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infecttado

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Posts posted by infecttado

  1. 4 hours ago, xMZMA said:

    Idea is like turning any legendary pet into a book for its 3rd slot pray. Sacrifice a 4star pet with a 4th skill in Arcane Box to turn it into a skillbook for its 4th skill (or maybe at least a skillbook for Vicinity - 4 for a random 4th skill) which in turn can be fed to another 4star legendary. Pretty fringe, considering it takes a quite a bit to fuse a legendary pet into 4star in the first place, and it hardly provides any advantage aside from ensuring you have a 4th skill you want on the pet model you want, so I think it's a QoL thing at best? Understandable if you think this is not worth the hassle.

     

    Regards,

    A pet-fusing maniac

    wow nice idea but idk if its possible xD, imagine pet prays are random and they have specific pray at end , if u fused many, imagine how many variation it can have.
    I've basic idea how does it work, and this is kinda hard to implement :c
    But still an nice idea! :3

  2. To be honest i've felt a bit on party modes, DNG like abyss and HoO got 1-2 min more which is nothing for me , but too much for many.
    i'm afraid to say anything here since this will generate huge problem ingame but lets go:

    Sirocco in these 3-4 years always said M-DPS wasn't a choice for PvE but is just way to think, since i love to do stuff with M-DPS (didn't liked before but now i don't care about the time i spend on it so whatever)

    Nerfing P-dps isn't a bad idea FOR ME, since those have too much resources to get dmg and M-DPS are slower and weaker vs bosses.

    I understand Nanami, cause i thought like her before, i just ignored the idea ''only sirocco has voice'' since read last topic about mdps  3-4 times again to understand how this could become a P-DPS nerf discussion, and had nothing really specific about it.

    Jordan you will have this feedback always u nerf something that ''90% of comunity does'' like P-DPS party only, its normal, and i just don't do that cause its ur decision and even if we wanted , it make sence, so u will not turn it back.
    KD of BM in special was a big problem since i did HoO with peer party and we got 3 Karen, those even spawned her tigers any time after BP. (3 karen was 12 min run, before when i was playing each karen took 7-8 minutes)

    What Rin said here:

    13 hours ago, Rin said:

    I might not get accepted into most things sure, but I'll find people who will.

    If i suggest to my friends today, lets do GoP with M-DPS only they will say yes, why? cause doesn't matter they want to have fun with it, we did as normal classes why not M-DPS only.
    Its right u need to find ur party and play with ur classes, you aren't locked into any , just change and go.
    Obviously what some bosses do, like Molten Core which is EXCLUSIVE M-DPS, or DS bosses which is EXCLUSIVE P-DPS, its game content, change a bit, is just 20 minutes, we playing game with 61 classes,20 awaken, being used like 15? why build 1 set only? why not try something new?

    I agree with nerfs, i agree with M-DPS buffs (Not cause BP got buffed, i loved new Arch and buffs on HB), but i feel people should try something new.
     

    • Like 1
  3. 5 hours ago, warbeast667 said:

    tbh i wouldn't mind a buff to coin rate in 8p and an overall wb drop rate increase since in like the 50+ times i've killed a wb still no full sets kill an abyss boss like 7 times and i got their full combo

    killed more than 100 frisaya for 1 ring so yeah! those hurts. (still no full combo of any)

  4. I'll take this topic to talk a bit about my main class only , i'll not touch others or talk about cause i'm not that good with those and maybe that's the problem :3

    Battlefield Poet got a nerf on Melody Of Mana, which was NEEDED :3, ty for that cause it annoy me proc all time, it made me feel i was good but was the class thing.

    About changes:

     

    Battlefield Poet

    Flame Vibrato
    Cooldown has been removed.
    (Thank You for that was really good change, on PvE made me feel better not use racial or star of the show for 1-2 mobs when stacking)

     

    Dark Metal
    Resistance reduction increased from 5 pts to 7 pts.
    Class Talent Dark Music now stacks 5 times.
    Class Talent Dark Music reduced from 15% DMG to 3% DMG.
    (Good change at all, making spend more points on build was really knowledged from ur part)

    Melody of Mana
    Triple Hit Rate reduced from 50% to 10%.
    (As i said, needed 50% too much)

    Wave of Thunder
    Triple Hit rate increased to 100% from 20%.
    Class Talent Flash increased from 3% to 5%.
    Class Talent Flash now stacks 5 times instead of 3 times.
    (IDK about this is kinda ok for me since we got nerf on melody of mana but KP was good change since i had to use better my points)
     

    Death Metal (Awaken Flame Vibrato)
    Grants all party members within 40 meters "Death Metal" status for 15 seconds. While "Death Metal" is active P-ATK & M-ATK +10% and will be immune to stuns.
    (This one i'll talk a bit more)

    Its a insane change really good, AFB (Awaken Flame Vibrato) was really useless , just good for quicly stack, even with that good point skill had less duration and i needed to use normal flame vibrato once to keep it up, skill is super usefull on PvP, on 1x1 especially cause BP give stun as 100% for 3 sec and this can be decisive.

    Would like to ask for another change, make Wave Of Nature 100% sleep since is more defensive or escape skill than ofensive, and works nice as 50% but would be super nice if get it at 100%. (or not idk, it saves me sometimes)


    About BP changes in general i can't say its bad cause was a SUPER GOOD buff, but i would like to see more people playing as BP :c.

    Ty for all work and wish we can have nice updates for some other classes too (Elegand dacer could have 2 dances again )*infecttado whisper in the shadow*

    • Like 1
  5. I've played for some days already and did some Abyss entrances.
    I really apreciated how the set mechanic works, RNG to take time can disapoint alot but it makes people active.

    DNG mechanics i'll not be specific but all i did until now looks good and isn't that hard but isn't that easy, 6-10 min on some bosses 15-20 if party trolls so i think its good.

    Just the fact of having 120% on those are kinda bad idk, i'll do of main class cause is fun doing these dng.
    10% Per Driver was a good boost since its armor.

    About This:
    YRKlGIQ.png
    I think Abyss Armor Fragment x2 is too much x1 was going to be ok, but its working and i sometimes will take one more week for the set.

    Bag Giving 3-15 Fragmented Abyssal Soul is kinda bad cause too high chance of getting 3-6, or just unlucky of me and all my party members.

    About Quest that gives 1 of each armor fragment.
    17b4jRe.png
    I think add this quest as daily one would be good so we can get one of each essence every 3 days if you log.
    Or bag that give random x1 armor fragment. (x2 bag per quest)

    At all is good content and nice Dungeons, is being super fun, diferent of HoO which we played with luck on everything, bag of BP or Essence Roll on arcane box, this time you did so nice with grind content but 100% sure on getting what you want when trading your stuff.

    -Good Job to everyone who worked on it.

  6. 13 minutes ago, Jordan said:

    If you think Mage is stronger than any class at any point of time you clearly don't know what you're talking about

    for leveling i said and my opinion, how i level up.
    Ik now other classes has good stuff to which compares or its better than mage, like Lumy , which is my main, i think its easier than others for killing boss but i prefer mage for clearing than cleric and engineer (if we talking only about 1-79 on VGN awaken server which have free +10 weapon and armor)

     

     

    15 minutes ago, Jordan said:

    Unless you're talking 100% about grinding places like DD, as then yes Mage is Top 3 on that end

    i never tried others instead of mage/cleric (75>80+ Normal class)
     

    16 minutes ago, Jordan said:

    And before you mention about PvP, Mage is maybe Top 5 at best, as Illu, Lumi and DK all trump it in that aspect)

    Ew pvp is problematic prefer not talk about. (Each one have one vision of how its)
     

    19 minutes ago, Jordan said:

    Guess you could say tho that it's probebly top 3 pre-70 lol

    I prefer say top 1-5 doesn't exist cause All of those has super good skills and gameplay so 1-5 can be those but never like say class X is top1 by far or Y top 5, but yeah those are top tier m-dps classes.
     

    22 minutes ago, Jordan said:

    Like one could argue as nice as Arch-Ele is, it's just not really worth the effort and could be reworked into something of more of a standard Mage.

    Your version of AE kills Aeria one by far not on status but gameplay with it is SO good never found good point of using on boss and idk how it can react, i will try anyday.

  7. For leveling only until Lv79 Mage and cleric is stronger than all others in my opinion, and this because they can just spam skills with enough dmg for pve content.
    After this we get awaken classes.
    Blade Acrobat without holy skills depend of items for having auto sustain, but still a good option.
    Riffliter is super nice for starters having or not good gears it works perfecly.

    MDPS on PvE just got frustrated cause deal less dmg than P-DPS by far and have no chance on some party comp.

    Now M-DPS is necessary and mechanics helps alot the class cause with M-DPS you need to pay more attention, i don't think it can be good for New DNG like Abyss, i did some dng with a good party and DNG looks so good with MDPS works perfecly and its fun.

    Gravity was the only playable M-DPS before, and its super usefull on dng cause it BURST ALOT when party have - resist procs, still the highest dmg of magic classes.

    Idea of Increase M DMG delt on PvE is good but it can be bad at same point making Shiny of Some classes and killing others, maybe making people use 2 of same class Like 2 Gravity on party cause its good enough if boost it can be too much.



    Good Exemple is Battlefield Poet which deal good dmg on PvE and can be comparated to Equilibrian but never to GM or Holy Blade.

    Or DT which is kinda useless since bosses have limit of resist drop and we already do that, and his dmg isn't that high.

    In general M-DPS are weaker than P-DPS and i think force player build M-DPS just because boss don't get Physic dmg is ok, not good but ok, and its working.

    Still good idea boost M-DMG Delt but need pay attention how bad it can be.

  8. 13 hours ago, Remember said:

    The camera(zoom) has been an underlying issue for me, prior to opening of this forum post. Sometimes I cannot see the value of the damage I do to bosses because of how big bosses are and how limited the zoom out is. If there is a fix to this it would greatly help. Not to stray away from other pressing issues that hold a bit more importance (in my opinion). I'll save them for the appropriate time and place.

    oof me on crystals.

  9. 13 minutes ago, Jordan said:

    If the pet was causing the crash then it wouldn't popup on the screen you would crash from the game trying to put it on the screen. Thats why when Viroona was first released you'd crash running across the map fast if you didn't have an SSD because of it trying to load the monster and it failing to do so.

    If a pet is causing you to crash it would be during its battle mode and that would be a problem with the pet itself and not the fact that its custom which should be reported to me so I can investigate. Just like when Crystal Utopian Realm first was released and some of the bosses in there once broken where causing people to have crashes.

    Please do not make assumptions and publicly post them on the forums as it will cause people to blame the wrong things so when something does come up that does cause crashes they may dismiss it as something else as someone they may find as reputable has said so. If you want to query information you're welcome to ask. But as I said you are not crashing because of custom content unless your computer has a severly low amount of RAM for this day in age.

    The model glitching is a windows 10 related issue which can be solved by clearing the Temp folder from your client. This is to do with the engine itself and how it caches the compiled shaders and not the game and is related to a certain texture layer that most custom models use but a lot of none custom models also use (Such as the Demon Drake Wings). So this again is unrelated to crashing as this doesn't directly cause crashing and although can be related to custom content is also not exclusive to custom content.

     

    Gotcha!

  10. 2 hours ago, Jordan said:

    Game is poorly optimized and not because of custom content. Before anything custom was added there was plenty of crashing with classes such as Reaver and all those elemental hits. Yes when custom content was first added there was some crashes in relation to them being added but almost those issues have been resolved. So the only thing custom content is guilty of doing now is using more memory during runtime which again we have added fixes to allow more memory to be allocated without swapping the application to 64 bit. So if you're still suffering from a lot of crashes its more than likely related to Windows 10 / 8 and/or having a low spec computer.

    i play EE with full graphic but pets/mounts still crash me 9-10 times a day.
    I know custom content now is better than before, but Win10 sucks :'D

     

     

    3 hours ago, Kibo said:

    Yeah but this thread is in Classic ^_^;

    Yeah but soon u guys will have some beautiful stuff.

  11. 6 hours ago, Kibo said:

    IMO adding things like that just makes PvP more graphically intense. Would prefer to be without it, since pretty soon we're gonna end up suffering from stat stones effects as well.

    doesn't matter on awaken we crash alot cause custom content.

    Also cause win10 problem with graphics we still having issues.
    i don't think its good deal to add it too cause how much this will take from our bag :'D

     

     

  12. Hello, its me again, when possible could you guys reduce the size of guitar costumes? new ones i mean, its oversized on halfkin only as many others costumes, but for guitar looks super weird.
    Here's some SS:

    -Demon's Eletric Guitar
    SqOmpuJ.pngKYUliX3.png

    -Angel's Eletric Guitar

    bD2PnxN.pngHROM9JE.png

    and here the good size of normal guitar

    -Mocking Rhythm
    sqCGprx.pngPYxbwZ9.png

    Just visual change but matters too much :3

  13. On 9/30/2020 at 1:31 PM, HaKuHaKu said:

    Actually, I'm saying that some players are spamming all bosses in order to get the materials and it makes other players, especially players who cannot online all day long, can't even do the event quests. For example, one of my friends can only online at night and he cant even find any bosses in DOS. And I'm not complaining about the drop rate and I know the drop rate of the items are very good. The shortened respawn time of the bosses can only apply during the event period, it doesn't have to be a permanent change. 

    that will always happen on beguining, u can see the same on DSR bosses before, when they released it, no one saw Koharumi alive, since 3-4 party camping them.
    Later it gonna be easy so if need to do fast, need try hard and keep 24/7 on boss spawn.

     

  14. 17 hours ago, Jordan said:

    They're all costumes that are already in game just different base colours. Not really much point in adding them when you can just dye the costume that is alreeady available.

    Not this K20936.dds this one is male version from Hello Kitty Suits.
    But yeah i agree with u just said cause they have exclusive texture and u could use on events.

  15. Hi, i would like to ask if you guys have Glory Destiny Online or for english players Spirit Tales Files?
    I was trying to find UI(Themes) of them so i can make custom themes for eden, will be amazing if you guys can provide me those themes :3
    @Jordan @Bash

  16. On 8/19/2020 at 9:20 AM, Bash said:

    Both eden servers aren't dying though?

    By players mind its, for me as exemple its dying time by time, Awaken lost the essence of eden eternal and classic is Aeria 2020 server so yes for mostly its.

    Numbers of players also doesn't really mean server is dying awaken never had too many people like Classic did for some time, and people quit and back every month.

    I understand the staff being against this players mind cause you guys have the exacly numbers to say ''we're or we'rent'' since its yours job.

    3 weeks ago i've done with my account, giving everything back to players who gave me and gave all my gold and gathering items to them too, since is better than stuck on dead account.
    I got many memories and over than 2gb of ScreenShots during this time i was here, sadly is the end of VGN for me :/ but that's it.
    5 years was amazing time thank you for that.
    Especial Thanks to Jordan who helped me with some sugestions like NCTW revival.

    • Confused 1
  17. duskblaze guitar = self heal.
     

    3 hours ago, Jordan said:

    We don't need every class healing itself to full nore do we need classes having bottomless MP.

    U're right.

    But BM is SUPER good just need to know how to combo, and for pvp none PDPS is usefull now (reaver is exception cause isn't a dps class)  *PARTY POINT*
     

    VGN Changes haven't killed DB or ED both still usable people just need good eye on it.

    Remember is the best DB atm, since he can overkill me in 3-4 sec.

    warbeast INSANE ED he lock me in dance mode 20-30 times on TW's and this makes me die.

    BM just need one thing, class lover , he will make it able to fight everywhere, and no one will beat him.
    i can tell you Shinryu(Vyzer) and Judgement made me looks noob since they was hitting 7-9m dmg on PvE.

    • Like 1
    • Haha 1
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