Your poll and post are not really related to each other and let me explain why.
The answer to the poll should and always will be yes. However, your post is the completely wrong way to go about this. Almost every patch in 2019 had changes to increase accessibility to new players and even some patch this year also aimed at this. Things such as increased rates on 95 awakens quest items, increased access to CCM, level up packages that contain several useful items, repeatable quests that are good for leveling classes to 105/110. There is plenty of changes being made actively to make the game easier to catch up.
Going over your points:
Option 1, this doesn't really solve anything as the TK armor scales to level 100 so the stats would be actually better on the TK set due to having all sets worth of stats.
Option 2 and Option 4 both will benefit people forting 95 awakens and the odd 95 weapon that is still good.
I'd like to also point out that again, level 80 TK weapons scale to level 100 so again the stats and attack would be the same, these weapons can also be fortified to +14 for free. This being another one of many changes we made for new players specifically.
Option 3, this would hinder instead of help as a lot of new people don't have the gear to survive in DoS so then they just end up asking people for help killing stuff in DoS instead of asking for help with someone running the 95 trials which pretty much ends up with the same amount of help being requested.
The whole problem with new players right now is the urgency people put on them to rush through the content. You can't have it both ways, new content will always be designed for old guard players as the whole purpose of new content is to keep them playing the game and keep their attention on the game. New players are naturally always going to not be able to do this content and although I try my best to make things easier for them they're still need to put in some level of effort to get started.
There is no reason a new player cannot survive in 110 trials. They get access to free gems, they have access to a TK set that will have boat loads of stats and has +10 worth of defense for free. They have access to TK weapons that again scale to level 100 and are free to +14 (only requiring scrolls). Then they get a free ring x2, free necklace and free cape that gives easy HP, Resistances, C/M-CRIT DMG giving a grand total of:
3600 Scaling HP
3600 Scaling MP
16 P-CRIT DMG
16 M-CRIT DMG
20 Physical Resistance
20 Elemental Resistance
Then after all that they also get every single Vingot Lab, Devastation Dimension and Battle of Time and Space trophy. Which are still all completely usable and good for easy resistance.
Like you tell me how much a level 100 set and a free level 95 set is actually going to have on that? Yeh the set bonus might have a little extra +DMG and the weapon might have a bit of skill damage but realistically you can't really argue that is going to help them survive in 110 trials.
What will help them survive is achievements and HP, which again with a little time and effort of grinding gold for low level SD (Which they get some for free in the level up packages) and a little bit of grinding on the highest level map to complete the chest quests they can easily get 100-110 HP classes and 1-65 achievements.
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The above being said I will tell you what new people need.
They need to have some good guides that can help improve there efficiency on leveling. Things that help them understand whats good to spend their gold on, whats the best ways to gain gold, what should be prioritized, etc.
They also need to have a helpful community. This is not a dig at anyone as I know there is a number of players like yourself who do help newer players with the older content but there is very little people doing so. This is why I always recommend new players join an active guild, as active guilds tend to help lower level players when they're in guild, more often than they would help someone asking for help in peer chat.
This isn't really a content issue anymore. People just need to understand that you don't have to strive for the best gear from day one. You always have to remember, a new player is stuffing 10 years of content into a few days, yeh you can skip about 5-6 years of said content but at the end of the day it's always going to be difficult for them. This isn't me saying no but this is me saying these changes are the wrong way to go about this and they will actually hinder people more than help.
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So TL;DR
New people need help but more from a community stand point than a content stand point.
People need to stop playing down the value of things such as TK gear and Resistance Trophy Combos. They also need to advertise that its ok to start out using the free gems in the free sets as its a small price to pay for a couple of chisels to gain a big advantage in the long run.
Changes are always being made for the past year and a half to increase the speed in which players are able to get into the game.