Jump to content

Search the Community

Showing results for tags 'qol'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Vendetta Gaming Network
    • News
    • Help Section
    • Introductions & Farewells
    • Bug Reports
  • Eden Eternal
    • News
    • Events
    • General Discussion
    • Guides & Tutorials
    • Suggestions
    • Community
  • Scarlet Blade
    • News
    • Events
    • General Discussion
    • Guides & Tutorials
    • Suggestions
    • Community
  • Off-Topic
    • Banter Section

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


VGN Games

Found 8 results

  1. Lingx

    QoL

    I think there should be a note that warns u about NT stuff bounding ur gear. Since i didnt know this i lost a couple of DF gems because i used sublime nt stones to fortified my armor. Another QoL change would be a faster way to lvl up ur skills. Adding a button that automatically lvl up to max or to a certain lvl u want. Clicking 250 times can be tiring
  2. Demonic Valley QoL Suggestions: ‣Add MP/HP Potion VIII to monster drops. ‣Adjust the price of "Demonic MP/HP Potion" to be a more fair price. I believe it should be no more than x10 Polished Emeralds for x999 at the current rate of emeralds, even x999 for x5 Polished Emeralds is a decent trade price. The current price is x50 Polished Emeralds which takes hours to obtain. ‣Add a boss daily to Demonic Valley. People who have mistakenly or unknowingly turned in their main quest would appreciate this! ‣Increase "Raw Emerald" drops from x1 to x2. Much like DSR had it's adjusted Dragonside Soul drop, emeralds need the same change to even begin to purchase MP potions at the rate toggles suck them up. Here's the amount gained after 1 hour of running. Aven Fame Vendor Suggestions: ‣Add Baleful Will & Will of the Ancients to trading option. Currently it stops at Erebus' Will which means at cap level we receive 2/3 useless wills when we pod farm. The level cap was raised, however the fame cap was not raised for trades and I don't believe we should wait for new items to be sold at the NPCs just for the trades to be upgraded, the fame cap should be raised with level cap! \o/ ‣Add new M-DPS and P-DPS orange shields. The last one we had was Lv110, it would be cool to receive a new one that we can purchase orange version of from fame vendors and gold from Honor Star NPC again since we did not receive either of this with the new awaken weapons. PS: I do believe the ATK gear upgrades might still be bugged on these types of shields. Login Reward Change Suggestions: ‣Remove Pickaxe/Ball/Glove boxes and replace with respective coins. The crystal altar currently has Glove/Ball/Pickaxe reward coins these in the login reward would be nice, it would free up more codes for you as well to get rid of the random boxes and benefit racial crafters a lot more by being able to choose the tools they need most! ‣Add Lv3 Charms To Login Reward. Right now the only way to get them in-game is a 2:1 trade for a 1/3 chance to even get the charm we're after, it would be nice to have them in the login reward itself or have the trade be a 1:2 ratio for the exact charm we want. Here's rough draft of some suggestions. Day 2 is a box containing 1 Heroic Trait Tome (NT) and 1 Memory Tome (NT). Day 6 is a Ball Reward Coin. Day 9 is a box containing CP Charm Lv1, Lv2, Lv3 (NT). Day 13 is a Glove Reward Coin. Day 16 is a box containing EXP Charm Lv1, Lv2, Lv3 (NT). Day 20 is a Pickaxe Reward Coin. Day 23 is a box containing Awakening CP Charm Lv1, Lv2, Lv3 (NT). Days 3, 10, 17, 24, 27 I leave open to you or anyone else's ideas as I couldn't think of anything else at this moment to put there. I think that the login coins are the most valuable part of the login rewards currently and my only issue with them is the Lv3 charms. With this change the heroic trait/memory tome chance in weekly day 6 slot can be removed from the box, I also would like to ask that the CHF and Corona Stardust be upgraded to Lv120 instead so newer people who get it may also have a opportunity to use it in crafting their Abyss sets. Miscellaneous Suggestions: ‣Add an option to be able to purchase guild statues with GUILD funds via a NPC, including elemental statues and Lv95 expedition statues. I think this would be a nice way to use guild funds as many if not all active guilds and even a number of inactive alt guilds have capped funds, but currently funds have no purpose. You can decide the gold amount if you do agree to doing this, it would be beneficial to all the smaller guilds who cannot do Elemental Battlefield on their own. ‣Change the current GA/GvG winner to receive a random Elemental's Battlefield statue. ‣Give the 2nd place of GA/GvG a random Bash/Vivi/Jordan statue. Getting rid of the useless door, etc ‣Open Elysian Island on more than Mondays and Fridays. Currently these are the only two days to farm this for elysian devil souls and with the rng/luck of some people and newer players who also have jobs, it can be quite hard to obtain. Not to mention currently pretty much all types of arena are dead so swapping the time slot around for something like this wouldn't be too bad. PS: Consider adding the soul to be exchanged for "PvP Tokens" in Aven. ‣Consider a daily for Angelic Temple/Demonic Fortress. A daily similar to HoO's, it can consist of a random amount of any of the 3 Parchments and have a chance at either Demonic or Angelic Essence's, as well as the EXP shells and/or Jars. This kind of box would help not only people with 1 character and no time to farm 0/10s, but also people with general bad luck and rank crafters. ‣Consider making a "Mysterious Gem Pouch". This pouch can be obtained through the same method as Gem Pouch but give Lv1-5 Elemental and Physical Resistance gems. Removing "Swift Collect" scrolls from the loot pool as they are not used at all and this will help gem crafters out a lot. ‣Finally I know it might be a long shot but multiple bank tabs would be nice and if lucky enough an account shared bank! I know many people who would love and appreciate these, including myself 🙏 I put a lot of time and thought into this so I hope you will consider some or most of these suggestions in the future patches to come, thanks for taking the time to read!
  3. I know I'm not alone when I say I've lost my fair share of gold to Alpacaing in 0/10s when grinding for gold. In the past month alone I would make a conservative estimate of a loss of over 100k gold due to alpacaing in 0/10s. I'd like to request Alpaca protection similar to what's provided in CC/DoD etc. to be provided for dungeons used to grind gold (palace of dreams/quarantined mine/etc.). I know client stability is something you're constantly working on but this could be a great quality of life change in the mean time.
  4. Hi, Is it possible to add filters to Achievements similar to the archive? So it would be easier to filter those that we've completed and those that aren't, or any way to make it easier to check which one needs to be completed. Currently, I have to manually scroll through the list and make a list on Notepad/Excel to easily track which ones I've done vs those that need to be completed. Thanks
  5. In guild tab, you can display offline members and see how long they've been online for, this is great. However, it only goes up to 1 month (Offline > 1 mo.) of inactivity before it becomes guesswork. When looking for inactives to kick to make room, you might want to give high profile members over a month of AWOL before finally deciding they need to go, or simply want to be fair and kick the truly most inactive people first. I'd like for it to display for up to a year (or at least 3 months), in 1 month increments (Offline > 2 mo., Offline > 3 mo., ..., Offline > 1 y.). Alternatively, turn the "offline for (duration)" into a "Last seen at (day)" with today and yesterday being displayed literally "today" and "yesterday", and anything beyond that as a date. (11 Jan 2022 <-- preferably in this format, to avoid dd/mm <-> mm/dd misinterpretations) Unrelated but while I'm at it, maybe put an ingame clock somewhere that display's the server time? People often end up guessing when a TW/EI/GvG is, and get it wrong.. I realize these might not at all be top priority, but please consider them.
  6. Some people *cough* have alts to hoard collection tools to either sell or use later, but there's no good way to see how many of each you have at a glance, other than neatly organizing your inventory. Even then, it just becomes messy again as soon as you use the tools and the mats start taking up slots meant for the tools. I recall being told that it'd be difficult to make things with durability stack in the inventory itself, what about on the hotbar? Stackable items already display the total number you have on hotbar, even if you have over 10 stacks (you'd have to size up your UI at that point though). So how about something similar for collection tools? I realize this might end up very low on the priority list, or be too difficult or even impossible to implement, given that doing that would likely have weapons and armor be treated the same way... but I wanted to propose the idea anyway.
  7. i toggled music for the first time in SB and came to the conclusion that it can be much better to the very least . if am offering to make Royalty free "modernized" music that would fit the genre of this game , in these battlegrounds atleast , would there be a chance it can be integrated into the live server of SB ? ( hope to get an answer from an official at VGN , keeping in mind that i do NOT monetize my music in any form , and all my music is 100% original and free for use ) .
  8. @JordanI just have some small QoL changes and a few suggestions since a racial patch was possibly in the works, mentioned a few forums ago. QoL Changes: 1. Remove captcha from guild towns and player housing. It's not really a place it should be popping up in my opinion, especially when trying to summon 100+ mobs at an altar or 80+ baby phoenix the old fashioned way after the Sakura Island nerf to them, it'd be nice to at least not have to deal with captcha ruining the mood more. 2. Make Lv20+ summoning blueprints purchasable in stacks of 100+ if possible, the Lv95?+ ones can be purchased in higher amounts but not the low level ones and I think this change would be a nice change to accompany the guild town leveling changes. 3. Portable Bank and Portable Auction time be extended to be at least 2 weeks, giving us good rotation with our Daily Login rewards since they are every 2 weeks for one Bank and one AH. 4. To help with bringing back arena, I have a few reward suggestions. Rank 1: Eden Crystal x30(NT), Corona's Heartflame Lv120 x1, PvP Token x5, Honor Star x1500 and similar to 1v1 a "Rank 1 Arena" type of title that will last for the entire month and have an icon over their head with a special glow. Only 1st rank in every arena bracket can obtain this title, so 3v3 will have it's own and MBA it's own, etc. The rewards for 2-5 will be similar to 1st place but dimmed down on the EC/HS amounts and so forth and so on. 5. Add 115 bloods/cores to the loyalty item mall. I see all the other Lv115 materials however the bloods were left out and they are useful whereas the cores are not currently. 6. Change the 3v3 and 10v10 and MBA maps to new ones, spice it up for us or give us a chance to be in a new one or the old one similar to how TW maps rotate. 7. Let us be able to queue up in our own set parties before entering 3v3 or 10v0, we should be able to que as 2 and get a random solo or que as 3 and fight vs another 3, etc like this. 8. Heroic Trait Tome and Memory tomes available for login reward coin trade. 9. Stack CC formula boxes like DS boxes. - I'd ask for gem BPs too but I feel you won't, but if you do yay. Suggestions for Racial Patch: 1. Anuran can craft "Enhance Essence Powder Lv120" making another use of Lv120 Corona's Essences. 2. Zumi can craft "Wonderous Pouch" A sort of Lv110+ wonder pocket/4th dimension bag that can have NEW items in it such as Lv110 and 120 pet weapons and accessories, a chance to obtain Lv14 enchants crafted or blueprints, the other misc items the old ones consisted of but new and improved. 3. Human can craft physical, mana and claret fusion resist gems similar to our courage/compassion resistance.
×
×
  • Create New...