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Nayxa

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Posts posted by Nayxa

  1. 1 hour ago, Hykonek said:

    Hello,

    In the past i had a problem with drowsing rods which got solved by changing the time zone to GB, thanks everyone for that.

    But now i got a simillar problem, you all probably know the 35-45 secret room bug, now when i enter the secret room, the bug doesnt work like it did before, can it be again because of the timezone ? (now when there was summer daylight saving time or how is it called)

     

    thanks for advices

    Im suggesting you to try that again, if it doesnt work then i or others will surely find a solution to your problem 

    ;) 

  2. Just now, Randall said:

    Yes, this is an infinite wng of return. But it's hard to craft. 
    And I don't think there's an item that works as infinite amulet of return.

    Why not adding one , as we have the other one 

    I mean its worth doing in the long run if u need to be in places and u dont want to go malcom and buy them xD

    Maybe should i ask bash about it later on ^_^ thanks for saying

  3. 53 minutes ago, Randall said:

    Hey @Ciri995.
    Item which you're asking about is one of the components to craft an item called "Fafnir's Bugle"
    Here you have some additional information regarding mentioned item:
    "A bugle which was carved out of the greedy old dragon Fafnir's horn. It creates a magnificent sound. Use it to return to town. Your current location will be saved. You can go back to that location with an Amulet of Return. Can be used unlimited times"

    In other words - this item allows you to use "wing of return" from everywhere. It is not the easiest to craft though.
    I hope this is the information you were looking for.
     

    Wait a sec...is this a infinite wing of return? 

    I mean , isnt there an another version that is an infinite amulet of return?

    Just noticed that ive wasted like more than 10kk in those over the time ._.

  4. 43 minutes ago, Perse said:

    The theme was correct, and I also was working on similar suggestion, tbh. 

    Anyway, is much easier to people on forum and inside the staff, to work  in a complete suggestion, because you have a better look of the idea and not olny concepts. So I think that I m speaking for everyone when I say that you should give complete suggestions instead of ideas. 

    Working on it, but im having a horrible headache today

    Sorry if i dont make complete ones, but I would rater give the idea before its gone xD (I forget it easier than idk)

    I could say

    New or reworked food though a mini game or something like that

    But idk if its a good idea to add the health/mana recovery to the items and maybe adding effects like increases hp/mp by 150 or so

    The food can be obtained through a production which there will be recipes

    Also adding cooking level up to 10 which u can check in a alternative tab where u put the recipe and make the food in wherever you are!

     

  5. 5 hours ago, Perse said:

    I agree that food is a little useless, and more for swordmans. But there is a problem with your suggestion, and is that there is already a a lot of dmg, and more on pve, si is not really good add more dmg to the game. 

    Also I would like to see the complete suggestion, like an example of recipe, if you want differents snaks, like on act 5 where you have 1for hp and 1 for mp, foods, mats... 

    Well the increase in damage part was just an example, it can been made into more hp/mp ect, thats why i said im leaving that to staff team to balance(if it was me, it would be pure chaos lol)

    Maybe making a recipe that drops from monsters(kinda like the scrolls from amir and production) which will definitely depend on the zone, like making a heavenly cloud ice cream(invented to fit in act 6 angel part) and giving a good healing which is 15000HP/MP at r0 and over maybe 5 seconds?(kinda like thing?) 

    Maybe that way?

    Also to balance , maybe making these not consumables in act 4 or just some of them

     

    Also i hate making a complete suggestion, as its best talking with a sketch in hand and making the others make a piece, which builds a bit of friendship between each other, so none are left out ^_^

    Maybe it sounds stupid and what? Im just generous to offer a thing then you can mold it with me to make something worthy 

  6. Hey guys, i have seen that some are a bit sad that the food doesnt recover so much...

    So let me introduce to a new mini game(can also be just production of the food) which you u will combine some meat ect to create food.

    The food you make by mini game have increased stats also can give all attack increased by(lets say) 100, which u can only have one at a time which gets rebuffed when u consume a lower effect or same 

    Theres 8 tiers and yes it does increase the health and mp recovered , which if this gets the aprove of bash, the staff team will decide how much % it will increase and the effects added 

    I got the inspiration from AK(Aura Kingdom) which takes a lot of time to get the perfect ones , anyway maybe adding a cooking skill which increases the chance of getting a higher Rare food by either decreasing the points requiered or the time that it takes to produce one of these 

    If theres something im missing or anything, just comment below and that ;) 

     

  7. We will take over the whole VGN, @Bash wont stop us now and we will make him confess hes a weeb 

    Also parching all games with a new special event , which is saveing VGN to all games , which will greatly reward all 

    And the boss as u guess it its me 

    Spoiler

    This is just a april"s fools prank, no meaning to ofend or provoke anyone 

    Also it could be funny if u had an inside joke bash ;) dont say me pls and also dont ban me for this OwO

     

    • Haha 3
  8. 1 hour ago, Aussie-Vegan said:

    Just what it says.

    I appreciate the drop rate, but after farming for hours with my girlfriend we have thousands of these items listed in order from sells very rarely (like ~100 of them, 1 time a week for 50gp ea) to utterly useless:

    • Golden Feather
    • Seafood (Used for food that no one makes because it's not worth it)
    • Herb
    • Fruits
    • Bobbin
    • Sugar Beet
    • Water
    • Mysterious Ink
    • Mysterious Stone

    We toss away all of them seeing as they really aren't worth the time to list on the Bazaar for less than 50gp each and given that the max amount of listed items per character is 100 they would quickly fill the limit and prevent other items from being listed.

    Mostly I'm really happy with the game and the balance but I propose that we do something with these items (and some others). Water I know was used in the production of making SP point recovery food (Pie), but with the high drop-rate of "Specialist Point Potion" no one makes them any more.

    Some not listed here, such as: Vegetables, Cereal Grains and Meat are all used for making pretty decent food. So I think that we should do the same. Make Sugar Beet a material that's part of maybe some low health/mana food that increases movement speed by +1 for 10 seconds or something. Even make these items into a producible food/item that shows some sort of cosmetic effect on your character when eaten.

    As far as food is concerned, they could be added as food to the campfire list of production.

    Also it would be nice if Hamburgers and Steaks could have a "Continuous Production" option like other food items. In fact, if ALL campfire food has a continuous production option I think it would easily increase the value of at least a few of the food ingredients. Especially considering that making them one at a time and having to press 'confirm' is really annoying.

    Finally, if for some reason this is a bad idea. I propose to at least reduce the amount in which these items drop, by say half. Which would at least increase their value somewhat instead of making them an item that after you are done farming for a few hours. You just toss them all on the floor.

    P.S. In case someone thinks it's worth mentioning not to pick them up. Well, as far as farming "speed" is concerned. Choosing not to pick them up is not an option, as they can cover up much more valuable items and having to click would drastically slow down the speed of farming items instead of using the pick-up command.

    Its a good idea but, they arent useless at all

    at least those herbs, mysterious ink ,mysterious stone, water , sugar beet and i think fruits can be used in malcom 

    but yeah, i want to add some more use to some of them

    so i agree 

  9. 2 hours ago, Teemo said:

    Good day,

    I'd like to suggest a Button to invite all Players from the last Raid again to the next Raid.
    It would stop alot of Issues with People joining that are not supposed to quickjoin and make it alot more Easy to raid actively.

    Maybe like a "Invite E-Again" Button.
    Asking you then: "Do you want to invite the same Players again?"

    Best Regards
    ~

    Personally I've like to see this, but its it possible?

    Thats my question ;)

  10. 4 hours ago, Kimchiyo said:

    does anyone know if mage's buffs that convert dmg taken into mana reduction (like dg ghost guard) is affected by mp reduction on accesories? AM has this buff to called spellbook scholar, heal % of inflicted dmg by reducing mp. same as dg. is there a point sacrificing % mana reduction on my laurena ring for more crit dmg % reduction? skills themselves done really use much mana anyway, just this mana reduction matters for taking less dmg. thanks for any inputs!

    I dont think its affected as it is a effect and not a direct skill

    The mp reduction reduces the mp that u use to use skills, not debuffs ect 

    Although you can test it for yourself if u want, i warn you theres a lot of mathematics going behind this as u need to check if u have other reductions ect or so i think( im not really into this)

  11. 1 hour ago, OFChaot said:

    Is it allowed too farm PTS 30-40?

    Another Question for me is, when you kill the Gargs with a level 31 Character, do you get less Gillions as when you kill them with a level 30

     

    All ts are allowed to do, execpt if bash says otherwise in other posts 

    Yes and no, depends how much far away u are from its level , even if one of my characters is lv 93 it will still drop but in lower scale 

  12. 1 hour ago, Bash said:

    This would only benefit big groups of players or Families.

    It would indeed benefit people like squizzy or those who go after him

    Although maybe adding what @Honor said might do something , but i think is better if we leave it as it is. Also cause many would then rage quit or rage here about it 

  13. 11 minutes ago, Hykonek said:

    Hey guys,

    I just wanted to ask some of you veterans to help me out choosing the best pets for warrior, PSP for warriors partner

    and if you could write me the best points for PVE Monk and Renegade

    Thank you so much in advice.

    Most people have a fibi those days, idk if it help but try looking at top swordsman/warrior 

    One that gave me most advice in swordsman was @Rippes, which occasionally happens to be staff too 

    The best points depends on your own fighting style but, ive heard that many goes with full attack and element(the focus/main stat) in monk and renegade, which is used both in PvE frequently... but hey i think that im a bit wrong here but try hearing from others ect

    Have a great day ^_^

     

  14. 9 minutes ago, AzelaS said:

    No, if you enter, basicly it takes to 5 sec, until pvp mode gets active, so you have time to get to safe zone w/o getting killed (Or max. 1 time if someone hunts you und you spawn far from safe zone).
    My Idea is, right after you attack (or somebody attack you), you can't get safe mode until some time passed. Meaning, it would eliminate frustration over those, who abuse Stairs to inflict skills with debiliation.

    When you die in Safe zone, you can't get hitted, until you're hitted outside of safe zone, or you attack another player. Meaning Safe Zone would be for players who don't want to fight and not for abusing other players. 

     

    Thats a bit better description of it , i like it 

    But if they hit you, u cant go into the safe zone?

  15. 38 minutes ago, Hykonek said:

    Hello,

    Since im new to the game, i wanted to earn some money with doing raid time spaces for seals, but when i use my drowsing rods, they always lead me to the edge of the map and than it does nothing, i tried reconecting and stuff but it is still happening, i used over 500 rods to test if its bugged or nah, any advices?

     

    Thanks.

    Test this, might help and yes its a bug

     

  16. 1 hour ago, 13175 said:

    Even If this system was released, It wouldn't disallow you from afking in arena.

    +1 On that idea, 10 seconds system would have finally stopped this dumb "strategy" of safe-hitting.

    Yeah but i mean those who enter arena like getting killed when u enter?

    Anyways i suggest a 5 to 15 sec system instead 

  17. 27 minutes ago, AzelaS said:

    Hello everybody,

    as we know, there are many plp who Safescums in arena (Im sorry for such word, but that's sad reality). 

    As we know, in moment you enter Arena you're immediately in PvP modus and can be attacked, but when you reach Stairs, you're pretty much hard to hit target. Is there any possible way to improve this system in a way, which would please us all, who aren't affraid of death ?

    Meaning, if you're on stairs, you're safe, but at the moment, you attack someone, you will have to wait like 10 sec UNTIL YOU'RE SAFE AGAIN. Basicly i'm asking if it would be possible to add a delay to this Safe-System on stairs

    Thank you and have a nice life ^~^

    Sorry to hear that but this was suggested before and it was a NO

    Even if theres people like that, what about the ones that enter arena ?

    Best regards

  18. 9 minutes ago, Vanela said:

    I know this Topic is kinda "old".

    Still I want to "re-open" it.
    I totally accept the point that this function is unnecessery since there are GS's.

    Still for me there is a great use for it (Hint: Act 4!). Since I reported some players (Speedhacker in Act4 for example) and I couldn't provide any evidence because you are not able to see any names in act 4. This function would be extremly nice to have in Act 4. So maybe implement such a function for act4 only.

    My Idea of it was something like:

    - Click on the persons character
    - In the Action bar -> Red Button "Report"

    reportv1khb.png
    - Dialogue Window -> Choose report reason
    - Describe it

    reportwindow7ckv4.png
     

    Don't mind me being creative :P
    Best regards ^-^

    Actually it could work but yeah we have the GSs

    Also dont be a necromancer lol ;)

    • Haha 1
  19. 21 minutes ago, FrozenAngels said:

    This is the stupid comment that I ever seen, it’s not difficult achieve the +25, especially if u have a friends that help u, but again, your comment is useless.

     

    Ty, but where I can drop the book level 28? Can u help me?

    Well, i think it drops also in TS time im not so sure what book u are referring to

  20. 2 hours ago, channel said:

    why u monkey  me? i just buy 200sealed yesterday and get 50 perfum nice omg

    Lol, i opened like opened like 70 or so, idk why you have such a bad luck

    Anyway im thinking that bash wont add perfumes cause it isnt necessarily, also the only one by so far requesting is you 

  21. 13 minutes ago, channel said:

    did  you play game ?

    yes, i did but i gone to EE for a time 

    Either way this doesnt matter so much but yeah im questioning that why they didnt add perfumen

    But theres other ways to farm perfumen(aka farming sealed monsters)

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