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SparkOne

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Posts posted by SparkOne

  1. My view until now in this patch regarding PU...

    ATK-better abit compared to before u decide whether to go skill build or mech build....

    I just duel against Whipper and Defender

    Whipper-Too was bit tanky on double buff with tank set ...but when they start atackign theres no escape whatsoever u get locked ...but not all whipper can do that only some of the best ones ...

    Defender - Defender was 50/50 in duels I cud survive some if I use enfeeble ...but if a defender has AK wing bonus he can kill me easily....

    On damage part on Defender without iron skin and mech I cud easily kill them with full rota ///

    If on iron skin I can take 3/4th of there hp ..while if they go mech its hard around 1/2 may b...

    Suggestion-

    1.Since our FS is main dmg dealing in mass pvp ...n its Immobilize debuff is hard at times tried eva build but stil got pulled...n no way escaping back....

    CD-1min can be reduced to 55 or 50secs ...as buff was reduced 35 to 30secs...

    2. MOB is great improvement but with so many variety of builds possible now the debuff of -900 void hurts with just mere inc in eva acc n ch acc... May add a great ch eva boost so cant be CC at that time but could get normal dmg n ch dmg but cant b CC...

    3.Increase in range of Wildfire dmg on mech 

    • Haha 1
  2. Am just saying same thing as u said ....not all PU can burst 2-3 shot ....i never spread wrong stuffs ....its just u are unable to get the point....Read back Italy Red text post...

    Also i have been using ancient void since one year....cant take that if u use those and burst ppl down is totally lame...

    And those who get 2-3 shota are unbuffed or fully debuffed ones who lack Defnse stat...

    Not saying making PU godly like b4 but atleast give some decent dmg ...

    Not all PU dmg like hell....so stop doing comparison with @DrakkarUlfsark with your DE

    Anyways Patch will decide it....

  3. Really Thrashing your faction came from no where I did say I tanked you rota not always ….1v1 is completely different from Mass pvp with added buffs ..

    Many know what the patch actually did ….Drakkar left playing PU coz DE was improved n PU useless :D

    Its not am having my personal build u take into skill consideration its just for over all PU ...Game doesn't mean you have fixed gears fixed rota ….Its just how u build your character Not all PU surive ur full rota or nor those SE who get 2 shooted 😮

    Fixing FS is really dangerous when u have long CD for it n cancel to move ...

  4. Creating more usefull class in PVP, OP frenzy debuff lowered, Reflect on Purge & Mother's Aura and increasing purge CD for being OP with low cd and cleanses, adding another short stun to the low stun count for DE, decreasing cost of debuff tree, Debuffs reworked to make more sense for DE, lowering crit rate/crit atk and phys/chakra, added SP to HP. reducing cost of voltage tree. changed gash to a debuff. Lowered skill point cost for particle/aggro tree. added dot reduction

     

    Yeah nothing changed for Defender prepatch

  5. 1 hour ago, Beau said:

    Ahhh penetration is one of the high tier debuff prepatch why buff it even more? 2900 void, 2900 ch resist prepatch. now they split SW debuff into two seperate skills making Penetration the best single skill debuff. 

    I have a screenshot of a max level PU not optimized for PVP, It has a better damage stats than my DE, better debuff too. I dont know how you guys not damaging with that kind of damage. There's nothing to discuss here aside from a few tweaks and minor calibration in damage mastery, asking for more is plainly being greedy and stupid, they already adjusted the skill tree for the PU making it have more skill points to spend than prepatch, the acc problem isn't an issue before, due to the changes of ME skills all EVA based toon is actually too good now. Even making PU Eva type viable in PVP, which shouldnt be the case. Giving more void to cocoons will also add bulk to other player making it hard to adjust.

    None said we aint damaging we dmging well in 1v1 and PVE Mass PVP is different while DE tankiness and scale of damage is totally off balance ...While under PU cocoon n medic buff n with tankset PU dies so fast to Tank classes

  6. 2 hours ago, Daddy said:

    My med had been 1-3 hit by almost every pu lol. My de used to melt to a few specific pus as well. Definitely saw it happening a lot. It was honestly one of the major reasons we lost all medics including myself at the beginning of 65 cap. 

    Ur medic never had that build to tank it...I cant 1-3 hit hellsa or Emily or Viva Tankiest medics Prepatch...just have to go whole full rota with Collapse to procure and kill them n yes if crit miss cant do anything...

    Depends u didn't have fully geared medic As I said if u make ur toon naked anyone will 1-3shot u

    • Like 1
  7. 3 hours ago, BesTweaveR said:

    I totally wonder who you've ever 2-3 hit

    This was widely spread rumor ....

    its only under special conditions where sw is unbuffed n medic buff with SE crit and kali then may b i can hit unbuffed SE ...in 2-3hits prepatch

    for now its takes 4 so nothing changed unless u stand naked or fully debuffed in mass pvp to let urself suicide in mass PVP

    There was huge reduction in dmage part and increased defense on other class which makes it double negative for PU classes

    While DE on frenzy can smack anyone now ..rest assured BGs gona die with 1v1 ppl joining there

  8. 4 hours ago, Variations said:

    I honestly take your comments with a grain of salt, all you do is sub par flame me every time I post, and whine. So conservative, and yet want changes of your own but changes that absurdly dumb, as I've already seen a few of your posta get shot down directly by the GS's
    Already whining already right here, boohoo whipper, basic game mechanic I don't know what to tell you, personally I've never thought as Pu as a EVA based class, the fact the GS's even tried to make that viable, grati. But if you wanna whine about not stacking Enough Eva then go play an EVA based class, I.e Sw, SE.
    /done not gonna turn this into a flame war thread

    Yeah Same added salt sometimes improve brain functionality....which u need much :)

    Also u never consider anything that u dont like thats it 

  9. In mass PVP its totally different...I agree in 1v1 u can win duels....super slow and DOT.....but is it in mass pvp I just hit some tanks only in front line?

    Once u FS they just need 1 whipper to pull u ...currently am under 13k eva still get pulled too easy....

    Can play behind with just skill whole day on arkana form ////

    Increased plasma resist gave crit eva buff added more plasma resist to medic buff n changed mech skils of PU from gravity to plasma

    Also Some PU posting here donot play regularly but give suggestion like shit....

    Can Rename SB to 1v1 Duel PVE game

    • Like 1
  10. 23 hours ago, Beau said:

    It will always depends on the player hitting you, and the player you hitting, never generalize 😎. If I hit you and you die doesnt mean DE is OP, I am OP 😎

    That stands for all tho ….Some PU can be tanky doesn't mean all PU are 

    Many things depend on how they create toon ….SB is currently like don't think copy paste other gears u OP...

    In General PU -Burst dmg like mages low mobility cant escape easy SE are fast range attacks like Archers...

    • Like 1
    • Haha 1
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