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hollowknight

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Posts posted by hollowknight

  1. +1

    Great suggestion in overall. This pvp area must be reworked and I think your ideas are great!. I'd maybe adjust a bit the prizes; for example I doubt New Year pig should be added here; since it was a exclusive reward for beta players and more or less the same for the exclusive costumes (in this case, this reward is for the player that participate in forums events, and I think it's okay like that. Maybe new exclusive items  could be added (wink wink cuby pet). Also Jenni hat could be added here; I think every PvP mode of this game (rbb, fc, aot, ...) should have this item as the best reward (with a really really low % ofc, or in this case with high amount of golden medals) as it's one of the most wanted pvp themed item (together with fernon fairy, but u already mentioned it).

    Other thing that can be made is to somehow 'fusion' AoT and AoM; making AoT relevant and deleting AoM. In this case, AoT would have a ranking and the player of each class with most points at the end of each month, will get the AoM wings for the following month.*

    @Nayxa @Honor The issue with different 'categories' (lv based) of pvp zones is that in this sv is really easy to get max level (or at least 99 c30) or the ppl that is not max level usually ignore pvp to focus on pve. So I doubt there would be enough players for each class; excluding the +c48 one. Same happened with rbb.

    *I suggested a while ago to put this wings as rbb reward, but if this rework is finally made; I think they should stay there.

    • Like 1
    • Thanks 1
  2. 12 minutes ago, Bloodevil said:

    I think one of the reasons that brought up to this situation where there are big groups of people that hunt 1-2 players is indeed safe-hitting.

    Knowing that you can just safe-hit without being killed (or rarely killed) gives you the "power" of being disrespectful and act like an ass just for the "fun" of it. If safe had always have a cooldown i'm quite sure these kind of players wouldn't have existed.

    Why? Well cause if you act in a way that brings everyone against you you won't be able to play without getting constantly killed and i'm quite sure that nobody would like that.

    Who know me know that I'm not really into these dramas between fams, I honestly don't care about a signature under the nickname of a person and I'm always stunned to see how seriously people can take it. Still, I do care about players' behaviour and guys, please, don't act like innocent cute baby rabbits, there is a reason behind you being ganked 10v1. I know that, you know that, everyone knows that, you just like to make people mad in order to have more people to kill when you're in arena.

    I'm not saying you shouldn't be allowed to do it, you're free to make the whole community hate you, but you can't expect to have a fair fight once you're hated by everyone. Why should be fair? You made your bed, sleep in it.

    You don't want to be permakilled by everyone? Apologize and act more friendly towards people.

    I agree with this suggestion, it shouldn't be possible to be advantaged in numeric disadvantage, you can still fight and have fun in arena, fight and die, being killed doesn't remove the fun from arena. Being immortal by abusing safe does

     

     

     

     

    Thats it, nothing more to add.

  3. 1 hour ago, tayy17 said:

    hollow i feel you only just want safe zone removed purely for your own fams benifit, fc is dead, try going there then for your fights, dont insist on changes elsewhere because you struggle to gank in other areas of pvp, what your basically tryign argue for is an advantage for large groups of ppl without justifying as that, your arguements for removal of safe zone have all been beaten, maybe fc is dead because ppl are not interested in large group fights, its only your family interested in a large group vs 1-2 ppl

    Man, I could argue the same as you saying that you only want to have the safe-zone still there in benefit for you (and your fam) because you would struggle in big fights without it. The difference is that im saying how i would enjoy arena more (in general) but  you, are just thinking on how that would affect to our fams fights :)

    • Like 1
  4. 16 hours ago, Nyet said:

    How does removing safe and leaving buffs / partners untouched make the "fairest thing for everyone".

    This is just a free way to completely remove a classes reliability, anyone with the brain capacity to look outside of their own big fam will realise this kills off any remaining validity archer class had. Archers were really strong with buffs, now lose 1v1 to swordsman + mage. Hence need safe to have a chance, removing that literally kills the classes viability.

    As webster mentioned, you can't justify the safe zone of arena for being a way to balance classes. It's true that some classes/ sps are unbalanced, but the solution would be to adjust them; not to have a game mode where archers get the biggest advantage for doing hit-save or playing sin where you take 7k charge(from an alt) -> oneshot anyone -> back to safe. 

  5. 13 hours ago, tayy17 said:

    if you want big family fights as previously mentioned in my post we have fc,

    And if you want to play solo, you can go for a PvP or if you think that you can handle a 1vs2+; then go for it without a safe zone.

    13 hours ago, tayy17 said:

    what is the issue of using fc for the fights you seem to want

    They issue is that FC is dead almost at any time, arena isn't.

    13 hours ago, tayy17 said:

    we also have family arena,

    In fam arena the safe zone is still there (?) and let's be honest, arena fam is only used for PvPs when you don't want to get disturbed, cause it's always empty.

  6. I agree with this suggestion.

    It's true that this would directly benefit big families/groups and would leave the 'solo-players' without a chance to fight them, but  I don't see what's wrong with this. This would 'force' players to make 'alliances' with other players/families, so we would see more 'massive-fights' of different families with no chance to scape; either you kill or you die, and that sounds great to me. As I said, you probably won't be able to fight big groups alone, but let's be honest, currently hit-save is the only way to fight in a numeric disadvantaged fights and this isn't a clean way to play (at least IMO). So if the save zone is there just to balance this kind of numeric disadvantaged fights, doesn' t look like a good solution (for me at least). In addition to that, ppl keep doing hit-save in 1v1 or even in numeric favoured fights and thats when the fun stops :c. And if you are not into this kind of massive-fights, you can always go for 1v1 in other chs to prove yourself alone.

    Also, regarding to partners/buffs; it should be left like it is atm; I think thats the fairest thing for everyone.

    • Like 1
    • Thanks 1
  7. On 3/14/2019 at 7:39 AM, Nayxa said:

    -A new ts mode named madness which makes monsters strong than ever, also u got 50% reduced time(except some ts) and u are on your own(aka cannot enter in groups)

    The upcoming rifts  are going to be more or less like this I think; so le'ts wait until the patch is launched.

    On 3/14/2019 at 7:39 AM, Nayxa said:

    -A new fairy that have all elements at once, as a reward for beating all ts from act 1 to act 5 in this new mode

    This has no sense cause as @Perse and @Kaizou mentioned, this would be either unbalanced for some sps or won't fit with the current 'philosophy' of the game.

  8. 1 hour ago, Aussie-Vegan said:

    I'm seeing dozens and dozens of bots actually. I've got probably 13 screenshots of bots in only 3 days since I started playing. No answer to my current ticket so I haven't bothered uploading the rest. It was the weekend anyway.

    Got a small feeling though that at least 5 of the ones I've seen are the same guy.

    Honestly, I didn't check it by myself I was just based on what Bash said. And ofc, to implement this 'game mode' , any kind of bot/auto-attacking system can't be working. Maybe with some other features to prevent botting, the few botters that are still there could disappear too. 

  9. 20 minutes ago, Makaveli said:

    Yo, I been trying to farm gold on hell ruins 2 for a couple of days now but every time i check all of the channels are full or It's not full i start mobbing and 20min later some spanish ppl show up and steal my spot.

    I remember that someone on this forum suggested to add a timespace where u can farm gold just like on hell ruins 2.

    So yeah I think thats a pretty good idea cuz then ppl didnt have to worry about their spot being stolen by some spanish dudes. 

    I know there's other things that one can do to farm gold  like raids and such but that aint rly something for me.

    I just thought I bring it up again cuz its rly annoying that I cant make any progress atm. 

    Let me know what y'all think  about that idea and if the other thread is still active link it to me please.

    Peace.

     

     

    Well the main problem of adding 'private' maps for farming was that it could be easily abused by bots. But with the new patch, as almost every bot isn't working, this idea might be considered again :)

    • Like 2
    • Confused 1
  10. 55 minutes ago, Zenasso said:

    Is better if you shut up hollowknight.

    ??

    55 minutes ago, Zenasso said:

    A mage like you with a seer+11 is better than mages and swordman with sp+15.

    You don't know how my wand is. You don't know how is the prefection of the seer. If you are gonna judge me because i have +11 opti (which in +15 would be 20 more points on HP/MP) this discussion will end here. One silly example: I was in a rbb as 3 seers in my team (One +14 other +15 and me (+11)) and I was the one that had the most kills, what is ur explanation here?

    With that I dont say that seer isn't strong: seer is the strongest sp of mage and deserves a nerf but its also sayd 100 of times that reworks of sps will come after entwells ends with his adjustments of them. 

    1 hour ago, Zenasso said:

    Mage is unbalanced and archer cant fight a mage, and even if we ask like 10 res we cant have nothing.

    There are many archers that literally  2 shot me, ik that my armour isn't one of the best ones but anyways, i have literally no chance against many archers (as seer, dg or whatever sp I use) so don't call me/seer a 'god' just because you can't kill me, because others can easily do that.

    1 hour ago, Zenasso said:

    That day I would like to see the faces of the idiots who spent exorbitant amounts in that class.

    In fact, the most expensive class is archer by far. And this is due to the amount of players playing this class. 

    NOTE: This is a bit off topic due to is discused in another post but  yday I was facing a mage using vulc/seer+ yerti and i didn't feel at any time that yerti was making a huge difference in the fights or anyhitng similar to that.

  11. 2 hours ago, linaohje said:

    Oh... now is yertirand bug abuse..

    I mean yes it must be a bug to buy a partner around 100kk 

    "5 seconds of hell" ? ifyou cant stand 5 seconds yerti is not the reason why you died 

    New day new madness there is enough to counter this stun Jennifer buff, erdimien defbuff or good eq ?

    This Post is just pure madness cause you and this other guy are Snacks in act4 even without yerti you would die there 

    Lets delete yertirand this 'bug' and we use nelia + harlequin + Admiral on you instead of yerti+harlequin+Admiral and then?

    Its bug too? Ok man every war with 100% Blackout is bugUser cause they force me to wear hippo ? 

    Every nelia User is buguser cause they force me to wear anti effects instead of all ress or def ?

    Deal with it and buy eq for more Situations or get strong friends with yertirand... Oh no dont do that they are evil bug abuser?

     

     

    Exactly this

    There are other debuffs that are 100% like wars blackout (that actaully is a stun, no a root and has much lower cd).

    And to what @RedMoonmentioned, the thing that makes yerti +nelia/harle op is the psp, not the yerti. Yerti + cheongbi its true that is helpul but i wouldnt call it op but nelia/harle/luci are much more cancer than yerti+any other psp. Thats why i would focus on these psp rather than in yerti. Losing buffs as mage its much more dangerous than being rooted for 5 secs (for example).

  12. For me is okay as it is atm.

    Remember that is a lvl 3 debuff so you will probably have at least a 20-25% ant effects with hat+mask, so that 100% is not a real 100%.  Also its a root, not a stun; so u can still attack the enemy (if u are in range ofc).

  13. 8 hours ago, channel said:

    i don't know what is broken with you, you spent 2kkk + all rare down to 0 all up down to 0. so finally you lost over 3.5kkk just for one shell

    There are some weapons worth of ~2kkk but in the case that they were bows they would have a value of ~8kkk. An this is only one example, this would break the economy of the game in many other ways so I strongly disagree.

  14. I got 197 and 198 tries on my last 2 +9  and it wasnt too much money + I also got 37 fails on the trophy; even this case was more money, trophies are supposed to be something 'exclusive' so its understandable. So rates are okay as they are atm IMO, regardless its higher or lower than official 

  15. I think that the easiest way to solve is to just increase the max loyalty to 10k (for example). This way, we could feed the pet til max in the begining of the farming hour, and it should last whole hour; so there is no need of an indicator. Of course I'm not against the implementation of the indicator, but I just gave an easier solution.

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