Jump to content


  • Posts

  • Joined

  • Days Won


Everything posted by Nanami

  1. Altar: Divine Seraph's Wings (Legendary) ✔️08/26/21 Mysterious Spiral Blush (Legendary) ✔️08/16/21
  2. I don't think releasing new tools is a bad idea at all, the fishing rods imo seem quite lonely having only Lv100 rods where as other tools have Lv30-100. It would just add to the fishing rods selection is all. You already made Lv9 gems exist, there's just no enhanced versions yet so I do think it'd be sad to leave those undone overall. Bears I can fully understand, you'd have to start basing their base stats off of another stat or mix and match those if not. As well as base their skill effects on another skill or maybe even a fusion of things, who knows. 😐
  3. I am the one who re-did them for Jordan, along with all the other colors and a lot of other costume recolors that we have. Nice to know they'll be out soon! \o/
  4. Crystal Altar Mysterious Shadow Kitty Ears (Legendary) ✔️05/13/21 Mystery Box Magic/Robust Summer Ren ✔️05/13/21 Robust/Magic Moonlight Autumn✔️05/20/21 Mysterious Astral Ponytail Ribbon (Legendary) ✔️05/13/21 Heart of the Ocean (Legendary) ✔️05/08/21 Magic/Robust Royal Blade Naga ✔️06/10/21
  5. Crystal Altar Magic Succubus (Prime) Mysterious Shadow Kitty Ears (Legendary) ✔️05/13/21 Mystery Box Robust/Magic Moonlight Autumn✔️05/20/21 Mysterious Astral Ponytail Ribbon (Legendary) ✔️05/13/21
  6. Nope, this isn't it at all. It's just that you complain and rant, and rave all the time about M-DPS everywhere that it is to the point you put down any PDPS. Your argument was that PDPS are much stronger than MDPS and MDPS are lackluster in PvE thus resulting in no one using MDPS anymore in PvE and Jordan nerfing PDPS (some of which were completely unnecessary in many peoples opinions). Most of which I feel was based off meta theories, not actual fact or reality of how the metas truly are. Some people just don't have the time to go and re-gear every class you say, but in gearing 1 HA class you essentially gear 3-4 easily and get many things done, I don't see how this is at all hard to do (I have geared a character on another account and finished awaken 110 armors in a few days if nothing less than a few hours depending on trial parties/drop RNGs (thanks to being able to stack many awaken books for extra stones and fossils). I rarely speak in world chat and I never cried or complained about MDPS ever. I frankly do not enjoy MDPS at all, I am a healer main at heart and will always be, even with my main healer being nerfed to half of what it used to be. My 2nd main is Assassin even after it's nerfs and minor rebuff. I just wish that things were the way they used to be on this server. Sorry again for my annoyances and disturbances, hope next patch goes better for you. I will not respond anymore in order to keep this forum post on track. Overall my thoughts of the last patch were unnecessary nerfs. Executioner: I think other things should have been done for exe's nerf, like the DMG dealt buff being decreased to 5-10% instead of handicapping it with nothing and even having to share it's new P-ATK buff with the entire party. It is no longer the tank we used for Sakuya fights where the tank NEEDs to hold aggro or it messes up and can result in wipes due to the KD/Stun spam the boss gives on the current target between shockwaves and not being able to do damage cause of foxes/shockwave (meaning healer can easily get aggro) BA: This class has only been used as a farmer for the longest time and the holy skill almost never used, no one ever gems for it and if anyone uses it, it is likely just to survive the fatal wound inside of palace or the huge dot in mine. Berserker: I think the nerfs to this class was 100% unnecessary, berserker is generally the lowest tier PDPS in the current meta and is used as a de-buffer. The only thing that truly makes it OP is the amount of regen ability it has, the DMG output it gives is next to nothing to worry about and yet it still got nerfed. BM: This class I will admit has been OP for quite a while and sure some people were abusing an infinite KD (need I remind, not everyone was doing this and still suffer for it). The overall DMG loss in KP is kind of sad, but the saddest part is the KD (which you said you will fix?). I still think that this could have been handled better, DMG KP loss could've been 4% in every KP talent because of the overall DMG loss being 10% from each skill.
  7. Imagine coming back after years and not participating in the current end-game PvE, let alone PvP and trying to make the game M-DPS ONLY. Honestly, I'm sick of listening to your BS about the current metas for PvP and PvE when you know ABSOLUTELY NOTHING. Just spare us all and duck off your high horse, go experience things before you try to get them nerfed and turn our server into a anti-PDPS server because of your retarded ideals. If you didn't play and you didn't stay to watch each meta change, and you have 0 experience or knowledge then stop talking now AND GET SOME FIRST. Many of us have been loyal AF to this server through many meta changes, through many class nerfs regardless of the nerf actually being needed or not. Why are you so butthurt that M-DPS aren't top dog in PvE? Is PvP not enough for you? All we have in PvP is capper classes, they don't win the party vs party fights. Abyss and Haven give us PvE use for M-DPS whether you agree with it or not, not everyone will go and use the cheese method. Some of us don't want to be M-DPS mains like you. 🙃 You rant and you rave all over peer chat, honestly it's the most annoying thing to have to see in a GAME we're meant to play for FUN or to RELAX. If this game isn't fun for you the way it is, then maybe you shouldn't be playing it. And by all means, voice your opinions, no one is going to stop you. Just don't force your ideals onto all of us cause not everyone agrees with it. And quite frankly, I think these nerfs were some of the most unnecessary ones the game has ever received. Wrong, it's no longer top DPS(Tank) in our end-game content anymore. The 20% SELF DMG buff it had was quite helpful for using it as a tank for bosses like Sakuya. Soloing 4T now takes x3 the time it used to, good game, solo players are getting hurt through this and berserker's nerf. 🤷‍♀️ Not to mention BM's KD is now broken and KDs every so often for 2s or 3s or if you get lucky a max of 4s. I have tried this many times and have brought someone else with to count with me to be sure of the times. It'd be nice if you can find a better way to fix this "infinite" KD bug that not everyone knew about or bothered to abuse. I just wish that more people's opinions mattered in this game. More than just Siroco play this server. Some of us haven't quit for the other classic server or Aeria that contest vendetta's livelihood. Is it so wrong to hope for our voices to matter too? instead of just getting ignored when we make good suggestions. What about when we said we didn't want Haven or Abyss? Doesn't mean poop, huh.. This isn't the content we wanted, doing achievements is a demotivating thing as it is and now it's even worse with Haven and Abyss. People that are here miss the old trials, we miss getting to play a variety of weaker classes for FUN because of being able to chill and relax while progressing in old fashioned trials. I'll apologize for being a handful or an annoyance to @Jordan, but I won't apologize for speaking my mind. If I get banned for saying BS and duck off then so be it, good luck. I'll be done now. I'll just leave this here and say this isn't the only person's opinion you should be listening to.
  8. Gem Altar Masamune (it's white grade and silver icon) Thanks
  9. Nanami

    Blockade Jewel

    I'd really, really, really, really LOVE if it were to be changed to a Auric type of effect instead of the current Blockade Jewel. I've had to start on a 4th Lv110 runner because of the dumb way it works currently, which means I've spent a lot on cape achievements 3 times already, necklaces, rings, armors, the weapons needed, etc. (Doubt we'll be able to ever have account shared achievements even if it's just titles no points, but it'd be super nice at this point!) It's not nice to have to keep starting over and over (class levels/awakening them included). I've asked @Jordanmany times in the past to change it since my 2nd runner got accidentally leveled, so please at least change this item. I have to spend IRL money buying these stupid things for them to still have a chance at not stopping EXP gained 'cause of the way they work and the way Status Assistant works. 😭 I also know of someone else who went through the same issue but has probably long quit so I am not the only one. Thanks for taking the time to read/respond.
  10. I'd like to make a point to these suggestions again as we've had no change and essences are TOO rare between 5 people rolling on rolls to fight for the 1-2 that drop every 3-4 days. Haven got a daily Box with a chance at 1/6 essences (including souls) which nearly guaranteed a essence a day and twice on maint days from that alone, as well as 3 boxes per run for fragments. Although we had bags increased and souls are slightly easier to get now, we are still struggling to gain essences and 3-4 weeks pass, still barely enough to craft 1 set so I ask of you to take this suggestion and implement it. Abyssal Doom Set: Triple hit rarely procs if ever, I haven't seen the triple hit ever but others say they seen it once or twice and the double hit proc'd less than my 1% tower gems when I tested it out for 1h in Sakura.
  11. Another small suggestion that may help. On Thursday, Stygian Core and Stygian Peak are the Abyss dungeons available. As we know, Thursday is usually our maintenance day, and the day we can run these dungeons twice. The Essence received from Stygian Core is the "Fire Dragon Essence", the least used essence in Abyss sets. Each other essence is used 6 times across all of the sets for a total of 84 essences, while Fire Dragon is used 4 times for a total of 56 essences. Is there any way we could swap Stygian Core with another dungeon on a different day? Any of them would work, as they are all used 6 times except for Fire Dragon. I believe the most desired ones currently are Fox and Molten King, if that's any help. An example: Change Tuesday to Stygian Peak and Stygian Core, and Thursday to Molten King and Stygian Peak. Thanks. o/
  12. Some minor things to fix for next maintenance(if possible). Dark Ninja's Set: Effect needs proper wording, as it procs double HIT DMG and not double DMG. Robust Essence Necklace: Procs into enemies positive buffs instead of negative. (will assume all new accessories do this) The newly released legendary pets: Can't be broken down for 3rd prays, please add to arcane box. Evil Conqueror Set: 3-Piece Effect gives Max MP. Not sure if that's intended or just a typo and it actually gives HP, but it really should give HP. Fox Sanctuary: Foxes can spawn after Sakuya dies. Not a big problem, and not sure if you can do anything about it, but it's a thing. Stygian Core: Esh-Baal moves way too slow after killing the first boss. After the second boss dies and you exit the dungeon, the DoT should be removed. Stygian Peak: Fire circles persist after the boss dies, sometimes under the NPC to leave. Hall of the Molten King: If the boss is at a specific percent of health, he has the chance to spawn three cores (1 core spawn + 2 core spawn immediately after the 1 core spawn resulting in 3 cores at the same time). Account wide Haven achievements added (if possible within the time given). I will leave these here as a reminder. I would also like to ask that we get a boost even if the holidays are over now, some people were looking forward to having a boost to work on classes/racial alts. Thanks again. o/
  13. Dungeon drops as a whole. I'm not dissatisfied completely with the way the drops are currently, I do feel as though they can be increased because while 1-2 people in the party get essences for an entire week all of mine have been non-existent. If I remember correctly the original drop run down was a single person's drops and not the entire party's rate at essences/armor fragments obtained through drops. So with that said, I have a few ideas/suggestions to suggest for a happier time! 1. Add 5-10 Souls to the daily quest. 2. Add 1-2 extra dungeon reward bag to the mail we get upon completion (haven has 12 a day from 4 runs this isn't too much to ask for). 3. Add 1 Essence to each daily quest (perspective essence for it's dungeon). These are my suggestions on how to make this entirely long and unnecessary grind better, 'cause as is atm I have spent a week going every day and capped all my runs and cannot make a but maybe 1 piece of the set I wish to start with. Ideally we should be able to make 1 set in 1 week, no more and no less. Every upgraded trophy and every single armor piece from Abyss has to be crafted for achievement points, this is a very demotivating task to some crafters because it looks never ending and will take probably x3 the time Haven did. There are people out there (I am one) hanging on to little will power to grind these long hauls and it's dwindling very fast looking at the overall achievements that need to be completed to be back at 100% crafts, so please take these changes into hard consideration. Other aspects of this patch. We went through Christmas/New Years without any event and I understand that we got a patch, but there was no boss and honestly the worst of all no boost (that being the easiest thing to do of the 2). So I'm a little disappointed as I feel like sometimes the staff just aren't caring for the game because of things like this happening sometimes. (please don't take any offense, it is not meant to offend, it is just feedback on this patch.) "Dream" diamond altar was not so much a dream altar to me but the same old altar with the same old legendary and one that was not meant to be there at all. If you're going to ask for suggestions then please try to at least get some of the smaller ones in there. I am sure some people did ask for horns or cestus, etc, but I know what I asked for was not there so to me it was not at all a dream altar. And lastly, I find it a little over the top to have to spend around 420k gold on just the orange armor pieces to craft all the gold pieces. Meanwhile, corona heartflame every piece = 70 heartflames and those average about 5k gold each.. which means SOMEONE doing all achievements averages spending about 840k on all these stupid achievements.-.- I'd like to ask that we CRAFT orange pieces via NPC and only have HALF at fame as per the usual route. Thanks for the patch and thanks to the people who spent their time testing it.
  14. Added a note to the "Gem Extract" section of 4ToD Page.
  15. BOXES: Robust Summer Ren ✔️01/22/21 Robust Devilish Belle ✔️01/22/21 Dragon Flame Valkyria ✔️01/02/21 Magic Snow Bell Lele 01/28/21 Astral Ponytail Ribbon✔️02/18/21 Altar: Mysterious Tip of The Hat Fedora (Prime) ✔️01/12/21 Mysterious Modern Elegance Suit (Prime) ✔️01/12/21 Hand-Dyed Camo Beach Shorts (Prime ver) ✔️01/16/21 Mysterious Lavish Swordman Garb (Prime) ✔️01/19/21 Mysterious Gown (Legendary)✔️02/13/21 Mysterious Wedding Suit (Prime) ✔️02/13/21 Fierce Zashiki Warashi ✔️01/23/21 Magic Succubus
  16. As a glyph maker of my own glyphs (and others) on Aeria and here, I think this is an awful idea. 2 weeks is already a decent amount imo, if anything I don't think extending it by more than 3 weeks is a good idea. For the "recharged" and arcane box fusing is just bad imo. This will ruin a lot of peoples money and make the time they spend farming mats on many characters useless, and they make a living off selling packs so that isn't very nice for these people.
  17. This seems to be lost among all the other guides and tutorials so I am going to repost it here. I'd also like to ask whoever can pin it to please pin it. it's a lot of hard work/time spent into a place filled with information of this server and it's custom content as well as the old. @Vivi or @Herakles
  18. Boxes: Magic Starlit Sky Alyssia✔️12/17/20 Magic Sakura Alyssia✔️12/17/20 Altar: Mysterious Thai Olympics Skirt (Legendary) ✔️01/09/21 Mysterious Olympics Cheerio Skirt (Legendary) ✔️12/17/20 Thanks~
  19. Boxes: Magic Ghostblade Ren ✔️12/03/20 Robust Floral Haruka ✔️12/10/20 Altar: (if they can go there.) Mysterious British Olympics Cheerio Skirt (Legendary) ✔️12/05/20 Mysterious Olympics Cheerio Skirt (Legendary) ✔️12/17/20 Thanks! 😺
  20. I know a number of people who asked for something like this in the past and they may be gone, may not return, but I will post it here incase anyone still needs or wants to use it. PS: It isn't that pretty and I purposely left out the NT EC in the regular dgns because low % and 75/110 trials are way better rates. Link Here!
  21. The population of both servers have been a little far too spread since classic released and despite people begging for classic they become too "bored" to stay and support it, now off to other servers or games in general. So finding new helpers while the GMs are extra busy running 3 games + their IRL lives/jobs while avoiding corona is probably a lot harder right now for them, even more so after said "shitshows" of ex-GS as you call them. Not everyone can be trusted to do their job, nor do some people actually care enough to do their job and as a result more than half are hired to leech whatever they can off being a GS. But despite that, there have been a lot of hard work and effort in the past from some these "shitshows" and they've helped Jordan quite a bit so I don't think it's right to refer to all the ex-staff as such and not even appreciate the work they've done for this server. But then again that's my opinion. I have nothing more to say, enjoy your day/night. 😼
  • Create New...