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Showing content with the highest reputation on 07/10/2021 in all areas

  1. Lets look at the different debuffs/ccs... Stun: stops ppl from moving, atking, casting, reduces Eva to 0, prevents use of items Fear: same as above KD: same as above Sleep: same as above Wormming: same as above KU: same as above Immobilize: stops ppl from moving, reduces Eva to 0 Silence: stops ppl from casting slow: slightly stops ppl from moving doesnt really do much p/gheal debuffs: stops heals from being as powerful they exist? oh, on niche, meme, or shit classes block/parry/res/def debuffs: lowers defenses Disarm: stops ppl from (effectively) atking, does NOT stop ppl from moving/running, does not stop ppl from casting, does NOT reduce eva to 0, does not reduce any defense. Disarm is one of the few "its fine" things in PvP thats actually fine, it should be left alone.
    1 point
  2. tbh i think the disarm spam is linked to the fact ae does too much dmg with no build up or res drop so now people are dropping pw's and heals for disarms and dmg reduction. i thought disarm went with the mundane immunity but that might have just been luminarie's.
    1 point
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