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Arch-Elementalist Class Update!

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After some discussions where brought up over the past few weeks I decided to do some class work to bring some more life to the MDPS Arsenal. So after looking at all the classes and evaluating class activity, it was clearly obvious that this specific class has some issues that needed to be addressed. Although I've had much praise over the past few years on just how complex this class was and just how many limits of the game I must have broken to make such a class ultimately it's just too complicated for the game and although in its current state it was one of the strongest classes in the game it was ultimately not worth the effort to play. So we reworked it.

With this rework we aimed for one thing... Standard Mage Gameplay. So you've got your evasive PvP gameplay, your high focused single target damage and finally everyone's favourite... High AoE damage! Let's review some of the information:

 

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Fire Stance

Fire Stance is designed to be a very hard hitting DPS that's core focus is on dealing single target damage. This stance was primarily designed for boss killing and will pair well when used with classes such as Demon Taimer and Demon Summoner. However, this stance has very little AoE damage and will leave something be desired in this area of the game.

 

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Thunder Stance

Thunder Stance is designed to be one of the best AoE damage classes in the game. With plenty of hard hitting Lightning Element damage this class should be great for running Dragonside Ridge and clearing dungeon's with ease. It's fully on the mindset of offense is the best defense as this form definitely does not lack damage.

 

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Ice Stance

Ice Stance is designed to be a very defense oriented damage class. Although, I would say in comparison to the other three forms, it makes up for it with its supportive debuffs and its survivability... especially against those physical damage threats. Pair this class up with a Time Manipulator in Territory War and watch the bodies hit the floor!

 

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Wind Stance

Wind stance is similar in nature to the Thunder Stance but is more PvP oriented. It has slightly less AoE damage than the Thunder Stance. However, it has many more defensive capabilities to maneuver fights with. This class can also expose a certain lack of nature resistances in PvP for sure!

 

Class Skills

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Other Class Changes

We have also done some cleanup duty on some of the other classes to buff / nerf them in various aspects of the game. The order will be in class colour order!

Beserker

Head Attack
DMG Dealt reduced from 10% to 8%.

Frenetic Strike
P-ATK reduced from 10% to 8%.
 

Executioner

Fearless Leadership
Before: Increases P-ATK +10% and DMG Dealt +20% for 10 seconds.
After: Grants all party members within 50 meters P-ATK +15% and ATK SPD +15% for 10 seconds.
 

Dragon Emperor

Summon: Flame Dragon
Can now be removed from the buff bar.

Summon: Dark Dragon
Can now be removed from the buff bar.
 

Blade Acrobat

Sword Dance
Now stacks 10 times instead of 5 times.
P-ATK and P-CRIT Rate reduced from 10% to 4%.
Class Talent Blade Dance now stacks 10 times.
Fixed a bug where Sword Dance would deal double damage almost all the time.

Awakened Firebird Dance
Cooldown increased to 5 seconds from 4 seconds.
Skill healing reduced from 10% to 5%.
 

Blade Master

Class talent Hurtful Truth reduced from 5% to 3%.
Class talent Swallow's Nest reduced from 5% to 3%.
Class talent Blade Lucidity reduced from 5% to 3%.
 

Battlefield Poet

Flame Vibrato
Cooldown has been removed.

Dark Metal
Resistance reduction increased from 5 pts to 7 pts.
Class Talent Dark Music now stacks 5 times.
Class Talent Dark Music reduced from 15% DMG to 3% DMG.

Melody of Mana
Triple Hit Rate reduced from 50% to 10%.

Wave of Thunder
Triple Hit rate increased to 100% from 20%.
Class Talent Flash increased from 3% to 5%.
Class Talent Flash now stacks 5 times instead of 3 times.

Death Metal (Awaken Flame Vibrato)
Grants all party members within 40 meters "Death Metal" status for 15 seconds. While "Death Metal" is active P-ATK & M-ATK +10% and will be immune to stuns.
 

Demon Tamer

Flame Death's Mark
Now reduces Fire Resistance -20 pts instead of -15 pts.

Evil Death's Mark
Now reduces Dark Resistance by -20 pts instead of -15 pts.
 

Holy Blade

Destructive Leap
Magic DMG Dealt increased from 175% to 200%.

 

 

Updates

  • Soulmate Token can now be discarded.
  • Fixed the texture issue with the Pink Bunny Scythe.
  • Fixed a text issue with the bonus effect of the Revelation Set: 5-Piece Effect.

 

 

Achievement Updates

@Herakles has been spending time updating some of the text on the achievements. For a full list of changes check the spoiler below.

Spoiler
  • Fixed achievement description Harvesting Your Soul.
  • Fixed achievement description Blindness in the Abyss.
  • Fixed achievement description Halloween Devil.
  • Fixed achievement name and description Magic Scroll: Head Enchant - Ancient Soul Lv1.
  • Fixed achievement name and description Magic Scroll: Head Enchant - Ancient Soul Lv2.
  • Fixed achievement name and description Magic Scroll: Head Enchant - Ancient Soul Lv3.
  • Fixed achievement name and description Magic Scroll: Head Enchant - Ancient Soul Lv4.
  • Fixed achievement name and description Magic Scroll: Waist Enchant - Nature Lv1.
  • Fixed achievement name and description Magic Scroll: Waist Enchant - Nature Lv2.
  • Fixed achievement description Magic Scroll: Waist Enchant - Nature Lv3.
  • Fixed achievement name and description Magic Scroll: Waist Enchant - Nature Lv4.
  • Fixed achievement name and description Magic Scroll: Waist Enchant - Nature Lv8.
  • Fixed achievement name and description Magic Scroll: Leg Enchant - Hide Lv1.
  • Fixed achievement name and description Magic Scroll: Leg Enchant - Hide Lv2.
  • Fixed achievement description Magic Scroll: Leg Enchant - Hide Lv3.
  • Fixed achievement name and description Magic Scroll: Leg Enchant - Hide Lv4.
  • Fixed achievement name and description Magic Scroll: 1H Weapon Enchant - Violence Lv1.
  • Fixed achievement name and description Magic Scroll: 1H Weapon Enchant - Violence Lv2.
  • Fixed achievement description Magic Scroll: 1H Weapon Enchant - Violence Lv3.
  • Fixed achievement name and description Magic Scroll: 1H Weapon Enchant - Blood Kiss Lv1.
  • Fixed achievement name and description Magic Scroll: 1H Weapon Enchant - Blood Kiss Lv2.
  • Fixed the description for the achievement Magic Scroll: 1H Weapon Enchant - Blood Kiss Lv3.
  • Fixed achievement name and description Magic Scroll: 1H Weapon Enchant - Blood Kiss Lv4.
  • Fixed achievement name and description Magic Scroll: Ring Enchant - Dragon Scale Lv4.
  • Fixed achievement name and description Magic Scroll: Ring Enchant - Puma Lv6.
  • Fixed achievement name and description Magic Scroll: Ring Enchant - Puma Lv7.
  • Fixed the missing description for the achievement Escaped Puma Ring.
  • Fixed the missing description for the achievement Summoned Soul Devour Ring.
  • Fixed the missing name and description for the achievement Tempest Primal Speed Necklace.
  • Fixed the missing name and description for the achievement Empyrean High Alchemy Pendant.
  • Fixed the description for the achievement Forbidden Portal: White Soul Powder.
  • Fixed the description for the achievement Underground Treasure: Lavender Crystal.
  • Fixed the description for the achievement Nature's Bounty: Azure Root.
  • Fixed achievement name and description Mana Custom: Earthly Ring Crown.
  • Fixed achievement name and description Mana Custom: Earthly Ring Robe.

 

 

Have a nice day!

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