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Nanami

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Nanami last won the day on May 8

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About Nanami

  • Birthday 11/02/1994

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    Eden Eternal

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  1. But that's still really nice space saved, especially for items we may not WANT to have to keep storing on another account entirely. I like the idea of being able to archive my abyss essences, at/df, etc. Hell, the NT items from those dgns I'd love to archive even more just because they're such a waste of space to me. lol And when it comes to tradeable items, I have many alts full of the same items that I'd love to see them at least become stackable items.. like CC blueprints and formula bags for an example. Gathering materials I can't even fit 1 "type" i.e. pickaxe materials into a single character due to lack of space. I have probably over 15 alts storing gathering materials with full banks and almost full bags (some room left incase I need to use their racials). As far as it benefiting players goes, my thoughts on that are if we farmed for it and did the work in the same account anyway why is it such a bad thing? I really like the idea of this, I think it can at least be something cool and make vendetta even more unique compared to other servers like XL and it can double as an account shared bank with less hassle for you. But at the end of the day it's up to you and you are the one who decides what goes into it as well.
  2. Mystery Box: Rose Maiden Azusa✔️ Steel Maiden Azusa✔️ Blue Blazeblight Cestus✔️
  3. Altar Requests: Robust/Magic Schoolboy Alucard✔️ Violet Blossom Luna Rock✔️ Amethyst Love Luna Rock✔️ Jamberry Jazz Star Stone✔️ Magical Zodiac Star Stone✔️ Violet Butterfly Star Stone✔️ Violet Starlight Luna Rock✔️
  4. That's the thing, everyone that currently has 1-2 sets awakened, I guarantee you they farmed majority if not all of the (168) essences before this patch even came out and that not a single person has awakened a set from this patch without having essences from before hand. Many of the playerbase used to sell sets or essences, others farmed because abyss was quick so people had them ahead of time. Yes, it may take a month if you farm on 2-3 characters a day but why should we spend that long on a single set when there's 16 and to be geared we need at least 2-3 sets depending on the role we choose? A single character, I have many doubts that it will at all collect enough essences in a month to awaken a set. There's already too much to do as it is and everything takes a lot of time to farm/grind currently. There's things like Celestial Corridor and Angelic Temple/Demonic Fortress, that are still end-game content and take a while to even fill parties for currently. CC you can recruit for hours but unless you ask friends to go it's more than likely not going to fill. AT/DF is similar, HOO is dead because of accursed weapons. And even then, every single DGN is necessary or relevant still for some reason, be it gear or achievements. All of them take 1 hour + to complete and most days 1-2h to recruit for, people just don't have this kind of time or motivation to spend between work/school for extreme grinds, 168 essences is far too many. Spending 1-3 months to grind for a single set just feels pointless, especially if 115 set is far cheaper and in some cases better than 125 awakened. I would really appreciate it if you can consider changing the amount necessary before it becomes "old content" or in 4-5 months, just give the remaining playerbase some kind of hope, motivation, and something to look forward to instead of bigger grinds, please and thank you.
  5. If you played on Classic server, they closed the server entirely. Awaken server is however still up and running, so if that's where you played you'll have to send a ticket as per the GS instructions.
  6. Firstly, I want to thank you for all your hard work in continuing to update this server for Eden as it has been my favorite and imo the best server of all of the eden servers thus far, so for that I thank you for all your dedication on patches @Jordan. As a long-term player of this server for many consistent years, I'd like to just give my feedback on the latest patch. I am in NO WAY complaining about anything, I merely making some suggestions that I truly hope finally reach unlike any of my other suggestions. Lv125 Armor/Awakened Armor Sets As A Whole: I believe that it would be more beneficial to especially newcomers but older players as well if you would decrease the total amount of Abyssal Essences needed for an entire set. As it stands currently we need 39 of any of the Lv115 dungeon essences just to make the set gold and after that we must collect another 39 to craft tablets for awakening tablets as a material, but to top it off we must collect another 90 to enhance new essences; making the grand total 168. Current total cost needed for 1 set should roughly be: Abyssal Soul x830 Frosty Essence x10 Vicious Essence x10 Shocking Essence x10 Abyss Head Armor Fragment x18 Abyss Body Armor Fragment x18 Abyss Waist Armor Fragment x18 Abyss Hand Armor Fragment x18 Abyss Foot Armor Fragment x18 Abyssal Essence x56 (Needs 168 of any abyss essence) Fragmented Abyssal Souls x1000 This is everything needed to go from an orange Lv123 set to a fully awakened set (material cost). I'd ultimately like to ask that the cost of abyssal essences be reduced per enhanced essence or the cost of essences needed to make abyssal essences be reduced. With the current drop rate of essences and even with farming multiple characters a day, it'll roughly be a month to awaken 1 set from 0 essences to 168. Partial Enchant Box Lv9: My final suggestion is that the cost of these be lowered to 25 souls each and can be obtained on drops from the new deep abyss dungeons. It's kind of (really imo) unfair to people who want to do sets and achievements to have to choose 1 or the other, not to mention on release of Lv8 when they were brand new and a far bigger stat jump than Lv7s they dropped on bosses. Lv8 boxes are also purchasable for 5 tokens per box with a maximum of 40 coins obtained per day in 1 character, unlike souls where we on average gain roughly 30 a day. I'd also like to ask that you yet again take a look at the last two suggestion posts and truly consider some of the QoL suggestions, we're long overdue for anything QoL and quite frankly, I will be honest. People are quitting, people are tired of grindy content, no QoL, just stuff that we HAVE to farm daily and if we miss something we're super set back. It's exhausting to have to be in this loop. Thanks for reading, good luck with all your future endeavors, take care and happy new year.
  7. IGN: Shado NPC Name: Hibert Location: Sunrise Plains
  8. Mystery Boxes: Magic/Robust Zhang Fei✔️ Magic/Robust Snowy Kueta✔️ Ice Princess Hairdo✔️ Hello Kitty: Kiki & Lala Blue Summer Dress✔️ Altar: Mysterious Royal Floret Hairpin (Legendary)✔️ Secret Treasure Midnight Kitty Ears (Legendary)✔️ Mysterious Wizard's Top Hat (Legendary)✔️
  9. I agree with this statement whole heartedly, some of our issues stem from the community for various reasons and toxicity is one, mentality is another. People love to quit and move to every other popup server because it's "new" "exciting" or "less grindy" than Vendetta. I don't think changing it will bring back PvP even if it were enabled or disabled, it's just up to peoples mentality and what they wanna do at the end of the day. 🤷‍♀️ But at least changing it so we can spam it in PvE will allow us to be able to change classes during raids again. At the end of the day the only thing that will make people really wanna play here is having it be like old times, not a huge "grind fest", things handed to them way easier and OG trials, etc, more "solo content" since not everyone has a group to go with. Because as it stands right now there's "too many things to do" and so many people have "too little time" or bad time zones.
  10. I for one am disgusted at the thought of arena sets, so that's my bias take on it. Unbias, I don't think that will help anything tbh, people who just wanna spam arena will only make the "Easy" to make arena sets and not bother farming PvE for actual gear to enter other forms of PvP like TW/GvG/GA. I just see it making things worse for PvE parties to fill up, it's already extremely hard to fill older content PvE and AT DF now that a lot of people finished it, they have nothing to gain out of continuing to run it so my concern is that PvP sets will just add to those issues.
  11. Well I believe in some of the old posts this was the opinion of the majority who spoke about smoke bombs, personally I think it'll be much "healthier" pvp experiences without them and reverting them will help PvE so they will still be used.
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