NippleFeet Posted December 16, 2019 Report Posted December 16, 2019 my idea is kind of like xp boosters but the opposite, for players who wanna stay at a certain level cap without having to kill themselves 200x (o.5% xp lost per death) once they get too close without noticing it can either be like an item that lessens XP gain or like a pet xp booster (the ones that add a specific amount ex: 300 pet xp or 500 pet xp) but it removes a set amount, prefferably a high number though.
Beau Posted December 17, 2019 Report Posted December 17, 2019 I already told them something like this but it got brushed off
VGN GM Vivi Posted December 17, 2019 VGN GM Report Posted December 17, 2019 Its something we've actually tested awhile back and it does not work. A negative value is not recognized with EXP boosters.
NippleFeet Posted December 18, 2019 Author Report Posted December 18, 2019 ah, didnt know this, thanks for the explanation
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