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Jordan

VGN GM
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Everything posted by Jordan

  1. Based on the file being download this appears to be an issue on the global version and not our server.
  2. Eden Eternal Classic was shutdown earlier this year.
  3. Status: ONLINE The server is now coming back online. You may now log into the game again! Mystery Box items have been updated with a newly rotated set. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log into the game. Mystery boxes will be unavailable during this time. The boxes will remain unavailable until Maintenance is over. The Mystery box changes will be posted on the forums after maintenance is complete. Thank you for your patience while we complete our weekly fixes.
  4. STATUS: ONLINE The server is now coming back online. You may now log into the game again! Altars have been updated as well as the in-game mystery boxes. These mystery boxes are located in the Item Mall on the "Limited" tab. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log onto the servers. During this downtime, the Mystery Boxes, Crystal Altar and Gem Altar will be changed. Thank you for your patience while we complete our weekly fixes.
  5. I'll look into these suggestions.
  6. Status: ONLINE The server is now coming back online. You may now log into the game again! Mystery Box items have been updated with a newly rotated set. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log into the game. Mystery boxes will be unavailable during this time. The boxes will remain unavailable until Maintenance is over. The Mystery box changes will be posted on the forums after maintenance is complete. Thank you for your patience while we complete our weekly fixes.
  7. STATUS: ONLINE The server is now coming back online. You may now log into the game again! Altars have been updated as well as the in-game mystery boxes. These mystery boxes are located in the Item Mall on the "Limited" tab. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log onto the servers. During this downtime, the Mystery Boxes, Crystal Altar and Gem Altar will be changed. Thank you for your patience while we complete our weekly fixes.
  8. I play in windowed mode and have never had any issues with this. The only thing I could think of is if your changing the UI while two clients are open they will be accessing the same settings files so they could be overwriting each others changes. So if this is the case you could probebly open 1 do UI changes, close it then open multiple and should be fine?
  9. Someone had a similar issue and after several attempts to fix the issue the only thing that worked for them was a fresh install of windows. I'm not sure if this is the same issue they had but they did say that they couldn't play after performing a windows update. However, both me and MrDoudou updated to the same windows update they installed and could still play fine afterwards so I'm not sure if its corruption or something.
  10. Status: ONLINE The server is now coming back online. You may now log into the game again! Mystery Box items have been updated with a newly rotated set. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log into the game. Mystery boxes will be unavailable during this time. The boxes will remain unavailable until Maintenance is over. The Mystery box changes will be posted on the forums after maintenance is complete. Thank you for your patience while we complete our weekly fixes.
  11. STATUS: ONLINE The server is now coming back online. You may now log into the game again! Altars have been updated as well as the in-game mystery boxes. These mystery boxes are located in the Item Mall on the "Limited" tab. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log onto the servers. During this downtime, the Mystery Boxes, Crystal Altar and Gem Altar will be changed. Thank you for your patience while we complete our weekly fixes.
  12. I will not be making any changes to the 25 Man Expedition. I think people need to band together and communicate and you'll find that doing this dungeon is very easy. People had no problem doing it when it was new and a lot has changed since them in terms of the amount of damage players deal. So there is no reason that 15 people couldn't do this in less than 1 hour. It only takes 20 people running for 1 statue so if you can get atleast 10 people as you claim to suggest and then fill with 5 stragglers from other guilds then 2 runs a week and you've got urself a statue every week. I also may do more boost events soon with double stones but even without them you should have no issues working together as a guild to do this. To sum up some of the points made... Also just after a quick search Stardust at the very least has enough stones for atleast 2 fused statues (400+) they're just likely using the older statues since they're not really PvPing at the moment and the difference between the two isn't big enough to justify for PvE alone. And thats just me checking one person, if other members in the guilds are holding on to some too could be more and I only searched for who had the most in a stack and stumbled across them. So it wasn't even like i was particularly looking for them either. Theres videos on youtube where there is more than 15 members where the players are not lagging. Although I'm not stupid and I know there can be lag at times with this dungeon. I suggest players make there parties on channels that are less populated like channel 2 and channel 3. This brings the chance of lagging down a lot, although I am working on optimizations when I find them to avoid anything contributing to the lag. If you find that doing this dungeon with a partiuclar class in the party makes it more laggy or if you find a particual boss is more laggy than others then please report this as this can be something I look into and potencially improving. Was designed around having 15-20 people atleast and thats how it will stay. Player base on average has more players since your last suggestion post and small guilds can always communicate with other small guilds and organise a time with them. If you all did that then you'd be quite easily be able to fill slots. This was originally designed to be a guild exclusive dungeon and yet I changed this so guilds can cooperate with each other. Have you tried the dungeon since this suggestion post was made? Because I don't understand how you can say it takes 1.5 hours in september and still on average take the same time when since then you've had the level cap increase which increases the parties damage pretty much across the board and also now we have had new weapons added since then too which has definatly increased the damage to everyone who has it which basic assumption would be that atleast 3/4 players have these peoples by now who would be participating. There is a very small advantage to having the new ones over the old ones. But nothing that would decide the fate of a PvP event, so it's not an advantage that cannot be overcome.
  13. Jordan

    Patch v114

    Updates We have added 4 new pets to the game! We have added several new costumes to the game! A new section has been added to the Archive for housing decorations! Note: MrDoudou is working on a big reorganisation on the archive that will be coming in the new few weeks when its ready! The event boss and event npc has now been removed! Bug Fixes Fixed an issue with Starlight Costume dyes not working on Face and Special costumes! Fixed some text issues with banquet buffs! Fixed some text issues with the Pseudo legendary costume buffs. We hope you enjoy!
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  14. Well it's a slow process in buffing / nerfing classes. With the newest features I added to the game to divide effects based on PvE and PvP I have slowely been working on classes in the background to improve their playability in PvP / PvE as before this was added to the game it was hard with some classes to make them balanced in both modes of the game without being too strong in one or the other. The changes in Patch 112 where aimed at making classes more viable in both PvE and PvP with Demon Summoner and Demon Tamer balanced around both modes and tested as such. Based on my own predictions on the changes outside of people not trying to make Time Manipulator work this class in theory should be perfectly usable in PvP as it stands. The same could be said for both Demon Tamer and Demon Summoner too. What you guys need to remember is that I can do 100's of changes to every single class and nothing changing. Because at the end of the day just because I know a class in theory is perfectly balanced doesn't mean that in practice that it works. Unless you guys put the time into a class and give me experienced feedback or videos of gameplay on why something doesn't quite work out then what else can I do other than make it clearly overpowered and then once everyone complains its too strong nerf it until people complain again. There is a lot of hidden gems in my opinion that would work quite well in PvE and PvP but nobody has tried to it so nobody knows how strong it actually is. One thing to note however. The Beserker nerf was aimed specifically at PvE as the class doesn't really have any PvP / PvE split mechanics as of the moment. There will be changes made in the future for this class but as its been PvE meta for several years now it was important to nerf for the sake of the PvE meta.
  15. Arch-Elementalist has been pretty much the main meta PvP class since February 2021 (When it was reworked). If it is no longer meta after Patch 112 that would mean the gameplay for the last few years has been monotonous for over 2 years because of Arch-Elementalist. I also don't recall seeing Dragon Emperor in the meta for several years and Time Manipulator has barely ever been meta since I played. So I'm not sure where this being played for years now comes from...
  16. I'm not sure what would be causing this. The game shouldn't be causing this and is likely an issue with your operating system.
  17. Jordan

    Patch v113

    Updates Reduced the Fame Requirements for all Aven Fame shop fame items. Dragon Trials World Bosses will now mail reward players with a Gemstone that can be exchanged for their Accessories and Trophies. Orange level 113 Armor Pieces will now grant bonus stats like their level 115 gold counter parts. Updated the Meteor Storm Glyph and Hurricane Glyph that where missed last update. Viroona Vale monsters and bosses have had their Health and Damage stats updated. Trial: Camodor Chastelands repeatable quest now grants 2 Trial Coins. Trial: Dark Tide Cave repeatable quest now grants 2 Trial Coins. Haven of Oblivion Updates You can now select the Weapon Formula you want from Bundle of Energy Gogo. We have updated the Health and Damage stats for all bosses to be same across all bosses. Bosses will now drop Essence Bag's rather than the essences directly allowing for any boss to give any essence required. Awaken Level 100 Weapon Updates The Curia Library fame requirement has been removed. Standardized the price of all quest books to cost 6000 gold. Increased the drop rate across all quests for the Mutated Boss quest drop. Reduced the amount of Crystal Cross Medals required for all quests. Awaken Level 110 Armor Updates The Curia Library fame requirement has been removed. Reduced the price of all quest scrolls from 4500 gold to 3000 gold. Removed the requirement for Dragon Flaming Stone and Dragon Darkness Stone for all quests. Removed the requirement for Daylight Forest bosses for all quests. Increased the drop rate across all quests for Monster Energy Fossil quest drop. Reduced the amount of Crystal Cross Medals Required for all quests. Bug Fixes Fixed an issue where bosses from Tree Root Cavern, Desolate Forest, Grandiose Valley and Ice Crystal Palace Multiplayer Dungeons where not classed as boss monsters. Note: This will fix the issue where only one person would receive EXP Leafs Fixed the description of Azula's Crystal Heart. Fixed the buff text for the pet Rage Kage. 😉 Have a nice day! 😉
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  18. Check the read/write status of your directories. It's likely not got permission to save the file.
  19. Beserker and Executioner have been a problem for years now along with there friend Blade Master. These 3 classes have pretty much not left the meta since their last nerfs and are still likely going to remain meta because the nerfs for these 2 where quite light to be quite honest. They both lost 10% damage overall which I think is a pretty fair nerf all things considered. There is no chance of balancing the older iterations of Dragon Emperor. The first version was make or break over a +DMG Dealt buff which was only up half the time so your class was strong for a little bit (provided buff isn't removed) or it was very weak for the cooldown. The second version was only viable in PvP due to its % attack dots being strong and largely un-interactive in gameplay. Neither of these where balanced. I don't see anything really wrong with the current iteration of DE other than people don't play or and possibly haven't even tried it yet. However, there is always room for improvement so as usuall I will be looking into. Annihilator the only change made to Fire Support was a buff that allowed it to also support MDPS classes so it could fit into a party with them using its Rainbow Ammo. Again I just want to point out that overall outside of the 20% Satellite Beam DMG lost on the KP the class only lost 10% of its DMG Dealt (If you abuse the unfixable bug of the Element Ammo KP, if you don't then its 5%). The P-ATK again unless you don't abuse the bug the amount of P-ATK is the same. s class doesn't go from overpowered to unplayable over a small 10% / 5% DMG nerf, if it was that easy I could have just saved myself the trouble with DT and DS and all the other classes I buffed by giving them a 10% ~ 20% DMG buff. Rifleteer I understand this one since it was something on my mind when adjusting it. I already have this change on the list as something to look into. Arch Elementalist will be completely fine losing Triple Hit on Thunderstorm. I'm willing to follow your advice if I see different results but as of the moment I don't see it being completely killed over this kinda change. --- Overall I just want to say something that has needed to be said for a while. The mindset of the players in this game needs to change. Just because a class isn't the absolute best possible option doesn't mean its unplayable. This mindset of the class losing a couple % DMG and now its too weak is just silly. I can assure you the S tier class of Annihilator that was both top tier in PvE and PvP is still perfectly viable even if it has dropped down to a possible A tier class (Although I predict it will still be S tier). Yes it maybe missing a "chunk" of its damage but it has plenty of damage to still be able to match the damage of other classes that would be in the same place. The main thing you should be thinking is the class still playable and is someone now able to swap in another class and the party still functions in a similar way this would make a class balanced. For me this patch will be a success if the following conditions are met: 1. You get to see other classes like Assassin and Asura in places where you would traditionally only have Beserker, Executioner and Blade Master. 2. Theres less instances of more than one Annihilator / Rifleteer in a single party setup. 3. Magic damage parties outside of DB / HB are possible. Which from some information I have recieved with the introduction of the changes this has been a so far so good. Either way with all the above being said there has been not enough time for any meta changes and meta shifts to occur outside of placebo effects of well that looks like a nerf to me so the class is unplayable. Although I value community opinions its far too soon to be judging the outcome of the balance changes as either: A. Some players are stubborn and will stick to what they have geared and not even try the newly buffed classes. B. Some players are over dramatic and think that any nerf instantly kills a class when simply it doesn't. So for the benefit of everyone I'm going to lock this thread for the moment. There has simply not been enough time to judge the damage changes of anything yet and people still havent had enough time to experiment with other classes and truely say this class is now pointless to play. That being said the Rifle change is fair suggestion as it's more QOL than anything else as the class can function with or without the change so again thank you for that.
  20. This is possible but its something that would take a lot of time to implement because if I wanted to do it so it automatically generates rather than manually going through each one, one by one it would need me to put a fair bit of time aside to do it. Although, that being said this has been something I've been thinking about doing at some point as me and Doudou have been working on the archive recently (mostly him while I did the content). So there is a chance this gets added at some point.
  21. Yeh it might be the .de domain and from what I know yahoo is blocked because yahoo allows you to create multiple email addresses that re-route back to the main address using just one email address. So it was blocked for spam accounts.
  22. Have you tried using a different email account. As i'm unaware on the domain of your email I do remember some people hvaing issues in the past using hotmail address that have country specific domains at the end. What is after the @ of your email. Also this forum uses pre-defined software so some emails that are blocked by the game due to account spam are enabled here.
  23. You can add an exception for the EE launcher on windows defender and kaspersky. If you have downloaded this from MrDoudou You can avoid the patcher by using run_game.bat
  24. Jordan

    Patch v112

    The Sea Demon rises The Sea Demon Ortyx has appeared in Water Falls! Ortyx will respawn every 3 Hours with his initial respawn timer being 3 Hours after maintenance! Take him out to recieve rewards! The Sea Demon event will end June 22nd 2023! Class Reworks The power of demons will rise with the Demon Summoner and Demon Tamer class updates! We feel like both these classes in recent years have been largely overlooked. So we gave them a new lick of paint to make them more desirable classes. These class updates come with various other Magic DPS updates across PvE to help bring Magic DPS classes up. We hope you enjoy the class updates! Here is a list of the new skills for the Demon Summoner class! Here is a list of the new skills for the Demon Tamer class! Class Pet Updates We have done some updates on the class pet mechanics! All pets will recieve a Max HP buff similar to what the player gets when entering a dungeon or zone in which the players HP gets increased. Includes but not limited to dungeons such as Angelic Temple and Demonic Fortress. We have also performed a stat update for several class pets to increase their Max HP, DMG Dealt and survival. This update only includes the following classes at the current time: Dragon Emperor, Trainer, Demon Summoner, Demon Tamer. We will update other class pets in the future. However, we will not be performing this update to Normal Class pets at this time. Normal Class pets will still recieve the Max HP increase on maps that support it. Note: These Max HP increases are not applied to the Tranquility Totem. Class Balancing Along with the above changes we have also made several changes across the entire game to tune down some of the overpowered classes while boosting the power of some of the more underutilized classes. We have not taken any of these changes lightly and will be evaluating further changes in the future. Here is a list of all the class balancing changes made this patch! We have added two new gem merchants to Elika that allows you to craft 5 gems at once. Updated the drop rate of Wormmy's Soul, Soul King's Soul, Kahl Mund's Soul and Harkat's Soul. Sakura Island is now classed as a PvP map. Fixed an issue with Antor's Invisible Blood Claw would reapply while already active. Fixed an issue where Kitami would cause crashes when performing certain animations. 🏴‍☠️ Enjoy 🏴‍☠️
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  25. Make sure you are logged into the same account on the website. Also this starter pack can only be claimed once per account. So if your account is not new then you cannot reclaim it. If this isn't the case try put in a support ticket on the account in question. https://www.vendettagn.com/support.vgn
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