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Showing content with the highest reputation on 12/01/2019 in all areas

  1. Ironically, DE prepatch is still the same this patch but they didnt even complain before 🤣
    1 point
  2. Ur medic never had that build to tank it...I cant 1-3 hit hellsa or Emily or Viva Tankiest medics Prepatch...just have to go whole full rota with Collapse to procure and kill them n yes if crit miss cant do anything... Depends u didn't have fully geared medic As I said if u make ur toon naked anyone will 1-3shot u
    1 point
  3. That is hilarious to me and makes me laugh, I totally wonder who you've ever 2-3 hit. Can you give an example on this 2-3 hit killing that you did? To my experience pre-patch considering enough accuracy for ME it required PU's almost 1 full rotation, against CB 1.5 rotations, against WH 1-2 rotations, against DE 1-2 rotations, against SE 1 full rotation, against Sw 0.5 rotations: all this considering all those classes not buffed. If you think of these classes fully buffed than PU's lack in acc and ch-acc killed no Se, Wh, De, Sw, Cb is those roations. Only ME could be still killed 1v1. Pre-patch PU was doing ok in mass PvP in terms of survivability, now it just sucks, whenever you'll decide to go PvP you can feel the WH, SE, SW, DE, CB. Try to kill them with equal numbers PvP. there was a small Ch buff on the passive as a a small compensation and place holder in regards to see how strong buffing plasma tree as much as was done would take to account pu's damage aswell. As it sounds some of that will be coming back hopefully not to much as personally I still agree with Heaven, Pu's combo for a long time have been too simple a brain dead, but that's up to the GS's on how much of that they feel they need to give back. PU's combo was sad in past, now it's better, but it's gotta get fixed to make PU as it has many issues, if you are curious enough to know which, you can read all the posts back so I do not feel writing over and over again the same things. On a flip side I did see a mention of how there's not really many Pu skills with added benefits, and well, that's true and false at the same time, we have a whole atomic tree with speed debuffs, plasma with DoT and 2 skills with addition crit, though I do agree seeing those at a maxed out point is like never gonna happen, not sure if maybe those 2 skills could be something to maybe look over on Pu? or Maybe as going on what Luna was saying adding another debuff stat to Penetration? was personally thinking adding a Crit Eva debuff to it Compared to other classes, PU surely has no disables, which are not required either. Other than that all classes have a speed boost which PU lacks badly and that makes it suffer in PvP a bit. Also to give you another example just at info level: if you played ASB you might know that PU's crit rate is exactly the same since cap 54. while for other classes it's been increased. What I need is PU to have atleast a slight chance to be able to affront the SW, as so far againt a SW the PU is just pork meat, SW slices PU is 3 hits without even going in mech. SWs' advantage on PU is just too HUGE. Answers in red
    1 point
  4. Its not exacly RIP, they are still doable with mdps classes if you want to do it for fun. But the point is TIME. People don't really want to spend hours and hours inside a specific instance especially when they are doing it multiple times a day. I will confirm this to you, during on our progression and testing to clear DS the first time ever, we tried mdps classes, it was doable for both Nasci and Eis, including DoT kills, but it takes too long, because Mdps does bigger burst at a longer interval. In case you want to know why Pdps classes still outdmg Mdps classes in PvE, is due to the fact of having auto-attacks. They may not do damage on DS but they help proc accessories/trophies faster to do more damage.
    1 point
  5. Decided to make a Visual Guide for it, Enjoy ~
    1 point
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