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ΣvilTεrεsα

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Everything posted by ΣvilTεrεsα

  1. not sure if you have checked on Shadow Projection skill on this patch, but maxed Shadow Projection gives 13% ch-eva now
  2. most end game SEs that i seen use only lvl1 gatling storm in this patch,which give -5% void debuff for 6sec, most probably increase it to 4lvl at best which gives -8% void for 8,5sec, so most SEs run with -18%-21% void debuffs combo , this mostly because we need get hp passive high to survive most encounters and we cant really sacrifice our slows and buffs, highest useful resist in debuffs we have, do get to -55%(atomic) after that comes -46%(Gravity) and rest are -25%, im not gonna talk about that -70% particle resist because no sane se use any those skills in pvp because they take too many skillpoints and not really that useful with rotations, so that -70% particle be useless for se to use
  3. Why dont just lower exp requirement to lvl up for 60-65lvls?
  4. One thing that could be good to add on dungeons(30-65lvl) drop table is unique kilocrystal (10%), it can be low rate to drop it, for new players that could be so big help to try upgrade uni mech, uni mech right now only drop from BGs and it have pretty low drop rate and almost always BGs(30-65lvl) be only 1vs1 so it could be pretty hard for new players get uni mech, uni mech play so big part on leveling progress and in PVP that many dont even realise it, trying do dungeons while leveling and gearing forward end game without uni mech is gonna be very frustrating for new players or even trying pvp because they wont have chance against players that play forever in certain level caps that have uni mech, im fine with uni mech to drop from BGs but it shouldnt be that only PvPers can get it, PvEers should have chance get to make one farming dungeons that could drop Unique kilocrystal (10%), what they could use to upgrade their shitty rare mechs to better
  5. new random stats that could be interesting have to make different builds could be : Resistances (Gravity, Plasma,Voltage,Atomic and Particle) lowest random could be +1,4% Gravity Resist and highest +3,0% Gravity Resist and then there could be random that give all resists +1,4%~2,5%, it could be useful have this because how much some classes decrease resistances with debuffs. Movement Speed (Move SPD) lowest could be +1 Move SPD increase and highest +2 Move SPD increase. Player Vs Player Void (PvP Void) it could good have this for counter part for PvP ATK, lowest could be +1,8% PvP Void and highest +2,7% PvP Void, note that this could be for +60lvl gears lowest and highest random, sure you notice they lower than PvP ATK(2,4 lowest and 3,6 highest) random stats but notice that PvP ATK only goes for 6 random slots(weapon, gloves and bangle) at max, so PvP Void could go on 8 random slots(KG,Shoes,Suit and Helmet), so PvP Void could have lower so they could get same amount when maxed all slots. Reduced Physical Damage (Void) lowest could be +100 Void(1,0%) and highest +200 Void(2,0%), this could be pretty useful now that every dps classes have so high dmg thank to new ATK passive. then lets talk about skill stones, for some current skill stones could good to have counter parts that buff you instead that it debuff target when use skills, for example: Skill Stone [Exhaustion] This Skill can be added to a weapon, granting the weapon a 7% chance to decrease the target's Move SPD by 25 for 5 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 7% chance to increase the User's Move SPD by 25 for 5 seconds. Skill Stone [Destruction] This Skill can be added to a weapon, granting the weapon a 10% chance to deal an additional 800 damage over time. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 10% chance to heal an additional 800 heatlh over time. Skill Stone [Disturbance] This Skill can be added to a weapon, granting the weapon a 3% chance to decrease the target's Ch-ACC by 100% for 3 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 3% chance to increase the user's Ch-ACC by 100% for 3 seconds. Skill Stone [Blindness] This Skill can be added to a weapon, granting the weapon a 3% chance to decrease the target's ACC by 100% for 3 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 3% chance to increase the user's ACC by 100% for 3 seconds. Skill Stone [Collapse] This Skill can be added to a weapon, granting the weapon a 5% chance to decrease the target's DEF by 300 and Protection by 2000 for 3 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 5% chance to increase the User's DEF by 300 and Protection by 2000 for 3 seconds. i used rare Skill Stones as example in this but i am sure you get picture what im trying say with these.
  6. some old shit i did make but never posted it Unlimited Powaaaaah!!!
  7. do you see any those character names in rank list, if you dont see it mean it deleted and i did give all my gears to evovoe
  8. Well it not my fault that most my opponents were weaker , even maxed geared dont make you good if you dont learn your class first and how other classes work so you able counter them in any situation, maybe is only you that think that i was boring to fight because there been lot players tryed search me without that i need go search them or come get me even from fk base if i been in map , anyway there no coming back to me anymore to vsb, i have already given my all gears away and characters deleted and im not gonna come back even if new patch comes, im finally free from Curse called Scarlet Blade .
  9. My Cursed Ones sleeping eternal dream, no light reach in darkness where they sleep, no more glorious battlefields for them to fight,victims free from terror and pain, what Cursed Ones did bring, no more adventures for them to do in glorious Chromia, in darkness they sleep their eternal dream. RIP ΣvilTεrεsα, PvPTrainer and that nobo FreeKnight
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