The game should get class rebalances every month by buffing underpowered classes with the help of the community feedback until everyone is viable. No class should be inferior to another.
Increase warstone rewards on 3v3 arena so its not as dead as now. Some system to prevent tanks/healers to stall the round for 10 minutes and forcing people to disconnect from the game should be added, for example an area debuff that decreases -3k max hp each 5 seconds and stacks to 99. Being afk in this arena should be punishable with 3 day ban.
Monster battle arena should be readded (it has been bugged for months) and balance the monsters and the weapons so the character base equipment has no effect here. A lvl 70 new player should be as strong as a lvl 100 full-achievement player for this arena to be fun. Talked about this one on another post.
Awakened tw's should grant all pod buffs, just like basic tw. It's just not funny to do that shitty minigame all the days for months, it gets boring very quickly. Lower the crafting cost of the pod stuff so this change doesn't hurt Zumi's racial utility.
Add a sakura island and a 3v3 arena for basic class, were the HP buff is the same as basic tw.
Some people refuse to fight when they own 3 territories (kinda sad to fight only for 200 gold, don't you think?), increase the territory limit to 6 so there are more active tws.
Aside of the 999999 reflect, people should start with +50% dmg, -50% dmg recieved and inmunity to all debuff for 10 seconds. This buff is not removed when attacking, unlike the reflect. That would finally prevent camping... hopefully.