to follow the equipment suggested to that level to basically not waste time in grinding for clv/lv 93 equipment
this makes more sense for purely games of rpg as u need always to prepare yourself to challenges or grinding even more to the top
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12 hours ago, Ultimate said:
Currently, except for 6.1 bosses (to get heroes books), there are all completely useless.
I do not have an all made solution method at the moment, maybe something like attack/defense potions, angel's feather (current price is now always the same as VGN shop)
A chance to get the raid seal associated to the map? (like kertos/valakus seals)
Make your suggestions!
Do you mean the green points where theres a big monster?
If that was the case then yes, they are useless...
Maybe adding a special minor trophy that can drop and if u gotten all u will be granted a special mayor trophy?
Like yeah its a challenge for some, also if u kill 100 of those green point(boss monster/big monster) it will grant you with a random trophy
That would definitely motivate some to hunt them down
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11 minutes ago, collision said:
is it possible to get to lvl 88 completly solo and no lods? i want to lod but dont have a family.
Okey, i did this...
Listen kiddo , just grab some ancelloan and exp potions , then head to the act 3 forest and farm there some days...U might level up a bit faster
I took like only some 2 weeks in play hours(which in my case, i play like 12 hours or 8 hours) , u will get a lot of money too if u stay long enough
Buy some decent equipment and make them +6 and get s5 against the elements(light and fire) and if u wanna kill moths then bring some water res
Either way u will get flower blessing by killing the whole time.
Those are mine notes while farming with a level 68 mage in winter event and farming until the end, which after the event i got to 80~85 without almost no exp boosts , which gave me 73,7kk at the end of it
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28 minutes ago, Altaeis said:
Hi guys. I just returned to the server after quitting a while back. Here is what my character looks like right now.
93 (+8) Archer.
WK +14
R7 +8 92 Bow, R3+10 Fake Dagger, R4 +4 93 Armor
80% Light Fairy
Magmaros Glove 5sum, Honour Boots 5sum
and 10kk.
I have no decent pet or partner. Just a 85 standard Kliff and 62 Cute Bunny.Any advice on what the next steps are for improving my character, and how to do it? Appreciate any advice, cheers.
Okey heres your advice, level up to clv 28 and equip that stuff(25~28 clv equipment) by killing mobs at act 6 or getting leveled up by others, after that and if u got decent equipment to raid then spam and get your lv 45~48 clv equipment when u can and level up again, then congratulations u are max champion level and might one shot someone
Maybe having a decent pet(Fibi,Fenrir ect) might help you tank and kill enemies
Also getting a mayor trophy might help doing more damage, which u get in mojo jojo in nosvile after getting all the minor trophies which are gotten by opening raidboxes(respectively the raids) and opening 100 raidboxes(random)
Thats the Short version of how to do progress, i might missed some points but maybe the others will say
Also upgrade all your sps if u want, scout is a good option to PvP while wk is better at both...mostly seen in PvE though
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13 minutes ago, Diablue said:
I think it would be great to have a login reward system. ? What do you guys think about this?
Idk, it was declined by Bash like some months ago
Anyway, it doesnt need to be added into the game
As 1. we arent like GF were they took that cause many were leaving, kinda
2.We got a lot of massive % extra in everything which is great
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15 minutes ago, Nyet said:
Yea, but that's PvP based stats i.e. pvp defence, I think adding resistance to a weapon skin is too much.
As much as mages do reduce resistance there are 5% res hats, res armours, high % res boots / gloves, Fairy affinity.
I think it'd be better if they had stats applying to something else, could be 5% skill cooldown reduction for example? Something new that isn't on any other equipment (This example came from laurena trophy).
maybe, i was thinking actually adding and removing some effects but im waiting a bit for the feedback from the people to see wha could be changed and what not , afterall is you guys who gets to wear them lol
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20 minutes ago, Nyet said:
Why would a weapon skin increase your resistance? It's a weapon, it should make you deal damage not tankier surely?
Theres weapons/skins that makes you more defensive so why not making a new brand of stats into the thing?
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19 minutes ago, Flock said:
12* we have 12 skins
well, in my opinion bow skin useless asf, im archer and i prefer sword skin
btw, don't need more things with dmg
and what does it need to not be useless in you opinion?
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30 minutes ago, Ciri995 said:
I've been using archdaemon for a while because onyx were a lot expansive and because i was thinking that 5% more dmg was better than onyx proc as DG;
i also don't know if onyx are really worth on dg since he has few skills that deals damage and the rest are maluses (i see a lot of dg with onyx tho)
Depends
Both are good choices in style cause it fits perfectly with the DG
But i think that onyx
1.It can do addicional damage(50%) if im not wrong and forgot how much the ghost deals
2. They look better
And Archdæmon is just a bit more of pure damage(increasing the normal damage) instead of addicional damage (onyx phantom)
But yeah arch is cheaper than onyx execpt maybe when its on the boxes(which is normally from every few months )
But most people that i meet would say that its onyx the best wings you can get, theres a high demand for them though
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Hello there guys , i wanna see more weapon skins in nostale (cause theres only like 4 (12 in total)
So i made this post to maybe make a new or various new weapon skins
First idea: Weebnation weapon skins
Bash"s body pillow(swordsman)
Which have a bit of backstory in the forum and this post(best post ever)
Anyway to the stats.(if u disagree then lets talk what could be changed)
Increases hit rate by 350
Increases all attacks by 50
Increases Resistance by 10
Bow of weeb(OwO looks like in anime with those super powerful effects like fire or darkness(if u dont know the drill then its basically a bow with magic that comes out of it )
As above a reference to the post
Stats
Increases hit rate by 200
increases all attacks by 100
Increases resistances by 5
Wand of magical weeb (basically a wand that is common in anime ect)
Increases concentration by 30
Increases all attacks by 150
Increases resistences by 15
I hope you like the first ideas
i will make more , but if u want then u can post also your ideas thoughts ect
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On 4/3/2019 at 3:21 PM, Elrond said:
The Hot Lump of Metal gets you 75k Gold if you sell it at a NPC.
Please make Hot fabric, leather rag etc. too 75k. Why just metal?
Cause, metals are more valuable... same in real life lol
but yeah maybe making them to 50k or 25k per, making it a bit more "balanced"
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4 hours ago, Honor said:
Hi.
Today while using the DG I noticed an interesting thing about one of his malus.
As you can see from the picture the malus "Hand of Death" causes an increase in damage on magic attacks by 50%.
This is certainly a good effect.
But unfortunately this SP cannot use it.
This is because the DG uses range attacks and not magical attack like the other mage sp.Now I don't want to treat it as a suggestion, also because this is just something that I noticed recently but it may be that it is written wrong.
In any case I would like to discuss with you about this "error" that we also find in one of the Blue Wizard's malus:
Intense Cold
Skill Effects: Magic attack +500, water element +2000, 50% chance to freezing cast: (Chance of receiving critical hits: 100%, Disables attacks for 6 seconds)It's impossibile inflict critical hits with the wand.
For you this kind of problem should be fixed? Maybe we can reduce the malus for 50 to 25 but this time for range attacks.
Or would it make the DG even stronger than normal?I think is cause u can combo these sps with each other, one lands a debuff *explosion occurs* but none really works in team...right?
Sounds like a fun combo to pull off in Rainbow lol
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22 minutes ago, Hykonek said:
I tried to do it again without succesion
Try reloging , maybe go in a group and leaving it ect . It helps sometimes
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1 hour ago, Hykonek said:
Hello,
In the past i had a problem with drowsing rods which got solved by changing the time zone to GB, thanks everyone for that.
But now i got a simillar problem, you all probably know the 35-45 secret room bug, now when i enter the secret room, the bug doesnt work like it did before, can it be again because of the timezone ? (now when there was summer daylight saving time or how is it called)
thanks for advices
Im suggesting you to try that again, if it doesnt work then i or others will surely find a solution to your problem
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Just now, Randall said:
Yes, this is an infinite wng of return. But it's hard to craft.
And I don't think there's an item that works as infinite amulet of return.Why not adding one , as we have the other one
I mean its worth doing in the long run if u need to be in places and u dont want to go malcom and buy them
Maybe should i ask bash about it later on
thanks for saying
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53 minutes ago, Randall said:
Hey @Ciri995.
Item which you're asking about is one of the components to craft an item called "Fafnir's Bugle"
Here you have some additional information regarding mentioned item:
"A bugle which was carved out of the greedy old dragon Fafnir's horn. It creates a magnificent sound. Use it to return to town. Your current location will be saved. You can go back to that location with an Amulet of Return. Can be used unlimited times"
In other words - this item allows you to use "wing of return" from everywhere. It is not the easiest to craft though.
I hope this is the information you were looking for.
Wait a sec...is this a infinite wing of return?
I mean , isnt there an another version that is an infinite amulet of return?
Just noticed that ive wasted like more than 10kk in those over the time ._.
How "% to damage" works?
in General Discussion
Posted
A friend of mine did a post , maybe it might be useful to you or not but its the most close thing i could find on the Forum
so take a good time looking at it