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Everything posted by Kibo

  1. Its not hard to catch up, don't worry. Mainline quests and Vendetta training armor (you get this at lv30) will streamline you straight to 70.
  2. I wanted to make something that outlines new features / systems that have arrived in the past year to answer a lot of questions that me and others have gotten from returning players. All information is relevant at the time of making this thread (9/24/2021) and is subject to change as time goes on. If you have any questions about information in this post or about other things in the server, feel free to send something here and I will do my best to answer. Guide: I. Getting Started / Leveling to 70 II. Reaching 75 / DD Info III. Current Gear "Meta" IV. Drop Rates V. Gem Altar and PoD VI. Stones VII. Fortification Reset Scrolls VIII. Economy IX. Farming Gold I. Getting Started / Leveling to 70 Before diving into other aspects of the game I want to give guidance on how to catch up to "end game" as fast as possible. The first thing being to get your Vendetta armor if you are under-geared. To get to level 70, just do your mainline quests. It will get you straight to it with no other work involved. There is now a set of armor called Vendetta sets which give 40% EXP, 20% CP, 15 all resists, and 10% move speed. You cannot fortify or socket the set, but it can keep you alive when doing quests to get to 70 while giving you all the stats you need. To get this set, click the exclamation point on the right side of your client - Take this quest - Speak to Amos and you're finished. You get all three, but here is what one of the sets looks like - II. Reaching 75 / Devastation Dimension Info I separated this part so that there is less clutter in the first section. Mainline quests and 0/2s can get you to 73 for sure. I also recommend running dungeons if you are capable, or having a friend run you. The best places to run (other than DD) are Basel Border and Manor. If you run Basel in taunt mode, you are sure to get to 71 within 10 runs. To get into Devastation Dimension before 74, you will need to couple teleport to somebody who is level 74 or 75. It takes around an hour of DD runs to get to the next level (+ even more exp depending on what charms you use), but if you are not properly geared and don't have somebody to run you then you are better off sticking to mainlines and 0/2s. There are a good amount of players on the server who are capable of running DD. During DD runs definitely take Koss buff and wear your Vendetta set when leeching. The CP gain in DD is very high when leveling classes from 71-75. It is also decently fast to get them to 70, but 71-75 is even faster. III. Current Gear "Meta" There are no 75 awaken weapons at this time, they will come in a later patch. Currently it is best to try and roll a purple 75 weapon, or use a gold weapon. I personally prefer purple weapons at this time for max MATK/PATK and custom stats. The gold weapon highest % is still 110% Blues are farmable in all regular 71-75 dungeons. For example, staff/cestus/greatsword are at the last boss in Uncharted Cave. For sets, either awaken or 75 gold sets are good and viable in PvP. Personal opinion: If you don't feel like farming keys, just get the 75 set. I think that the stat differences between 75 and awaken sets are not very drastic, and the benefit of 75 is that you will be able to use lv5 gems and also 75 tower gems. IV. Drop Rates The drop rates are not too bad in 70 - 75 cap content but they are all different. Let me list my experience with them 70 / S Trials - Decent, you'll most likely get your trophy/blueprint you want in 5-10 runs. 75 Trials - Gold weapons drop a decent amount and you will definitely get the blueprint that you want. Class drop almost guarantees ECs/safety stones to drop on bosses as long as you switch. The rarest thing to drop is the trophies, but 75 trial trophies are not commonly used anyway. Vingot/DD Bosses - You will most likely get a trophy to drop within 10 kills. There have been times where 2 trophies have dropped in a row and others where we've had to kill the boss 15 times. Very random but not bad. 75 S Trial Guild Bosses - This patch came out last week and in my experience something has always dropped. There have been some nights where Silin M-ATK ring has dropped 3 times even. I think that some drops on the bosses are more common than others, but items will drop for sure. V. Gem Altar and PoD There is now an Eden Gem altar on this server. Gems are 70g each and can be purchased from Gisele at the fountain in Aven. This altar is great for getting corona's for achievements, and also EP for crafting / reset scrolls. There is also Path of Destiny. This is also good for farming EP, but best for farming honor stars, CCM and wills. You can also farm gem pouches from it, which give basic gems lv1-5. There are currently no Twist of Fates because that is an 80 cap item, but in my experience just farming boards from the mobs in Crimson trial or on the mobs outside of Vingot Lab works fine to get what I need. VI. Stones Stones are now double their original land rate, and are all on crystal altar at all times. There are no weeks without corals, ultras, or viridians like there had been in the past. All stone are always available on altar. There is also NO stone wipe at the end of the month. I know that there were a lot of players frustrated about the stones being wiped a year ago. The wipe was done to prevent hoarding, which was a part of why stones were going for 900-1.1k a piece even though the average player wasn't even farming that much per day. Stones are an average of 150-200g now when players are selling. Here is the average setup of a crystal altar - VII. Fortification Reset Scrolls Fort reset scrolls are always on altar Thursday and Friday right after maintenance. Just like stones, there are no weeks without them circulating on a crystal altar. They are also now in the loyalty shop for 80 EP each. They are on the right side of the shop under "Hot Items." VIII. Economy Everything is a lot more affordable than it was a year ago. Here's a general price point list Eden Crystals - 100g Stones - 150-200g Crystal Altar costumes - 1.5-4k Chisels - 300g Fort reset scrolls - 300-400g 129 coins - 500g IX. Farming Gold Running Century 0/10 is extremely fast with 75 gears. It takes me about 30 minutes on my luminary and I can still make 1-1.3k doing this. You can also get a decent amount of gold from doing 0/2s. For highly geared players, I recommend running DD. You can collect the drops as you go and also sell runs since there are always people around who want to level their classes.
  3. ✔️10/11/21 ✔️10/04/21✔️10/02/21 ✔️10/07/21 Thank you~
  4. Could this be implemented with awakened 75/tower patch?
  5. This would be really cool. I'd love at a later date, if activity picks up and Jordan has more free time for there to be kind of a costume QoL update with things like this.
  6. Hi, there are two things I want to talk about but didn't want to make a thread for each. 1.) I'd like to suggest that we stop having prime pet altars every week and move them to be every other week. For the most part these pets are not suggested by any players and if anything are undesirable (poor stats and skills for merging). These altars are not as appealing to roll compared to the others and it is basically the ugly sister of altars. There is a hefty amount of requests of costumes yet to be circulated/rereleased and I think that that is more appealing to the playerbase than these 3 day pet altars. Feel free to correct me if you read this and feel differently, but this is what my guild agreed on when talking about it. 2.) Because of the lower playerbase tritiums and deuteriums are hardly in circulation and much less of a spectacle than they were at the launch of the server. I'd like to suggest finally inserting the costume essences so that players are able to roll their duplicates and unwanted costumes. Often times after playing a lot of EC, we are stuck with tons of alphas but have no way to ever use them; they're just thrown out because trits are unlikely and not even worth it to come by. One suggestion Matt had if this is implemented (if possible) is that you are only able to dismantle bind-on-equip costumes, so that people are not disassembling what they already have bound/what their friends had bound when they quit. This will make essences not as accessible as they were on Aeria but still something to be desired.
  7. Just requesting some different things since my other post is almost completed. Thank you btw! ✔️07/03/21 ✔️08/02/21 ^Couldn't win messenger last time and its been awhile, so thought I'd put again T___T ✔️08/28/21 ✔️08/09/21 Thaaaanks~
  8. I'm fine with end of the month personally. I see people still farming for awakened sets so giving them another couple of weeks would be a good idea. Luminary is fine to come at cap, I don't think adding that now will make a dramatic impact.
  9. Just replying to this part even tho Jordan already answered, I don't think we should have class drop ever.. the driver system for 120% weapons was cool and not having it makes PvE less stale since you always have a reason to go for new things. As we can see on Shiyatsu server, getting instant drops leaves people with absolutely no reason to go anywhere.
  10. I don't want this to come off as a provocative question but what makes having to sit in a dungeon waiting for a timer "harder" or even content? If it made the dungeons mechanically easier it'd be a problem, and I have no interest in something like that. But I find sitting and waiting is something that gives the feeling of making it more so inconvenient or tedious.
  11. ✔️06/10/21✔️07/03/21 ✔️06/24/21 ✔️06/24/21 ✔️06/26/21 ✔️06/26/21 Female versions of primes are posted assuming they'd have to be found for altar as well. Thank you for these in advance.
  12. Could the cooldown for this be reduced to 15 minutes as a QoL change? Often times when running for keys my parties have about 10-15 minutes left on the cooldown timer, and bringing in an alt means somebody loses their chance to get keys. I think this would help players farm for awakened keys much more efficiently.
  13. I play on Classic but I agree with doing this. A lot of my friends have been playing again and farming armor boxes can be such a hassle. A few have gone through 5+ now and still haven't gotten what they want. Higher rates would make legion hunting much nicer. It isn't like that kind of content is fulfilling or fun, its tedious so there's no harm in upping them. It'll also let players get onto doing more challenging and fun content rather than chores. This kind of viewpoint is really selfish and pointless.. if you already have your armors then an increased rate has absolutely no affect on you anyway. Old players shouldn't be bitter or frustrated over a buff this insignificant, but rather happy that it helps newer players get further into the game without dealing with the frustration they felt.
  14. Altar looks so lazy. Like literally how are any of these rewarding beyond the diamonds and stones lmao. And we just had the reset suggestion scrolls all weekend, there should be fort reset scrolls or chisels now... I don't think Herakles should be the one making altars if they are this lame and unappealing. Honestly looks like he has never played the game before. If I were just getting back to playing I would log off after checking not only this but the most unappealing Diamond altar being rehashed for the third or fourth time now.
  15. I understand your frustration but I don't think that your post is very productive towards what I made this thread for. Not saying this as a personal attack but I don't think marketing things as soloable is a great way to show that it is still playable. People on MMOs normally want a community and group of people to do things with. There are thankfully people still on but clearly the number dropped in the past year and a lot of people log on with no one they knew to come back to. There isn't a reason for someone coming back to the game to want to solo things to progress up to cap beyond like the 2 hours it takes to level to 70. If this gets locked there will only be a continuation of a thread every month where people ask why the game can be empty when they log on so I'd prefer if it didn't. Don't think locking this over 2 posts by one person is necessary, and if anything the problem was multiple people jumping down their throat thinking that it helps. There is still more ideas and discussions that can be shared through this thread. - Anyway, I'm personally happy with the recent patch and think that it was a step in the right direction. What's unfortunate is that it still feels unmarketable to get people to play again. I know that I have the privilege of having friends still around to help me when I log on, but not everybody has that or the resources to progress when they come back to EE considering there are so few groups left. Its unappealing for someone who no longer has connections to come on after a long time and see that it would be difficult to find a competent party for something such as keys, S trials, etc. I liked Matt's idea for a GvG rework and hope that if its a successful system players will find themselves returning out of curiosity for that. I think that a great amount of people when they think of the Classic server, they ultimately think of wanting to PvP which makes a difficulty in progressing for gear to be up to date frustrating or demotivating when there is no future seen ahead for that. (considering the lack of numbers/community when there is another "classic" server with greater #s in PvP atm) Jult said something to me like 2 days ago that the sooner this is seen as a server with original classes rather than a strictly classic server, better progress can be made and I think that's true. I'm going out now tho so I don't feel like typing more and I'm gonna hit post anyway bye bbl xo
  16. I'm positive there are enough forums stalkers to warrant answers and ideas. I would really love to hear from whoever is out there ❤️ I just want to know what would give you reason, or motivation to want to log on and play on Classic server. I like that there is still a small community and of course game populations die over time but compared to last year this population is pretty abysmal. I personally don't like the system on for example Shiyatsu, basically because of what Jordan said on another thread. Having everything handed to you immediately creates burnout and then there is no content left for you to do and then you're bored waiting for whatever is next. However, I think that creating a medium between what's there now and what competing servers have (much higher accessibility to items) is necessary to ever bring back a community. Lets be honest, this is technically the better server (more stability, better character customization, the opportunity for actual functional custom content) To me, I think that making stones more accessible to people is what's most important to having people play here again. I think the most complaints on the forums a year ago were over how stones were hoarded/unavailable and that the current systems of farming weren't viable to be able to afford them. We are also so reliant on getting them off of crystal altar, and while that system worked at the beginning I feel like it soon became too inconvenient and drove players to not want to play anymore. That's totally understandable when its easy to fort things exactly how you want them on Awakened and Shiyatsu, yet struggling to have your stats look how you want to on here. I guess that's it for me. I think that getting stones to be accessible in a new system would make people much more willing to play this server again. I think that by doing this and still keeping dungeons without class drop for items would make PvE remain entertaining, while also letting people experiment with new armors, classes and builds that they couldn't before. It will also help people play more competitively in PvP. I see that on Shiyatsu it is easy to gear, and that is what has kept people staying there for months. However, there is still a burnout there because the PvE drop rate is so easy. I'd hope that a system like this would keep players entertained in both PvE and PvP aspects. Please share your thoughts and ideas if you can. I know Jordan is not actively looking for any changes right now but maybe in the future this thread could be used as reference to solutions. I hope that Classic can become an active server again someday ! -Jake
  17. In the order of male / female since I assume you'll want to find both versions. Mysterious Floral Messenger (Prime) / Mysterious Floral Sprite (Prime)✔️ 01/30/21 Mysterious Floral Hood (Prime) / Mysterious Floral Updo (Prime) ✔️ 01/30/21 Delicate Alpaca Bandage (Prime)✔️02/08/21 <--- For this, preferably with the orange, yellow and black icon. Thank you in advance. ^___^ ❤️
  18. IGN: Jake Item: Shadow Kitty Ears (Prime)
  19. Yeah but this thread is in Classic ^_^;
  20. IMO adding things like that just makes PvP more graphically intense. Would prefer to be without it, since pretty soon we're gonna end up suffering from stat stones effects as well.
  21. What an incredibly uninformed post. If I were Bash or Jordan I wouldn't want to run a Grand Fantasia server because this thread shows how annoying and accusatory your community is. Why would they want to deal with 1.5k of you talking about things you know nothing about with an actual server running when you're already so obnoxious while there isn't one 😹
  22. I agree with this, I think that releasing regular 70 trials first then 70 S trials later is a good format to go by. Regular 70 trials are definitely interesting enough and can sustain things to do on their own before introducing an entire new set. S trials came before awakened armor however, so that isn't right. Pretty sure they came before the 25man expedition actually, but I'm too lazy to check. :'D There is no need to upgrade to level 70 gears until awakened armor is out, which would be months down the line and not immediately judging by how prior releases of content have been. The beginning of 70 cap will be farming trophies and trials to prepare for awakened sets. All level 65 sets are sustainable and up to date, it isn't like the 60 sets where they were missing an entire bonus piece effect (along with bad bonuses overall). Players would not be held back by keeping the armor they have right now. Awakened weapons are also well up to date, and there are only a few classes that would have to consider replacing what they are using. The m-atk/p-atk differences are very minor damage-wise.
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