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Showing content with the highest reputation on 06/19/2019 in all areas

  1. 3 points
  2. 2 points
    Nowadays is well known that many of us for not saying everybody can overcap players or mobs, and being honest this damage text cap seems to be useless. I think it would be great to be able to see our real damage and stop speculations about "i hit 500k" "i overcapped you" and things like that There are actually tools that can do that, but they dont come for trustable sources, and if somebody in his computer can do this, you can do it and even better.
  3. 1 point
    Then I start by saying that this suggestion was conceived by me after having done so many Erenia and Zenas raids. That is, that I propose (if accepted) could also be reproduced for the other raids of Act 1, 2, 3, 5.1, 5.2. That said we can start: When the boss Erenia or Zenas dies he randomly releases a series of tools (some totally useless and others quite useful like Full Moon Ts group half moon etc). After that it will always randomly release a series of drops containing a figure of gold on the ground. (This is an old screen before the rate of harvested gold was reduced) The problem concerns just this trail of gold that is thrown into the boss's room and that starts a challenge for those who are the fastest pg to collect as much gold as possible. At this point two situations are created. A and B. A) The player has a fast SP with attached Wings and buffs and starts collecting at least 3 waves of gold on the ground or even gets to take more than 5 if he is in a favorable area. B) The player has a slow sp and with an even slower drop animation resulting lucky only if it happens into a good drop zone(but in any case it will be immediately reached by faster players who are going to "rob him"). I say right away that I am one of those people who find themselves and continue to be in both situations. Having said that, I would like to point out to those who may not have tried the new Instant Combat: (IC). Once the entire map is cleaned up, small rewards will automatically be assigned to each of the players to always avoid starting a race for those who are the fastest to collect money and attack potions. Now following the example of the IC I would propose to enable the sharing of money in the same way as those who: 1) They will hit the boss 1 times 2) They will cause a series of damage to the boss (This is the case in which people want to use the seconds pg to get more gold in addition to a second box). Not too much damage but like damage than a real member can do(not the holly without equip that hit the boss 1 times and run to obtain the money). As for "how much gold to distribute" there is to be discussed on the fact that if 1kk was distributed for each raid at the end of the marathon we would end up with 15kk or more in our pocket. For this I propose that 300 / 350k be distributed at the end of the raid. In this way we would end up with 4kk more without having to compete to be able to grab as much money as possible. Obviously the quantity of gold can be very well discussed and modified, the important thing is that the concept of money that is automatically distributed equally is respected. That said, I leave the comments to you. Let me know if my idea could improve the redistribution of money in raids. I also point out that I do not make this suggestion because I am slow to drop gold. But precisely because there are times when I can drop more than 5 gold units and sometimes 0.
  4. 1 point
    Making this system work would help a lot with raids, and it wouldn't be a nerf at all for "PVE CONTENT" it would be for people that just use alts lvl 90 with +0 sps to leech and get 1 more box, so instead of a nerf it would be a buff since it would mean more people would be active in the raid and you could go faster. I would implement this gold system not only for the gold, but also for the box where if you don't do enough dmg you can't get the raidbox. About sps like war/sader/holy, they do dmg. Don't try to say they don't. An holy mage can even relog act 6.1 monsters with basic hits, so i doubt they wouldn't do enough dmg.
  5. 1 point
    When i get time to look at pets, all pets will be looked at not just DT.
  6. 1 point
  7. 1 point
    You should be able to get in the lower level raids, there are probably fams also looking to push the fam level that tend to add lower levels to do raids to increase it quickly, could give that a try. Just give it time and build up your reputation slowly, you'll get there in the end. Mage there isn't really much to say, try get a pet to help lure when you do get to 6.1, partner is good too. I like to build my AM 70 0 100 50 for 6.1 mobbing, I'm sure others would disagree it comes down to preference. I would advise later aiming for a shadow gem too since that increases PvE damage a lot, aside from that I'm probably not the person to ask, just a PvP trash ok
  8. 1 point
    Yeah just prioritise finishing the trade requirements. You can build a DG and gun PvE set to join Zenas raids down the line & long term will be necessary for Fernon raids - Though that's far down the line. Wand for PvE needs - S-% to damage > Enhance damage > Damage to evil > Undisturb while casting > Light property (Not really needed), SL Damage / Property Support Gun for PvE - S-Overall, SL Damage / Property (If not on wand) PvE gun - S-% To damage > Critical Damage > Enhance damage > Damage to evil. - SL's should be Overall + Damage + Energy (Overall on support wand, damage / energy on either equipment). Robe is not really too important in terms of necessary stats S-% to defence, S-% Bad effects, S-% HP recovery all seem to work in PvE, Reduce all stun / Blackout, Enhance long / melee are also pretty nice. You can also do lower level raids, cuby, slade etc. once your trade requirement is completed these boxes sell quite well. I would personally prioritise resistances->equipment->Sp's->Trophy/Accessories/Books.
  9. 1 point
  10. 1 point
    Hey there, Game is pretty much in a similar state as to official in terms of equipment. We have done some changes to certain equipment and also costumes etc. We also have a custom equipment slot named "Trophies". You can find pretty much any information you need by visiting this section of our forums: https://forum.vendettagn.com/index.php?/forum/50-guides-tutorials/ Welcome to the community and hope you enjoy your stay here.
  11. 1 point
    WTB GM Trophy 25kkk
  12. 1 point
  13. 1 point
    Same. I laughed my ass off when they extended the stacklimit to 999 after Vendetta did. They didn't manage to do this for like 8 years but now they did? LUL
  14. 1 point
    Im talking about that like after you open 100-200 ibrahim bag you will get sure ibrahim trophy. You open 100-200 spider box get spider trophy. I know the system was in game im playing for one and half years.
  15. 1 point
    I feel like they're already copying VGN, I look at the majority of their patches and it's similar to things we have here or have done before.
  16. 1 point
    S dmg (on wand) / dmg to evil (on wand) / SL attack/prop/(gun or wand) overall(on gun) are the main options that your weapons should have. Any armour r7+8 at least is enough, but try to find one with s-anti effects. I use Tide Lord (with onyx wings) on 6.2 with 100 ele rest attack build and works fine. Don't forget to bring at least wk and hb buffs (sader, vulc,... will help you too but arent so necessary) As a trophy, I use shadow stone but if you havent it yet, ibrahim trophy would be the best option. Fairy booster, tarot sun/devil and attack pots are the consumables that you should use. And thats more or less everything you need.
  17. 1 point
    While I do see your point, I've been helping people on getting a holy skill or two, and i'm idling at 60+ Viroona Godstones because I already got all the holy skills I wanted - And trust me, I play a wide variety of classes (About every meta class + some niche classes). I'd recommend you to do Lv95 DoDs every Monday, Tuesday and Saturday, since they're the most quick ones, and different from L90 DoDs, you can skip mobs and even bosses on those, which makes up for real fast runs if you have a decent party. Not hard to finish all 10 runs in about 30 minutes. If you're going for a bunch of holy skills to your main classes, that's really enough. If you want every single holy skill, then yeah, it takes time, but that's what completionists have to go through, right?
  18. 1 point
    In English it has multiple meanings, so it's never truly clear of which context I'm using it in. Usually, the lesser offensive meaning is when I'm using it. Sometimes not. Wheeeen you get to know me, you'll know what I'm using it for. :3 Despite its' (usually) offensive nature, I use it more often as a neutral name. ..We'll just say a hoe is a gardening tool for forum sake. 😆
  19. 1 point
    Actually it could work but yeah we have the GSs Also dont be a necromancer lol