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Showing content with the highest reputation on 04/13/2020 in all areas

  1. I would like to suggest some things that I believe would improve the gameplay that would not affect the difficulty, such as: - Collecting dropped items is very bad, the pet does not know if it attacks or picks up the item and ends up doing none, even when it is not attacking the pet it takes too long to pick up the dropped items. (main suggestion) - I didn't understand why they modified the "Tornado" skill, it was very useful in the way it was used after reworking it. Right now I lack more options to suggest but I believe that there are other people with good suggestions too, if you have something to suggest leave in this topic, POSSIBLE suggestions, even things that exist on the awakened server that would help in a better quality of game.
    2 points
  2. that's helpfull cause we have free mode, so when maps like Vingot and DD come will be like real 75 meta, ppl drop stuff and chose one to catch items, diferent from awaken that we need to abuse ''bugs'' like fill bag and leave party after drop or change map, u can just set it into free mode now. Its classic doesn't need to be awaken. QoL changes always helpful like guild WH,amount of player to keep GT and others. When i started i just got chills cause that bring me back to 2011.
    1 point
  3. Hello Cuties i have no idea if it was already suggested, but after reading some posts, i think it wasnt :3 I know its a classic version of the game and i really love it, but is it possible to place/add the Mining Axe, Gloves and Sphere Ball NPC's to the Guild Towns, like in the Awaken Server? Cause its really exhausting always to switch between Guildtown and Aven, if you run out of these Items. I really wish you could do this ❤️ Greetings
    1 point
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