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Posts
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Everything posted by Jordan
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These systems only work in mobile games because the idea behind them is to lose value in certain items in-order to keep people online and doing tasks to click the other big shiney buttons they throw at you. Thats why you'll find the tasks are always mundane things that take time to complete so it keeps you playing all day so that you're constantly reminded that things are on sale. Eden doesn't have enough resources to be throwing free stuff at you guys all day in order for us to make a quick $ on some cosmetics we wanna oppressively push in your face while your doing said task.
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Why increasing the Trialentries is probably not a good idea...
Jordan replied to Skyrith's topic in Suggestions
I agree with most of what you say and I'm suprised I missed this thread. Eitherway I sort of went along with the suggestions posted here with the 0/5 and soon to be added % increase system. -
Idk I can see the purpose of this but I can also see the anoyance of this as you can't really just add this to trials you'd have to add it everywhere and the people who don't see the purpose in this will just be hindered by this. Maybe a delay could work but honestly speaking I think this idea in general will just anoy the people who don't need it just like it anoys the people who are currently bothered by it. Either way someones going to be anoyed.
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https://forum.vendettagn.com/index.php?/topic/10645-farm-safety-stone-with-alpaca-coins-nerfed/ ~Locked
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Introduction Hey everyone, Today is the official launch out of beta for Eden Eternal Classic! We'll be releasing the content prepared for launch along with some small tweaks based on beta feedback and discussions. Level 60 Content Released! Maximum Character and Class level is now 60. Maximum Guild Level is now 6. Map Release: Decay Swamp, Highlands, Cyclone Basin and Viper's Forest. Class Release: Samurai and Templar. Note: We've reverted Samura Skill's Purgatory and Asura Slash to their original state. Trial Release: Trial: Eroda, Trial: Morticora, Trial: Crimson, Trial: Century and Trial: Manor. Changes Updated the maximum gear % for golden gear to be 110%. All current golden gear in the server has been tweaked to the following conditions: 120% & 119% -> 110% 118% & 117% -> 109% 116% & 115% -> 108% 114% & 113% -> 107% 112% & 111% -> 106% 110% & 109% -> 105% 108% & 107% -> 104% 106% & 105% -> 103% 104% & 103% -> 102% 102% & 101% -> 101% We will be releasing 120% again in a couple of weeks however, with a twist. Trials and crafting will be limited to 101~110% only. We will be adding a feature that allows you to use weapons of the same kind as fodder to increase the percentage of your weapon so over time you can increase your gear to 120%. You will not lose your current fortification, gems and enchants by performing these upgrades so please feel free to upgrade them when you have a % to your satisfaction. Updated All Trials to have 5 runs and not 3 runs. Standardized Mount Speeds White Grade: 20% Move SPD. Alpha Grade: 35% Move SPD. Prime Grade: 55% Move SPD. Legendary Grade: 75% Move SPD. Upgraded The Following Mounts to Prime Grade Flame Soul Puma Crystal Turtle Adventurer Alpaca Desert Monk Alpaca. Updated the Heirloom Ore Chest, Heirloom Herb Chest and Heirloom Magic Chest. Note: Only contains materials and tools between level 1 and 60. Updated the following skills: Hunter Skill "Summon: Tiger" can now be used in combat. Illusionist Skill "Ancient Call" can now be used in combat. Warlock Skill "Wicked Pact" can now be used in combat. Arena Updates We have updated the rewards for 3 vs 3, 10 vs 10 and Monster Battle Arena. We have removed battle mode pets from 3 vs 3, 10 vs 10 and 1 vs 1. Note: This change can be reverted if the current situation changes. We do hope you enjoyed the beta and we hope that you enjoy the future here at Vendetta Gaming Network!
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STATUS: ONLINE The server is now coming back online. You may now log into the game again! Altars have been updated as well as mystery boxes. Preview of the mystery box items can be found in the forums as well as in the archive in-game. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log onto the servers. Mystery boxes will be unavailable during this time. The boxes will remain unavailable until Maintenance is over. The Mystery box changes will be posted on the forums after maintenance is complete. During this downtime, the Crystal Altar and Gem Altar will be changed. Thank you for your patience while we complete our weekly fixes.
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STATUS: ONLINE The server is now coming back online. You may now log into the game again! Altars have been updated. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log onto the servers. During this downtime, the Crystal Altar will be changed. Thank you for your patience while we complete our weekly fixes.
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Totem is part of the TW's and has always been and when it became useless at Awaken Classes every TW map became stale. The rays became useless the Totem became useless and it just turned tw's into the exact same thing just a different style of map. So whats the point? Why don't we just say screw it and throw the regular map on every day of the week? As like I said with Normal Class TW on Awaken server the Totem is part of the classic experiance, it's one of the most memorable things about classic Eden Eternal. People sitting here asking me to dig out some super old TW system where people earn win %'s instead of just winning for being the winner and you guys are raging about an RNG spawn system. Come on. If your winning the TW to the point where you deserve the win you should have map control, if you have map control and your team lets the other team get totem then you lost of your own mistakes. The spawns maybe RNG but the points are not, there is a set amount of points on the map and when I played if my guild was trying to win we had control over the totem spawns every spawn. If the crystals are 2-2 then yeh maybe sucks if totem spawns on there side. But the chances of it spawning on there side every time is minimal and when it spawns on your side you should have grabbed it and pushed advantage to gain map control. What are you talking about? I said the same thing "Kills also do not show the real picture of power at all, just shows whos better at last hitting people.". I actually disagree with this tbh. Issue with this is it gives time for sloppy guilds who don't control the spawns properly a chance to still win it. People just need to play the map just how we played the map for 3-5 years before Awaken Classes came. Totem's spawning cover the spots. Simple mechanic.
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Does the game allow you to play and login? Or is there graphical issues when in game also?
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try updating your direct x 9 libraries https://www.microsoft.com/en-us/download/details.aspx?id=34429
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This likely means your game hasn't properly downloaded the assets. Please try verify the game.
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Not guna touch the second part as already explained it and it was like that for many years and was pretty much only changed in one of the last updates the game got. As for an infinate backpack there is no need as there is a bug in the game that lets you sell from within a dungeon. Although a bug its widely known and accepted so it is allowed to be used. To access this simply open the guild menu and theres quests in the bottom left. You can click that to open up a shop. To sell within this shop you need to hover over the buy tab on the shop and scroll with mouse wheel.
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I came in like an aerolite! Weclome back Jintoki!
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Yes this was something I was looking for so I can revert them.
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Was changed by request not by accident or because I couldn't. Someone asked me to change it so just like Bard and Samurai I agreed.
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As I explained in my above response, it's unsigned which is why it is false flagged. If you do not trust it put the file on Virus Total and it will tell you that on the file details.
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The old jump is all very well until you realise in Eden Peak guild towns you have to walk around all the fences and can't just scale the walls.
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You really need to read, there will be a disucssion on this topic before releasing them... pets may also be discussed as mentioned.
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Introduction Hey everyone, we have a small patch for you guys to fix some of the more pressing issues of the beta along with some QOL changes. Don't worry if you do not see the bug you reported fixed on this patch as there is a number of changes I'm saving for the launch update! Changes Updated the Fame Cap to 9000 Note: Players who had 4000 Curia Library fame has had their fame increased to 5000. Note: Players who had 4000 Map fame has had their fame increased to 6000 as compensation for the issue. Updated the Bard Skill "Burning Metal" to be how it was originally. Instant cast, place AoE. Updated the Support Skill "Tornado" to be how it was originally. Self cast, self AoE. Added a conversion to the broken Corona's Essence Lv55 from last weeks altar, this can be converted via arcane box. Note: Has to be done 1 at a time. Have a nice day everyone~
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STATUS: ONLINE The server is now coming back online. You may now log into the game again! Crystal Altar has been updated. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log onto the servers. During this downtime, the Crystal Altar will be changed. Thank you for your patience while we complete our weekly fixes.
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STATUS: ONLINE The server is now coming back online. You may now log into the game again! Altars have been updated as well as mystery boxes. Preview of the mystery box items can be found in the forums as well as in the archive in-game. Thank you for your patience! We have applied a fix to the monster called Splog located in Grumond Grassland causing Alpaca Crashes. ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log onto the servers. Mystery boxes will be unavailable during this time. The boxes will remain unavailable until Maintenance is over. The Mystery box changes will be posted on the forums after maintenance is complete. During this downtime, the Crystal Altar and Gem Altar will be changed. Thank you for your patience while we complete our weekly fixes.
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Status: ONLINE The server is now coming back online. You may now log into the game again! Mystery Box items have been updated with a newly rotated set. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log into the game. Mystery boxes will be unavailable during this time. The boxes will remain unavailable until Maintenance is over. The Mystery box changes will be posted on the forums after maintenance is complete. Thank you for your patience while we complete our weekly fixes.
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Is it hanging where the game is still moving like the little mobs in the background? or is the screen freezing with only music playing.
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Try log into the second account, turn the graphics settings down and then try log the first account again after closing the game. This is a common issue with Windows 8.1 and Windows 10 in regards to Direct X 9. This isn't something we can really solve unfortunately
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Did they redeem on the correct page? Remember both Classic Eden Eternal and Awaken Eden Eternal have starter packages. Make sure you claim on the right website.