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GoddessSand

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Everything posted by GoddessSand

  1. That's very interesting as the 4 runs I did on the RG side no naraks or wanteds dropped but the boss drops uni costumes and other items. While every run I have ever done on FK side those mobs every time dropped naraks and wanteds, but I hadn't gotten the uni costumes or some other vital uni item. Again this could be a difference between my drop rates on FK vs RG sides. But really odd that those mobs on FK side was more consistent with those loot items and the boss less consistent with the opposite being true on the RG side.
  2. I would have to say that the loot boosts does have an issue. Using my RG toon without wings vs my FK toon with wings, the loot is extremely different. Though I'd have to really go through and figure out how much loot boost is too much vs not enough. However, the loot on mobs does seem to be different. Specifically in the room to the left where a boss is just before going to the final boss has a different drop table. That is because on the FK side I am getting Narak and wanteds from the mobs while those Narak and wanteds aren't there on the RG side. The Boss in that room also seems to be different as well, but hard to really tell if my loot boosts are causing issues with that boss. I didn't go to AK this week to have wings so I can check if that makes a difference on my FK toon with looting.
  3. I would like to see a higher drop rate of the lvl 65 uni lingerie replicube, have something so we can craft the uni lingerie we want, also add a more variety of uni lingerie in Amara. I rarely if ever see any lvl 65 uni SW cab and when you do see it they sell for an extremely high value because of how rare they are over the other lingerie. Same with certain ME lingerie that I think is the tears of the spider queen is very rare to get your hands on those.
  4. First - THANK YOU @Vivi AND ALL GS's FOR THE EVENT!!!!!!!!!!!!!!!!!! Second - THANK YOU VIVI FOR A Seona Pet skin!!!!!!!!!!!!!!!!!!!! YAY Okay other feedback DG 1) only drops SP jewels, and SP uni rank 2 jewels for individual jewels. 2) How are people getting all the uni necklaces, trinkets, and other stuff? The Solo mod has some really crappy drop rates it seems on the FK side if feels like. I am using wings -drop rate 50%, mid autumn buff - 10% drop rate, xxx-mas buff - 10% drop rate, premium medalion - 10% drop rate, guardian blessing - 10% drop rate, Pet chip lvl 2 - 7% drop rate, peppermint candy - 7% drop rate, authority buff Amara - 10% drop rate, Lucky buff Nemesis - 7% drop rate, = 121% and getting crappy drops with barely getting 1 sweet candy from a boss as the best thing they would drop. 3) what's up with the mass of mobs in the hall just before the final boss, there's no way to attack a small group of them at a time without the whole 5,000 of them ganging up on you in one massive gang bang orgy. 4) Boss difficulty is great and that's about what I expect. Unless there's a harder mode where drops are better would be good unless you want to improve the drops for the dungeon as is? Mobs in enocia Love it, as it gives people away to farm at their own pace and gather their own mobs with their own loot rather than trying to take the loot from 1 boss that is shared among several players. This keeps people from looting items from others as well as they have to put in the work to get the items over relying on others to kill mobs and steal the loot from them. Jack o-lantern - It seems to act like it's supposed to open up to something but doesn't do anything. Is there going to be something fixed on this or should I just trash them so they aren't taking up space, not to mention they are only stackable up to 20(higher would be nice if they are for something) Now only if the locked cyclops and Ogung can be stacked while locked would be great.
  5. @Vivi Tradeable blessed Narak are still not stackable.
  6. Well, when I went to look at the event stuff on the SB site it came up and said to make a post commenting about it. I frequent the forum enough that I should have seen something about it, but there isn't so I made a post about it. Somebody said that there's a problem with it, so I'm a bit nervous to use it.
  7. What do you mean you can't do The Acheron Team Mode Difficulty? What kind of weak player are you? Lol. you talking about the setting where the entrance is in Amara or Nemesis?
  8. I kinda like this. https://imgur.com/hNEpmqD This looks like a pretty nice item when it comes to the drop rate, PvP rank point increase, and pet hunger prevention. The standing and recovery amounts might be too high at lower levels so does this require a player to have level specific that is greater than 10? Not sure how this will play out for characters that already get really high and fast recovery amounts vs those that don't have skills that increase their recovery. So, I'm pretty tempted to see how well it will work over the long term. With the exp increase again it shouldn't be recommended for players who are level 29 or 39 and want to stay that way. So, for them they definitely don't want to use it for the recovery amounts that are going to benefit them during pvp. As a standard item for the game it being 30day might become more of a staple for players and maybe adding a 3 day one on bosses. Selling it as an AP item might start out in AH as way too high in cost for players, but it is the same price as the 30d premium medallion. Kinda wonder how well it works out anyway.
  9. The game doesn't even show a woman's vagina on any of the female arkana, so I don't think the game developers(liveplex) is going to release a male character with a dick out. This is kinda a moot topic since Vivi can't make it happen.
  10. Man, just about every player that enters a BG with me will AFK right after towers are done or chests is done. In Janus they get points for the center tower even though I get the loot and then I kill them and they afk the rest of the BG so I can't win any points to get back the score to win it. Though there are 2 players I don't play with because of their attitude.
  11. The SE is another class that doesn't function like the other characters due to the fact that she's the loli class and considered visually like a child even if they aren't that.
  12. Quests in Caergate are all optional quest/dailies, those should be allowed to be removed. The ones I have issues with are those that require Viledon entrance. Though you can still do some of them in Amara, the NPC however doesn't let you finish them. If they are a daily or repeat quests, you should be able to put them on hold and clear them out. Side quests aren't so easy to do.
  13. While it saddens me that the event is delayed because the Halloween event is one of the best and most anticipated events in my opinion that we have in the game I understand that both sides to the frustration on the delay. For the side that play this game and have been anticipating the release of the game who are upset that it wasn't ready. I completely understand how frustrating it is to have spent time and money into the game only to feel like the delay is due to poor management. You have to understand however a few things about what it takes to make any changes to the game. Vivi is figuratively working pretty much with one eye open and one eye closed due to the lack of source code and game developer notes and has to pretty much make her own notes on where and what to tweak so she can add to and adjust the game the best she can. Because she has the ability to know how to program and through trial and error she has done a lot for this game and we should give her credit since here we are 5 years with us still being able to play this game when Aeria dropped the game as they failed to provide new content, remove cheaters/hackers, and care of the concerns of the community once they dropped Mama as a GM. I think Vivi has done an awesome job managing the game and addressing all our concerns and develop the game to the best of her ability. I also think that Vivi won't let the delay and our frustrations go without providing us something to compensate us for even though it is within her power to deny any such actions. At least this isn't cyberpunk 2077. For the staff who have worked hard and dedicated a lot of time and effort into releasing a new patch. While you cannot predict that the game will work as you want it too and delays can happen, all eyes are going to be on you for the patch. That puts a lot of pressure on releasing it so we all can enjoy it. Because the GS's do play this game I do believe that you aren't carelessly building us up to disappoint us because you don't want to be disappointed yourself with the work you did. So, fix what needs to be fixed and if you need to ditch any last minute adjustments because they aren't working as they should we should understand that the reason for abandoning such things. We are after all playing a game that is 8 years old on a 12 year old engine left in a complete mess. Kudos to Vivi and the rest of the staff for how awesome you are in listening to the concerns and frustrations of the gamers in the is game that often put you on a chopping block over anything that they feel vendetta has failed in doing. We love this game and we should love the work and effort that the staff is trying to do to make the game enjoyable for all players. To this I say to the community wait before you cast shade and to the staff thank you for at least working on providing us something fun to enjoy this season.
  14. you have to stay with it at the start, mid, and end of the quest. The only thing I can think of is that the end of the quest might require you to be a different point than where the escort is located.
  15. If you ask me about skills ME's - needs to have their AOE buffs reduced by 50%. IDC if they increase their personal buffs from that, but the ME shouldn't make any player too OP. That's how Tanks get too tanky and their damage too high. You can't say that the ME's on the opposite side can help balance that out. Wrong, DPS class doesn't get the def buffs to over power the ME's Offensive buffs. Example, ME's Weil of Accuracy = 15% ch-acc - ME's Shadow projection = 13% ch-eva that's 2% greater ch-acc, But that's not all Veil of Offense = +40 phy/ch atk, 25% phy, 15% ch atk and Shadow projection def is only +350, +9% void, and ch-resist of 15%(except particle only is +7) do the math but that's only if the ME is on the other side let alone has that skill. But the ME shouldn't be an OP balance breaker. DE's - Can be tanky AF that 4 people can spend all their skills and not make a dent on the character with all their debuffs. I can't express how broken that is especially when they get really high damage and have ch-acc/acc buff. WH's - The all around power house against any class with slight tweeks they can pretty much kill anybody they get their whip on if nobody stops them, but how can somebody stop a WH that's tanky and DPS AF when supported by a ME. PU's - Granted that their def is a lack of luster, but their DPS is so high they can 2 shot a fully buffed player if they can get the first stun without being attacked by somebody else. Especially again when supported by the ME with offense buffs. SE's - Hell, all that player has to do is drop a trap and run away and watch people die with no other skills needed. It also gets two skills of mixed speed and detect instead of 1. They get increased atk, ch-atk, crit rate, crit atk, acc, and ch-acc all in one skill. The SW at one time had crit atk, crit rate, atk, and ch-atk in one skill and people flipped their shit over it that the crit rate and crit-atk got reduced and the atk/ch-atk got removed but here you have the SE with all 6 in one. Talk about unfair advantage. CB's - A different story about what to do with them because the one person I faced off against the most who was a CB was also cheating with hacks and got perm banned. When a player brags about how "good" they are with hacking it makes me laugh at how terrible they actually are. SW's (yes my character) - The fact that it's best to drop most of their atk skills to increase passive damage to me isn't fun because why have all the other skills if you are better off without them? As far as def buff are concerned every character's main buff(s) last over 20 seconds while the SW get's 10 seconds. Sure Miss Misery has a 25sec buff, but 10% increase in eva only is shit and you all know it, especially when EVERY character gets personal acc/ch-acc buffs and the added OP ME PT buffs. There's not a character in game that can't take down a fully buff SW, but you go ahead and name a properly built character that while fully buffed that a SW can kill outside their own class and PUs because ya their def is shit even though they can easily kill a fully buffed SW. So, you want to talk about skills, ya they need work. But it makes me wonder how well those skills will work if level cap is increased and players can start using a lota or eta bangle and helmet along with increased stats from level 66 necklaces and 68 rings. Or what would happen if Vivi released a Legendary version of unique gear?
  16. What this looks like is the result of people not playing during that time. I can't play during that time because I work, I have shown up to play to the earlier one because I for some reason woke up really freaking early even though I would normally be sleeping at that time since it's like 4am for me. NB isn't something I care about as a BG due to the drops aren't great, nobody kills abba unless there's nobody to pvp, where there's pvp it's either zerg or a wall of medics and WHs on RG side, and it's at a time where it's the most inconvenient for me to play. To me the GM's "fix" the game would have to result in players actually wanting a fair pvp and bosses are doable during pvp (meaning lower thier difficulty increase their drops). But it's all about zerg win pushing either side back to their spawn and nobody cares about bosses. Though guards need to start doing more damage at spawn to allow players to actually come down without being killed before their body even touches the floor. If you ask me, NB is a waste of bg because it's always unfairly balanced. I say throw in all loot from NB into hourly BGs, throw more items into hourly BGs like new lingerie, and make it so people have to enter a BG to be able to farm DGs, while making world bosses necessary to compete in hourly BGs. That Cronos buff and al zen attack buffs should be reduced to a 20 or 30 min buff and drop in more places that require pvp to get them, limiting them to BGs would be a start and don't make them tradeable. Having them use RP to get isn't leading people to buy them because if you spend your RP you lose your RP without being able to gain it back before reset. Maybe if spending RP still allowed for you to gain it back before reset RP purchases would be much more considerable otherwise it's a loss that people aren't willing to take because the time it would take to rank up to final rank. Just my thought, but you'll all figure out what you really think and come up with your own solutions that probably won't last.
  17. We could also use more lingerie drops for SW's Carboret, Kiss of the spider queen(not that it's useful in pvp or pve). Also needs more lingerie drops for ME Kiss of the spider queen. Not sure why they made ME's cybertronic lingerie with crit-eva but I guess the ME doesn't need any more crit-void. Though I still think they should have made lingerie craftable and then just make the item you need drop for any player instead of class specific lingerie that barely drops different classes, let alone the type you want from that class.
  18. Well, there's still the face paint and they could at least use the color scheme to alter another costume to be similar? Like maybe the Della, Daisy, or Alice outfits? Or just raise the skirt up higher to the pantaloons length or just change the color scheme of the pantaloons?
  19. Seona Boss Pet and Python Boss Pet, please oh please add these. Also, New costume Idea.
  20. Players get mad at people who quit the BG after looting or those who log out of the game if they are going to be attacked instead of being allowed to loot. Then those same people also AFK after looting. You expect rivals to follow rules while you break them and make it okay for other players to break them as well, as long as you don't hate that player. What is it? The purpose of the BG is to pvp while trying to make some sort of achievement for loot. I'm okay with the looting but the constant AFKing after isn't helping BG numbers To increase numbers and not allow them to AFK Put some items in the BGs worth entering for. The Qipao uni costumes needs to be relocated because they are best only for SWs since I don't know any other character reliant on Ch-eva except for ch-eva based MEs. So, nobody really needs to enter for that outfit probably should find a new place for that outfit. And the bunny/nurse outfits shouldn't be in there because players already have plenty of those. The weapon skins aren't that appealing. The only other one is the uni facepaint could be added but again those aren't sought after. This leaves lvl 65 Uni Lingerie, which with the current drop rates of different classes in Amara sucking, I'd say make them craftable from Toolboxes and helmets? Other items to add would be candy boxes for the different lollipops. But there needs to be something to get people to join and players who AFK or quit after looting isn't helping the game or the BG attendance.
  21. Well, at least the GMs didn't waste their time on that player who didn't do anything to help either faction as they begged for stuff, so I say that is exactly what FC isn't supposed to be used for. Had that player begged to be FC'd and got it only to be a thorn on the other faction then the GMs would have made a poor choice in allowing it. By having some sort of standard set to be approved for FC then those who move over do so with the intent of balancing out the game no do so with the intent on dragging the faction down even more.
  22. Not offended, and it's true that GM's aren't in the game to see all that is happening. GS's however are in the game and can see what is happening as well as players who have submitted tickets about the actions of other players with actual evidence can indicate a particular player isn't fit to be given the opportunity to FC. To me FC is a privilege not a right because the GM's aren't asking for AP to do so, thus if being able to FC was based on observable in game behavior by the GS or the community then it would put some players into improving their in game behavior if they want to have this privilege. Sure a player can submit a ticket to FC, but all the GM would have to do is discuss with the GSs as to a yes or no for that player to FC. I can take for instance a particular player who shows up to a boss lands 1 attack and then sits on their bike the entire time the boss is being killed. Should that player be allowed to FC any other characters over just to not participate in helping that faction? FC is about balancing the game not sending a character over for taking loot from other players. Then you have players who will start flame wars with somebody when certain people popup in a faction, should that player be given the privilege to move to the other side and do the same thing there? So, the difference that I view in being allowed to FC is that when it is open and needed the GMs can do it because they feel you would best fit and help that faction, if they don't feel you will help that faction then you can just spend your own time and effort to create a character for that side. Players appreciate those who FC with the purpose of balance, not causing issues with other players so they will want to stop playing.
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