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Posted

Currently Davidson in Enocia only sells high-end bikes for 2500G, which in a low-level zone such as Enocia doesn't seem to fit too well. Couple that with the bikes from the item mall seemingly having much less speed, this might shock- or confuse newcomers even more. So I'm suggesting the adding of two more bikes into the shop that could serve as a sort of "progression" system.

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LB-001 Stormchaser
Speed: 100
Price: 10G
Enchantable, Cannot trade or auction etc.
Why?
Babbie's first unicycle — you already get one of these from the quest regarding Derelict Tunnel, but that happens only once, and it's easy to accidentally sell it amidst a rush of out clearing inventory (which definetly did not happen to me) at which point you are stranded barefoot until Idel saves you with a Base 144 speed unenchantable copy out of one of the level up boxes. 10G is a hefty but affordable slap on the wrist for any accident-prone Arkana even as early as Lvl 10-15 (again, not me). There really is no reason this shouldn't be there.

Ebony Sliepnir Mk.I.
Speed: 110
Price: 300G
Enchantable, Cannot trade or auction etc.
Why?

A copy of the Ebony Sliepnir with a slightly lower base speed, but — more importantly — also a mounting animation unlike the Item Mall counterpart (at least I assume that one doesn't have it). The 300G price is steep but not "WTF"-worthy and more than possible for a player coming out of Mereholt into Barbiron at Lvl 30. I chose the Sliep for a couple reasons:

  • The gift box from the website already has a timed one for 30 days, it makes it feel a little less special than the others.
  • The Sliepnir feels the most "mid-range" of the bunch, it lacks the girth of the Lancers or the sleekness of the Cruisers, or even the toy bike feel of the Stormchasers. It's just a very... average bike (to the point even the shops use it as the holographic models).
  • Ebony's red-black tint makes FK's who don't want to go around on a white-gold bike feel cozy at home.

I think these two will help carry new players until they can afford one of the many 2500G bikes by the endgame and give minor a sense of progress and variety instead of being stuck with the Stormchaser for 50 or 60 (or maybe even more) levels.

Posted (edited)

Hmmm interesting but here is the issue I see with this. Currently VGN/AP bikes are 115-120 and 180 once they have been upgraded with Vehicle Keys & enhanced... Bikes are a more premium service and while granted I do see your point of these suggestions. I feel that it would detract too much from players needing or wanting the VGN/AP bikes at all If a 110 were enchantable like a 115-120 then it would be a 170 only 10 less speed and not as much of a jump or big reason to want or need the 180.

Perhaps if they were limited to +8 I could see this working more or if they were a straight 140-150 bike with no ability to enchant. Just saying you would be limiting the reason to buy them from the Item Mall or Boxes unless you for sure wanted a certain look or was that worried to get a 180.

As far as it would carry them til they could get the 2500 ones well they would have better and would not need them. This would essentially give them for a tiny portion of gold a better bike than what is on Davidson. So with all this said good idea in principle but I think it is asking a little too much at those proposed rates.

Edited by Jade
Missed a word needed for explanation
Posted
32 minutes ago, Jade said:

I feel that it would detract too much from players needing or wanting the VGN/AP bikes at all If a 110 were enchantable like a 115-120 then it would be a 170 only 10 less speed and not as much of a jump or big reason to want or need the 180.

As far as it would carry them til they could get the 2500 ones well they would have better and would not need them.

Yes, I absolutely understand your concerns, which is why I added the mounting animation as an extra. F2P bikes should not be in-league with AP ones, obviously. Admittedly I don't know anything about the speed enchantment rates as I didn't even realize you could enchant bikes until, well, it was too late for me, so please take my suggestions in that regard with a grain of salt. That being said, if setting a max enchantment level is possible, I support that notion over them not being enchantable.

Posted

Honestly I do not see Vivi agreeing to add or change anything like this atm anyhow.. Not to hmmm squash your creativity or squash you putting in suggestions entirely. Just things like this I do not think would be all that wise for the server, nor do I think Vivi or Bash would see this that way either.

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