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Gimax

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Posts posted by Gimax

  1. 12 minutes ago, ChavezSempai said:

    First, that before existed but I do not know why it stopped being. There was also what warned that you were still muted like a balloon and people did it on purpose for bullying.
    What could be done? Yes, I read it and it's correct but, my doubt is ...
    If they mutate you at 11:20 of 7/12, you will not know that at 11:20 of 8/12 it will be over? As long as you stay online, of course.

    I have given you measures to keep you informed of your mute and your doubt, but your intention in this post came differently from how you started.

    And in the other case...
     

    You can whisper to any GS as long as it's not in your same channel. Also, there are the alts acc.

    I don't want to quote myself the 3th time with the screen which does not contain the balloon. And saying over and over "Yes, I maybe know, but I talk about ALL the other players who haven't a clue of how long you got muted for, for what, for how long it is going to stay. This suggestion is not only about me. It is still how I started, Nayxa and you putting here some different "ways" in which is not what I try. All I put in suggestion is - Replacing those placeholders/packet names trough messages with timer to be more automated and no need to rely on a GS if you simply just can check it yourself like on official servers. I am sorry but I just don't get in my head why you want to leave it to a GS if you simply can automated it and make it more user-friendly instant of seeing a "/" or "send" as message when you try to do any actions. If you would develope a game @ChavezSempai, would you leave everything to a GS if you simply could just automate it in 2-3 minutes? And also wouldn't you want making the game more user-friendly so people wouldn't annoy GS every 10 minutes which stupid requests you easily could have fixed? 

     

    Quote

    If the gs does not notify you of your mute, you will know that it is 1 day, although it is common for a GS to inform you that you will be muted and for how long it will be.

    And now tell it everyone else InGame who is not checking the forum. You get the point?

  2. 3 minutes ago, ChavezSempai said:

    You can always ask a GS how much you have left.

    Don't take it personally, but do you read that? Why would you leave such tasks to a GS if you just could implement it and replace those packets name trough a real message with timer and/or reason. This is 5 minutes of work (not even) by just changing a string and replacing a placeholder trough the timer. :P

    That is my point - Making most stuff automated. 

  3. 2 minutes ago, ChavezSempai said:

    This is NOT so, the mute is more really because of the seriousness of the offense. Harrassment and Staff disrespect are paid mostly with 3 days of mute. In addition, we often give a couple of hours mute for light things just for the person to reflect.

    If the gs does not notify you of your mute, you will know that it is 1 day, although it is common for a GS to inform you that you will be muted and for how long it will be.

     

     

    2 hours ago, Gimax said:

    And? Still this is a suggestions about adding informations about "when muted" and not a suggestions about "How to make all people read the rules or noticing the speakers". As well, I as developer think it looks ugly to a game if you just see this as output:

    http://prntscr.com/lrxwa6

     

  4. 8 minutes ago, Nayxa said:

    thats why many need to read the rules ? 

    it says like every 15 min that u need to talk english in general and speaker 

    And? Still this is a suggestions about adding informations about "when muted" and not a suggestions about "How to make all people read the rules or noticing the speakers". As well, I as developer think it looks ugly to a game if you just see this as output:

    http://prntscr.com/lrxwa6

  5. Just now, Nayxa said:

    24H first time then 3 days then 1 day ban

    Nayxa, you always see it like this "I know how it works, so not needed".

    You have to think always about players who don't have any clue.

  6. 7 minutes ago, Squizzy said:

    That wasn't his suggestion, he suggested to make it not droppable so it's easier for bash to see who is trading large amounts of items due to botting.

     

    Not really, normal players have 0 reason to drop these items.

    I honestly don't even really get what he means with drops false. I understand with drops false that they will be disabled.

  7. Since I got muted by a mad GS, I noticed there ain't any informations related to your mute.

    When trying to say something, it just show the message of a packet that has been blocked, that's it. May adding information related to the actions blocked?
    Also adding to those messages a timer, or a small UI under character information somewhere which shows you your time until it expires. May as well the reason why you got muted including into the messages. Atm I as example have no clue for how long muted etc.


    "You can not whisper while muted. Time left XX"
    "You can not talk in general while muted. Time left XX" .. etc

  8. 6 hours ago, for_est said:

    As we know, bots in server is quite serious now.

    Here some suggestion:

    1.Some main items  change to [Drop] False: angel' feather, green/red/blue soul, large health/recovery potion, Intact and relic of the first tribes.

    2.All equipments change to [Drop] False: mainly for C equipment, honorable master & flame giant & magmaros & all 90 up gloves/shones

    BTW, if it can change all items in game to be [Drop] false, it will be better because too many high-value things in game.

    Some bots are smart that they buy things and drop to ground (main ac get it by picking), it is quite difficult to check this "process".

    3.When only ban a bot, check all trade & bazz record and spot out all "irrational" trading and ban those all characters(or disable their bazz function and trade function). For example, free trade, buy/trade something in unreasonable price.

    If someone is banned is innocent, they can write a ticket.

    I know that will increase GM/GS jobs, but i think that can solve major bot problems....

    There are some ways to displace them money in a rational way, but that is low-effective and hard to spot. So... :(

     

    You're a punishing the player more than a bot user with this suggestion.

    • Like 2
  9. Well, how people who never have done Laurena, should get the chance to get seal & powder when not buying.

    And also, when doing the trading thing, doing 5 Gems for 1x seal or powder. Otherwise the raid is completely free without need to waste time or money to join the raid.

  10. Just now, Bash said:

    That UI is for equipping titles only it wasn't designed for tracking.

    You can see what title is selected and active by looking at your character.

     

    Mh, not even just displaying all titles already, like showing which are locked & unlocked? It's just the fact to no need to look up in forum what titles are there.

  11. I feel like the title system needs to be more user friendly InGame. Maybe reworking it this way:

    3YKHGYA.png

     

    • All available titles are already being displayed
    • Show what title is being selected & active
    • Show progress 

    The picture should explain what is meant with that. @Bash

    This way you do not need to announce new titles in the forum/news feed since not everyone is checking out the forum.

    (Ignore the same titles, just a example)

  12. On 11/19/2018 at 8:03 PM, Webster said:

    Sounds fair, but for me as someone who has no clue about programming and coding and shit i can just imagine that the whole wing-switching thing would be really complicated to put in xD

    But +1

    It is possible. I just don't know how far you can store it since you would need to store for every single SP, from every single player the wings you applied on.

  13. @Nayxa I do know there is one, I am suggesting there something else. And the rest, is just making some things easier/clearer for some players. Being more "userfriendly" doesn't hurt. You don't need a "YouTuber", someone who could do it, could communicate with staffs, they may have access to server and leave them doing it (if they want). You know, it is a psychological thing, some people understand something better by watching a video instant of reading, as well you've to think about the international players. Just an example. But thanks for your opinion. ❤️

     

  14. DEV Server

    Selecting x amount of players to have (when new update/patch arrives which contains new content) access to the development server. Having this would take some works while they can test those features, better opinion output before release, bugs could be found faster & fixed before patch publishing. The access is based on the patch, if none related patch to test, dev server access for selected players will be denied. (Maybe adding some players with knownledge of coding as example so they know what is possible, what not, what is causing what etc, you should get me).

    This is based on "BETA Tester" kind of.

    NT Launcher Changelog

    Adding maybe a news feed to the launcher which contains the most important things in a short form with a link for a longer form.

    Multiclient 

    Enable the ability to execute the application multipe times. As most people anyways using Sandboxie, Third-Party Software to do it, simply just enabling it reducing the chance of people getting trojaners on their PC. (Not everyone is aware of such things, what a trojaner/keylogger/etc can do and so on).

    Patch Video Form

    Selecting someone who could manage it. If a big update is incoming, maybe someone could maintain making a PROFESSIONAL video where everything is explained what is new? How it works? Etc. This also could be connected with the Dev Server suggestion. Someone with access could do it before it gets released.
    Example how it could be (Ignore the Game): 

    @Bash

     

     

  15. Heyho, I wanted to introduce myself here.

     

    I've been playing NosTale(DE) for ages after a long break. Since I came back, I found my way to

    the Vendetta Community. Been playing here for long now, but was not active in the forums.
    InGame: Oxide

     

    To me?

    Well, I love to code programs. I code in C# and also at the moment a developer in a very populated Rust server where I maintain the server, create or fixing new/existing plugins. I hope I will find a way to help people, @Bash or any other kind of creature existing in this community. ❤️
     

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